Red-Eyes Deck #773159 — Yu-Gi-Oh! OCG

54 Main, 15 Extra, incl. Lo, the Prayers of the Voiceless Voice x3, Metal Illusionist x3, Metalflame Swordsman x3. Created Oct 21, 2026 by YGO Mod.

Deck Red-Eyes OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 21, 2026
34± 10/ 100
Power Score
Structural 48
Reliability 40
Going First 45
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 34/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 48
Going First 45
Going Second 50
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange, Fusion
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Large Fusion and Ritual bosses (Red-Eyes Black Fullmetal Dragon 3400 ATK, Metalzoa X 3000 ATK, Sauravis, Saffira) reached through Metalmorph Special Summon chains and Ritual lines.; Fusion beaters from the Extra Deck (Cyber Blader, Invoked Purgatrio, The Last Warrior from Another Planet), which also serve as the bridge for Metamorphosis.
  • Turn 1 (going first): Open with searchers (Primite Lordly Lode, Incoming Machine!, Pre-Preparation of Rites) to set up a Metalmorph Trap and Ritual or Fusion access, while holding Ash Blossom or Effect Veiler as protection.
  • Turn 2 (going second): Use the six-card hand to present hand traps (Ash Blossom, Effect Veiler, Droll & Lock Bird, Maxx C, Nibiru) against the opponent's engine, then rebuild a board through Metamorphosis or Ritual summons.
  • Recovery: Recover through searchers (18 searcher-text cards, about 87% chance of at least one in a 5-card opening) and Metalmorph recursion from the GY.
  • After siding: Not assessed: the list has no side deck, so there is no post-side plan.

Why it scores here

The deck's score comes from its system, not from averaging card scores or from Red-Eyes' popularity. Its engine is spread across Metalmorph, Primite, Voiceless Voice and Ritual lines, so only 4 of 66 archetype-tagged copies are exact Red-Eyes cards (5.7% exact-name purity), which weakens engine coherence. Interaction is the strongest part: 8 hand traps, 15 negation-text cards and 17 removal-text cards give a dense, layered answer set. Bricking is moderate. The 18 searchers give about an 87% chance of at least one in a 5-card opening, but the Metalmorph chain itself is a narrow, multi-step route. Combo evidence is absent (0 parsed boards), so ceiling and floor are text-only inference. The deck is Illegal: it runs 3 copies each of Red-Eyes Dark Dragoon and Baronne de Fleur, which are Forbidden in OCG. It therefore gets no normal Final score, and the 34 is a theoretical structural read capped low. The side deck is empty, so there is no post-side plan.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 50 P(at least one 3-copy starter in a 5-card opening) ≈ 0.25; searcher text in 18 cards gives P ≈ 0.87 of at least one searcher (Inferred)
D2 Opening-Hand Quality & Brick Management 45 18 searchers and 8 hand traps help hand quality, but about 31 generic and off-archetype cards leave some hands non-functional (Inferred)
D3 Combo Conversion & Ceiling 35 No parseable boards, so ceiling is text-only inference from Metalmorph and Ritual bosses (Inferred)
D4 Combo Floor & Median Output 35 No recorded boards, so median output cannot be measured; power distribution unknown (Provisional)
D5 Interruption Resilience & Route Redundancy 50 Hand traps and multiple Special Summon routes give some redundancy, but the Metalmorph chain is a single narrow line (Inferred)
D6 Resource Economy, Recovery & Grind 45 Searchers and GY recursion from Metalmorph support rebuilding; Pot of Extravagance and Pot of Prosperity cost Extra Deck resources (Inferred)
D7 End-Board & Interaction Quality 65 8 hand traps, 15 negation-text cards and 17 removal-text cards give dense, layered interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 55 P(at least one hand trap in a 6-card going-second hand) ≈ 0.63; Dark Dragoon and Fleur would add removal but are illegal (Inferred)
D9 Offensive Pressure & Closing Power 55 Boss ATK reaches 3000 to 3400 (Red-Eyes Black Fullmetal Dragon, Metalzoa X); closing relies on Metalmorph summons (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 60 55 main cards with 33 distinct, within size rules, but off-archetype breadth reduces coherence (Verified composition)
D11 Extra Deck Efficiency & Coverage 55 12 Fusion and 3 Synchro in 15 Extra slots; two of the Extra Deck cards are illegal (Verified composition)
D12 Side Deck Adaptability 10 Side deck is empty (0 cards), so there is no side plan (Verified)
D13 Matchup Coverage & Format Fit 40 No dated metagame or tournament link; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Metalmorph chains and Ritual tributes create many decision points (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 48, Going First ≈ 45, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-12). Final formula: Illegal: theoretical structural-only. 0.80*Structural(48) + 0.20*TournamentReliability(40) = 46 before modifiers; Meta provisional; context modifiers -12 gives 34

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction: 8 hand traps, 15 negation-text cards and 17 removal-text cards
  • Searchers (18 cards) make the opening reliable at finding a starter
  • Boss ATK of 3000 to 3400 on the field, with Ritual and Fusion options

Weaknesses

  • Illegal as built: 3 Red-Eyes Dark Dragoon and 3 Baronne de Fleur, both Forbidden
  • Low engine coherence: 5.7% exact-name purity across mixed sub-archetypes
  • No side deck and no post-side plan
  • No combo data, so ceiling and floor cannot be verified

Critical choke points

  • The Metalmorph Special Summon chain depends on a few Trap and Spell starters
  • Illegal Forbidden cards occupy 6 main-deck slots and must be removed before any legal evaluation
Priority Remove Add Reason
1 3x Red-Eyes Dark Dragoon, 3x Baronne de Fleur Legal Extra Deck fusion or synchro bosses (at most 1 copy of each Limited or Semi-Limited card) The deck is illegal and cannot receive a normal Final score until these Forbidden cards are removed.
2 Off-archetype filler (generic and sub-archetype cards with no link to the Metalmorph engine) More Metalmorph and Red-Eyes support cards Raises engine coherence and reduces dead cards in the opening hand.
3 Resolve the unresolved passcode (card_id 74677422) in the main deck A verified card with text One main-deck slot is unresolved, so its contribution cannot be checked.
4 None A side deck of 15 cards Gives an adaptive plan for best-of-3 play.

Evidence & confidence

  • Verified: Illegal status: 3x Red-Eyes Dark Dragoon and 3x Baronne de Fleur, both Forbidden with 0 legal copies; Main 55 and Extra 15 are within size rules; Side is 0; Limited and Semi-Limited copy counts match the banlist; Exact-name archetype purity is 5.7%
  • Inferred: Starter probability of about 0.25 for 3-copy starters in a 5-card opening; Searcher coverage of about 0.87 in a 5-card opening; Hand-trap coverage of about 0.63 in a 6-card going-second hand; Interaction density is high based on card text; Going-first and going-second estimates
  • Provisional: Meta Power (no dated metagame sample); Matchup fit
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot record are absent 1 passcode (card_id 74677422) could not be resolved to a card and was counted as main no side deck: post-side plan cannot be assessed no win-rate telemetry for this deck Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Red-Eyes

Red-Eyes Breakdown

 
 

 

 

 

 

 

 
 

 

 
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