Jinzo Deck Breakdown

Cards Usage Statistic

Main Deck

Jinzo
Jinzo
Jinzo
DARK 6
Jinzo
  • ATK:

  • 2400

  • DEF:

  • 1500


Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.

Jinzo - Jector
Jinzo - Jector
Jinzo - Jector
DARK 4
Jinzo - Jector
  • ATK:

  • 800

  • DEF:

  • 2000


This card's name becomes "Jinzo" while on the field or in the Graveyard. You can Tribute this card; add 1 "Jinzo" monster from your Deck to your hand, except "Jinzo - Jector", then reveal all Set cards in your opponent's Spell & Trap Zones, and if there are Trap Cards among them, you can Special Summon "Jinzo" monsters from your hand, up to the number of Trap Cards revealed. You can only use this effect of "Jinzo - Jector" once per turn.

Mystical Space Typhoon
Mystical Space Typhoon
Mystical Space Typhoon
Spell Quick
Mystical Space Typhoon

    Target 1 Spell/Trap on the field; destroy that target.

    Extra Deck

    Number 39: Utopia
    Number 39: Utopia
    Number 39: Utopia
    LIGHT
    Number 39: Utopia
    • ATK:

    • 2500

    • DEF:

    • 2000


    2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.

    Number 39: Utopia Beyond
    Number 39: Utopia Beyond
    Number 39: Utopia Beyond
    LIGHT
    Number 39: Utopia Beyond
    • ATK:

    • 3000

    • DEF:

    • 2500


    2 Level 6 monsters If this card is Xyz Summoned: The ATK of all monsters your opponent currently controls become 0. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Xyz Monster you control and 1 "Utopia" monster in your Graveyard; banish the first target, and if you do, Special Summon the second target, then gain 1250 LP.

    Main: 40 Extra: 4

    1 cardBlack Metal Dragon 1 cardBlack Metal Dragon
    Black Metal Dragon
    DARK 1
    Black Metal Dragon
    • ATK:

    • 600

    • DEF:

    • 600


    You can target 1 "Red-Eyes" monster you control; equip this monster from your hand or field to that target. It gains 600 ATK. If this card is sent from the field to the GY: You can add 1 "Red-Eyes" card from your Deck to your hand.


    1 cardBystial Magnamhut
    1 cardBystial Magnamhut
    Bystial Magnamhut
    DARK 6
    Bystial Magnamhut
    • ATK:

    • 2500

    • DEF:

    • 2000


    You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


    1 cardGemini Summoner 1 cardGemini Summoner
    Gemini Summoner
    WATER 4
    Gemini Summoner
    • ATK:

    • 1500

    • DEF:

    • 0


    Once per turn, during your opponent's End Phase: You can pay 500 LP; Normal Summon/Set 1 Gemini monster from your hand or Normal Summon 1 face-up Gemini monster you control. The first time this card would be destroyed by battle each turn, it is not destroyed.


    1 cardGoblin Attack Force 1 cardGoblin Attack Force
    Goblin Attack Force
    EARTH 4
    Goblin Attack Force
    • ATK:

    • 2300

    • DEF:

    • 0


    If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.


    1 cardKeeper of the Shrine 1 cardKeeper of the Shrine
    Keeper of the Shrine
    DARK 4
    Keeper of the Shrine
    • ATK:

    • 0

    • DEF:

    • 2100


    This card can be treated as 2 Tributes for the Tribute Summon of a Dragon monster. While this card is in your hand or GY, if a face-up Dragon monster on the field, except "Keeper of the Shrine", is sent to the GY by a card effect or because it was destroyed by battle: You can Special Summon this card, then, if that monster sent to the GY is a Normal Monster, you can add 1 Dragon Normal Monster from your GY to your hand. You can only use this effect of "Keeper of the Shrine" once per turn.


    3 cardMikazukinoyaiba, the Moon Fang Dragon 3 cardMikazukinoyaiba, the Moon Fang Dragon
    Mikazukinoyaiba, the Moon Fang Dragon
    DARK 7
    Mikazukinoyaiba, the Moon Fang Dragon
    • ATK:

    • 2200

    • DEF:

    • 2350


    During the End Phase, if this card is in your hand or GY: You can Special Summon it, but place it on the bottom of the Deck when it leaves the field. You can discard 1 card; add 1 Level 7 DARK Dragon monster from your Deck to your hand. You can only use each effect of "Mikazukinoyaiba, the Moon Fang Dragon" once per turn.


