Heroic Deck #772988 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Destiny HERO - Malicious x3, Gadarla, the Mystery Dust Kaiju x3, Gameciel, the Sea Turtle Kaiju x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Destiny HERO - Destro-Dogma x1
- Destiny HERO - Dogma x1
- Destiny HERO - Malicious x3
- Destiny HERO - Plasma x1
- Droll & Lock Bird x1
- Duamutef, Blessing of Horus x1
- Gadarla, the Mystery Dust Kaiju x3
- Gameciel, the Sea Turtle Kaiju x3
- Hapi, Guidance of Horus x1
- Imsety, Glory of Horus x3
- Master Peace, the True Dracoslaying King x1
- Maxx "C" x1
- Qebehsenuef, Protection of Horus x1
- Ash Blossom & Joyous Spring x2
- D - Force x3
- Forbidden Droplet x3
- Fusion Destiny x3
- Interrupted Kaiju Slumber x3
- King's Sarcophagus x3
- Lightning Storm x3
- Metamorphosis x3
- Secret Village of the Spellcasters x1
- The Gaze of Timaeus x1
- Trade-In x3
- Infinite Impermanence x3
- Solemn Judgment x1
- Solemn Warning x2
Extra Deck (15)
- Dark Magician of Destruction x1
- Destiny End Dragoon x1
- Destiny HERO - Destroyer Phoenix Enforcer x2
- Red-Eyes Dark Dragoon x1
- Galaxy-Eyes Cipher Blade Dragon x2
- Galaxy-Eyes Cipher Dragon x1
- Galaxy-Eyes Cipher X Dragon x1
- Galaxy-Eyes Full Armor Photon Dragon x1
- Number 100: Numeron Dragon x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Number 97: Draglubion x1
- Number F0: Utopic Draco Future x1
- Number F0: Utopic Future x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 28/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 40 |
| Going First | 38 |
| Going Second | 42 |
| Meta Power | provisional |
| Tournament Reliability | 30 |
- Primary strategy: Toolbox
- Secondary strategies: Midrange, Stun
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Extra Deck boss monsters (Destiny HERO - Dogma / Destro-Dogma, Destiny End Dragoon, Galaxy-Eyes Cipher X Dragon, Number 38) reached through Fusion Destiny, Metamorphosis, Xyz summons and the Horus / Kaiju recursion lines; Destiny HERO - Destroyer Phoenix Enforcer and Dark Magician of Destruction as fusion pressure; Galaxy-Eyes X as an end-board closer
- Turn 1 (going first): Open with one of the 9 searcher-text cards (D - Force, Imsety, Trade-In, Gadarla) and build toward a Fusion or Xyz boss; no Kaiju or Horus starter is guaranteed, so T1 depends on hand-trap and draw-based stabilisation
- Turn 2 (going second): Use Ash Blossom, Solemn Warning, Solemn Judgment, Maxx C and Droll & Lock Bird to answer the opponent's first starter, then recover through Horus and Kaiju revival from the GY while King's Sarcophagus is live
- Recovery: King's Sarcophagus revives Horus and Kaiju monsters from the GY, and Imsety / Duamutef / Hapi / Qebehsenuef / Gameciel give the deck its only recursion; this is the deck's real recovery route
- After siding: No side deck is run (Side Deck size 0); no post-side plan can be evaluated and this is marked provisional
Why it scores here
The deck is scored as a system, not as an average of its cards, and it is evaluated as structural-only because the list is Illegal: Red-Eyes Dark Dragoon is Forbidden in OCG and is run at 1 copy. The main deck is 55 cards with 12 singleton lines and only 2 two-of lines, and 70 of 85 main-plus-extra copies are off the exact Heroic name, so the list is a multi-engine pile (Destiny HERO fusion, Horus and Kaiju recursion, Galaxy-Eyes and Cipher Xyz, Number Xyz, True Draco, Magician) rather than one coherent engine. Only 2 of 15 core Heroic cards (for example Masked HERO Furnace, Reinforcement of the Army, Polymerization) are present, which lowers accessibility and explains the 0.675 proxy brick rate for the archetype core. Interaction is the deck's real strength: 7 hand traps, 15 negation-text cards and 20 removal-text cards give layered answers, and the Extra Deck carries several high-ATK bosses (Galaxy-Eyes Cipher X at 4000, Destiny HERO - Dogma at 3400). No combo boards, tournament link or win-rate telemetry were supplied, so floor, median and ceiling are text-only inference, and popularity did not earn any points.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 35 | P(at least one searcher-text card in opening 5) = 0.61; archetype core present 2 of 15 cards; 12 singletons (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 25 | Archetype core proxy brick rate 0.675 in opening 5; many non-engine spells and traps (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | Destiny HERO - Dogma and Destro-Dogma via Fusion Destiny and Metamorphosis give a real boss ceiling; no recorded boards (Inferred from text) |
