Kuriboh Deck Breakdown

Cards Usage Statistic

Main Deck

Apprentice Magician
Apprentice Magician
Apprentice Magician
DARK 2
Apprentice Magician
  • ATK:

  • 400

  • DEF:

  • 800


If this card is Summoned: Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target. If this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Spellcaster monster from your Deck in face-down Defense Position.

Breaker the Magical Warrior
Breaker the Magical Warrior
Breaker the Magical Warrior
DARK 4
Breaker the Magical Warrior
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.

Chaos Valkyria
Chaos Valkyria
Chaos Valkyria
LIGHT 4
Chaos Valkyria
  • ATK:

  • 1800

  • DEF:

  • 1050


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can banish 1 LIGHT or DARK monster from your GY: Special Summon this card from your hand. If this card is banished: You can send 1 LIGHT or DARK monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use each effect of "Chaos Valkyria" once per turn.

Dark Magician Girl
Dark Magician Girl
Dark Magician Girl
DARK 6
Dark Magician Girl
  • ATK:

  • 2000

  • DEF:

  • 1700


Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.

Dimension Conjurer
Dimension Conjurer
Dimension Conjurer
DARK 1
Dimension Conjurer
  • ATK:

  • 500

  • DEF:

  • 500


If this card is Normal or Special Summoned: You can add 1 "Magical Dimension" from your Deck or GY to your hand. If this card is sent from the Monster Zone to the GY: You can draw cards equal to the number of Spellcaster monsters you control, then place cards from your hand on top of your Deck in any order, equal to the number of cards you drew. You can only use each effect of "Dimension Conjurer" once per turn.

Fusion Parasite
Fusion Parasite
Fusion Parasite
DARK 1
Fusion Parasite
  • ATK:

  • 0

  • DEF:

  • 0


This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. Cannot be used as Fusion Material otherwise. If this card is Special Summoned (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card.

Golden-Eyes Idol
Golden-Eyes Idol
Golden-Eyes Idol
DARK 1
Golden-Eyes Idol
  • ATK:

  • 0

  • DEF:

  • 0


Once per turn (Quick Effect): You can activate this effect; look at your opponent's hand, also this card's name becomes "Thousand-Eyes Idol" until the End Phase. If this card is banished, or sent to the GY by card effect: You can target 1 Effect Monster your opponent controls; equip that Effect Monster to 1 "Eyes Restrict" or "Relinquished" monster you control that cannot be Normal Summoned. While equipped by this effect, that monster gains ATK equal to the ATK of the equipped monster. You can only use this effect of "Golden-Eyes Idol" once per turn.

Illusionist Faceless Magician
Illusionist Faceless Magician
Illusionist Faceless Magician
DARK 5
Illusionist Faceless Magician
  • ATK:

  • 1200

  • DEF:

  • 2200


If a face-up "Eyes Restrict" Fusion Monster(s) or "Relinquished" you control is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when that monster was destroyed) or hand (even if not). If this card is sent from the field to the GY: You can target 1 "Eyes Restrict" Fusion Monster or "Relinquished" in your GY; Special Summon it. You can only use each effect of "Illusionist Faceless Magician" once per turn.

Kaitoptera
Kaitoptera
Kaitoptera
WIND 4
Kaitoptera
  • ATK:

  • 1400

  • DEF:

  • 1000


If your opponent controls 2 or more face-up monsters, except WIND monsters, those monsters cannot target this card for attacks. You can only use each of the following effects of "Kaitoptera" once per turn. During your Main Phase: You can add 1 "Polymerization" from your Deck to your hand. If this card is banished: You can Special Summon it, then you can add 1 "Polymerization" from your GY to your hand.

King of the Swamp
King of the Swamp
King of the Swamp
WATER 3
King of the Swamp
  • ATK:

  • 500

  • DEF:

  • 1100


This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. You can discard this card to the Graveyard; add 1 "Polymerization" from your Deck to your hand.

Lord of the Missing Barrows
Lord of the Missing Barrows
Lord of the Missing Barrows
LIGHT 10
Lord of the Missing Barrows
  • ATK:

  • 3100

  • DEF:

  • 2900


You can Special Summon this card (from your hand) by banishing 3 cards from your GY (1 monster, 1 Spell, and 1 Trap). If this card is Special Summoned from the hand: You can banish 1 monster and 2 Spells/Traps from your opponent's field and/or GY. You can only use this effect of "Lord of the Missing Barrows" once per turn.

Magical Broker
Magical Broker
Magical Broker
DARK 3
Magical Broker
  • ATK:

  • 1500

  • DEF:

  • 200


While you control a Continuous Spell/Trap, this card cannot be destroyed by battle or card effects. During your opponent's turn (Quick Effect): You can send 1 face-up Continuous Spell/Trap you control to the GY; draw 1 card. You can only use this effect of "Magical Broker" once per turn.

Magical Exemplar
Magical Exemplar
Magical Exemplar
EARTH 4
Magical Exemplar
  • ATK:

  • 1700

  • DEF:

  • 1400


Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell resolves. Once per turn: You can remove any number of Spell Counters from this card; Special Summon 1 Spellcaster monster from your hand or GY whose Level is equal to the number of Spell Counters you removed.

Magicians' Souls
Magicians' Souls
Magicians' Souls
DARK 1
Magicians' Souls
  • ATK:

  • 0

  • DEF:

  • 0


You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.

Magikuriboh
Magikuriboh
Magikuriboh
DARK 1
Magikuriboh
  • ATK:

  • 300

  • DEF:

  • 200


During the Main or Battle Phase, if you took damage by battle or an opponent's card effect this turn (Quick Effect): You can send this card from your hand to the GY; Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your Deck or GY. If a face-up Spellcaster monster(s) you control is destroyed by battle or an opponent's card effect: You can add this card from the GY to your hand. You can only use each effect of "Magikuriboh" once per turn.

Mathematician
Mathematician
Mathematician
EARTH 3
Mathematician
  • ATK:

  • 1500

  • DEF:

  • 500


When this card is Normal Summoned: You can send 1 Level 4 or lower monster from your Deck to the GY. When this card is destroyed by battle and sent to the GY: You can draw 1 card.