    1 cardNeo Kaiser Glider 1 cardNeo Kaiser Glider
    Neo Kaiser Glider
    LIGHT 6
    Neo Kaiser Glider
    • ATK:

    • 2400

    • DEF:

    • 2200


    You can discard this card and 1 monster, then target 1 Dragon Normal Monster in your GY; Special Summon it. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 500 ATK until the end of this turn. You can only use each effect of "Neo Kaiser Glider" once per turn.


    1 cardOdd-Eyes Advance Dragon 1 cardOdd-Eyes Advance Dragon
    Odd-Eyes Advance Dragon
    DARK 8
    Odd-Eyes Advance Dragon
    • ATK:

    • 3000

    • DEF:

    • 2500


    You can Tribute Summon this card by Tributing 1 Level 5 or higher monster. If this card is Tribute Summoned: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. When this card destroys a monster by battle: You can Special Summon 1 Level 5 or higher monster from your hand or GY in Defense Position, except "Odd-Eyes Advance Dragon". You can only use this effect of "Odd-Eyes Advance Dragon" once per turn.


    1 cardRed-Eyes Retro Dragon 1 cardRed-Eyes Retro Dragon
    Red-Eyes Retro Dragon
    DARK 4
    Red-Eyes Retro Dragon
    • ATK:

    • 1700

    • DEF:

    • 1600


    If a Level 7 or lower "Red-Eyes" monster(s) you control is destroyed by your opponent's attack or card effect and sent to your GY, while this card is in your hand: You can Special Summon this card in Defense Position, and if you do, Special Summon as many of those destroyed monsters as possible in the same position they were in when destroyed. You can Tribute this card; you can Normal Summon 1 "Red-Eyes" monster during your Main Phase this turn in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


    2 cardRed-Eyes Soul 2 cardRed-Eyes Soul
    Red-Eyes Soul
    DARK 7
    Red-Eyes Soul
    • ATK:

    • 900

    • DEF:

    • 2000


    This card's name becomes "Red-Eyes Black Dragon" while on the field or in the GY. If your opponent Special Summons a monster(s) (except during the Damage Step): You can send this card from your hand or field to the GY; Special Summon 1 "Red-Eyes" monster from your hand or Deck, except "Red-Eyes Soul". You can only use this effect of "Red-Eyes Soul" once per turn. (Quick Effect): You can target 1 "Red-Eyes Black Dragon" you control; inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of "Red-Eyes Soul" once per Duel.


    1 cardRocket Warrior 1 cardRocket Warrior
    Rocket Warrior
    LIGHT 4
    Rocket Warrior
    • ATK:

    • 1500

    • DEF:

    • 1300


    During your Battle Phase, this card cannot be destroyed by battle and you take no battle damage from attacks involving this card. If this card attacks a monster, after damage calculation: That attack target loses 500 ATK until the end of this turn.


    1 cardThe Black Stone of Legend 1 cardThe Black Stone of Legend
    The Black Stone of Legend
    DARK 1
    The Black Stone of Legend
    • ATK:

    • 0

    • DEF:

    • 0


    You can Tribute this card; Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck, except "Red-Eyes B. Chick". If this card is in your Graveyard: You can target 1 Level 7 or lower "Red-Eyes" monster in your Graveyard, except "Red-Eyes B. Chick"; shuffle it into the Deck, and if you do, add this card to your hand. You can only use 1 "The Black Stone of Legend" effect per turn, and only once that turn.


    1 cardIron Blacksmith Kotetsu 1 cardIron Blacksmith Kotetsu
    Iron Blacksmith Kotetsu
    FIRE 2
    Iron Blacksmith Kotetsu
    • ATK:

    • 500

    • DEF:

    • 500


    FLIP: Add 1 Equip Spell from your Deck to your hand.


    1 cardBlazewing Butterfly 1 cardBlazewing Butterfly
    Blazewing Butterfly
    FIRE 4
    Blazewing Butterfly
    • ATK:

    • 1500

    • DEF:

    • 1500


    This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● You can Tribute this card, then target 1 Gemini monster in your Graveyard, except "Blazewing Butterfly"; Special Summon that target, and if you do, it becomes an Effect Monster, and gains its effect.


    1 cardDarkstorm Dragon 1 cardDarkstorm Dragon
    Darkstorm Dragon
    DARK 8
    Darkstorm Dragon
    • ATK:

    • 2700

    • DEF:

    • 2500


    This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● Once per turn: You can send 1 face-up Spell/Trap Card you control to the Graveyard; destroy all Spell and Trap Cards on the field.


    1 cardPhoenix Gearfried 1 cardPhoenix Gearfried
    Phoenix Gearfried
    FIRE 8
    Phoenix Gearfried
    • ATK:

    • 2800

    • DEF:

    • 2200


    This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● If your opponent activates a Spell Card: You can target 1 Gemini monster in your Graveyard; Special Summon that target. During either player's turn, when a Spell/Trap Card is activated that targets a monster(s) on the field: You can send 1 face-up Equip Card you control to the Graveyard; negate the activation, and if you do, destroy it.


