Traptrix Deck Breakdown

Cards Usage Statistic

Main Deck

Maxx "C"
Maxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

Traptrix Arachnocampa
Traptrix Arachnocampa
Traptrix Arachnocampa
EARTH 4
Traptrix Arachnocampa
  • ATK:

  • 1300

  • DEF:

  • 1500


Unaffected by the effects of "Hole" Normal Traps. The first time each Set card in your Spell & Trap Zone would be destroyed by card effect each turn, it is not destroyed. During the Main Phase, if you control a "Traptrix" monster (Quick Effect): You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect or Plant monsters. You can only use this effect of "Traptrix Arachnocampa" once per turn.

Traptrix Dionaea
Traptrix Dionaea
Traptrix Dionaea
EARTH 4
Traptrix Dionaea
  • ATK:

  • 1700

  • DEF:

  • 1100


This card is unaffected by the effects of "Hole" Normal Trap Cards. When this card is Normal Summoned: You can target 1 "Traptrix" monster in your Graveyard; Special Summon that target in Defense Position. When this card is Special Summoned: You can target 1 "Hole" Normal Trap Card in your Graveyard; Set that target, but banish it during the End Phase of your next turn if it is still on the field. You can only use this effect of "Traptrix Dionaea" once per turn.

Traptrix Mantis
Traptrix Mantis
Traptrix Mantis
EARTH 4
Traptrix Mantis
  • ATK:

  • 1500

  • DEF:

  • 1300


When this card is Normal Summoned: You can add 1 "Traptrix" monster from your Deck to your hand. Unaffected by the effects of "Hole" Normal Traps. Once per turn (Quick Effect): You can target 1 Set Spell/Trap you control; return that target to the hand, then you can Set 1 Spell/Trap from your hand.

Traptrix Myrmeleo
Traptrix Myrmeleo
Traptrix Myrmeleo
EARTH 4
Traptrix Myrmeleo
  • ATK:

  • 1600

  • DEF:

  • 1200


This card is unaffected by the effects of "Hole" Normal Trap Cards. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap Card from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap Card your opponent controls; destroy that target.

Traptrix Pudica
Traptrix Pudica
Traptrix Pudica
EARTH 4
Traptrix Pudica
  • ATK:

  • 900

  • DEF:

  • 1900


Unaffected by the effects of "Hole" Normal Traps. You can only use each of the following effects of "Traptrix Pudica" once per turn. When this card is Normal Summoned: You can add 1 "Traptrip Garden" from your Deck to your hand. If this card is Special Summoned: You can target 1 Special Summoned monster your opponent controls; banish it, also during the next Standby Phase, your opponent can Special Summon 1 of their banished monsters.

Traptrip Garden
Traptrip Garden
Traptrip Garden
Spell Field
Traptrip Garden

    During your Main Phase, you can Normal Summon 1 "Traptrix" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) The first time each Insect or Plant monster you control would be destroyed by battle each turn, it is not destroyed. You can banish 1 monster you control; Special Summon 1 "Traptrix" monster from your hand or GY. You can only use this effect of "Traptrip Garden" once per turn.

    Bottomless Trap Hole
    Bottomless Trap Hole
    Bottomless Trap Hole
    Trap Normal
    Bottomless Trap Hole

      When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.

      Floodgate Trap Hole
      Floodgate Trap Hole
      Floodgate Trap Hole
      Trap Normal
      Floodgate Trap Hole

        When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.

        Gravedigger's Trap Hole
        Gravedigger's Trap Hole
        Gravedigger's Trap Hole
        Trap Normal
        Gravedigger's Trap Hole

          When your opponent activates a monster effect in their hand or GY, or when your opponent's banished monster effect is activated: Negate its effect, and if you do, inflict 2000 damage to your opponent.