Millennium-Eyes Illusionist
Millennium-Eyes Illusionist
Millennium-Eyes Illusionist
DARK 2
Millennium-Eyes Illusionist
  • ATK:

  • 0

  • DEF:

  • 1400


(Quick Effect): You can discard this card, then target 1 Effect Monster your opponent controls; equip that target to an "Eyes Restrict" Fusion Monster or "Relinquished" you control, as if it were equipped by that monster's effect. If an "Eyes Restrict" Fusion Monster(s) or a "Relinquished" is Special Summoned: Add this card from your GY to your hand (this is not optional). You can only use each effect of "Millennium-Eyes Illusionist" once per turn.

Palladium Oracle Mahad
Palladium Oracle Mahad
Palladium Oracle Mahad
LIGHT 7
Palladium Oracle Mahad
  • ATK:

  • 2500

  • DEF:

  • 2100


When you draw this card: You can reveal this card; Special Summon it from your hand. If this card battles a DARK monster, its ATK is doubled during the Damage Step only. If this card is destroyed by battle or card effect: You can Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard.

Skilled Brown Magician
Skilled Brown Magician
Skilled Brown Magician
DARK 4
Skilled Brown Magician
  • ATK:

  • 300

  • DEF:

  • 200


Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 1 Spell Counter from this card, then activate 1 of these effects; ● This card gains 1500 ATK, and its Level is increased by 1. ● Add 1 "Kuriboh" monster or 1 "Multiply" from your Deck or GY to your hand. You can only use this effect of "Skilled Brown Magician" once per turn.

The Cuckoo Commanded to Croon
The Cuckoo Commanded to Croon
The Cuckoo Commanded to Croon
FIRE 3
The Cuckoo Commanded to Croon
  • ATK:

  • 800

  • DEF:

  • 1000


You can activate 1 of these effects; ● Destroy this card, then draw 1 card. ● Discard 1 card, then draw 1 card. ● During the End Phase of this turn, draw 1 card. You can only use this effect of "The Cuckoo Commanded to Croon" once per turn.

Witch of the Black Forest
Witch of the Black Forest
Witch of the Black Forest
DARK 4
Witch of the Black Forest
  • ATK:

  • 1100

  • DEF:

  • 1200


If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.

Dark Magician
Dark Magician
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''

Illusion of Chaos
Illusion of Chaos
Illusion of Chaos
DARK 7
Illusion of Chaos
  • ATK:

  • 2100

  • DEF:

  • 2500


You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.

Relinquished
Relinquished
Relinquished
DARK 1
Relinquished
  • ATK:

  • 0

  • DEF:

  • 0


You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent.

Arcane Barrier
Arcane Barrier
Arcane Barrier
Spell Continuous
Arcane Barrier

    Each time a face-up Spellcaster monster(s) on the field is destroyed, place 1 Spell Counter on this card (max. 4). You can send this card and 1 face-up Spellcaster monster you control to the GY; draw 1 card for each Spell Counter that was on this card.

    Cosmic Cyclone
    Cosmic Cyclone
    Cosmic Cyclone
    Spell Quick
    Cosmic Cyclone

      Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.

      De-Fusion
      De-Fusion
      De-Fusion
      Spell Quick
      De-Fusion

        Target 1 Fusion Monster on the field; return that target to the Extra Deck, then, if all the Fusion Materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them.

        Foolish Burial
        Foolish Burial
        Foolish Burial
        Spell Normal
        Foolish Burial

          Send 1 monster from your Deck to the GY.



          Tag(s):

          Foolish Burial Goods
          Foolish Burial Goods
          Foolish Burial Goods
          Spell Normal
          Foolish Burial Goods

            Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.

            Fusion Recycling Plant
            Fusion Recycling Plant
            Fusion Recycling Plant
            Spell Field
            Fusion Recycling Plant

              Once per turn: You can discard 1 card; add 1 "Polymerization" from your Deck or GY to your hand. Once per turn, during the End Phase: You can target 1 monster in your GY that was used as a Fusion Material for a Fusion Summon this turn; add it to your hand.

              Gold Sarcophagus
              Gold Sarcophagus
              Gold Sarcophagus
              Spell Normal
              Gold Sarcophagus

                Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.

                Harpie's Feather Duster
                Harpie's Feather Duster
                Harpie's Feather Duster
                Spell Normal
                Harpie's Feather Duster

                  Destroy all Spell and Trap Cards your opponent controls.



                  Tag(s):

                  Kahyoreigetsu
                  Kahyoreigetsu
                  Kahyoreigetsu
                  Spell Equip
                  Kahyoreigetsu

                    Special Summon 1 Level 4 or lower Fairy, Spellcaster, Winged Beast, or Beast-Warrior monster from your hand, and if you do, equip it with this card, then you can return all Dragon monsters on the field to the hand. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can add 1 "Polymerization" Spell, "Fusion" Spell, or "Fusion Parasite" from your Deck to your hand. You can only use each effect of "Kahyoreigetsu" once per turn.

                    Magical Dimension
                    Magical Dimension
                    Magical Dimension
                    Spell Quick
                    Magical Dimension

                      If you control a Spellcaster monster: Target 1 monster you control; Tribute that target, then Special Summon 1 Spellcaster monster from your hand, then you can destroy 1 monster on the field.

                      Magicalized Fusion
                      Magicalized Fusion
                      Magicalized Fusion
                      Spell Normal
                      Magicalized Fusion

                        Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY. You can only activate 1 "Magicalized Fusion" per turn.

                        Magician's Left Hand
                        Magician's Left Hand
                        Magician's Left Hand
                        Spell Continuous
                        Magician's Left Hand

                          Negate the effect of your opponent's first Trap Card or effect that resolves each turn while you control a Spellcaster monster, and if you do, destroy that card.

                          Magician's Restage
                          Magician's Restage
                          Magician's Restage
                          Spell Continuous
                          Magician's Restage

                            You can target 1 Level 3 or lower Spellcaster-Type monster in your Graveyard; Special Summon it. This effect can only be used once while this card is face-up on the field. If this card is sent to the Graveyard: You can add 1 "Magician" Continuous Spell Card from your Deck to your hand, except "Magician's Restage".

                            Magician's Right Hand
                            Magician's Right Hand
                            Magician's Right Hand
                            Spell Continuous
                            Magician's Right Hand

                              Negate the effect of your opponent's first Spell Card or effect that resolves each turn while you control a Spellcaster monster, and if you do, or if it did not have an effect, destroy that card.

