Knightmare Deck #773123 — Yu-Gi-Oh! OCG
56 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Nibiru, the Primal Being x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (56)
- Droll & Lock Bird x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Rescue-ACE Air Lifter x3
- Rescue-ACE Fire Attacker x1
- Rescue-ACE Fire Engine x1
- Rescue-ACE Hydrant x3
- Rescue-ACE Impulse x3
- Rescue-ACE Preventer x2
- Rescue-ACE Quick Attacker x3
- Rescue-ACE Turbulence x1
- Ash Blossom & Joyous Spring x3
- ALERT! x1
- EMERGENCY! x3
- Harpie's Feather Duster x1
- Lightning Storm x2
- One for One x1
- Pot of Prosperity x1
- Pot of Sloth x3
- Reinforcement of the Army x1
- Rescue-ACE HQ x1
- RESCUE! x1
- Super Polymerization x3
- CONTAIN! x1
- Dominus Impulse x3
- EXTINGUISH! x1
- Solemn Judgment x1
- Solemn Warning x2
Extra Deck (15)
- Garura, Wings of Resonant Life x1
- Mudragon of the Swamp x1
- Dharc the Dark Charmer, Gloomy x1
- Hiita the Fire Charmer, Ablaze x1
- I:P Masquerena x1
- Knightmare Phoenix x1
- Laevateinn the Burning Blade x1
- Promethean Princess, Bestower of Flames x1
- Relinquished Anima x1
- Rescue-ACE Arbitrator x1
- S:P Little Knight x1
- Salamangreat Raging Phoenix x1
- Salamangreat Sunlight Wolf x1
- Worldsea Dragon Zealantis x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53.2 |
| Going First | 55 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Rescue-ACE boss and link monsters (Rescue-ACE Arbitrator, Rescue-ACE Turbulence, Rescue-ACE Preventer, Rescue-ACE Fire Engine) built through the Rescue-ACE searcher and revival line (Inferred from card text; no recorded boards); Link and Xyz beats from the Extra Deck (Promethean Princess, Raging Phoenix, Super Starslayer TY-PHON, Worldsea Dragon Zealantis) once the board is established (Inferred)
- Turn 1 (going first): Open on a Rescue-ACE searcher or starter (ALERT!, Rescue-ACE Air Lifter, Rescue-ACE Quick Attacker, Rescue-ACE Hydrant) and keep Ash Blossom or Nibiru as hand interaction while the board is being built (Inferred)
- Turn 2 (going second): Six-card hand with a hand trap (Ash Blossom, Nibiru, Droll & Lock Bird) or Solemn/Lightning Storm-style interaction to break the opponent's board, then rebuild through the Rescue-ACE line (Inferred)
- Recovery: Rescue-ACE Fire Attacker and Rescue-ACE Preventer recur from the GY/banish zone under their text, and RESCUE! and EMERGENCY! return monsters to the field (Inferred from excerpts)
- After siding: None: side_count is 0, so there is no sideboard plan and no post-side adjustment is available
Why it scores here
This is an Illegal list (three cards over their OCG copy limit), so the score is capped at 30 and labelled theoretical/structural-only. The structure is a Rescue-ACE engine: 26 Rescue-ACE cards plus a searcher package (12 searcher-text cards, P(at least one in a 5-card opening hand) ≈ 0.72) gives reasonable access to the core, though no recorded boards exist to confirm conversion. Interaction is the strongest part of the system: 7 hand traps, 10 negation-text cards and 17 removal-text cards cover both the going-first and going-second turns, and the Extra Deck supplies several high-ATK boss links. The score is built from consistency, interaction and closing power on the system as a whole, not from averaging card scores, and popularity did not add points. The main drags are the absence of a sideboard, the 3-copy overage on three cards, and the lack of any combo or tournament evidence.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(at least one 3-copy starter in 5-card opening hand) ≈ 0.25; searcher-text group P(≥1 in hand5) ≈ 0.72; archetype core P(≥1) ≈ 0.50 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 14 singletons and 26 Rescue-ACE-dependent lines with conditional text raise brick risk; 20 generic cards dilute it (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards; conversion ceiling inferred from card text only (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combo aggregate or power distribution; median cannot be measured (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 55 | 7 hand traps and 3-copy Ash Blossom/Nibiru give redundant interruption; recursion via Hydrant/Preventer/Fire Attacker text (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | 12 searcher-text cards and Pot of Prosperity/Sloth draw support; no netCardAdvantage data (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 17 removal-text and 10 negation-text cards in a layered set of traps and spells, including Solemn Judgment, Solemn Warning, Harpie's Feather Duster and Lightning Storm (Inferred from text; flags confirm 7 hand traps) |