    1 cardRed-Eyes Archfiend of Lightning 1 cardRed-Eyes Archfiend of Lightning
    Red-Eyes Archfiend of Lightning
    DARK 6
    Red-Eyes Archfiend of Lightning
    • ATK:

    • 2500

    • DEF:

    • 1200


    This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● Once per turn: You can destroy all face-up monsters your opponent controls with DEF lower than this card's ATK.


    1 cardRed-Eyes Black Flare Dragon 1 cardRed-Eyes Black Flare Dragon
    Red-Eyes Black Flare Dragon
    DARK 7
    Red-Eyes Black Flare Dragon
    • ATK:

    • 2400

    • DEF:

    • 2000


    This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● If damage calculation is performed involving this card, at the end of the Battle Phase: You can inflict damage to your opponent equal to this card's original ATK. You can only use this effect of "Red-Eyes Black Flare Dragon" once per turn.


    1 cardRed-Eyes Black Dragon 1 cardRed-Eyes Black Dragon
    Red-Eyes Black Dragon
    DARK 7
    Red-Eyes Black Dragon
    • ATK:

    • 2400

    • DEF:

    • 2000


    ''A ferocious dragon with a deadly attack.''


    1 cardCards of the Red Stone 1 cardCards of the Red Stone
    Cards of the Red Stone
    Spell Normal
    Cards of the Red Stone

      Send 1 Level 7 "Red-Eyes" monster from your hand to the Graveyard; draw 2 cards, then you can send 1 Level 7 "Red-Eyes" monster from your Deck to the Graveyard. You can only activate 1 "Cards of the Red Stone" per turn.


      1 cardGravity Axe - Grarl 1 cardGravity Axe - Grarl
      Gravity Axe - Grarl
      Spell Equip
      Gravity Axe - Grarl

        The equipped monster gains 500 ATK. Monsters your opponent controls cannot change their battle positions.


        1 cardInferno Fire Blast 1 cardInferno Fire Blast
        Inferno Fire Blast
        Spell Normal
        Inferno Fire Blast

          Target 1 "Red-Eyes B. Dragon" in your Monster Zone; inflict damage to your opponent equal to its original ATK. "Red-Eyes B. Dragon" cannot attack the turn you activate this card.


          1 cardMordschlag 1 cardMordschlag
          Mordschlag
          Spell Equip
          Mordschlag

            Equip only to a Normal Summoned/Set monster you control. It is unaffected by your opponent's activated effects of Special Summoned monsters. During damage calculation, if the equipped monster battles an opponent's Special Summoned monster: That opponent's monster loses ATK/DEF equal to the equipped monster's original ATK, during that damage calculation only.


            1 cardMystical Space Typhoon
            1 cardMystical Space Typhoon
            Mystical Space Typhoon
            Spell Quick
            Mystical Space Typhoon

              Target 1 Spell/Trap on the field; destroy that target.


              1 cardRed-Eyes Fusion 1 cardRed-Eyes Fusion
              Red-Eyes Fusion
              Spell Normal
              Red-Eyes Fusion

                Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.


                1 cardSalamandra 1 cardSalamandra
                Salamandra
                Spell Equip
                Salamandra

                  Equip only to a FIRE monster. It gains 700 ATK.


                  1 cardSupervise 1 cardSupervise
                  Supervise
                  Spell Equip
                  Supervise

                    Equip only to a Gemini monster. It becomes an Effect Monster, and gains its effects. If this face-up card is sent from the field to the GY: Target 1 Normal Monster in your GY; Special Summon it.


                    1 cardSword of Dark Destruction 1 cardSword of Dark Destruction
                    Sword of Dark Destruction
                    Spell Equip
                    Sword of Dark Destruction

                      Equip only to a DARK monster. It gains 400 ATK and loses 200 DEF.


                      1 cardSymbols of Duty 1 cardSymbols of Duty
                      Symbols of Duty
                      Spell Equip
                      Symbols of Duty

                        Send 1 Normal Monster you control to the Graveyard, then target 1 monster in either player's Graveyard; Special Summon it, and if you do, equip this card to it. When this card leaves the field, destroy the equipped monster.


                        1 cardWay Where There's a Will 1 cardWay Where There's a Will
                        Way Where There's a Will
                        Spell Field
                        Way Where There's a Will

                          During the Main Phase: The turn player can activate this effect; excavate cards from the top of your Deck, up to the number of cards your opponent controls, and if you do, add 1 of them to your hand, also, after that, place any remaining cards and 1 card from your hand on the bottom of the Deck in any order. You can only use this effect of "Way Where There's a Will" once per turn. During the End Phase of any turn a player excavated 9 or more cards at once by this card's effect: That player can activate this effect; shuffle all cards your opponent controls and in their GY into the Deck.