                              One for One
                              One for One
                              One for One
                              Spell Normal
                              One for One

                                Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.

                                Overload Future Fusion
                                Overload Future Fusion
                                Overload Future Fusion
                                Spell Continuous
                                Overload Future Fusion

                                  You can activate 1 of these effects (but you can only use each effect of "Overload Future Fusion" once per turn); ● Reveal 1 Fusion Monster in your Extra Deck and send 1 material whose name is mentioned on it from your Deck to the GY, but for the rest of this turn, you cannot Special Summon, nor activate the effects of, monsters with the same name as the one sent to the GY by this effect. ● Fusion Summon 1 DARK Machine Fusion Monster from your Extra Deck, by banishing its materials from your GY.

                                  Polymerization
                                  Polymerization
                                  Polymerization
                                  Spell Normal
                                  Polymerization

                                    Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.

                                    Relinquished Fusion
                                    Relinquished Fusion
                                    Relinquished Fusion
                                    Spell Quick
                                    Relinquished Fusion

                                      Fusion Summon 1 "Eyes Restrict" Fusion Monster from your Extra Deck, by banishing materials from your hand, field and/or GY. During your Main Phase: You can banish this card from your GY, then target 1 Effect Monster your opponent controls; equip that target to an "Eyes Restrict" Fusion Monster or "Relinquished" you control, as if it were equipped by that monster's effect. You can only use each effect of "Relinquished Fusion" once per turn.

                                      Soul Servant
                                      Soul Servant
                                      Soul Servant
                                      Spell Quick
                                      Soul Servant

                                        Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or specifically lists "Dark Magician" or "Dark Magician Girl" in its text, except "Soul Servant". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn.

                                        Super Polymerization
                                        Super Polymerization
                                        Super Polymerization
                                        Spell Quick
                                        Super Polymerization

                                          Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



                                          Tag(s):

                                          Twin Twisters
                                          Twin Twisters
                                          Twin Twisters
                                          Spell Quick
                                          Twin Twisters

                                            Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.

                                            Wonder Wand
                                            Wonder Wand
                                            Wonder Wand
                                            Spell Equip
                                            Wonder Wand

                                              Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.

                                              D.D. Post
                                              D.D. Post
                                              D.D. Post
                                              Trap Continuous
                                              D.D. Post

                                                Monsters you control gain 300 ATK for each card type (Monster, Spell, or Trap) among your banished cards. Once per turn, during the Main Phase: You can banish 1 card from your hand or GY, then you can shuffle 1 of your banished cards into the Deck. If this card is banished: You can place it face-up on your field. You can only use this effect of "D.D. Post" once per turn.

                                                Drowning Mirror Force
                                                Drowning Mirror Force
                                                Drowning Mirror Force
                                                Trap Normal
                                                Drowning Mirror Force

                                                  When an opponent's monster declares a direct attack: Shuffle all your opponent's Attack Position monsters into the Deck.

                                                  Magicians' Defense
                                                  Magicians' Defense
                                                  Magicians' Defense
                                                  Trap Continuous
                                                  Magicians' Defense

                                                    While you control a Spellcaster-Type monster, any damage you take is halved. (You cannot halve the same damage twice this way.) If this card is sent from the field to the Graveyard: You can target 1 Spellcaster-Type monster in your Graveyard; Special Summon it.

                                                    Typhoon
                                                    Typhoon
                                                    Typhoon
                                                    Trap Normal
                                                    Typhoon

                                                      Target 1 face-up Spell/Trap on the field; destroy it. If your opponent controls 2 or more Spells/Traps and you control no Spells/Traps, you can activate this card from your hand.

                                                      Extra Deck

                                                      Ace★Spades Speculation
                                                      Ace★Spades Speculation
                                                      Ace★Spades Speculation
                                                      LIGHT 7
                                                      Ace★Spades Speculation
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 2500


                                                      1 monster with 2500 or more ATK + 1 face-down Defense Position monster with 2500 or less DEF You can only Special Summon "Ace★Spades Speculation(s)" once per turn. You can Tribute 1 Attack Position monster and 1 face-down Defense Position monster; Special Summon this card from your GY. This card gains the following effect based on its battle position. ● Attack Position: Gains ATK equal to the highest original ATK among monsters your opponent controls (your choice, if tied). ● Defense Position: Cannot be destroyed by battle or card effects.

                                                      Chimeratech Fortress Dragon
                                                      Chimeratech Fortress Dragon
                                                      Chimeratech Fortress Dragon
                                                      DARK 8
                                                      Chimeratech Fortress Dragon
                                                      • ATK:

                                                      • 0

                                                      • DEF:

                                                      • 0


                                                      "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.

                                                      Dark Paladin
                                                      Dark Paladin
                                                      Dark Paladin
                                                      DARK 8
                                                      Dark Paladin
                                                      • ATK:

                                                      • 2900

                                                      • DEF:

                                                      • 2400


                                                      "Dark Magician" + "Buster Blader" Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.

                                                      Garura, Wings of Resonant Life
                                                      Garura, Wings of Resonant Life
                                                      Garura, Wings of Resonant Life
                                                      DARK 6
                                                      Garura, Wings of Resonant Life
                                                      • ATK:

                                                      • 1500

                                                      • DEF:

                                                      • 2400


                                                      2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                                                      Guardian Chimera
                                                      Guardian Chimera
                                                      Guardian Chimera
                                                      DARK 9
                                                      Guardian Chimera
                                                      • ATK:

                                                      • 3300

                                                      • DEF:

                                                      • 3300


                                                      3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.

                                                      Horned Saurus
                                                      Horned Saurus
                                                      Horned Saurus
                                                      DARK 6
                                                      Horned Saurus
                                                      • ATK:

                                                      • 2000

                                                      • DEF:

                                                      • 1600


                                                      "Kaitoptera" + 1 Dinosaur or Dragon monster This card can attack directly the turn it is Special Summoned. You can only use each of the following effects of "Horned Saurus" once per turn. If this card is Fusion Summoned: You can place 1 Field Spell from your Deck or GY face-up in your Field Zone. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Dinosaur or Dragon monster.