          Infinite Impermanence
          Infinite Impermanence
          Infinite Impermanence
          Trap Normal
          Infinite Impermanence

            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

            Traptrix Holeutea
            Traptrix Holeutea
            Traptrix Holeutea
            Trap Normal
            Traptrix Holeutea

              You can activate this card the turn it was Set, by discarding 1 Normal Trap. Special Summon this card in Defense Position as a Normal Monster (Plant/EARTH/Level 4/ATK 400/DEF 2400). (This card is NOT treated as a Trap.) You can banish this card from your GY, then target 1 "Traptrix" monster in your GY; Special Summon it. You can only use 1 "Traptrix Holeutea" effect per turn, and only once that turn.

              Traptrix Trap Hole Nightmare
              Traptrix Trap Hole Nightmare
              Traptrix Trap Hole Nightmare
              Trap Normal
              Traptrix Trap Hole Nightmare

                When a monster that was Special Summoned this turn activates its effect on your opponent's field: Negate that effect, and if you do, destroy that card.

                Extra Deck

                Traptrix Atypus
                Traptrix Atypus
                Traptrix Atypus
                EARTH
                Traptrix Atypus
                • ATK:

                • 1800

                • LINK-3

                Link Arrow:

                Left

                Right

                Bottom


                2+ monsters, including an Insect or Plant monster This Link Summoned card is unaffected by Trap effects. All "Traptrix" monsters you control gain 1000 ATK while you have a Normal Trap in your GY. Once per turn: You can target face-up cards your opponent controls, up to the number of Insect and Plant monsters you control; negate their effects (until the end of this turn), then you can apply this effect. ● Banish 1 Normal Trap from your GY, and if you do, destroy 1 of those targeted face-up cards.

                Traptrix Sera
                Traptrix Sera
                Traptrix Sera
                EARTH
                Traptrix Sera
                • ATK:

                • 800

                • LINK-1

                Link Arrow:

                Bottom


                1 non-Link "Traptrix" monster This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Sera" once per turn, and not during the Damage Step. ● If a Normal Trap Card is activated: You can Special Summon 1 "Traptrix" monster from your Deck with a different name than the cards you control. ● If your other "Traptrix" monster's effect is activated: You can Set 1 "Hole" Normal Trap directly from the Deck.

                Divine Arsenal AA-ZEUS - Sky Thunder
                Divine Arsenal AA-ZEUS - Sky Thunder
                Divine Arsenal AA-ZEUS - Sky Thunder
                LIGHT
                Divine Arsenal AA-ZEUS - Sky Thunder
                • ATK:

                • 3000

                • DEF:

                • 3000


                2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.



                Tag(s):

                Traptrix Allomerus
                Traptrix Allomerus
                Traptrix Allomerus
                EARTH
                Traptrix Allomerus
                • ATK:

                • 2200

                • DEF:

                • 600


                2+ Level 4 monsters / This card is unaffected by Trap effects while it has Xyz Material. You can only use each of the following effects of "Traptrix Allomerus" once per turn. ● You can detach 2 materials from this card; Special Summon 1 Level 4 Insect or Plant monster from your GY. ● If an opponent's monster(s) leaves the field because of your card effect, and is now in the GY or banished (except during the Damage Step): You can detach 1 material from this card, then target 1 of them; Special Summon it to your field.

                Traptrix Pinguicula
                Traptrix Pinguicula
                Traptrix Pinguicula
                EARTH
                Traptrix Pinguicula
                • ATK:

                • 2500

                • DEF:

                • 300


                2 Level 4 monsters While this card has material, it is unaffected by Trap effects and the activated effects of other monsters with the same Type as this card's material. You can only use each of the following effects of "Traptrix Pinguicula" once per turn. You can detach 1 material from this card; add 1 "Traptrix" monster from your Deck to your hand. If a monster(s) owned by your opponent is sent to the GY, or banished, by a card effect (except during the Damage Step): You can attach 1 of those monsters to this card as material.

