Infernoid Deck #772955 — Yu-Gi-Oh! OCG

60 Main, 15 Extra, incl. Infernoid Decatron x3, Chimera Fusion x3, Dark Fusion x3. Created Oct 21, 2026 by YGO Mod.

Deck Infernoid OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 21, 2026
48± 7/ 100
Power Score
Structural 54
Reliability 45
Going First 52
Going Second 44

Deck — Deck Power Evaluation

Final Contextual Deck Power: 48/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 53.7
Going First 52
Going Second 44
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 60 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Special Summon Infernoid finishers from Extra and the Deck (Onuncu 3000 ATK, Tierra 3400 ATK, Attondel 2800 ATK, Seitsemas 2600 ATK), with Void Breach adding ATK to Infernoid monsters; Fusion and Link extra-deck monsters as follow-up boards
  • Turn 1 (going first): Normal Summon Infernoid Decatron, use its effect to bring a lower-Level Infernoid into play, then extend with Void Expansion, Void Imagination or Void Feast into a Special Summon route (the level-8 cap on Effect Monsters applies)
  • Turn 2 (going second): Hold Void Feast, Void Vanishment or Void Seer to protect or rebuild, and use Infernoid Flood or Devyaty against the opponent's summons and Spell/Traps while Special Summoning a finisher
  • Recovery: Recycle through Void Breach, Fire Recovery and Void Reignition, and rebuild from Infernoid monsters banished or in the GY, which the Special Summon costs use
  • After siding: None: the deck runs no Side Deck, so there is no post-side plan to evaluate

Why it scores here

The deck's score comes from the system: it can reach Special Summon finishers with 2600 to 3400 ATK and has several recovery routes, but its engine is gated. Only Infernoid Decatron can be Normal Summoned, and it is a 3-copy card, so the opening-hand chance of at least one is about 23%. Most Infernoid monsters can be Special Summoned only by banishing Infernoids and only while Effect Monsters total Level 8 or lower, which lowers reliability. Nothing is recorded for combo floor or median, so those are scored conservatively, and archetype usage and popularity earned no points beyond confirming the list is standard. The score was not an average of individual card scores. The deck has no hand traps, no floodgate and no Side Deck, which caps the going-second and post-side read.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one Decatron in opening 5) = 0.233 for 3 copies; Decatron is the only Normal-summonable Infernoid (Inferred)
D2 Opening-Hand Quality & Brick Management 45 About 12% of opening 5-card hands and about 8% of 6-card hands have no monster from 20 monsters in 60 cards; 40 Spell/Traps and no hand traps (Inferred)
D3 Combo Conversion & Ceiling 58 Ceiling comes from Special Summon routes to 2600 to 3400 ATK monsters and Void Breach ATK gain; no recorded boards exist to measure it (Inferred)
D4 Combo Floor & Median Output 45 No combo data and no recorded boards, so floor and median output cannot be measured; scored conservatively (Provisional)
D5 Interruption Resilience & Route Redundancy 50 Several restarts exist (Decatron, Void Feast, Void Expansion, Void Vanishment), but the Level-8 cap and Banish costs narrow reroutes (Inferred)
D6 Resource Economy, Recovery & Grind 62 Void Breach, Fire Recovery, Void Reignition, Pot of Prosperity and Void Vanishment provide recycle and search, and banished or GY Infernoids are reused (Inferred)
D7 End-Board & Interaction Quality 60 Infernoid Flood negates Special Summons, Devyaty can destroy Spell/Traps, and Void Seer protects, but there are no hand traps (Inferred)
D8 Going-Second & Board-Breaking Power 52 Devyaty and Onuncu can break a set board going second, but with no hand traps and no Side Deck the answers are limited (Inferred)
D9 Offensive Pressure & Closing Power 68 Extra-deck ATK values are verified (Onuncu 3000, Tierra 3400, Attondel 2800, Seitsemas 2600); the closing read is Inferred (Verified stats)
D10 Main Deck Efficiency & Flexibility 50 Main Deck is 60 cards with 40 Spell/Traps and 20 monsters; 16 singles and 10 three-copy spells (Verified counts; efficiency Inferred)
D11 Extra Deck Efficiency & Coverage 62 Extra Deck is 15 of 15: 6 Fusion and 9 Link, with Tierra and Evil fitting the engine and several off-archetype Links (Verified)
D12 Side Deck Adaptability 20 Side Deck is zero cards, so there is no post-side plan and no post-side data (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link and no dated meta sample; archetype usage of 14 core cards is context only (Provisional)
D14 Pilotability & Error Tolerance 40 Summon restrictions, Banish costs, the Level-8 cap and many choice points make the deck hard to pilot (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 53.7, Going First ≈ 52, Going Second ≈ 44, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-1); no Side Deck (-2); single_normal_summon_starter (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.23 · key two-card combo ≈ — · full-brick estimate ≈ 0.12 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • High-ATK Special Summon finishers (Onuncu 3000, Tierra 3400, Attondel 2800, Seitsemas 2600)
  • Void Breach adds ATK to Infernoid monsters per banished Infernoid
  • Nine Link and six Fusion Extra Deck options give follow-up boards
  • Infernoid Flood and Devyaty provide summon negation and Spell/Trap destruction
  • Several recovery routes through the GY and banished Infernoids

Weaknesses

  • Only Decatron can be Normal Summoned; 3 copies makes the starter unreliable in the opening hand
  • Most Infernoid monsters need banished Infernoids and the Level-8 cap on Effect Monsters
  • No hand traps, no floodgate, and no Side Deck
  • 20 monsters out of 60 cards; 40 Spell/Traps depend on monsters being present

Critical choke points

  • Normal Summoning Decatron to start the engine
  • Having an Infernoid monster in hand or GY to pay Special Summon costs
  • Keeping Effect Monsters at Level 8 or lower while Special Summoning
Priority Remove Add Reason
1 none A Side Deck of up to 15 cards with interaction Zero Side Deck removes all post-side adaptation; this is the largest single gap in D12 and the going-second score
2 Transaction Rollback An additional Infernoid monster Raises monster density from 20 of 60 and lowers the brick rate; Transaction Rollback has a narrow trigger (Inferred)

Evidence & confidence

  • Verified: Legal status, 60 Main and 15 Extra, no violations; Eight Limited singles, each at 1 copy within legal limits; Card text excerpts and ATK/DEF values for Infernoid monsters
  • Inferred: Decatron is the only Normal-summonable Infernoid, so the Normal-summon starter is thin; Opening-hand probabilities for starter and monster presence; Engine reliability and recovery read from card text
  • Provisional: Floor and median output (no recorded boards); Meta and tournament fit (no dated sample or tournament link)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent usage statistics in this deck flags read false for Infernoid Tierra, Infernoid Evil, Infernoid Flood, Promethean Princess and Hiita, but the cards list carries them in Extra (Evil 2, Tierra 1, Flood 1, Princess 1, Hiita 1); the cards list was used as source of truth, so missing core cards and core-card presence are unreliable No Side Deck, so no post-side data No win-rate telemetry exists in YGOVN; going-first and going-second splits are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Infernoid

Infernoid Breakdown

 
 

 

 

 

 

 

 
 

 

 
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