                                                      Master of Chaos
                                                      Master of Chaos
                                                      Master of Chaos
                                                      DARK 8
                                                      Master of Chaos
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 2500


                                                      "Dark Magician" + 1 "Chaos" or "Black Luster Soldier" Ritual Monster If this card is Fusion Summoned: You can target 1 LIGHT or DARK monster in your GY; Special Summon it. You can Tribute 1 LIGHT and 1 DARK monster; banish all monsters your opponent controls. If this Fusion Summoned card is destroyed by battle or card effect: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Master of Chaos" once per turn.

                                                      Millennium-Eyes Restrict
                                                      Millennium-Eyes Restrict
                                                      Millennium-Eyes Restrict
                                                      DARK 1
                                                      Millennium-Eyes Restrict
                                                      • ATK:

                                                      • 0

                                                      • DEF:

                                                      • 0


                                                      "Relinquished" + 1 Effect Monster Once per turn, when your opponent activates a monster effect (Quick Effect): You can target 1 Effect Monster your opponent controls or in their GY; equip that target to this card you control. This card gains ATK/DEF equal to that equipped monster's. Monsters with that equipped monster's name cannot attack, also their effects on the field and their activated effects are negated.

                                                      Mysterion the Dragon Crown
                                                      Mysterion the Dragon Crown
                                                      Mysterion the Dragon Crown
                                                      LIGHT 8
                                                      Mysterion the Dragon Crown
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 1500


                                                      1 Spellcaster monster + 1 Dragon monster Cannot be used as Fusion Material. This card loses 100 ATK for each of your banished cards. If a monster uses its activated effect to Special Summon itself, or a monster(s) with its same original Type (except during the Damage Step): You can target 1 of those Special Summoned monsters; banish that monster, also banish all monsters from the field with its same original Type. You can only use this effect of "Mysterion the Dragon Crown" once per turn.

                                                      Quintet Magician
                                                      Quintet Magician
                                                      Quintet Magician
                                                      DARK 12
                                                      Quintet Magician
                                                      • ATK:

                                                      • 4500

                                                      • DEF:

                                                      • 4500


                                                      5 Spellcaster monsters Must be Fusion Summoned. If this card is Fusion Summoned using 5 Spellcaster monsters with different names: You can destroy all cards your opponent controls. This face-up card on the field cannot be Tributed, nor used as Fusion Material, also it cannot be destroyed by card effects.

                                                      Storagepod
                                                      Storagepod
                                                      Storagepod
                                                      DARK 6
                                                      Storagepod
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 2500


                                                      "Trifortressops" or "Stegocyber" + 1 Machine or Dinosaur monster Cannot be destroyed by battle while a monster Special Summoned from the GY is on the field. If a monster(s) is Special Summoned from the hand while this monster is on the field (except during the Damage Step): You can target 1 card you control and 1 card your opponent controls; destroy them. You can only use this effect of "Storagepod" once per turn.

                                                      The Dark Magicians
                                                      The Dark Magicians
                                                      The Dark Magicians
                                                      DARK 8
                                                      The Dark Magicians
                                                      • ATK:

                                                      • 2800

                                                      • DEF:

                                                      • 2300


                                                      "Dark Magician" or "Dark Magician Girl" + 1 Spellcaster monster Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Dark Magician Girl" from your hand, Deck, and/or GY.

                                                      Thousand-Eyes Restrict
                                                      Thousand-Eyes Restrict
                                                      Thousand-Eyes Restrict
                                                      DARK 1
                                                      Thousand-Eyes Restrict
                                                      • ATK:

                                                      • 0

                                                      • DEF:

                                                      • 0


                                                      "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.

                                                      Main: 53 Extra: 17

                                                      1 cardApprentice Magician 1 cardApprentice Magician
                                                      Apprentice Magician
                                                      DARK 2
                                                      Apprentice Magician
                                                      • ATK:

                                                      • 400

                                                      • DEF:

                                                      • 800


                                                      If this card is Summoned: Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target. If this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Spellcaster monster from your Deck in face-down Defense Position.


                                                      1 cardBreaker the Magical Warrior
                                                      1 cardBreaker the Magical Warrior
                                                      Breaker the Magical Warrior
                                                      DARK 4
                                                      Breaker the Magical Warrior
                                                      • ATK:

                                                      • 1600

                                                      • DEF:

                                                      • 1000


                                                      If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


                                                      1 cardChaos Valkyria 1 cardChaos Valkyria
                                                      Chaos Valkyria
                                                      LIGHT 4
                                                      Chaos Valkyria
                                                      • ATK:

                                                      • 1800

                                                      • DEF:

                                                      • 1050


                                                      Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can banish 1 LIGHT or DARK monster from your GY: Special Summon this card from your hand. If this card is banished: You can send 1 LIGHT or DARK monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use each effect of "Chaos Valkyria" once per turn.


                                                      1 cardDark Magician Girl 1 cardDark Magician Girl
                                                      Dark Magician Girl
                                                      DARK 6
                                                      Dark Magician Girl
                                                      • ATK:

                                                      • 2000

                                                      • DEF:

                                                      • 1700


                                                      Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.


                                                      1 cardDimension Conjurer 1 cardDimension Conjurer
                                                      Dimension Conjurer
                                                      DARK 1
                                                      Dimension Conjurer
                                                      • ATK:

                                                      • 500

                                                      • DEF:

                                                      • 500


                                                      If this card is Normal or Special Summoned: You can add 1 "Magical Dimension" from your Deck or GY to your hand. If this card is sent from the Monster Zone to the GY: You can draw cards equal to the number of Spellcaster monsters you control, then place cards from your hand on top of your Deck in any order, equal to the number of cards you drew. You can only use each effect of "Dimension Conjurer" once per turn.


                                                      1 cardEngraver of the Mark 1 cardEngraver of the Mark
                                                      Engraver of the Mark
                                                      DARK 4
                                                      Engraver of the Mark
                                                      • ATK:

                                                      • 1800

                                                      • DEF:

                                                      • 1200


                                                      During either player's turn, when your opponent activates a card or effect by declaring exactly 1 card name: You can send this card from your hand to the Graveyard; declare 1 other card name. The card name your opponent declared becomes the card name declared by this effect. Once per turn, during either player's turn: You can target 1 face-up card on the field; destroy it during the End Phase of the next turn.


                                                      1 cardFusion Parasite 1 cardFusion Parasite
                                                      Fusion Parasite
                                                      DARK 1
                                                      Fusion Parasite
                                                      • ATK:

                                                      • 0

                                                      • DEF:

                                                      • 0


                                                      This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. Cannot be used as Fusion Material otherwise. If this card is Special Summoned (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card.


