Regenesis Deck #771905 — Yu-Gi-Oh! OCG
51 Main, 15 Extra, incl. Clown Crew Biancaviso x3, Mulcharmy Fuwalos x3, Regenesis Archfiend x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (51)
- Bystial Magnamhut x1
- Clown Crew Biancaviso x3
- Droll & Lock Bird x1
- Mulcharmy Fuwalos x3
- Regenesis Archfiend x3
- Regenesis Dragon x1
- Regenesis Sage x1
- Vanity's Ruler x1
- Clown Crew Cappello x2
- Clown Crew Flair x3
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x2
- Clown Crew Malabarisme x3
- Clown Crew Matinee Operatics x1
- Clown Crew Rehearsal x3
- Dark Ruler No More x3
- Harpie's Feather Duster x1
- Lightning Storm x2
- Preparation of Rites x1
- Regenesis x2
- Super Polymerization x3
- Clown Crew Finale x1
- Clown Crew New Face x1
- Clown Crew Soiree Operations x1
- Dragon's Mind x1
- Evenly Matched x3
- Solemn Judgment x1
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (Confidence: Low)
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 51 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Summon Regenesis Archfiend / Regenesis Dragon / Regenesis Sage (2500 ATK/DEF) and convert the board with Clown Crew Biancaviso and Clown Crew Diabolo (Inferred from card text); Fusion or Synchro boss monsters (Starving Venom Fusion Dragon, Predaplant Dragostapelia, Clown Crew Meteor) via Clown Crew and generic starters (Inferred)
- Turn 1 (going first): Open Clown Crew Rehearsal, Clown Crew Flair or Regenesis Archfiend (searchers) and build toward a Tribute Summon of Clown Crew Biancaviso or a 2500 ATK/DEF Regenesis boss (Inferred)
- Turn 2 (going second): Use Ash Blossom, Ghost Belle, Droll & Lock Bird and Solemn Judgment to stop the opponent's first engine, then rebuild through Regenesis recursion and Clown Crew searches (Inferred)
- Recovery: Regenesis Sage / Dragon from the hand after a 2500 monster is on field, and Clown Crew GY and banish recursion via Clown Crew Malabarisme, Clown Crew Soiree Operations (Inferred)
- After siding: Not available: the deck runs no side deck, so there is no post-side plan (Verified: Side Deck size = 0)
Why it scores here
This list is not a single engine: only 4 of 66 Main and Extra copies carry the exact Regenesis name, and the rest split across Clown Crew (27), Mulcharmy, Archfiend, Bystial and generic staples. Its reliable output comes from its interaction layer: 14 negation-text cards, 24 removal-text cards and 9 hand traps (Ash Blossom, Ghost Belle, Droll & Lock Bird, Solemn Judgment, Dragon's Mind, Dark Ruler No More) make the going-second game difficult for the opponent. Its engine density is moderate: P(at least one searcher in a 5-card hand) is about 0.88, and P(at least one of the 14 archetype-core cards) is about 0.81, but 7 of the 14 core cards are not in the deck and the three engines conflict. Super Starslayer TY-PHON requires two Level 12 monsters, and the deck contains no other Level 12 card, so that Extra Deck slot is effectively dead. The deck is illegal as built (Ash Blossom and Super Polymerization each run 3 copies against a limit of 2), so the score is capped at 30 as a structural-only read. The score does not come from the popularity of Regenesis or Clown Crew, and it does not come from averaging card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(>=1 searcher in 5-card hand) ≈ 0.88; P(>=1 of 14 core cards) ≈ 0.81; core coverage only 7 of 14 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | 62 off-archetype copies across three engines, 13 single-copy cards, and 9 hand traps competing for hand space (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No recorded boards; ceiling from text only: Biancaviso Tribute Summon plus 2500-ATK bosses, but TY-PHON is dead (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so median output is unmeasured; treated as provisional (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 45 | Multiple hand traps and recursion (Regenesis Sage/Dragon, Clown Crew GY effects) give some route redundancy; no independent-line data (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Recursion and search exist from GY and banish (Clown Crew, Regenesis); no resource-signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 14 negation-text and 24 removal-text cards, with Solemn Judgment and Dragon's Mind as layered answers (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second hand traps and Solemn Judgment are strong, but board-breaking depends on 2500 ATK/DEF bosses that compete with the hand (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Multiple 2500 ATK/DEF bosses (Biancaviso, Archfiend, Dragon, Sage) and Fusion options (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 51 Main cards over 27 distinct names, with 22 generic staples and no single engine density (Verified composition, Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 40 | 15 Extra cards, of which TY-PHON is dead and the rest are split across three summon routes (Verified composition, Inferred) |
| D12 | Side Deck Adaptability | 10 | No side deck at all (Verified: Side Deck size = 0) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated metagame sample; archetype share unknown (Provisional) |
| D14 | Pilotability & Error Tolerance | 30 | Three engines plus multi-step Tribute and Ritual sequences give a high decision load (Inferred) |
How the score was computed
Strategy profile: Midrange 100% (Toolbox secondary noted, not blended). Modifiers: none.
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