                Traptrix Rafflesia
                Traptrix Rafflesia
                Traptrix Rafflesia
                EARTH
                Traptrix Rafflesia
                • ATK:

                • 300

                • DEF:

                • 2500


                2 Level 4 monsters This card is unaffected by Trap effects while it has Xyz Material. "Traptrix" monsters you control, except "Traptrix Rafflesia", cannot be destroyed by battle or card effects. Your opponent cannot target "Traptrix" monsters you control, except "Traptrix Rafflesia", with card effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 "Hole" Normal Trap Card that meets its activation conditions from your Deck to the Graveyard; this effect becomes that Trap Card's effect when that card is activated.

                Main: 55 Extra: 15

                3 cardArtifact Moralltach 3 cardArtifact Moralltach
                Artifact Moralltach
                LIGHT 5
                Artifact Moralltach
                • ATK:

                • 2100

                • DEF:

                • 1400


                You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: You can destroy 1 face-up card your opponent controls.


                3 cardD.D. Crow 3 cardD.D. Crow
                D.D. Crow
                DARK 1
                D.D. Crow
                • ATK:

                • 100

                • DEF:

                • 100


                (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                3 cardDroll & Lock Bird
                3 cardDroll & Lock Bird
                Droll & Lock Bird
                WIND 1
                Droll & Lock Bird
                • ATK:

                • 0

                • DEF:

                • 0


                If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                3 cardFire Hand 3 cardFire Hand
                Fire Hand
                FIRE 4
                Fire Hand
                • ATK:

                • 1600

                • DEF:

                • 1000


                When this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can target 1 monster they control; destroy that target, then you can Special Summon 1 "Ice Hand" from your Deck.


                3 cardIce Hand 3 cardIce Hand
                Ice Hand
                WATER 4
                Ice Hand
                • ATK:

                • 1400

                • DEF:

                • 1600


                When this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can target 1 Spell/Trap Card they control; destroy that target, then you can Special Summon 1 "Fire Hand" from your Deck.


                3 cardMaxx "C"
                3 cardMaxx "C"
                Maxx "C"
                EARTH 2
                Maxx "C"
                • ATK:

                • 500

                • DEF:

                • 200


                During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                3 cardTraptrix Dionaea 3 cardTraptrix Dionaea
                Traptrix Dionaea
                EARTH 4
                Traptrix Dionaea
                • ATK:

                • 1700

                • DEF:

                • 1100


                This card is unaffected by the effects of "Hole" Normal Trap Cards. When this card is Normal Summoned: You can target 1 "Traptrix" monster in your Graveyard; Special Summon that target in Defense Position. When this card is Special Summoned: You can target 1 "Hole" Normal Trap Card in your Graveyard; Set that target, but banish it during the End Phase of your next turn if it is still on the field. You can only use this effect of "Traptrix Dionaea" once per turn.


                3 cardTraptrix Myrmeleo 3 cardTraptrix Myrmeleo
                Traptrix Myrmeleo
                EARTH 4
                Traptrix Myrmeleo
                • ATK:

                • 1600

                • DEF:

                • 1200


                This card is unaffected by the effects of "Hole" Normal Trap Cards. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap Card from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap Card your opponent controls; destroy that target.


                3 cardEffect Veiler 3 cardEffect Veiler
                Effect Veiler
                LIGHT 1
                Effect Veiler
                • ATK:

                • 0

                • DEF:

                • 0


                During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                1 cardDark Hole
                1 cardDark Hole
                Dark Hole
                Spell Normal
                Dark Hole

                  Destroy all monsters on the field.


                  3 cardLightning Vortex
                  3 cardLightning Vortex
                  Lightning Vortex
                  Spell Normal
                  Lightning Vortex

                    Discard 1 card; destroy all face-up monsters your opponent controls.


                    3 cardMystical Space Typhoon
                    3 cardMystical Space Typhoon
                    Mystical Space Typhoon
                    Spell Quick
                    Mystical Space Typhoon

                      Target 1 Spell/Trap on the field; destroy that target.