                                                      1 cardGolden-Eyes Idol 1 cardGolden-Eyes Idol
                                                      Golden-Eyes Idol
                                                      DARK 1
                                                      Golden-Eyes Idol
                                                      • ATK:

                                                      • 0

                                                      • DEF:

                                                      • 0


                                                      Once per turn (Quick Effect): You can activate this effect; look at your opponent's hand, also this card's name becomes "Thousand-Eyes Idol" until the End Phase. If this card is banished, or sent to the GY by card effect: You can target 1 Effect Monster your opponent controls; equip that Effect Monster to 1 "Eyes Restrict" or "Relinquished" monster you control that cannot be Normal Summoned. While equipped by this effect, that monster gains ATK equal to the ATK of the equipped monster. You can only use this effect of "Golden-Eyes Idol" once per turn.


                                                      1 cardIllusionist Faceless Magician 1 cardIllusionist Faceless Magician
                                                      Illusionist Faceless Magician
                                                      DARK 5
                                                      Illusionist Faceless Magician
                                                      • ATK:

                                                      • 1200

                                                      • DEF:

                                                      • 2200


                                                      If a face-up "Eyes Restrict" Fusion Monster(s) or "Relinquished" you control is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when that monster was destroyed) or hand (even if not). If this card is sent from the field to the GY: You can target 1 "Eyes Restrict" Fusion Monster or "Relinquished" in your GY; Special Summon it. You can only use each effect of "Illusionist Faceless Magician" once per turn.


                                                      1 cardKaitoptera 1 cardKaitoptera
                                                      Kaitoptera
                                                      WIND 4
                                                      Kaitoptera
                                                      • ATK:

                                                      • 1400

                                                      • DEF:

                                                      • 1000


                                                      If your opponent controls 2 or more face-up monsters, except WIND monsters, those monsters cannot target this card for attacks. You can only use each of the following effects of "Kaitoptera" once per turn. During your Main Phase: You can add 1 "Polymerization" from your Deck to your hand. If this card is banished: You can Special Summon it, then you can add 1 "Polymerization" from your GY to your hand.


                                                      2 cardKing of the Swamp 2 cardKing of the Swamp
                                                      King of the Swamp
                                                      WATER 3
                                                      King of the Swamp
                                                      • ATK:

                                                      • 500

                                                      • DEF:

                                                      • 1100


                                                      This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. You can discard this card to the Graveyard; add 1 "Polymerization" from your Deck to your hand.


                                                      1 cardLord of the Missing Barrows 1 cardLord of the Missing Barrows
                                                      Lord of the Missing Barrows
                                                      LIGHT 10
                                                      Lord of the Missing Barrows
                                                      • ATK:

                                                      • 3100

                                                      • DEF:

                                                      • 2900


                                                      You can Special Summon this card (from your hand) by banishing 3 cards from your GY (1 monster, 1 Spell, and 1 Trap). If this card is Special Summoned from the hand: You can banish 1 monster and 2 Spells/Traps from your opponent's field and/or GY. You can only use this effect of "Lord of the Missing Barrows" once per turn.


                                                      1 cardMagical Broker 1 cardMagical Broker
                                                      Magical Broker
                                                      DARK 3
                                                      Magical Broker
                                                      • ATK:

                                                      • 1500

                                                      • DEF:

                                                      • 200


                                                      While you control a Continuous Spell/Trap, this card cannot be destroyed by battle or card effects. During your opponent's turn (Quick Effect): You can send 1 face-up Continuous Spell/Trap you control to the GY; draw 1 card. You can only use this effect of "Magical Broker" once per turn.


                                                      1 cardMagical Exemplar 1 cardMagical Exemplar
                                                      Magical Exemplar
                                                      EARTH 4
                                                      Magical Exemplar
                                                      • ATK:

                                                      • 1700

                                                      • DEF:

                                                      • 1400


                                                      Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell resolves. Once per turn: You can remove any number of Spell Counters from this card; Special Summon 1 Spellcaster monster from your hand or GY whose Level is equal to the number of Spell Counters you removed.


                                                      1 cardMagicians' Souls 1 cardMagicians' Souls
                                                      Magicians' Souls
                                                      DARK 1
                                                      Magicians' Souls
                                                      • ATK:

                                                      • 0

                                                      • DEF:

                                                      • 0


                                                      You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


                                                      1 cardMagikuriboh 1 cardMagikuriboh
                                                      Magikuriboh
                                                      DARK 1
                                                      Magikuriboh
                                                      • ATK:

                                                      • 300

                                                      • DEF:

                                                      • 200


                                                      During the Main or Battle Phase, if you took damage by battle or an opponent's card effect this turn (Quick Effect): You can send this card from your hand to the GY; Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your Deck or GY. If a face-up Spellcaster monster(s) you control is destroyed by battle or an opponent's card effect: You can add this card from the GY to your hand. You can only use each effect of "Magikuriboh" once per turn.


                                                      1 cardMathematician 1 cardMathematician
                                                      Mathematician
                                                      EARTH 3
                                                      Mathematician
                                                      • ATK:

                                                      • 1500

                                                      • DEF:

                                                      • 500


                                                      When this card is Normal Summoned: You can send 1 Level 4 or lower monster from your Deck to the GY. When this card is destroyed by battle and sent to the GY: You can draw 1 card.


                                                      1 cardMillennium-Eyes Illusionist 1 cardMillennium-Eyes Illusionist
                                                      Millennium-Eyes Illusionist
                                                      DARK 2
                                                      Millennium-Eyes Illusionist
                                                      • ATK:

                                                      • 0

                                                      • DEF:

                                                      • 1400


                                                      (Quick Effect): You can discard this card, then target 1 Effect Monster your opponent controls; equip that target to an "Eyes Restrict" Fusion Monster or "Relinquished" you control, as if it were equipped by that monster's effect. If an "Eyes Restrict" Fusion Monster(s) or a "Relinquished" is Special Summoned: Add this card from your GY to your hand (this is not optional). You can only use each effect of "Millennium-Eyes Illusionist" once per turn.


