Jinzo Deck #771049 — Yu-Gi-Oh! OCG
56 Main, 15 Extra, incl. Dark Grepher x3, Jinzo x3, Jinzo - Returner x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (56)
- Armageddon Knight x2
- Battle Fader x2
- Cyber Dragon x2
- D.D. Crow x2
- Dark Armed Dragon x1
- Dark Grepher x3
- Destiny HERO - Malicious x2
- Elemental HERO Stratos x1
- Evil HERO Infernal Prodigy x1
- Fossil Dyna Pachycephalo x2
- Gorz the Emissary of Darkness x1
- Jinzo x3
- Jinzo - Returner x3
- Necro Gardna x1
- Spined Gillman x1
- Deep Sea Diva x3
- Plaguespreader Zombie x1
- Allure of Darkness x1
- Book of Moon x2
- Brain Control x1
- Future Fusion x1
- Heavy Storm x1
- Lightning Vortex x2
- Miracle Fusion x2
- Mystical Space Typhoon x1
- Reinforcement of the Army x1
- Soul Release x1
- Bottomless Trap Hole x2
- Dust Tornado x1
- Legacy of Yata-Garasu x2
- Mirror Force x1
- Pulling the Rug x2
- Solemn Judgment x1
- Starlight Road x1
- Torrential Tribute x1
- Trap Dustshoot x1
Extra Deck (15)
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 39 |
| Going First | 33 |
| Going Second | 38 |
| Meta Power | provisional |
| Tournament Reliability | 30 |
- Primary strategy: Toolbox
- Secondary strategies: Control, Tempo
- Format: ocg
Legality
Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: No reliable win condition: the deck mixes Jinzo, HERO, Dragon and Armed Dragon pieces with no shared engine. Closing relies on single Synchro/Fusion bosses such as Dark End Dragon, Colossal Fighter and Elemental HERO Absolute Zero.; Hand-trap and removal-driven attrition (Mirror Force, Torrential Tribute, Bottomless Trap Hole, Solemn Judgment) to trade off the opponent's board, then a boss Extra Deck monster.
- Turn 1 (going first): Open a Jinzo, Dark Grepher or Deep Sea Diva starter, Normal Summon, and use Synchro or Fusion Extra Deck monsters for board presence. Hold Solemn Judgment, Pulling the Rug or Bottomless Trap Hole for the opponent's first big play.
- Turn 2 (going second): Use hand traps (Battle Fader, D.D. Crow, Legacy of Yata-Garasu, Pulling the Rug) and Mirror Force or Torrential Tribute to reset the opponent's board, then rebuild with a single Extra Deck boss. Going second is the stronger seat for this list because of the hand-trap count.
- Recovery: Recover with Destiny HERO - Malicious, Plaguespreader Zombie and Armageddon Knight from the GY, plus the Jinzo recursion text. The recovery lines are linear and each needs a specific card in hand.
- After siding: No side deck is registered (side count 0), so no post-side plan exists. Any post-side adjustment is theoretical only.
