Jinzo Deck Breakdown

Cards Usage Statistic

Main Deck

Airknight Parshath
Airknight Parshath
Airknight Parshath
LIGHT 5
Airknight Parshath
  • ATK:

  • 1900

  • DEF:

  • 1400


If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card.

Jinzo
Jinzo
Jinzo
DARK 6
Jinzo
  • ATK:

  • 2400

  • DEF:

  • 1500


Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.

Kycoo the Ghost Destroyer
Kycoo the Ghost Destroyer
Kycoo the Ghost Destroyer
DARK 4
Kycoo the Ghost Destroyer
  • ATK:

  • 1800

  • DEF:

  • 700


When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.

Sangan
Sangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.

Sinister Serpent
Sinister Serpent
Sinister Serpent
WATER 1
Sinister Serpent
  • ATK:

  • 300

  • DEF:

  • 250


During your Standby Phase, if this card is in your GY: You can add it to your hand, also banish 1 "Sinister Serpent" from your GY during your opponent's next End Phase. You can only use this effect of "Sinister Serpent" once per turn.

Witch of the Black Forest
Witch of the Black Forest
Witch of the Black Forest
DARK 4
Witch of the Black Forest
  • ATK:

  • 1100

  • DEF:

  • 1200


If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.

Book of Moon
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.

    Confiscation
    Confiscation
    Confiscation
    Spell Normal
    Confiscation

      Pay 1000 Life Points. Look at your opponent's hand, select 1 card in it and discard that card.

      Creature Swap
      Creature Swap
      Creature Swap
      Spell Normal
      Creature Swap

        Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.

        Dark Hole
        Dark Hole
        Dark Hole
        Spell Normal
        Dark Hole

          Destroy all monsters on the field.

          Graceful Charity
          Graceful Charity
          Graceful Charity
          Spell Normal
          Graceful Charity

            Draw 3 cards, then discard 2 cards.

            Heavy Storm
            Heavy Storm
            Heavy Storm
            Spell Normal
            Heavy Storm

              Destroy all Spell and Trap Cards on the field.

              Mirage of Nightmare
              Mirage of Nightmare
              Mirage of Nightmare
              Spell Continuous
              Mirage of Nightmare

                Once per turn, during your opponent's Standby Phase: Draw cards until you have 4 cards in your hand. If you do, during your next Standby Phase after that: Randomly discard the same number of cards you drew (or your entire hand, if you do not have enough cards).

                Monster Reborn
                Monster Reborn
                Monster Reborn
                Spell Normal
                Monster Reborn

                  Target 1 monster in either GY; Special Summon it.



                  Tag(s):

                  Mystical Space Typhoon
                  Mystical Space Typhoon
                  Mystical Space Typhoon
                  Spell Quick
                  Mystical Space Typhoon

                    Target 1 Spell/Trap on the field; destroy that target.

                    Pot of Greed
                    Pot of Greed
                    Pot of Greed
                    Spell Normal
                    Pot of Greed

                      Draw 2 cards.



                      Tag(s):

                      Premature Burial
                      Premature Burial
                      Premature Burial
                      Spell Equip
                      Premature Burial

                        Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.

                        Scapegoat
                        Scapegoat
                        Scapegoat
                        Spell Quick
                        Scapegoat

                          Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).

                          Snatch Steal
                          Snatch Steal
                          Snatch Steal
                          Spell Equip
                          Snatch Steal

                            Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.

                            The Forceful Sentry
                            The Forceful Sentry
                            The Forceful Sentry
                            Spell Normal
                            The Forceful Sentry

                              Look at your opponent's hand. Select 1 card among them and return it to his/her Deck. The Deck is then shuffled.

                              Call of the Haunted
                              Call of the Haunted
                              Call of the Haunted
                              Trap Continuous
                              Call of the Haunted

                                Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.

                                Mirror Force
                                Mirror Force
                                Mirror Force
                                Trap Normal
                                Mirror Force

                                  When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                                  Ring of Destruction
                                  Ring of Destruction
                                  Ring of Destruction
                                  Trap Normal
                                  Ring of Destruction

                                    During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.

                                    Extra Deck

                                    Fiend Skull Dragon
                                    Fiend Skull Dragon
                                    Fiend Skull Dragon
                                    WIND 5
                                    Fiend Skull Dragon
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 1200


                                    "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.

                                    Thousand-Eyes Restrict
                                    Thousand-Eyes Restrict
                                    Thousand-Eyes Restrict
                                    DARK 1
                                    Thousand-Eyes Restrict
                                    • ATK:

                                    • 0

                                    • DEF:

                                    • 0


                                    "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.

                                    Main: 56

                                    1 cardAirknight Parshath 1 cardAirknight Parshath
                                    Airknight Parshath
                                    LIGHT 5
                                    Airknight Parshath
                                    • ATK:

                                    • 1900

                                    • DEF:

                                    • 1400


                                    If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card.


                                    2 cardDon Zaloog 2 cardDon Zaloog
                                    Don Zaloog
                                    DARK 4
                                    Don Zaloog
                                    • ATK:

                                    • 1400

                                    • DEF:

                                    • 1500


                                    When this card inflicts battle damage to your opponent: You can activate 1 of these effects; ● Discard 1 random card from their hand. ● Send the top 2 cards of their Deck to the GY.