                                                      1 cardPalladium Oracle Mahad 1 cardPalladium Oracle Mahad
                                                      Palladium Oracle Mahad
                                                      LIGHT 7
                                                      Palladium Oracle Mahad
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 2100


                                                      When you draw this card: You can reveal this card; Special Summon it from your hand. If this card battles a DARK monster, its ATK is doubled during the Damage Step only. If this card is destroyed by battle or card effect: You can Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard.


                                                      1 cardSkilled Brown Magician 1 cardSkilled Brown Magician
                                                      Skilled Brown Magician
                                                      DARK 4
                                                      Skilled Brown Magician
                                                      • ATK:

                                                      • 300

                                                      • DEF:

                                                      • 200


                                                      Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 1 Spell Counter from this card, then activate 1 of these effects; ● This card gains 1500 ATK, and its Level is increased by 1. ● Add 1 "Kuriboh" monster or 1 "Multiply" from your Deck or GY to your hand. You can only use this effect of "Skilled Brown Magician" once per turn.


                                                      1 cardThe Cuckoo Commanded to Croon 1 cardThe Cuckoo Commanded to Croon
                                                      The Cuckoo Commanded to Croon
                                                      FIRE 3
                                                      The Cuckoo Commanded to Croon
                                                      • ATK:

                                                      • 800

                                                      • DEF:

                                                      • 1000


                                                      You can activate 1 of these effects; ● Destroy this card, then draw 1 card. ● Discard 1 card, then draw 1 card. ● During the End Phase of this turn, draw 1 card. You can only use this effect of "The Cuckoo Commanded to Croon" once per turn.


                                                      1 cardWitch of the Black Forest
                                                      1 cardWitch of the Black Forest
                                                      Witch of the Black Forest
                                                      DARK 4
                                                      Witch of the Black Forest
                                                      • ATK:

                                                      • 1100

                                                      • DEF:

                                                      • 1200


                                                      If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.


                                                      1 cardDark Magician 1 cardDark Magician
                                                      Dark Magician
                                                      DARK 7
                                                      Dark Magician
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 2100


                                                      ''The ultimate wizard in terms of attack and defense.''


                                                      1 cardIllusion of Chaos 1 cardIllusion of Chaos
                                                      Illusion of Chaos
                                                      DARK 7
                                                      Illusion of Chaos
                                                      • ATK:

                                                      • 2100

                                                      • DEF:

                                                      • 2500


                                                      You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.


                                                      1 cardRelinquished 1 cardRelinquished
                                                      Relinquished
                                                      DARK 1
                                                      Relinquished
                                                      • ATK:

                                                      • 0

                                                      • DEF:

                                                      • 0


                                                      You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent.


                                                      1 cardArcane Barrier 1 cardArcane Barrier
                                                      Arcane Barrier
                                                      Spell Continuous
                                                      Arcane Barrier

                                                        Each time a face-up Spellcaster monster(s) on the field is destroyed, place 1 Spell Counter on this card (max. 4). You can send this card and 1 face-up Spellcaster monster you control to the GY; draw 1 card for each Spell Counter that was on this card.


                                                        1 cardCosmic Cyclone 1 cardCosmic Cyclone
                                                        Cosmic Cyclone
                                                        Spell Quick
                                                        Cosmic Cyclone

                                                          Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


                                                          1 cardDe-Fusion 1 cardDe-Fusion
                                                          De-Fusion
                                                          Spell Quick
                                                          De-Fusion

                                                            Target 1 Fusion Monster on the field; return that target to the Extra Deck, then, if all the Fusion Materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them.


                                                            1 cardFoolish Burial
                                                            1 cardFoolish Burial
                                                            Foolish Burial
                                                            Spell Normal
                                                            Foolish Burial

                                                              Send 1 monster from your Deck to the GY.




                                                              Tag(s):

                                                              1 cardFoolish Burial Goods
                                                              1 cardFoolish Burial Goods
                                                              Foolish Burial Goods
                                                              Spell Normal
                                                              Foolish Burial Goods

                                                                Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


                                                                1 cardFusion Recycling Plant 1 cardFusion Recycling Plant
                                                                Fusion Recycling Plant
                                                                Spell Field
                                                                Fusion Recycling Plant

                                                                  Once per turn: You can discard 1 card; add 1 "Polymerization" from your Deck or GY to your hand. Once per turn, during the End Phase: You can target 1 monster in your GY that was used as a Fusion Material for a Fusion Summon this turn; add it to your hand.


                                                                  1 cardGold Sarcophagus
                                                                  1 cardGold Sarcophagus
                                                                  Gold Sarcophagus
                                                                  Spell Normal
                                                                  Gold Sarcophagus

                                                                    Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


                                                                    1 cardHarpie's Feather Duster
                                                                    1 cardHarpie's Feather Duster
                                                                    Harpie's Feather Duster
                                                                    Spell Normal
                                                                    Harpie's Feather Duster

                                                                      Destroy all Spell and Trap Cards your opponent controls.




                                                                      Tag(s):

                                                                      1 cardKahyoreigetsu 1 cardKahyoreigetsu
                                                                      Kahyoreigetsu
                                                                      Spell Equip
                                                                      Kahyoreigetsu

                                                                        Special Summon 1 Level 4 or lower Fairy, Spellcaster, Winged Beast, or Beast-Warrior monster from your hand, and if you do, equip it with this card, then you can return all Dragon monsters on the field to the hand. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can add 1 "Polymerization" Spell, "Fusion" Spell, or "Fusion Parasite" from your Deck to your hand. You can only use each effect of "Kahyoreigetsu" once per turn.


                                                                        1 cardMagical Dimension 1 cardMagical Dimension
                                                                        Magical Dimension
                                                                        Spell Quick
                                                                        Magical Dimension

                                                                          If you control a Spellcaster monster: Target 1 monster you control; Tribute that target, then Special Summon 1 Spellcaster monster from your hand, then you can destroy 1 monster on the field.


                                                                          1 cardMagicalized Fusion 1 cardMagicalized Fusion
                                                                          Magicalized Fusion
                                                                          Spell Normal
                                                                          Magicalized Fusion

                                                                            Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY. You can only activate 1 "Magicalized Fusion" per turn.


                                                                            1 cardMagician's Left Hand 1 cardMagician's Left Hand
                                                                            Magician's Left Hand
                                                                            Spell Continuous
                                                                            Magician's Left Hand

                                                                              Negate the effect of your opponent's first Trap Card or effect that resolves each turn while you control a Spellcaster monster, and if you do, destroy that card.