| D4 | Combo Floor & Median Output | 35 | No combo data supplied (total combos 0); median output cannot be measured (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 40 | Three partly independent engines (Destiny HERO, Horus/Kaiju recursion, Xyz) give some route redundancy; no starter-diversity data (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 40 | Horus recursion via King's Sarcophagus and Duamutef/Hapi/Qebehsenuef gives a grind route; Trade-In and Imsety draw (Inferred) |
| D7 | End-Board & Interaction Quality | 50 | 7 hand traps and 15 negation-text cards, with Solemn, Ash Blossom and Infinite Impermanence layering answers (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 50 | Lightning Storm, Gameciel and Ash Blossom give going-second answers, but Lightning Storm needs no face-up cards (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Galaxy-Eyes Cipher X (4000 ATK) and Dogma (3400 ATK) provide closing power if they connect (Verified stat, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 55 main with 34 level-0 spell/trap lines and 12 singletons; no GameplayType-specific efficiency data (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 15 Extra slots filled with 10 Xyz and 5 Fusion, several of them niche (Destroyer Phoenix x2, Number F0 x2) (Verified breakdown, Inferred use) |
| D12 | Side Deck Adaptability | 30 | Side Deck size 0; no side deck and no post-side performance data (Provisional) |
| D13 | Matchup Coverage & Format Fit | 30 | No dated metagame sample; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 30 | Multi-engine plan with fusion, Xyz, GY revival and hand-trap timing; many decision points (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 40, Going First ≈ 38, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: banlist exposure (-4); engine conflicts (-6). Final formula: Illegal list: 0.80*Structural(40) + 0.20*TournamentReliability(30) = 38 before modifiers; modifiers -10 give 28. Meta provisional. Reported as structural-only, not a normal final score.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.61 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered interaction: 7 hand traps and 15 negation-text cards
- High-ATK Extra Deck bosses reachable through Fusion Destiny and Metamorphosis
- Horus and Kaiju recursion from the GY gives a recovery route when King's Sarcophagus is live
Weaknesses
- Illegal list: Red-Eyes Dark Dragoon is Forbidden in OCG
- No coherent engine: 70 of 85 main-plus-extra copies are off the exact Heroic name
- Only 2 of 15 Heroic core cards present; archetype-core brick rate 0.675 in opening 5
- 12 singleton lines reduce consistency
- No side deck (Side Deck size 0)
Critical choke points
- King's Sarcophagus is the single gate for every Horus and most Kaiju recursion lines
- Fusion Destiny and Metamorphosis are the only fusion enablers for the Destiny HERO boss plan
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Red-Eyes Dark Dragoon | A legal Extra Deck boss or a second Destiny HERO fusion target | Removes the only legality violation so the list can be scored normally |
| 2 | Several 1-copy off-plan cards | Core Heroic cards such as Masked HERO Furnace, Reinforcement of the Army, Polymerization | Raises engine accessibility and cuts the archetype-core brick rate |
| 3 | Cards from the 3 non-core engines | One coherent engine (Destiny HERO or Horus) with a 3-copy core | Reduces engine conflicts and improves starter consistency |
Evidence & confidence
- Verified: Legality: Illegal, from Red-Eyes Dark Dragoon (Forbidden, 1 copy); Main 55, Extra 15, Side 0, all within the OCG size rules; Limited and Semi-Limited copy counts are within limits; Usage stats: 2 of 15 core cards present (13.3%)
- Inferred: Starter access 0.61 from the searcher-text group; Archetype-core brick rate 0.675 from the proxy group; Interaction density from hand-trap and negation text; Pilotability from engine count and decision points
- Provisional: Meta power (no dated metagame sample); Matchup and format fit (no tournament link); Side-deck adaptability (no side deck)
- Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first/second, matchup, brick/starter/OTK rates) Meta power is provisional without a dated metagame sample deck title is null side deck is empty
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