| D8 | Going-Second & Board-Breaking Power | 60 | Droll & Lock Bird, Ash Blossom, Nibiru and Solemn cards give going-second disruption; no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Extra Deck boss ATK up to 3000 (Rescue-ACE Turbulence, Rescue-ACE Arbitrator 3000) and 2500 to 2900 Link/Xyz beats (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 56 Main cards, 29 distinct, 12 triples, 14 singles; 20 generic and 26 Rescue-ACE cards; size in legal range (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra Deck slots: 12 Link, 2 Fusion, 1 Xyz; Link coverage is broad, though access to specific Extra Deck cards is untested (Inferred) |
| D12 | Side Deck Adaptability | 10 | side_count is 0, so there is no sideboard and no post-side plan (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; usage stats show 3 of 5 core cards present (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Chains of conditional Rescue-ACE and Hydrant-gated effects and several decision points per turn (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 53.2, Going First ≈ 55, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (copy-limit violation) (-10). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 51.6, then modifiers -10 = 41.6; capped to 30 because the list is Illegal (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.72 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction package: 7 hand traps, 10 negation-text cards, 17 removal-text cards
- Redundant hand-trap access: Ash Blossom and Nibiru at 3 copies each
- Rescue-ACE sub-archetype is internally coherent (26 cards) with recursion and searchers
- Extra Deck has high-ATK boss links and broad Link coverage
Weaknesses
- Illegal list: three cards exceed their copy limits
- No sideboard (side_count 0), so no post-side plan
- No recorded combos or tournament data to verify conversion
- Heavy reliance on conditional Rescue-ACE and Hydrant-gated effects
- Only 1 card matches the exact archetype name; 20 generic cards dilute the engine
Critical choke points
- Rescue-ACE Hydrant as the gate for several Rescue-ACE effects (text-based, Inferred)
- Searcher access (12 cards, about 0.72 chance of one in hand5) as the main route to the boss line
- Extra Deck boss access: S:P Little Knight and I:P Masquerena are core-usage cards and are not run (usage stats)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | one copy each of Ash Blossom & Joyous Spring, Dominus Impulse and Super Polymerization (3 to 2) | no replacement needed to become legal (main 53 is within 40-60); a replacement is the deck owner's choice | The list is Illegal as built; this is required before any normal score can be given |
| 2 | none | a sideboard of up to 15 cards | side_count is 0, so there is no post-side adaptability (D12 = 10) |
Evidence & confidence
- Verified: Legality: Illegal; three cards over copy limit (Ash Blossom, Dominus Impulse, Super Polymerization); Main 56 and Extra 15 are within size rules; Side 0; Usage stats: 3 of 5 core cards present; S:P Little Knight and I:P Masquerena missing; Card text and banlist status for all resolved cards; Hypergeometric draw odds from the resolved main deck
- Inferred: Engine consistency and brick rate from card text and probabilities; Going-first and going-second plans and recovery route from card text; Interaction quality from negation and removal text; Closing power from ATK and text
- Provisional: Meta Power and matchup fit: no dated metagame sample; Tournament reliability: no tournament link
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry: going-first/second, matchup, brick and starter rates are Inferred or Unknown No sideboard data: side_count 0 Deck title is null Meta Power is Provisional without a dated metagame sample
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