                                                                              1 cardMagician's Restage 1 cardMagician's Restage
                                                                              Magician's Restage
                                                                              Spell Continuous
                                                                              Magician's Restage

                                                                                You can target 1 Level 3 or lower Spellcaster-Type monster in your Graveyard; Special Summon it. This effect can only be used once while this card is face-up on the field. If this card is sent to the Graveyard: You can add 1 "Magician" Continuous Spell Card from your Deck to your hand, except "Magician's Restage".


                                                                                1 cardMagician's Right Hand 1 cardMagician's Right Hand
                                                                                Magician's Right Hand
                                                                                Spell Continuous
                                                                                Magician's Right Hand

                                                                                  Negate the effect of your opponent's first Spell Card or effect that resolves each turn while you control a Spellcaster monster, and if you do, or if it did not have an effect, destroy that card.


                                                                                  1 cardOne for One
                                                                                  1 cardOne for One
                                                                                  One for One
                                                                                  Spell Normal
                                                                                  One for One

                                                                                    Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                                                                                    1 cardOverload Future Fusion 1 cardOverload Future Fusion
                                                                                    Overload Future Fusion
                                                                                    Spell Continuous
                                                                                    Overload Future Fusion

                                                                                      You can activate 1 of these effects (but you can only use each effect of "Overload Future Fusion" once per turn); ● Reveal 1 Fusion Monster in your Extra Deck and send 1 material whose name is mentioned on it from your Deck to the GY, but for the rest of this turn, you cannot Special Summon, nor activate the effects of, monsters with the same name as the one sent to the GY by this effect. ● Fusion Summon 1 DARK Machine Fusion Monster from your Extra Deck, by banishing its materials from your GY.


                                                                                      2 cardPolymerization 2 cardPolymerization
                                                                                      Polymerization
                                                                                      Spell Normal
                                                                                      Polymerization

                                                                                        Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                                                                                        1 cardRelinquished Fusion 1 cardRelinquished Fusion
                                                                                        Relinquished Fusion
                                                                                        Spell Quick
                                                                                        Relinquished Fusion

                                                                                          Fusion Summon 1 "Eyes Restrict" Fusion Monster from your Extra Deck, by banishing materials from your hand, field and/or GY. During your Main Phase: You can banish this card from your GY, then target 1 Effect Monster your opponent controls; equip that target to an "Eyes Restrict" Fusion Monster or "Relinquished" you control, as if it were equipped by that monster's effect. You can only use each effect of "Relinquished Fusion" once per turn.


                                                                                          1 cardSoul Servant 1 cardSoul Servant
                                                                                          Soul Servant
                                                                                          Spell Quick
                                                                                          Soul Servant

                                                                                            Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or specifically lists "Dark Magician" or "Dark Magician Girl" in its text, except "Soul Servant". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn.


                                                                                            1 cardSuper Polymerization
                                                                                            1 cardSuper Polymerization
                                                                                            Super Polymerization
                                                                                            Spell Quick
                                                                                            Super Polymerization

                                                                                              Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                                                                              Tag(s):

                                                                                              1 cardTwin Twisters 1 cardTwin Twisters
                                                                                              Twin Twisters
                                                                                              Spell Quick
                                                                                              Twin Twisters

                                                                                                Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.


                                                                                                1 cardWonder Wand
                                                                                                1 cardWonder Wand
                                                                                                Wonder Wand
                                                                                                Spell Equip
                                                                                                Wonder Wand

                                                                                                  Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.


                                                                                                  1 cardD.D. Post 1 cardD.D. Post
                                                                                                  D.D. Post
                                                                                                  Trap Continuous
                                                                                                  D.D. Post

                                                                                                    Monsters you control gain 300 ATK for each card type (Monster, Spell, or Trap) among your banished cards. Once per turn, during the Main Phase: You can banish 1 card from your hand or GY, then you can shuffle 1 of your banished cards into the Deck. If this card is banished: You can place it face-up on your field. You can only use this effect of "D.D. Post" once per turn.


                                                                                                    1 cardDrowning Mirror Force 1 cardDrowning Mirror Force
                                                                                                    Drowning Mirror Force
                                                                                                    Trap Normal
                                                                                                    Drowning Mirror Force

                                                                                                      When an opponent's monster declares a direct attack: Shuffle all your opponent's Attack Position monsters into the Deck.


                                                                                                      1 cardMagicians' Defense 1 cardMagicians' Defense
                                                                                                      Magicians' Defense
                                                                                                      Trap Continuous
                                                                                                      Magicians' Defense

                                                                                                        While you control a Spellcaster-Type monster, any damage you take is halved. (You cannot halve the same damage twice this way.) If this card is sent from the field to the Graveyard: You can target 1 Spellcaster-Type monster in your Graveyard; Special Summon it.


                                                                                                        1 cardTyphoon 1 cardTyphoon
                                                                                                        Typhoon
                                                                                                        Trap Normal
                                                                                                        Typhoon

                                                                                                          Target 1 face-up Spell/Trap on the field; destroy it. If your opponent controls 2 or more Spells/Traps and you control no Spells/Traps, you can activate this card from your hand.


                                                                                                          1 cardAce★Spades Speculation 1 cardAce★Spades Speculation
                                                                                                          Ace★Spades Speculation
                                                                                                          LIGHT 7
                                                                                                          Ace★Spades Speculation
                                                                                                          • ATK:

                                                                                                          • 2500

                                                                                                          • DEF:

                                                                                                          • 2500


                                                                                                          1 monster with 2500 or more ATK + 1 face-down Defense Position monster with 2500 or less DEF You can only Special Summon "Ace★Spades Speculation(s)" once per turn. You can Tribute 1 Attack Position monster and 1 face-down Defense Position monster; Special Summon this card from your GY. This card gains the following effect based on its battle position. ● Attack Position: Gains ATK equal to the highest original ATK among monsters your opponent controls (your choice, if tied). ● Defense Position: Cannot be destroyed by battle or card effects.


                                                                                                          1 cardChimeratech Fortress Dragon 1 cardChimeratech Fortress Dragon
                                                                                                          Chimeratech Fortress Dragon
                                                                                                          DARK 8
                                                                                                          Chimeratech Fortress Dragon
                                                                                                          • ATK:

                                                                                                          • 0

                                                                                                          • DEF:

                                                                                                          • 0


                                                                                                          "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.