                      3 cardPot of Duality
                      3 cardPot of Duality
                      Pot of Duality
                      Spell Normal
                      Pot of Duality

                        Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                        Tag(s):

                        3 cardArtifact Sanctum 3 cardArtifact Sanctum
                        Artifact Sanctum
                        Trap Normal
                        Artifact Sanctum

                          Special Summon 1 "Artifact" monster from your Deck. You can only activate 1 "Artifact Sanctum" per turn. You cannot conduct your Battle Phase the turn you activate this card. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 card on the field; destroy that target.


                          1 cardBottomless Trap Hole 1 cardBottomless Trap Hole
                          Bottomless Trap Hole
                          Trap Normal
                          Bottomless Trap Hole

                            When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                            3 cardCall of the Haunted
                            3 cardCall of the Haunted
                            Call of the Haunted
                            Trap Continuous
                            Call of the Haunted

                              Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                              1 cardCompulsory Evacuation Device 1 cardCompulsory Evacuation Device
                              Compulsory Evacuation Device
                              Trap Normal
                              Compulsory Evacuation Device

                                Target 1 monster on the field; return that target to the hand.


                                3 cardFiendish Chain 3 cardFiendish Chain
                                Fiendish Chain
                                Trap Continuous
                                Fiendish Chain

                                  Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.


                                  2 cardMirror Force
                                  2 cardMirror Force
                                  Mirror Force
                                  Trap Normal
                                  Mirror Force

                                    When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                    1 cardSolemn Warning 1 cardSolemn Warning
                                    Solemn Warning
                                    Trap Counter
                                    Solemn Warning

                                      When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                      Tag(s):

                                      1 cardTorrential Tribute
                                      1 cardTorrential Tribute
                                      Torrential Tribute
                                      Trap Normal
                                      Torrential Tribute

                                        When a monster(s) is Summoned: Destroy all monsters on the field.


                                        3 cardTraptrix Trap Hole Nightmare 3 cardTraptrix Trap Hole Nightmare
                                        Traptrix Trap Hole Nightmare
                                        Trap Normal
                                        Traptrix Trap Hole Nightmare

                                          When a monster that was Special Summoned this turn activates its effect on your opponent's field: Negate that effect, and if you do, destroy that card.


                                          1 cardAbyss Dweller
                                          1 cardAbyss Dweller
                                          Abyss Dweller
                                          WATER
                                          Abyss Dweller
                                          • ATK:

                                          • 1700

                                          • DEF:

                                          • 1400


                                          2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                          1 cardArtifact Durendal 1 cardArtifact Durendal
                                          Artifact Durendal
                                          LIGHT
                                          Artifact Durendal
                                          • ATK:

                                          • 2400

                                          • DEF:

                                          • 2100


                                          2 Level 5 monsters Once per turn, during either player's turn, you can activate 1 of these effects. ● When a monster effect is activated on the field OR when a Normal Spell/Trap Card is activated: You can detach 1 Xyz Material from this card; the activated effect becomes "Destroy 1 Spell/Trap Card your opponent controls". ● You can detach 1 Xyz Material from this card; each player with a hand shuffles their entire hand into the Deck, then draws the same number of cards they shuffled into the Deck.


                                          1 cardCairngorgon, Antiluminescent Knight 1 cardCairngorgon, Antiluminescent Knight
                                          Cairngorgon, Antiluminescent Knight
                                          DARK
                                          Cairngorgon, Antiluminescent Knight
                                          • ATK:

                                          • 2450

                                          • DEF:

                                          • 1950


                                          2 Level 4 monsters During either player's turn, when another card or effect is activated that targets exactly 1 card on the field (and no other cards): You can detach 1 Xyz Material from this card, then target another card on the field that would be an appropriate target for that card/effect; that card/effect now targets the new target.


