Ashened Deck #772266 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Iron Dragon Tiamaton x3, Nibiru, the Primal Being x3, Priestess of the Ashened City x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Hero of the Ashened City x1
- Iron Dragon Tiamaton x3
- King of the Ashened City x1
- Nibiru, the Primal Being x3
- Priestess of the Ashened City x3
- Queen of the Blazing Domain x1
- Radian, the Multidimensional Kaiju x3
- Shaman of the Ashened City x1
- Skull Meister x3
- Spearhead of the Ashened City x1
- Veidos the Eruption Dragon of Extinction x3
- Yomagna the Fire Phantom x1
- Allure of Darkness x3
- Awakening of Veidos x3
- Blizzard x3
- Bot Herder x3
- Chaotic Elements x2
- Extinguishing the Ashened x2
- Hey, Trunade! x3
- Inferno of the Ashened x3
- Obsidim, the Ashened City x3
- Rekindling the Ashened x1
- Super Polymerization x3
- Ashened for Eternity x1
- Ashened to Endlessness x1
Extra Deck (15)
- Elder Entity Norden x1
- Embers of the Ashened x2
- Fata Dragna x1
- Favorite HERO Flame Wingman x1
- Favorite HERO Shining Flare Wingman x1
- Mixousia the Confounder x1
- Mudragon of the Swamp x1
- Predaplant Dragostapelia x1
- Veidos the Dragon of Endless Darkness x2
- Evilswarm Exciton Knight x1
- Evilswarm Nightmare x1
- Infernal Flame Banshee x1
- Tornado Dragon x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (Confidence: Low)
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Field-Zone-enabled Ashened engine (Obsidim, the Ashened City) that Special Summons Priestess, King, Hero, Shaman and Spearhead, then fuses Veidos the Eruption Dragon of Extinction and Ashened Fusion monsters into board-wiping and large-ATK boards; Veidos the Eruption Dragon of Extinction from hand, plus Yomagna and Queen of the Blazing Domain as beatsticks
- Turn 1 (going first): Set Obsidim in a Field Zone with Awakening of Veidos or Inferno of the Ashened, then Special Summon Priestess or King from hand and search an Ashened card; conditional on the Obsidim draw (about 25 percent per copy in a 5-card hand)
- Turn 2 (going second): Use hand traps (Nibiru, Radian, Skull Meister) to disrupt the opponent, then rebuild through Obsidim recursion and Ashened searchers; no side deck to adjust the plan
- Recovery: Obsidim End Phase recursion (place from GY to bottom of Deck, draw 1), Shaman and Chaotic Elements searchers, and Rekindling the Ashened to negate a blocker
- After siding: Not defined: side deck is empty, so the list has no post-side adaptation
Why it scores here
This list is capped low because it is Illegal in OCG: Allure of Darkness runs 3 copies against a limit of 1, and Super Polymerization runs 3 against a limit of 2, so the scores below are theoretical and structural only. Its engine is coherent: 20 exact-name Ashened copies plus related Kaiju, Elemental HERO and Lswarm pieces, with the Obsidim Field Spell as a gate for most of the Ashened starters. A 95 percent archetype-core presence proxy (Inferred) suggests the engine usually appears in the opening hand, but any single Obsidim copy is only about 25 percent to appear in a 5-card hand, so a hand without the Field Zone starter is common. Floor and median output cannot be read from data because no boards were recorded; the ceiling comes from text (Veidos Eruption, Veidos Endless Darkness, Yomagna, Queen) and is Inferred. Usage popularity confirmed that the Ashened core is real, but it did not earn points by itself, and no card scores were averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one Obsidim in 5-card hand) = 0.25 per copy; archetype-core proxy P(open at least one) = 0.95 over 24 copies (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | Field-Zone-gated starters and 14 three-copy slots with situational Tech cards create a meaningful brick risk; no brick rate measured (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No recorded boards; ceiling from text of Veidos Eruption (board wipe + Fusion) and Veidos Endless Darkness (missing from the list) (Inferred) |
| D4 | Combo Floor & Median Output | 40 | Median output unknown, zero combos recorded; floor is a text-only read and stays low (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 45 | Single Obsidim Field Zone choke point gates most Ashened starters; six hand traps help but no alternative route is clear (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | 15 searcher-text cards and Obsidim recursion give steady card flow; Super Polymerization and Allure cost card advantage (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | 16 removal-text and 7 negation-text cards plus Blizzard, Rekindling and Veidos Eruption give layered interaction (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 50 | Three hand traps (Nibiru, Radian, Skull Meister) and Veidos Endless Darkness for going second; the Fusion finisher is missing from the list (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Yomagna 3300, Veidos Endless 3000 (not run) plus Queen 3000 and Radian 2800 give ATK pressure (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 55 main with 14 three-copy cards and 9 Tech cards; compact enough but illegal copy counts lower it (Verified legality, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 52 | 15 Extra slots hold 11 Fusion and 4 Xyz; the core Fusion finishers Veidos Endless and Embers are not run, so the Extra Deck is only partly on-plan (Verified composition, Inferred use) |
| D12 | Side Deck Adaptability | 10 | Side deck is empty; no post-side plan exists and best-of-3 cannot be adapted (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no dated meta sample; matchup fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Chains through Field Zone, Fusion material choices and multiple once-per-turn effects make this hard to pilot (Inferred) |
How the score was computed
Strategy profile: Combo 100 percent (Midrange secondary noted, not blended). Modifiers: none.
Couldn't load the combos





