Branded Deck #773089 — Yu-Gi-Oh! OCG
56 Main, 15 Extra, incl. Fire King Courtier Ulcanix x3, Fire King High Avatar Kirin x3, Legendary Fire King Ponix x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (56)
- Animadorned Archosaur x1
- Droll & Lock Bird x1
- Fire King Avatar Arvata x1
- Fire King Avatar Kirin x1
- Fire King Avatar Rangbali x1
- Fire King Courtier Ulcanix x3
- Fire King High Avatar Garunix x1
- Fire King High Avatar Kirin x3
- Legendary Fire King Ponix x3
- Miscellaneousaurus x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Sacred Fire King Garunix x3
- Ash Blossom & Joyous Spring x3
- Jurrac Megalo x3
- Fire King Island x2
- Fire King Sanctuary x3
- Fire King Sky Burn x2
- Pot of Sloth x3
- The Fallen & The Virtuous x3
- Dominus Impulse x3
- Evenly Matched x3
- Solemn Judgment x1
- Solemn Warning x2
Extra Deck (15)
- The Dragon that Devours the Dogma x1
- Dharc the Dark Charmer, Gloomy x1
- Hiita the Fire Charmer, Ablaze x1
- Linkuriboh x1
- Promethean Princess, Bestower of Flames x1
- S:P Little Knight x1
- Salamangreat Raging Phoenix x1
- Salamangreat Sunlight Wolf x1
- Worldsea Dragon Zealantis x1
- Ecclesia and the Dark Dragon x1
- Jurrac Astero x2
- Jurrac Meteor x2
- Garunix Eternity, Hyang of the Fire Kings x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 38/100 (Confidence: Low)
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: ocg
Legality
Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Fire King and Garunix boards (Kirin, Ulcanix, Garunix, Garunix Eternity) converting tempo into a 2700-3000 ATK end-board, supported by Mulcharmy card draw; Link and Synchro beatsticks (Zealantis 2500, Raging Phoenix 2800, Jurrac Meteor 2800) once the hand-trap layer has cleared interaction
- Turn 1 (going first): Open a Fire King starter (Kirin, Ulcanix or Ponix) and use the FIRE-destroy chain to reach a Synchro or Link board, keeping Ash and Dominus up for the opponent's first summon
- Turn 2 (going second): Hold Ash, Dominus, Solemn Warning and Nibiru as hand traps against the opponent's first board, then use Mulcharmy draw and Fire King recursion to rebuild
- Recovery: Recover through Fire King GY summons (Kirin, Garunix, Ponix) and Mulcharmy draw when the field is empty
- After siding: Not evaluable: the deck has no side deck (side_count 0)
Why it scores here
The deck opens a live Fire King starter in about half of opening hands: the archetype core group (7 copies) has P(at least one in opening 5) of 0.50, and each single 3-copy starter sits near 0.25 (Inferred hypergeometric). Its real strength is interaction density: 10 hand traps, 11 negation-text cards and 33 removal-text cards give a going-second hand-trap plan with P(at least one hand trap in 6) of 0.71, which earns the interaction and going-second scores. Conversion is the weak point: there are no recorded boards, so the combo ceiling and median are text-only inferences, and Dragon that Devours the Dogma is effectively dead without Fallen of Albaz in the deck. The deck runs no side deck and is illegal on three over-limit Semi-Limited cards, so the score is capped to a theoretical, structural-only read. Popularity did not earn points: the archetype label is Branded but exact-name purity is only 4.2%, and no card scores were averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | P(>=1 Fire King starter in 5) ~0.50 on the 7-copy core group; single 3-copy starters ~0.25 each; live T1 engine is inconsistent (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 42 | Mulcharmy draw needs an empty field and Solemn/Ash/Dominus need opponent action, so many hands are situationally dead; full-brick rate moderate (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable boards; Garunix Eternity and Zealantis chains read as capable ceilings from card text only (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so floor and median are unknown; extra-deck breadth suggests a modest median (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Ash, Dominus, Fire King recursion from GY and Mulcharmy draw give several continuation routes after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Mulcharmy and Pot of Sloth draw plus Fire King GY recursion regenerate resources well (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | Negation text on 11 cards plus 33 removal-text cards gives layered end-board interaction, with Solemn costing LP (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 62 | Going-second hand-trap plan, P(>=1 hand trap in 6) 0.71, with Ash/Dominus/Solemn/Nibiru covering the first board (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Garunix High Avatar 2700, Garunix Eternity 3000 and Zealantis 2500 are real closers, but no closing lines were observed (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 56 main cards with 14 distinct 3-copy slots and 3 over-limit copies; compactness weak (Verified count, Inferred quality) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 15 Extra Deck cards spread across Synchro, Link, Xyz and Fusion with a single Fallen of Albaz-dependent Fusion; coverage broad but inconsistent (Inferred) |
| D12 | Side Deck Adaptability | 10 | No side deck (side_count 0), so no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multiple FIRE-destroy choices, LP-costed Solemn cards and hand-trap timing create real decision load (Inferred) |
How the score was computed
Strategy profile: Midrange primary, with a Toolbox read (no separate weighting applied). Modifiers: none.
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