Kuriboh Deck #773087 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Eater of Millions x3, Fossil Dyna Pachycephalo x3, Gameciel, the Sea Turtle Kaiju x3. Created Oct 21, 2026 by YGO Mod.

Deck Kuriboh OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 21, 2026
27± 8/ 100
Power Score
Structural 40
Reliability 35
Going First 35
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 27/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 40
Going First 35
Going Second 42
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Toolbox
  • Secondary strategies: Stun, Control
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Board advantage from disruption and the Extra Deck threats (Borrelend Dragon, Naturia Exterio, The Last Warrior from Another Planet, Relinquished Anima) rather than one repeatable engine; Blue-Eyes White Dragon via Rage with Eyes of Blue and Waking the Dragon, when the hand allows it
  • Turn 1 (going first): Open a starter from Pot of Desires, Pot of Prosperity or Fiendsmith's Tract, then hold hand traps (Droll and Lock Bird, Ash Blossom) and Maxx C to stop the opponent's first summon; the deck has no reliable T1 board of its own
  • Turn 2 (going second): Use the six-card hand for hand traps (Ash, Droll, Maxx C, Linkuriboh) and floodgates (Vanity's Fiend, Majesty's Fiend, Dimensional Fissure) to slow the opponent, then convert with a Link or Fusion from the Extra Deck if a monster has been left on the field
  • Recovery: Rebuild from the Extra Deck with Link and Fusion summons; Pot of Prosperity and Pot of Extravagance cost Extra Deck cards to draw, so each recovery attempt spends the Extra Deck
  • After siding: No side deck is registered, so there is no post-side plan; the list cannot change between games

Why it scores here

The deck is scored on the system as a whole, not as an average of its cards. It is a toolbox of unrelated parts (Blue-Eyes, Greed, Fiendsmith, Naturia, Kaiju, Borrel, Maju and floodgates) with only 4.3 percent exact-archetype purity, so it does not open a single reliable plan: the probability of at least one hand trap in a six-card going-second hand is about 0.38 and the core Kuriboh cards are not present in the list. Interaction is its real strength (dense negation and floodgate text, with two Limited hand traps and Ash Blossom), so it can slow the opponent and repeat that disruption. Its conversion, median output and resource economy are weak: no combo boards were recorded, and the Pot cards spend Extra Deck cards to draw. The score is also held down by legality: Fossil Dyna Pachycephalo is Forbidden and Linkuriboh, Ash Blossom and Pot of Extravagance exceed their copy limits, so the list is Illegal and receives a capped structural-only score. Popularity and usage data were not used to raise the score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 40 P(at least 1 of 3 copies in a 5-card opening hand) ~0.25 per card; no single core engine, so the starters are spread thin (Inferred)
D2 Opening-Hand Quality & Brick Management 35 7 single-copy cards and an Extra Deck of 15 with Link and Fusion requirements mean many hands are dead or conflicting (Inferred)
D3 Combo Conversion & Ceiling 40 No combo boards recorded; ceiling is text-only, with Blue-Eyes via Rage with Eyes of Blue as the main line (Inferred)
D4 Combo Floor & Median Output 35 No combo data; median output is estimated low because most starters need a second card to function (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Four hand traps and multiple disruption routes give some redundancy after interruption (Inferred)
D6 Resource Economy, Recovery & Grind 40 Pot of Prosperity and Pot of Extravagance banish Extra Deck cards to draw, so recovery spends the Extra Deck (Inferred)
D7 End-Board & Interaction Quality 62 Dense negation and floodgate text (Ash Blossom, Droll and Lock Bird, Dimensional Barrier, Thunder King Rai-Oh, Gizmek Orochi) with no recorded boards (Inferred)
D8 Going-Second & Board-Breaking Power 45 Going-second value rests on hand traps and Dimensional Fissure; the Forbidden floodgate removes a key piece (Inferred)
D9 Offensive Pressure & Closing Power 40 Closing relies on Borrelend Dragon, Naturia Exterio and Blue-Eyes with no recorded board or damage data (Inferred)
D10 Main Deck Efficiency & Flexibility 30 55 main-deck cards at 24 distinct cards with 14 triple copies, only 4.3 percent exact-archetype purity and 67 off-archetype copies (Verified)
D11 Extra Deck Efficiency & Coverage 45 15 Extra Deck slots: 9 Link and 6 Fusion across 5 distinct cards, and Linkuriboh is over its limit (Verified)
D12 Side Deck Adaptability 10 No side deck registered, so no post-side adaptation is possible (Verified)
D13 Matchup Coverage & Format Fit 35 No tournament link or dated metagame; Meta Power stays provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Many decision points across unrelated lines, and the Pot cards and Banquet of Millions require careful sequencing (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 40, Going First ≈ 35, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Illegal list: banlist and copy-limit violations (-8); Engine conflicts (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); Illegal list, so capped and structural-only: 0.80*40 + 0.20*35 - 12 = 27

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction: negation, floodgate and removal text across the Main Deck
  • Four hand traps including two Limited cards and Ash Blossom for disruption on both turns
  • Extra Deck threats with real board impact: Borrelend Dragon, Naturia Exterio and The Last Warrior from Another Planet

Weaknesses

  • Illegal as built: Forbidden and over-limit cards
  • No engine: 4.3 percent exact-archetype purity across at least 8 unrelated sub-archetypes
  • Heavy Extra Deck cost for the Pot cards and Banquet of Millions
  • No side deck, so no post-side plan

Critical choke points

  • Fossil Dyna Pachycephalo is Forbidden and cannot be legally played
  • Linkuriboh copies beyond one exceed the Limited restriction
  • Extra Deck spend from Pot of Prosperity, Pot of Extravagance and Banquet of Millions
Priority Remove Add Reason
1 Fossil Dyna Pachycephalo (3 copies) Legal floodgate or hand trap, or nothing Forbidden in OCG, so the deck cannot be registered as built
2 2 copies of Linkuriboh Legal Link-1 or a different tech card Limited to 1 copy; the list runs 3
3 Off-archetype cards that do not connect to a line A single coherent engine or a side deck Purity is 4.3 percent and there is no side deck

Evidence & confidence

  • Verified: Illegal: Fossil Dyna Pachycephalo is Forbidden (3 copies); Linkuriboh is Limited to 1 and run 3; Main deck 55 cards, Extra 15, Side 0; sizes within the OCG 40-60 / 0-15 rules; Exact-archetype purity 4.3 percent (3 of 70 copies)
  • Inferred: Hypergeometric opening-hand odds for each starter and the hand-trap group; Interaction density from negation and removal text; Going-second advantage from hand traps and floodgates
  • Provisional: Meta Power and matchup fit: no tournament link or dated metagame
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot match record are absent No win-rate telemetry, so going-first, going-second and matchup performance are Inferred or Unknown Deck title is null in the export No side deck registered

More OCG Info

Kuriboh

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