Why it scores here
This list does not open a consistent functional plan. Jinzo, Dark Grepher and Deep Sea Diva give a starter only about 25% of the time in a 5-card opening hand (hypergeometric, Inferred), and only 8.5% of the main deck is the exact Jinzo archetype, with 65 of 71 main-deck copies outside it. Interaction is the strongest part of the system: Mirror Force, Torrential Tribute, Solemn Judgment, Bottomless Trap Hole, Pulling the Rug and four hand traps give a dense end-board interaction layer. Conversion and median output are unmeasured because no combos were supplied, so those dimensions are Inferred from text only. The score is capped low because two Forbidden cards (Fossil Dyna Pachycephalo x2, Trap Dustshoot x1) make the list illegal in OCG; the structural figure is shown for reference only. Popularity and archetype usage did not earn points: the core usage cards are absent and the deck was not scored by averaging card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 35 | P(>=1 Jinzo/Grepher/Diva starter in 5) = 0.25; no usage core present (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 35 | 56 main cards across 36 distinct names, 65 off-archetype copies, many dead-in-hand interaction cards (Inferred) |
| D3 | Combo Conversion & Ceiling | 30 | No parseable boards; ceiling is text-only (Jinzo recursion plus Dark End Dragon and Absolute Zero bosses) (Inferred) |
| D4 | Combo Floor & Median Output | 30 | combo data total 0; median output cannot be measured (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 40 | Four hand traps and several recursive bodies give partial redundancy; no independent second line verified (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 35 | Recursion limited to Malicious, Plaguespreader and Armageddon Knight; little draw or search engine (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | Mirror Force, Torrential Tribute, Solemn Judgment, Bottomless Trap Hole, Pulling the Rug and Heavy Storm give layered removal and negation (Verified from text, Inferred for quality) |
| D8 | Going-Second & Board-Breaking Power | 50 | Going-second split unobserved; hand traps and Mirror Force contest a board, but no board-breaker density data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 45 | Closing relies on a few Extra Deck bosses (Dark End Dragon, Colossal Fighter, Absolute Zero) with no recorded pressure data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 30 | Compactness is weak: 36 distinct main cards and 8.5% exact archetype purity (Verified from composition) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 15 Extra Deck slots with 5 Fusion and 10 Synchro; several bosses are flexible but no mandatory engine card (Verified composition, Inferred use) |
| D12 | Side Deck Adaptability | 10 | No side deck registered; no post-side plan can be scored (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or meta-share; format fit is Provisional |
| D14 | Pilotability & Error Tolerance | 45 | Several multi-step lines (Synchro Summon chains, GY recursion, hand-trap timing) need careful sequencing (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 39, Going First ≈ 33, Going Second ≈ 38, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: Banlist exposure (-6); Engine conflicts (-3); No side deck (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Structural 39.1 -> 31.3 + 6.0 = 37.3 before modifiers (-12) = 25.3, illegal-deck cap applied
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense end-board interaction: Mirror Force, Torrential Tribute, Solemn Judgment, Bottomless Trap Hole, Pulling the Rug, Heavy Storm
- Four hand traps (Battle Fader, D.D. Crow, Legacy of Yata-Garasu, Pulling the Rug) for going-second disruption
- 15 Extra Deck slots with flexible Synchro and Fusion bosses
Weaknesses
- Illegal list: Forbidden Fossil Dyna Pachycephalo x2 and Trap Dustshoot x1 must be removed
- Low archetype purity (8.5%): no single engine
- No side deck and no recorded combos or win data
Critical choke points
- A 3-copy Jinzo/Grepher/Diva starter is needed on the first turn; about 25% of 5-card openings have one
- Extra Deck bosses are single-copy and must be reached through one or two summon routes
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Fossil Dyna Pachycephalo x2 and Trap Dustshoot x1 | Legal copies of the same interaction slots or Jinzo-line starters | Restores legality; the deck cannot be scored normally while Forbidden cards are present |
| 2 | Scattered off-archetype staples | A consistent Jinzo or HERO core | Raises archetype purity and the starter hit rate |
| 3 | None (side deck empty) | A 15-card side deck with targeted hand traps and extra negations | Gives the deck a post-side plan for best-of-3 |
Evidence & confidence
- Verified: Illegal status: Fossil Dyna Pachycephalo x2 and Trap Dustshoot x1 are Forbidden in OCG; Main 56 (within 40-60), Extra 15 (within 0-15), Side 0; Archetype purity 8.5%; 4 hand traps; 31 removal-text cards
- Inferred: Starter access P(>=1 in 5) = 0.25; Interaction density is high from card text; Going-second is the stronger seat
- Provisional: Meta power is null: no dated metagame sample; Tournament reliability
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for brick, starter or matchup rates No side deck registered, so D12 has no performance data Meta Power is Provisional unless a dated metagame sample is supplied
Couldn't load the combos