                                    3 cardElectric Snake 3 cardElectric Snake
                                    Electric Snake
                                    LIGHT 3
                                    Electric Snake
                                    • ATK:

                                    • 800

                                    • DEF:

                                    • 900


                                    When this card is discarded from your hand to the Graveyard by an effect of a card controlled by your opponent, draw 2 cards from your Deck.


                                    1 cardExiled Force
                                    1 cardExiled Force
                                    Exiled Force
                                    EARTH 4
                                    Exiled Force
                                    • ATK:

                                    • 1000

                                    • DEF:

                                    • 1000


                                    You can Tribute this card to target 1 monster on the field; destroy that target.


                                    1 cardJinzo
                                    1 cardJinzo
                                    Jinzo
                                    DARK 6
                                    Jinzo
                                    • ATK:

                                    • 2400

                                    • DEF:

                                    • 1500


                                    Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.


                                    2 cardKycoo the Ghost Destroyer 2 cardKycoo the Ghost Destroyer
                                    Kycoo the Ghost Destroyer
                                    DARK 4
                                    Kycoo the Ghost Destroyer
                                    • ATK:

                                    • 1800

                                    • DEF:

                                    • 700


                                    When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.


                                    3 cardMystic Tomato 3 cardMystic Tomato
                                    Mystic Tomato
                                    DARK 4
                                    Mystic Tomato
                                    • ATK:

                                    • 1400

                                    • DEF:

                                    • 1100


                                    When this card is destroyed by battle and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.


                                    1 cardSangan
                                    1 cardSangan
                                    Sangan
                                    DARK 3
                                    Sangan
                                    • ATK:

                                    • 1000

                                    • DEF:

                                    • 600


                                    If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


                                    1 cardSinister Serpent
                                    1 cardSinister Serpent
                                    Sinister Serpent
                                    WATER 1
                                    Sinister Serpent
                                    • ATK:

                                    • 300

                                    • DEF:

                                    • 250


                                    During your Standby Phase, if this card is in your GY: You can add it to your hand, also banish 1 "Sinister Serpent" from your GY during your opponent's next End Phase. You can only use this effect of "Sinister Serpent" once per turn.


                                    1 cardWhite Magical Hat 1 cardWhite Magical Hat
                                    White Magical Hat
                                    LIGHT 3
                                    White Magical Hat
                                    • ATK:

                                    • 1000

                                    • DEF:

                                    • 700


                                    When this card inflicts Battle Damage to your opponent's Life Points, your opponent discards 1 card randomly from his/her hand.


                                    1 cardWitch of the Black Forest
                                    1 cardWitch of the Black Forest
                                    Witch of the Black Forest
                                    DARK 4
                                    Witch of the Black Forest
                                    • ATK:

                                    • 1100

                                    • DEF:

                                    • 1200


                                    If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.


                                    1 cardFiber Jar
                                    1 cardFiber Jar
                                    Fiber Jar
                                    EARTH 3
                                    Fiber Jar
                                    • ATK:

                                    • 500

                                    • DEF:

                                    • 500


                                    FLIP: Each player shuffles all cards from their hand, field, and Graveyard into the Deck, then draws 5 cards.


                                    1 cardMagician of Faith 1 cardMagician of Faith
                                    Magician of Faith
                                    LIGHT 1
                                    Magician of Faith
                                    • ATK:

                                    • 300

                                    • DEF:

                                    • 400


                                    FLIP: Target 1 Spell in your GY; add that target to your hand.


                                    3 cardGemini Elf 3 cardGemini Elf
                                    Gemini Elf
                                    EARTH 4
                                    Gemini Elf
                                    • ATK:

                                    • 1900

                                    • DEF:

                                    • 900


                                    Elf twins that alternate their attacks.


                                    1 cardYata-Garasu
                                    1 cardYata-Garasu
                                    Yata-Garasu
                                    WIND 2
                                    Yata-Garasu
                                    • ATK:

                                    • 200

                                    • DEF:

                                    • 100


                                    This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent, they skip their next Draw Phase.


                                    3 cardBook of Moon 3 cardBook of Moon
                                    Book of Moon
                                    Spell Quick
                                    Book of Moon

                                      Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                      1 cardChange of Heart
                                      1 cardChange of Heart
                                      Change of Heart
                                      Spell Normal
                                      Change of Heart

                                        Target 1 monster your opponent controls; take control of it until the End Phase.


                                        1 cardConfiscation
                                        1 cardConfiscation
                                        Confiscation
                                        Spell Normal
                                        Confiscation

                                          Pay 1000 Life Points. Look at your opponent's hand, select 1 card in it and discard that card.


                                          1 cardDark Hole
                                          1 cardDark Hole
                                          Dark Hole
                                          Spell Normal
                                          Dark Hole

                                            Destroy all monsters on the field.


                                            1 cardDelinquent Duo
                                            1 cardDelinquent Duo
                                            Delinquent Duo
                                            Spell Normal
                                            Delinquent Duo

                                              Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.