                                          1 cardConstellar Pleiades 1 cardConstellar Pleiades
                                          Constellar Pleiades
                                          LIGHT
                                          Constellar Pleiades
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 1500


                                          2 Level 5 LIGHT monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; return that target to the hand.


                                          1 cardDaigusto Emeral
                                          1 cardDaigusto Emeral
                                          Daigusto Emeral
                                          WIND
                                          Daigusto Emeral
                                          • ATK:

                                          • 1800

                                          • DEF:

                                          • 800


                                          2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.


                                          1 cardDiamond Dire Wolf 1 cardDiamond Dire Wolf
                                          Diamond Dire Wolf
                                          EARTH
                                          Diamond Dire Wolf
                                          • ATK:

                                          • 2000

                                          • DEF:

                                          • 1200


                                          2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.


                                          1 cardEvilswarm Exciton Knight 1 cardEvilswarm Exciton Knight
                                          Evilswarm Exciton Knight
                                          LIGHT
                                          Evilswarm Exciton Knight
                                          • ATK:

                                          • 1900

                                          • DEF:

                                          • 0


                                          2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                                          1 cardGagaga Cowboy 1 cardGagaga Cowboy
                                          Gagaga Cowboy
                                          EARTH
                                          Gagaga Cowboy
                                          • ATK:

                                          • 1500

                                          • DEF:

                                          • 2400


                                          2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position. ● Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only. ● Defense Position: Inflict 800 damage to your opponent.


                                          1 cardGem-Knight Pearl 1 cardGem-Knight Pearl
                                          Gem-Knight Pearl
                                          EARTH
                                          Gem-Knight Pearl
                                          • ATK:

                                          • 2600

                                          • DEF:

                                          • 1900


                                          2 Level 4 monsters


                                          1 cardNumber 101: Silent Honor ARK 1 cardNumber 101: Silent Honor ARK
                                          Number 101: Silent Honor ARK
                                          WATER
                                          Number 101: Silent Honor ARK
                                          • ATK:

                                          • 2100

                                          • DEF:

                                          • 1000


                                          2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                          1 cardNumber 106: Giant Hand 1 cardNumber 106: Giant Hand
                                          Number 106: Giant Hand
                                          EARTH
                                          Number 106: Giant Hand
                                          • ATK:

                                          • 2000

                                          • DEF:

                                          • 2000


                                          2 Level 4 monsters During either player's turn, when a monster effect is activated on your opponent's field (except during the Damage Step): You can detach 2 Xyz Materials from this card, then target 1 Effect Monster your opponent controls; while this card is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position.


                                          1 cardNumber 39: Utopia 1 cardNumber 39: Utopia
                                          Number 39: Utopia
                                          LIGHT
                                          Number 39: Utopia
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 2000


                                          2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                                          1 cardNumber 50: Blackship of Corn 1 cardNumber 50: Blackship of Corn
                                          Number 50: Blackship of Corn
                                          DARK
                                          Number 50: Blackship of Corn
                                          • ATK:

                                          • 2100

                                          • DEF:

                                          • 1500


                                          2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the Graveyard, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect.


                                          1 cardNumber 61: Volcasaurus 1 cardNumber 61: Volcasaurus
                                          Number 61: Volcasaurus
                                          FIRE
                                          Number 61: Volcasaurus
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 1000


                                          2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. This card cannot attack your opponent directly during the turn you activate this effect.


                                          1 cardNumber 85: Crazy Box 1 cardNumber 85: Crazy Box
                                          Number 85: Crazy Box
                                          DARK
                                          Number 85: Crazy Box
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 300


                                          2 Level 4 monsters This card cannot attack. Once per turn: You can detach 1 Xyz Material from this card; roll a six-sided die and apply the result. 1: Halve your Life Points. 2: Draw 1 card. 3: Your opponent discards 1 card. 4: Negate the effects of 1 face-up card on the field until the end of this turn. 5: Destroy 1 card on the field. 6: Destroy this card.


                                          ocg
                                          Traptrix
                                          5







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