Traptrix Deck #771775 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Traptrix Mantis x3, Traptrix Myrmeleo x3, Ash Blossom & Joyous Spring x3. Created Oct 21, 2026 by YGO Mod.

Deck Traptrix OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
35± 8/ 100
Power Score
Structural 55
Reliability 50
Going First 52
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 52
Going Second 58
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Midrange
  • Secondary strategies: Control, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Traptrix and Ryzeal Extra Deck threats (Ryzeal Detonator, Traptrix Pinguicula, Traptrix Allomerus) backed by Hole trap removal and negation; Utopia Xyz beatdown and Lightning Storm / Harpie's Feather Duster board wipes
  • Turn 1 (going first): Normal Summon a Traptrix (Mantis or Myrmeleo) to search, set Hole traps, and hold Ash Blossom and Infinite Impermanence for the first Extra Deck threat
  • Turn 2 (going second): Hand traps (Ash Blossom, Infinite Impermanence, Droll and Lock Bird, Nibiru) to break the opponent's first summon, then Hole traps and Bottomless Trap Hole on the follow-up board
  • Recovery: Traptrix Dionaea and Trap Hole Nightmare recursion from the GY, plus Traptrix Pudica and Naturia Sacred Tree searches
  • After siding: No side deck is registered, so no post-side plan can be evaluated

Why it scores here

The deck is scored as a system: its Traptrix core (17 archetype-core copies, P(at least one in a 5-card hand) about 0.86) gives a reasonable chance of a live engine, and Hole traps plus nine hand traps give layered interaction. The ceiling is capped by a low exact-archetype purity of 32.9% (23 of 70 archetype-tagged copies match the Traptrix name), with Ryzeal, Mulcharmy, Utopia, Forbidden and Greed cards diluting the engine. No combo boards were recorded, so the floor, median and ceiling are text-only inferences. The list is Illegal under OCG copy limits (Ash Blossom, Ice Ryzeal and Sword Ryzeal are over limit), which caps the final score at 35; popularity was not credited and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 Archetype core P(>=1 in 5-card hand) about 0.86 across 17 copies; 3-copy starters about 0.25 each (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Hole traps need a Traptrix monster on the field to be useful, so trap-heavy hands brick often; no hand simulation available (Inferred)
D3 Combo Conversion & Ceiling 55 No recorded boards; ceiling is read from card text (Traptrix/Ryzeal Extra Deck threats, Lightning Storm) (Inferred)
D4 Combo Floor & Median Output 45 Median output cannot be measured with zero combos; left at a neutral-low value (Provisional)
D5 Interruption Resilience & Route Redundancy 60 Nine hand traps and two Hole recursion paths give redundant interruption answers (Inferred)
D6 Resource Economy, Recovery & Grind 60 Fifteen searcher-text cards, Traptrix Dionaea and Trap Hole Nightmare recursion; little Extra Deck regeneration (Inferred)
D7 End-Board & Interaction Quality 70 Gravedigger, Floodgate, Bottomless and Terrifying Trap Hole, Lightning Storm and Harpie's Feather Duster give broad board interaction (Inferred semantic)
D8 Going-Second & Board-Breaking Power 65 Bottomless Trap Hole, Terrifying Trap Hole Nightmare and Lightning Storm challenge an established board well (Inferred)
D9 Offensive Pressure & Closing Power 60 Ryzeal Detonator (3000 ATK), Traptrix Pinguicula (2500) and Utopia Xyz beatdown offer closing power, though no end-board data exists (Inferred)
D10 Main Deck Efficiency & Flexibility 40 55 main with 29 distinct cards and 47 off-archetype copies; compactness suffers from the sub-archetype mix (Verified composition)
D11 Extra Deck Efficiency & Coverage 50 11 Xyz and 4 Link across Traptrix, Ryzeal and Utopia, with some off-engine Extra Deck cards (Verified composition, Inferred use)
D12 Side Deck Adaptability 20 No side deck is registered (Side Deck size 0), so post-side adaptability is effectively absent (Verified)
D13 Matchup Coverage & Format Fit 50 No dated metagame or tournament link; archetype meta-share absent (Provisional)
D14 Pilotability & Error Tolerance 40 Multiple Hole timing windows, Ryzeal summon restrictions and up to 9 hand traps demand careful sequencing (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 55, Going First ≈ 52, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: copy_limit_violations (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability + modifiers(-12) = 54 before cap; Illegal deck capped at 35 and labeled structural-only (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.86 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered interaction: 9 hand traps, Hole traps and Lightning Storm
  • Multiple Extra Deck threats across Traptrix, Ryzeal and Utopia

Weaknesses

  • Illegal copy-limit violations on three cards
  • Low exact-archetype purity (32.9%) and diluted engine
  • No side deck

Critical choke points

  • Traptrix monster needed on board for Hole traps to matter
  • Ryzeal summons depend on Ryzeal monsters in field or GY
Priority Remove Add Reason
1 1x Ash Blossom & Joyous Spring 1x legal non-Semi-Limited card or drop to 2 copies Ash Blossom exceeds its Semi-Limited limit of 2
2 1x Ice Ryzeal 1x replacement Level 4 Traptrix or Hole card Limited to 1 copy in OCG
3 1x Sword Ryzeal 1x replacement searcher or Traptrix monster Limited to 1 copy in OCG

Evidence & confidence

  • Verified: Deck is Illegal: 3 cards over copy limit; Main 55 and Extra 15 are within size rules; No side deck registered
  • Inferred: Archetype core consistency about 0.86 on the opening 5; Interaction layering from text roles
  • Provisional: Meta Power null; D13 matchup fit provisional
  • Data gaps: No combos supplied: floor, median and ceiling are text-only No tournament link: no archetype meta-share or match record No side deck: post-side adaptability cannot be measured No win-rate telemetry for this deck

More OCG Info

Traptrix

Traptrix Breakdown

 
 

 

 

 

 

 

 
 

 

 
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