Spell
QuickBlizzard
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4464
Target 1 face-up Spell your opponent controls; this turn, negate the activated effects of that Spell and all Spells on the field with that same original name. If the targeted card would be sent to the opponent's GY this turn, it is added to their hand instead. You can only activate 1 "Blizzard" per turn.
Blizzard — Power Evaluation
Final Score: 57 ± 8 · Confidence: Medium
- Intrinsic: 54 · Deck: 58 · Meta: provisional
- Primary role: Removal / Negation
Why it scores here
Blizzard is a targeted, once-per-turn Quick-Play that negates the activated effects of one opponent face-up Spell and every Spell on the field sharing its original name, and returns that card to the opponent's hand instead of the GY when it would be sent there. Its power is narrow interaction against Spell-based engines, not board presence: it builds nothing, refuels nothing and has no material value. The 400/400 deck inclusion and 129 archetypes confirm a practical, portable staple role, but that frequency is not counted as strength. High copy flexibility and clean deckbuilding lift the score, while the narrow Spell-only target keeps it at a moderate level.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 60 | Appears in all 400 sampled decks at an average of 2.01 copies across 129 archetypes, so it is usually live in hand (observed); no searcher or combo routes are recorded, so this is not higher (inferred). |
| Combo & Conversion | 15 | Zero recorded combo boards and text shows no board-building or extra-body effect, so conversion is minimal (verified text, no combo data). |
| Resource Economy | 30 | No draw, search or refuel; the hand-return clause only redirects an opponent card and gives no advantage to the user (verified). |
| Effect & Interaction | 55 | Negates activated effects of a face-up opponent Spell and same-name Spells, so it is strong against Spell engines but blind to monsters, traps and face-down cards (verified). |
| Material Utility | 10 | A Quick-Play Spell with no material, level or attribute value (verified). |
| Resilience & Flexibility | 45 | Once-per-turn and single-target restriction, activatable in response, with no recursion or redundancy beyond copies; it can be blanked by its own timing (verified text, inferred). |
| Deck-Building Efficiency | 80 | Runs 1 to 3 copies (average 2.01) with no garnet or lock and fits many archetypes, so it is cheap to run (observed deck distribution). |
Calculation
Weight profile: Primary role Removal / Negation profile only; no meaningful secondary role.. Intrinsic ≈ 54, Deck ≈ 58, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Included in every sampled deck (400/400) with copies across 129 archetypes, so it is a portable staple
- Strong answer to Spell-based engines via negation of activated effects and same-name Spells
- Cheap to run: 1 to 3 copies, no garnet or lock
Weaknesses
- Narrow target: only face-up opponent Spells, so it does nothing against monsters, traps or face-down cards
- Once-per-turn restriction and single target limit repeated use
- Zero combo appearances, so its real-match impact is only text-inferred
Counters / choke points
- Opponent non-Spell interaction or plays that don't rely on Spells
- Opponent's own once-per-turn spell timing and pre-emptive negation
Best use
Targeted Spell negation (utility slot). Decks: Spell-heavy opponent decks, Generic staple slot in Speedroid, Shark, Heros and Gusto-style lists. Suggested copies: 2.
Evidence & gaps
- Verified: Card text: targets one face-up opponent Spell; negates its activated effects and same-name Spells this turn; returns to hand instead of GY; once per turn; Card type Quick-Play Spell with no ATK, DEF, level or material value
- Observed: Present in 400/400 decks, average 2.01 copies, 129 distinct archetypes; Top partners Forbidden Droplet (48%) and Book of Eclipse (34%)
- Inferred: Negation is strong against Spell-based engines and weak against non-Spell plays; Overall strength is moderate because the target restriction is narrow
- Data gaps: no combos supplied, combo conversion is text-only inference no usage statistics (StatisticsCard), inclusion is inferred from the deck sample only no banlist token, assumed 3 copies (unlimited) no ruling or timing data beyond card text






