Tri-Brigade Deck #771365 — Yu-Gi-Oh! OCG
57 Main, 15 Extra, incl. Cupsy☆Yummy x3, The Great Gallant Bandit x3, Tri-Brigade Fraktall x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (57)
- Animimicat x1
- Cartoon Shade x1
- Chaos Hunter x2
- Chaos Sorcerer x1
- Cooky☆Yummy x1
- Cupsy☆Yummy x3
- Dark-Eyes Illusionist Faceless Mage x1
- Droll & Lock Bird x1
- Elemental Saga Doriado x1
- Funny Dark Rabbit x2
- Lollipo☆Yummy x1
- Marshmao☆Yummy x1
- Maxx "C" x1
- Mulcharmy Fuwalos x2
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x2
- Protector of the Sanctuary x1
- The Great Gallant Bandit x3
- Tri-Brigade Fraktall x3
- Tri-Brigade Kitt x1
- Tri-Brigade Nervall x2
- Tri-Brigade Springans Kitt x1
- Toon Dark Magician Girl x1
- Ash Blossom & Joyous Spring x2
- Effect Veiler x1
- Ghost Ogre & Snow Rabbit x2
- Fire Formation - Tenki x1
- Gordian Slicer x2
- Hey, Space Trunade! x1
- Perfect Toon World x1
- Prohibition x3
- Toon Bookmark x1
- Yummy☆Surprise x1
- Yummyusment☆Mignon x1
- Appointer of the Red Lotus x1
- Dimensional Barrier x1
- Infinite Impermanence x3
- Mind Scan x1
Extra Deck (15)
- Ancient Warriors Oath - Double Dragon Lords x1
- Clown Crew Dristy x1
- Cross-Sheep x1
- Gravity Controller x1
- Linkuriboh x1
- Tri-Brigade Arms Mouser x1
- Tri-Brigade Ferrijit the Barren Blossom x1
- Tri-Brigade Shuraig the Ominous Omen x2
- Yummy★Snatchy x1
- Borreload Savage Dragon x1
- Cupsy★Yummy Way x1
- Lollipo★Yummy Way x1
- Rciela, Sinister Soul of the White Forest x1
- Crowned Siclavee x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 43 |
| Going First | 40 |
| Going Second | 44 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Toolbox
- Secondary strategies: Midrange, Stun
- Format: ocg
Legality
Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).
Identity & game plan
- Win condition: Tri-Brigade and Link/Synchro boards built from Beast, Beast-Warrior and Winged Beast monsters, with Tri-Brigade Shuraig and Tri-Brigade Ferrijit as the main Extra Deck closers (Inferred); Yummy and Toon pressure from the Cupsy and Toon World package, which is partly illegal in this list (Inferred)
- Turn 1 (going first): Open on hand traps and searchers (13 searcher-text cards, P(at least one in 5 cards) about 0.74) and try to reach a Link-1 or Synchro-2 starter for Yummy summons; the plan is fragile because the archetype core is only present in about 31% of opening hands (Inferred)
- Turn 2 (going second): Hold Infinite Impermanence, Ash Blossom, Ghost Ogre, Effect Veiler and Droll & Lock Bird for the opponent's first summons; 12 hand traps give P(at least one in 6 cards) about 0.78 (Inferred)
- Recovery: Recover through Tri-Brigade searchers and GY banish-to-Link effects (Tri-Brigade Nervall, Kitt, Fraktall), which can rebuild a board from the GY (Inferred)
- After siding: Not evaluable: the side deck is empty, so there is no post-side plan (Verified)
Why it scores here
This list does not earn a normal score: it is illegal in OCG, with three Forbidden cards and three Limited copy overages, so it is capped at 25 and labelled structural-only. Its consistency is limited by a mixed engine: only 10 of 57 main-deck cards carry the exact Tri-Brigade name (about 14%), and the rest split across Yummy, Mulcharmy, Toon, Chaos and others, which reduces the reliable Tri-Brigade starter count. Its strongest part is interaction density, with 12 hand traps and several negation and removal cards, which lifts end-board and resilience scores. Combo output is unmeasured (no parseable boards), so the ceiling and median are text-based Inferred reads only. The score does not come from Tri-Brigade's popularity, which is confirmed only by a single guide, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | P(at least one archetype-core card in 5 cards) about 0.31; searcher-text group 0.74 partially offsets this (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 38 | Mixed-archetype hands with Yummy, Toon and Tri-Brigade pieces that conflict in summon conditions; 12 hand traps add some dead-card risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No parseable boards; Tri-Brigade Link-to-Link lines are text-only and rely on