Ashened Deck #772921 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Priestess of the Ashened City x3, Ash Blossom & Joyous Spring x3, Effect Veiler x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (40)
- Droll & Lock Bird x1
- Hero of the Ashened City x2
- King of the Ashened City x1
- Nibiru, the Primal Being x2
- Priestess of the Ashened City x3
- Shaman of the Ashened City x1
- Spearhead of the Ashened City x1
- Veidos the Eruption Dragon of Extinction x2
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Awakening of Veidos x3
- Bonfire x1
- Extinguishing the Ashened x2
- Inferno of the Ashened x1
- Obsidim, the Ashened City x3
- Pot of Prosperity x1
- Rekindling the Ashened x1
- Super Polymerization x3
- Ashened for Eternity x2
- Ashened to Endlessness x1
- Infinite Impermanence x3
Extra Deck (15)
- Embers of the Ashened x2
- Garura, Wings of Resonant Life x1
- Mudragon of the Swamp x1
- Starving Venom Fusion Dragon x1
- Veidos the Dragon of Endless Darkness x2
- Dharc the Dark Charmer, Gloomy x1
- Hiita the Fire Charmer, Ablaze x1
- I:P Masquerena x1
- Lyna the Light Charmer, Lustrous x1
- S:P Little Knight x1
- Infernal Flame Banshee x2
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 38/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 52 |
| Going First | 50 |
| Going Second | 45 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Combo
- Secondary strategies: Stun, Mechanic: Fusion/Link/Xyz
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Field-Zone Obsidim enables Ashened Pyro boards (Priestess, Hero, King, Spearhead, Shaman) and Pyro Fusions (Veidos the Dragon of Endless Darkness, Embers of the Ashened) that attack through 2900-3000 ATK bodies; Super Starslayer TY-PHON - Sky Crisis and Nibiru-based boards once the opponent has summoned five or more monsters
- Turn 1 (going first): Activate Awakening of Veidos or Obsidim to place the Field Zone card, then Special Summon Priestess or Hero from hand and extend into a Pyro Fusion or Xyz
- Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence, Effect Veiler, Droll & Lock Bird and Nibiru to interrupt the opponent's first combo, then rebuild the Obsidim field from GY and deck
- Recovery: Recursion from GY and banish: Obsidim returns to the bottom of the Deck for a draw, Ashened to Endlessness and Extinguishing the Ashened re-fetch Pyro monsters
- After siding: Not assessable: the deck has no Side Deck, so there is no post-side plan
Why it scores here
This OCG Ashened list is illegal as submitted: it runs 3 copies each of Ash Blossom & Joyous Spring and Super Polymerization against a limit of 2, so it is capped and scored as a theoretical, structural-only read. The engine's starter is Obsidim, the Ashened City, with only about a 34% chance of at least one copy in a 5-card opening hand (Inferred). Awakening of Veidos and Priestess help, but many Ashened monsters require Obsidim in the Field Zone, which keeps the consistency score moderate. Interaction is the strongest part of the system: Ash Blossom, Infinite Impermanence, Effect Veiler, Droll & Lock Bird and Nibiru give several layers of negation (Inferred from card text). No combos were recorded, so floor, median and ceiling are text-only inference, and no tournament or matchup data exists. The score comes from the system's consistency, interaction and compactness, not from the Ashened archetype's popularity or from averaging individual card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least 1 Obsidim in 5-card opening hand) = 0.34 at 3 copies; Awakening of Veidos x3 and Priestess x3 provide partial alternate access (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 12 hand traps and many Field-Zone-dependent monsters create dead or conflicting hands; P(hand trap in 6 going second) = 0.90 (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No recorded boards; ceiling read from card text (Veidos Endless Darkness 3000 ATK, Embers 2900 ATK, TY-PHON 2900 ATK) (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards; median output unknown, expected to depend heavily on Obsidim being live (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Multiple independent negates (Ash, Impermanence, Veiler, Droll, Rekindling) and recursion via Obsidim and Ashened to Endlessness (Inferred from text) |
| D6 | Resource Economy, Recovery & Grind | 55 | Obsidim returns to the Deck from GY for a draw; Pot of Prosperity, Bonfire and Awakening supply card advantage (Inferred from text) |
| D7 | End-Board & Interaction Quality | 65 | Interaction density is high: Ash Blossom, Impermanence, Effect Veiler, Droll & Lock Bird, Nibiru and Rekindling the Ashened negate effects (Inferred from text) |
| D8 | Going-Second & Board-Breaking Power | 50 | Going-second hand is 6 cards with a 0.90 chance of a hand trap, but no going-second combo split exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | End-board attackers at 2800 to 3000 ATK, but no recorded closing data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 40 Main Deck cards in 21 distinct names with 3-copy staples and 16 tech-tagged cards; coherent but tech-heavy (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra Deck cards spread across Fusion, Link and Xyz with several off-archetype Link Summons (Charmer, Venom, Garura, Mudragon) (Verified composition) |
| D12 | Side Deck Adaptability | 10 | No Side Deck (0 cards), so no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link and no dated metagame; archetype usage shows 100% core presence but no matchup data (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Requires Fusion, Link and Xyz sequencing and hand-trap timing; high decision density (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 52, Going First ≈ 50, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure: copy limit exceeded (-9); dependence on Field-Zone Obsidim (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 49.6, then Illegal cap with modifiers = 38
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered negation package across hand traps and Quick-Play effects
- Compact Main Deck with 3-copy staples and a coherent Ashened core
- Recursion of Obsidim and Pyro monsters from the GY and banish zone
Weaknesses
- Illegal copy counts for Ash Blossom and Super Polymerization
- Field-Zone Obsidim dependency lowers the opening-hand starter rate
- Extra Deck mixes Charmer, Venom and off-archetype Links, which may dilute engine coherence
Critical choke points
- Obsidim, the Ashened City must be live in the Field Zone for most Pyro summons
- Awakening of Veidos is the main alternate route to Obsidim
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Super Polymerization and 1 copy of Ash Blossom & Joyous Spring | Legal replacements chosen by the player (for example a second copy of a Legal engine card) | Brings the list into the OCG copy limit so it can receive a normal Final score |
Evidence & confidence
- Verified: Deck is 40 Main / 15 Extra / 0 Side, within OCG size rules; Ash Blossom and Super Polymerization exceed their Semi-Limited limit of 2; Awakening of Veidos x3, Obsidim x3, Priestess x3 and Ash Blossom x3 in the Main Deck; No Side Deck, no combos recorded, no tournament link
- Inferred: Obsidim opening-hand access is about 34% (hypergeometric); Interaction density from the negation and hand-trap card text; Veidos Endless Darkness and TY-PHON as closing threats from their ATK values
- Provisional: Meta Power and matchup fit, since no dated metagame sample exists
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and match record are absent No win-rate telemetry exists for going-first, going-second or matchups Meta Power is Provisional unless a dated metagame sample is supplied Deck has no Side Deck, so post-side adaptability cannot be assessed Deck title is null in the export
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