Rescue-ACE Deck #773124 — Yu-Gi-Oh! OCG
56 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Nibiru, the Primal Being x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (56)
- Droll & Lock Bird x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Rescue-ACE Air Lifter x3
- Rescue-ACE Fire Attacker x1
- Rescue-ACE Fire Engine x1
- Rescue-ACE Hydrant x3
- Rescue-ACE Impulse x3
- Rescue-ACE Preventer x2
- Rescue-ACE Quick Attacker x3
- Rescue-ACE Turbulence x1
- Ash Blossom & Joyous Spring x3
- ALERT! x1
- EMERGENCY! x3
- Harpie's Feather Duster x1
- Lightning Storm x2
- One for One x1
- Pot of Prosperity x1
- Pot of Sloth x3
- Reinforcement of the Army x1
- Rescue-ACE HQ x1
- RESCUE! x1
- Super Polymerization x3
- CONTAIN! x1
- Dominus Impulse x3
- EXTINGUISH! x1
- Solemn Judgment x1
- Solemn Warning x2
Extra Deck (15)
- Garura, Wings of Resonant Life x1
- Mudragon of the Swamp x1
- Dharc the Dark Charmer, Gloomy x1
- Hiita the Fire Charmer, Ablaze x1
- I:P Masquerena x1
- Knightmare Phoenix x1
- Laevateinn the Burning Blade x1
- Promethean Princess, Bestower of Flames x1
- Relinquished Anima x1
- Rescue-ACE Arbitrator x1
- S:P Little Knight x1
- Salamangreat Raging Phoenix x1
- Salamangreat Sunlight Wolf x1
- Worldsea Dragon Zealantis x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 56 |
| Going First | 57 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: ocg
Legality
Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Rescue-ACE board of 3000-ATK and 2800-ATK monsters (Turbulence, Arbitrator, Preventer, Fire Engine) built from recursive Rescue-ACE summons, with Hydrant and HQ providing protection; Link Summons (Arbitrator, Promethean Princess, Salamangreat, Charmer) and Fusion via Super Polymerization, theoretical only
- Turn 1 (going first): Opening Rescue-ACE Impulse or Quick Attacker, use ALERT! or Air Lifter to search, set up Hydrant or HQ, and keep Ash or Droll up for interaction; the sample lacks combo boards, so this is text-derived (Inferred)
- Turn 2 (going second): Hand traps (Ash, Nibiru, Droll) and Solemn-family negations against the opponent's first summon, then rebuild from the GY via RESCUE! or Turbulence (Inferred)
- Recovery: Banished Rescue-ACE cards fuel Turbulence and Preventer re-summons; EMERGENCY! and CONTAIN! reset the board (Inferred)
- After siding: No side deck is registered, so there is no post-side plan; the list cannot adapt between games
Why it scores here
Under the Midrange profile the deck's structural score is about 56, but the Illegal status caps the final score at 35, so this is a theoretical, structural-only read. The 27 archetype core cards give about 97% odds of at least one core card in a 5-card opening hand (Inferred), so the engine starts reliably. Consistency is held back by the 3-copy staples and the Mulcharmy 'control no cards' conflict with a board-based Rescue-ACE plan, and the 45/56 non-archetype slots reduce purity to 36.6%. Interaction is the strongest area: 7 hand traps, 10 negation-text cards and 17 removal-text cards give dense end-board interaction (Inferred from text). Popularity and archetype share were not credited, and card scores were not averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 66 | P(>=1 archetype core in 5) = 0.97 over 27 copies; starter density is limited to 3-copy Impulse, Quick Attacker and Hydrant (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 27-card core keeps hands functional, but 2 Mulcharmy 'no cards' draws, Greed and Solemn cards are dead in many hands (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | Ceiling read from text only: Turbulence and Preventer recursion plus Arbitrator links; no recorded boards (Inferred) |
| D4 | Combo Floor & Median Output | 45 | Median not measurable: combos_evidence is empty, so this is a conservative text-based guess (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Hydrant, HQ, RESCUE! and multiple revival lines give some redundancy; Ash and Droll add disruption resilience (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Pot of Prosperity, Pot of Sloth and Mulcharmy draw, plus GY banish recursion, sustain card flow (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 7 hand traps, 10 negation-text cards and 17 removal-text cards; Solemn Judgment and Solemn Warning are strong interaction (Inferred from text) |
| D8 | Going-Second & Board-Breaking Power | 62 | Going-second hand traps and Solemn negations challenge boards; Ash and Dominus are illegal at 3 copies (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Turbulence 3000, Arbitrator 3000 link, Preventer 2800 and Fire Engine 2500 close games; no win-rate data exists (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 56-card main with 14 singletons and 3-copy staples is less compact than ideal; size is legal at 40-60 (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra slots include a mix of Link, Fusion, XYZ and tech monsters, several with no clear role in this list (Inferred) |
| D12 | Side Deck Adaptability | 10 | No side deck is registered, so adaptability is effectively zero (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; this stays Provisional at neutral 50 (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multiple decision points and many Rescue-ACE sub-lines with recursion and flexible summons demand high pilot skill (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 56, Going First ≈ 57, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-10); engine conflict (-2). Final formula: Illegal cap: uncapped 0.80*Structural(56) + 0.20*TournamentReliability(45) + modifiers(-12) = 42, capped to 35; Meta Provisional and excluded
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