a few specific starters (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No combo median is available; starter diversity is moderate with several independent starter routes (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | 12 hand traps and 13 searcher-text cards give several alternate routes after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | Recursion via GY banish and Tri-Brigade searchers exists in card text, but costs are high (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | Interaction density is high, led by Infinite Impermanence, Ash Blossom, Ghost Ogre, Effect Veiler and Droll & Lock Bird (Inferred from card text) |
| D8 | Going-Second & Board-Breaking Power | 45 | Going-second board breaking depends on hand traps and Maxx C; no going-second combo split exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 40 | Closing power comes from Link 4 Shuraig (3000 ATK) and few other boss monsters; no end-board data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 57 main-deck cards at 38 distinct names, with off-archetype filler that lowers coherence; purity is 13.9% (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 45 | Extra Deck is full at 15 cards (10 Link, 4 Synchro, 1 XYZ); three Forbidden cards cut the usable count (Verified) |
| D12 | Side Deck Adaptability | 15 | Side deck is empty, so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 30 | No tournament link or dated meta sample; archetype-level meta share is absent (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step Link and Synchro lines with many decision points and a large interaction suite (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 43, Going First ≈ 40, Going Second ≈ 44, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist_exposure (-8); illegal_cap (-8). Final formula: Illegal cap: 0.80*Structural(43) + 0.20*TournamentReliability(35) + ContextModifiers(-8) = 33.4, then capped at 25 because the deck is illegal; Meta provisional
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.31 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction suite: 12 hand traps plus negation and removal text cards
- Several searcher routes (13 cards with searcher text)
- Real Tri-Brigade Link engine with Shuraig and Ferrijit as Extra Deck closers
Weaknesses
- Illegal list: three Forbidden cards and three Limited copy overages
- Low archetype purity (13.9% exact name) with a mixed Yummy, Toon and Tri-Brigade engine
- Empty side deck, so there is no post-side plan
- No parseable combo boards, so output is unmeasured
Critical choke points
- Legal fix requires removing Borreload, Cupsy Yummy Way and Cross-Sheep and cutting Cupsy Yummy from 3 to 1 copy
- The archetype core (4 copies) is present in only about 31% of opening 5-card hands
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Borreload Savage Dragon, Cupsy★Yummy Way, Cross-Sheep | Legal Extra Deck fillers from the Tri-Brigade or Link pool | Forbidden cards make the list illegal in OCG; removing them is required before any real evaluation |
| 2 | 2 of the 3 Cupsy☆Yummy copies | Tri-Brigade or Beast Link/Synchro fillers | Copy limit is 1 (Limited); the extra copies are also off-archetype |
| 3 | Off-archetype filler (Chaos, Clown Crew, Doriado, Springans singletons) | Core Tri-Brigade pieces (Arms Mouser, Ferrijit) and a legal side deck | Raises archetype purity and gives a post-side plan; the side deck is currently empty |
Evidence & confidence
- Verified: Legality: Illegal, 3 Forbidden and 3 copy-limit violations, main 57, extra 15, side 0; Exact-name archetype purity 13.9%; Extra Deck composition 10 Link, 4 Synchro, 1 XYZ; Empty side deck
- Inferred: Hypergeometric starter, core and hand-trap probabilities; Interaction density and resilience reads from card text; Recovery and going-second plans
- Provisional: Meta power and matchup fit (no dated metagame sample)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: meta share and pilot record absent No win-rate telemetry exists in YGOVN No side deck: post-side performance cannot be assessed Meta Power is Provisional unless a dated metagame sample is supplied
Couldn't load the combos