                          1 cardBurst Breath 1 cardBurst Breath
                          Burst Breath
                          Trap Normal
                          Burst Breath

                            Tribute 1 Dragon-Type monster; destroy all face-up monsters on the field whose DEF is less than or equal to the ATK the Tributed monster had on the field.


                            1 cardCall of the Haunted
                            1 cardCall of the Haunted
                            Call of the Haunted
                            Trap Continuous
                            Call of the Haunted

                              Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                              1 cardChampion's Vigilance
                              1 cardChampion's Vigilance
                              Champion's Vigilance
                              Trap Counter
                              Champion's Vigilance

                                If you control a Level 7 or higher Normal Monster, when a monster would be Summoned OR a Spell/Trap Card is activated: Negate the Summon or activation, and if you do, destroy that card.


                                1 cardCurse of Anubis 1 cardCurse of Anubis
                                Curse of Anubis
                                Trap Normal
                                Curse of Anubis

                                  Change all Effect Monsters on the field to Defense Position. Until the end of this turn, the original DEF of those monsters becomes 0, also their battle positions cannot be changed.


                                  1 cardNetwork Trap Hole 1 cardNetwork Trap Hole
                                  Network Trap Hole
                                  Trap Normal
                                  Network Trap Hole

                                    When your opponent Special Summons a monster(s) from the Main Deck or GY: Banish it face-down.


                                    1 cardRed-Eyes Spirit 1 cardRed-Eyes Spirit
                                    Red-Eyes Spirit
                                    Trap Normal
                                    Red-Eyes Spirit

                                      Target 1 "Red-Eyes" monster in your GY; Special Summon it.


                                      1 cardReturn of the Red-Eyes 1 cardReturn of the Red-Eyes
                                      Return of the Red-Eyes
                                      Trap Continuous
                                      Return of the Red-Eyes

                                        If you control a "Red-Eyes" monster, except "Red-Eyes B. Chick": You can target 1 Normal Monster in your Graveyard; Special Summon it. If this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can target 1 "Red-Eyes" monster in your Graveyard, except "Red-Eyes B. Chick"; Special Summon it. You can only use each effect of "Return of the Red-Eyes" once per turn.


                                        1 cardArchfiend Black Skull Dragon 1 cardArchfiend Black Skull Dragon
                                        Archfiend Black Skull Dragon
                                        DARK 9
                                        Archfiend Black Skull Dragon
                                        • ATK:

                                        • 3200

                                        • DEF:

                                        • 2500


                                        1 Level 6 "Archfiend" Normal Monster + 1 "Red-Eyes" Normal Monster You can only Special Summon "Archfiend Black Skull Dragon(s)" once per turn. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If damage calculation is performed involving this Fusion Summoned card, at the end of the Battle Phase: You can target 1 "Red-Eyes" Normal Monster in your Graveyard; inflict damage to your opponent equal to its ATK in the Graveyard, then shuffle it into the Deck.


                                        1 cardDillingerous Dragon 1 cardDillingerous Dragon
                                        Dillingerous Dragon
                                        DARK
                                        Dillingerous Dragon
                                        • ATK:

                                        • 1600

                                        • LINK-2

                                        Link Arrow:

                                        Top

                                        Bottom


                                        2 DARK Dragon monsters Once per turn, during your opponent's End Phase: You can target 1 Attack Position monster your opponent controls that did not declare an attack this turn; destroy it, and if you do, inflict damage to your opponent equal to that monster's original ATK. If a "Rokket" monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Dillingerous Dragon" once per turn.


                                        1 cardTwin Triangle Dragon 1 cardTwin Triangle Dragon
                                        Twin Triangle Dragon
                                        DARK
                                        Twin Triangle Dragon
                                        • ATK:

                                        • 1200

                                        • LINK-2

                                        Link Arrow:

                                        Right

                                        Bottom


                                        2 Level 4 or lower Dragon monsters, except Tokens When this card is Link Summoned: You can pay 500 LP, then target 1 Level 5 or higher monster in your GY; Special Summon it to your zone this card points to, but it cannot attack this turn, also it has its effects negated.


                                        1 cardRed-Eyes Flare Metal Dragon 1 cardRed-Eyes Flare Metal Dragon
                                        Red-Eyes Flare Metal Dragon
                                        DARK
                                        Red-Eyes Flare Metal Dragon
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 2400


                                        2 Level 7 monsters Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.



                                        JINZO Decks in OCG








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