                                                                                                          1 cardDark Paladin 1 cardDark Paladin
                                                                                                          Dark Paladin
                                                                                                          DARK 8
                                                                                                          Dark Paladin
                                                                                                          • ATK:

                                                                                                          • 2900

                                                                                                          • DEF:

                                                                                                          • 2400


                                                                                                          "Dark Magician" + "Buster Blader" Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.


                                                                                                          1 cardGarura, Wings of Resonant Life 1 cardGarura, Wings of Resonant Life
                                                                                                          Garura, Wings of Resonant Life
                                                                                                          DARK 6
                                                                                                          Garura, Wings of Resonant Life
                                                                                                          • ATK:

                                                                                                          • 1500

                                                                                                          • DEF:

                                                                                                          • 2400


                                                                                                          2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                                                                          2 cardGuardian Chimera 2 cardGuardian Chimera
                                                                                                          Guardian Chimera
                                                                                                          DARK 9
                                                                                                          Guardian Chimera
                                                                                                          • ATK:

                                                                                                          • 3300

                                                                                                          • DEF:

                                                                                                          • 3300


                                                                                                          3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.


                                                                                                          1 cardHorned Saurus 1 cardHorned Saurus
                                                                                                          Horned Saurus
                                                                                                          DARK 6
                                                                                                          Horned Saurus
                                                                                                          • ATK:

                                                                                                          • 2000

                                                                                                          • DEF:

                                                                                                          • 1600


                                                                                                          "Kaitoptera" + 1 Dinosaur or Dragon monster This card can attack directly the turn it is Special Summoned. You can only use each of the following effects of "Horned Saurus" once per turn. If this card is Fusion Summoned: You can place 1 Field Spell from your Deck or GY face-up in your Field Zone. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Dinosaur or Dragon monster.


                                                                                                          1 cardMaster of Chaos 1 cardMaster of Chaos
                                                                                                          Master of Chaos
                                                                                                          DARK 8
                                                                                                          Master of Chaos
                                                                                                          • ATK:

                                                                                                          • 3000

                                                                                                          • DEF:

                                                                                                          • 2500


                                                                                                          "Dark Magician" + 1 "Chaos" or "Black Luster Soldier" Ritual Monster If this card is Fusion Summoned: You can target 1 LIGHT or DARK monster in your GY; Special Summon it. You can Tribute 1 LIGHT and 1 DARK monster; banish all monsters your opponent controls. If this Fusion Summoned card is destroyed by battle or card effect: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Master of Chaos" once per turn.


                                                                                                          2 cardMillennium-Eyes Restrict 2 cardMillennium-Eyes Restrict
                                                                                                          Millennium-Eyes Restrict
                                                                                                          DARK 1
                                                                                                          Millennium-Eyes Restrict
                                                                                                          • ATK:

                                                                                                          • 0

                                                                                                          • DEF:

                                                                                                          • 0


                                                                                                          "Relinquished" + 1 Effect Monster Once per turn, when your opponent activates a monster effect (Quick Effect): You can target 1 Effect Monster your opponent controls or in their GY; equip that target to this card you control. This card gains ATK/DEF equal to that equipped monster's. Monsters with that equipped monster's name cannot attack, also their effects on the field and their activated effects are negated.


                                                                                                          1 cardMysterion the Dragon Crown 1 cardMysterion the Dragon Crown
                                                                                                          Mysterion the Dragon Crown
                                                                                                          LIGHT 8
                                                                                                          Mysterion the Dragon Crown
                                                                                                          • ATK:

                                                                                                          • 3000

                                                                                                          • DEF:

                                                                                                          • 1500


                                                                                                          1 Spellcaster monster + 1 Dragon monster Cannot be used as Fusion Material. This card loses 100 ATK for each of your banished cards. If a monster uses its activated effect to Special Summon itself, or a monster(s) with its same original Type (except during the Damage Step): You can target 1 of those Special Summoned monsters; banish that monster, also banish all monsters from the field with its same original Type. You can only use this effect of "Mysterion the Dragon Crown" once per turn.


                                                                                                          1 cardQuintet Magician 1 cardQuintet Magician
                                                                                                          Quintet Magician
                                                                                                          DARK 12
                                                                                                          Quintet Magician
                                                                                                          • ATK:

                                                                                                          • 4500

                                                                                                          • DEF:

                                                                                                          • 4500


                                                                                                          5 Spellcaster monsters Must be Fusion Summoned. If this card is Fusion Summoned using 5 Spellcaster monsters with different names: You can destroy all cards your opponent controls. This face-up card on the field cannot be Tributed, nor used as Fusion Material, also it cannot be destroyed by card effects.


                                                                                                          1 cardStoragepod 1 cardStoragepod
                                                                                                          Storagepod
                                                                                                          DARK 6
                                                                                                          Storagepod
                                                                                                          • ATK:

                                                                                                          • 2500

                                                                                                          • DEF:

                                                                                                          • 2500


                                                                                                          "Trifortressops" or "Stegocyber" + 1 Machine or Dinosaur monster Cannot be destroyed by battle while a monster Special Summoned from the GY is on the field. If a monster(s) is Special Summoned from the hand while this monster is on the field (except during the Damage Step): You can target 1 card you control and 1 card your opponent controls; destroy them. You can only use this effect of "Storagepod" once per turn.


                                                                                                          3 cardThe Dark Magicians 3 cardThe Dark Magicians
                                                                                                          The Dark Magicians
                                                                                                          DARK 8
                                                                                                          The Dark Magicians
                                                                                                          • ATK:

                                                                                                          • 2800

                                                                                                          • DEF:

                                                                                                          • 2300


                                                                                                          "Dark Magician" or "Dark Magician Girl" + 1 Spellcaster monster Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Dark Magician Girl" from your hand, Deck, and/or GY.


                                                                                                          1 cardThousand-Eyes Restrict 1 cardThousand-Eyes Restrict
                                                                                                          Thousand-Eyes Restrict
                                                                                                          DARK 1
                                                                                                          Thousand-Eyes Restrict
                                                                                                          • ATK:

                                                                                                          • 0

                                                                                                          • DEF:

                                                                                                          • 0


                                                                                                          "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.


                                                                                                          ocg
                                                                                                          Kuriboh
                                                                                                          5







                                                                                                          https://metaduelist.com/
                                                                                                          Top