                                              1 cardGraceful Charity
                                              1 cardGraceful Charity
                                              Graceful Charity
                                              Spell Normal
                                              Graceful Charity

                                                Draw 3 cards, then discard 2 cards.


                                                1 cardHarpie's Feather Duster
                                                1 cardHarpie's Feather Duster
                                                Harpie's Feather Duster
                                                Spell Normal
                                                Harpie's Feather Duster

                                                  Destroy all Spell and Trap Cards your opponent controls.




                                                  Tag(s):

                                                  1 cardHeavy Storm
                                                  1 cardHeavy Storm
                                                  Heavy Storm
                                                  Spell Normal
                                                  Heavy Storm

                                                    Destroy all Spell and Trap Cards on the field.


                                                    1 cardMirage of Nightmare
                                                    1 cardMirage of Nightmare
                                                    Mirage of Nightmare
                                                    Spell Continuous
                                                    Mirage of Nightmare

                                                      Once per turn, during your opponent's Standby Phase: Draw cards until you have 4 cards in your hand. If you do, during your next Standby Phase after that: Randomly discard the same number of cards you drew (or your entire hand, if you do not have enough cards).


                                                      1 cardMonster Reborn
                                                      1 cardMonster Reborn
                                                      Monster Reborn
                                                      Spell Normal
                                                      Monster Reborn

                                                        Target 1 monster in either GY; Special Summon it.




                                                        Tag(s):

                                                        3 cardMystical Space Typhoon
                                                        3 cardMystical Space Typhoon
                                                        Mystical Space Typhoon
                                                        Spell Quick
                                                        Mystical Space Typhoon

                                                          Target 1 Spell/Trap on the field; destroy that target.


                                                          1 cardNobleman of Crossout
                                                          1 cardNobleman of Crossout
                                                          Nobleman of Crossout
                                                          Spell Normal
                                                          Nobleman of Crossout

                                                            Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


                                                            1 cardPainful Choice
                                                            1 cardPainful Choice
                                                            Painful Choice
                                                            Spell Normal
                                                            Painful Choice

                                                              Select 5 cards from your Deck and show them to your opponent. Your opponent selects 1 card among them. Add that card to your hand and discard the remaining cards to the Graveyard.


                                                              1 cardPot of Greed
                                                              1 cardPot of Greed
                                                              Pot of Greed
                                                              Spell Normal
                                                              Pot of Greed

                                                                Draw 2 cards.




                                                                Tag(s):

                                                                1 cardPremature Burial
                                                                1 cardPremature Burial
                                                                Premature Burial
                                                                Spell Equip
                                                                Premature Burial

                                                                  Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.


                                                                  1 cardRaigeki
                                                                  1 cardRaigeki
                                                                  Raigeki
                                                                  Spell Normal
                                                                  Raigeki

                                                                    Destroy all monsters your opponent controls.




                                                                    Tag(s):

                                                                    1 cardScapegoat 1 cardScapegoat
                                                                    Scapegoat
                                                                    Spell Quick
                                                                    Scapegoat

                                                                      Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).


                                                                      1 cardSnatch Steal
                                                                      1 cardSnatch Steal
                                                                      Snatch Steal
                                                                      Spell Equip
                                                                      Snatch Steal

                                                                        Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                                                                        1 cardThe Forceful Sentry
                                                                        1 cardThe Forceful Sentry
                                                                        The Forceful Sentry
                                                                        Spell Normal
                                                                        The Forceful Sentry

                                                                          Look at your opponent's hand. Select 1 card among them and return it to his/her Deck. The Deck is then shuffled.


                                                                          1 cardCall of the Haunted
                                                                          1 cardCall of the Haunted
                                                                          Call of the Haunted
                                                                          Trap Continuous
                                                                          Call of the Haunted

                                                                            Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                                                            3 cardDrop Off 3 cardDrop Off
                                                                            Drop Off
                                                                            Trap Normal
                                                                            Drop Off

                                                                              When your opponent draws for their normal draw in their Draw Phase: Your opponent discards 1 card they just drew.


                                                                              1 cardImperial Order
                                                                              1 cardImperial Order
                                                                              Imperial Order
                                                                              Trap Continuous
                                                                              Imperial Order

                                                                                Negate all Spell effects on the field. Once per turn, during the Standby Phase, you must pay 700 LP (this is not optional), or this card is destroyed.


                                                                                1 cardMirror Force
                                                                                1 cardMirror Force
                                                                                Mirror Force
                                                                                Trap Normal
                                                                                Mirror Force

                                                                                  When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                                                  1 cardRing of Destruction
                                                                                  1 cardRing of Destruction
                                                                                  Ring of Destruction
                                                                                  Trap Normal
                                                                                  Ring of Destruction

                                                                                    During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                                                                    3 cardTorrential Tribute
                                                                                    3 cardTorrential Tribute
                                                                                    Torrential Tribute
                                                                                    Trap Normal
                                                                                    Torrential Tribute

                                                                                      When a monster(s) is Summoned: Destroy all monsters on the field.



                                                                                      JINZO Decks in OCG








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