Jinzo Deck Breakdown

Cards Usage Statistic

Main Deck

Caius the Shadow Monarch
Caius the Shadow Monarch
Caius the Shadow Monarch
DARK 6
Caius the Shadow Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


If this card is Tribute Summoned: Target 1 card on the field; banish that target, and if you do, inflict 1000 damage to your opponent if it is a DARK monster.

Chaos Sorcerer
Chaos Sorcerer
Chaos Sorcerer
DARK 6
Chaos Sorcerer
  • ATK:

  • 2300

  • DEF:

  • 2000


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.

Cyber Dragon
Cyber Dragon
Cyber Dragon
LIGHT 5
Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If only your opponent controls a monster, you can Special Summon this card (from your hand).

D.D. Crow
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.

Dark Armed Dragon
Dark Armed Dragon
Dark Armed Dragon
DARK 7
Dark Armed Dragon
  • ATK:

  • 2800

  • DEF:

  • 1000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target.

Doomcaliber Knight
Doomcaliber Knight
Doomcaliber Knight
DARK 4
Doomcaliber Knight
  • ATK:

  • 1900

  • DEF:

  • 1800


Cannot be Special Summoned. If a monster effect is activated (Quick Effect): Tribute this face-up card; negate the activation, and if you do, destroy that monster.

Fossil Dyna Pachycephalo
Fossil Dyna Pachycephalo
Fossil Dyna Pachycephalo
EARTH 4
Fossil Dyna Pachycephalo
  • ATK:

  • 1200

  • DEF:

  • 1300


If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.

Gorz the Emissary of Darkness
Gorz the Emissary of Darkness
Gorz the Emissary of Darkness
DARK 7
Gorz the Emissary of Darkness
  • ATK:

  • 2700

  • DEF:

  • 2500


When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.

Jinzo
Jinzo
Jinzo
DARK 6
Jinzo
  • ATK:

  • 2400

  • DEF:

  • 1500


Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.

Jinzo - Returner
Jinzo - Returner
Jinzo - Returner
DARK 3
Jinzo - Returner
  • ATK:

  • 600

  • DEF:

  • 1400


This card can attack your opponent directly. When this card is sent to the Graveyard, you can Special Summon 1 "Jinzo" from your Graveyard. Destroy it during your End Phase.

Kycoo the Ghost Destroyer
Kycoo the Ghost Destroyer
Kycoo the Ghost Destroyer
DARK 4
Kycoo the Ghost Destroyer
  • ATK:

  • 1800

  • DEF:

  • 700


When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.

Machina Force
Machina Force
Machina Force
EARTH 10
Machina Force
  • ATK:

  • 4600

  • DEF:

  • 4100


Cannot be Normal Summoned/Set. Must be Special Summoned by "Commander Covington". You must pay 1000 LP to declare an attack with this card. You can send this card you control to the GY, then target 1 "Machina Soldier", "Machina Sniper", and "Machina Defender" in your GY; Special Summon those targets.

Machina Fortress
Machina Fortress
Machina Fortress
EARTH 7
Machina Fortress
  • ATK:

  • 2500

  • DEF:

  • 1600


You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.

Krebons
Krebons
Krebons
DARK 2
Krebons
  • ATK:

  • 1200

  • DEF:

  • 400


When this card is targeted for an attack: You can pay 800 LP; negate the attack.

Machina Gearframe
Machina Gearframe
Machina Gearframe
EARTH 4
Machina Gearframe
  • ATK:

  • 1800

  • DEF:

  • 0


When this card is Normal Summoned: You can add 1 "Machina" monster from your Deck to your hand, except "Machina Gearframe". Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.

Allure of Darkness
Allure of Darkness
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.

    Book of Moon
    Book of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.

      Brain Control
      Brain Control
      Brain Control
      Spell Normal
      Brain Control

        Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.

        Emergency Teleport
        Emergency Teleport
        Emergency Teleport
        Spell Quick
        Emergency Teleport

          Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.



          Tag(s):

          Future Fusion
          Future Fusion
          Future Fusion
          Spell Continuous
          Future Fusion

            During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the GY. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.

            Giant Trunade
            Giant Trunade
            Giant Trunade
            Spell Normal
            Giant Trunade

              Return all Spell and Trap Cards on the field to the hand.

              Gold Sarcophagus
              Gold Sarcophagus
              Gold Sarcophagus
              Spell Normal
              Gold Sarcophagus

                Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.

                Heavy Storm
                Heavy Storm
                Heavy Storm
                Spell Normal
                Heavy Storm

                  Destroy all Spell and Trap Cards on the field.

                  Lightning Vortex
                  Lightning Vortex
                  Lightning Vortex
                  Spell Normal
                  Lightning Vortex

                    Discard 1 card; destroy all face-up monsters your opponent controls.

                    Limiter Removal
                    Limiter Removal
                    Limiter Removal
                    Spell Quick
                    Limiter Removal

                      Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.

                      My Body as a Shield
                      My Body as a Shield
                      My Body as a Shield
                      Spell Quick
                      My Body as a Shield

                        When your opponent activates a Spell/Trap Card or monster effect that would destroy a monster(s) on the field: Pay 1500 LP; negate the activation, and if you do, destroy it.

                        Mystical Space Typhoon
                        Mystical Space Typhoon
                        Mystical Space Typhoon
                        Spell Quick
                        Mystical Space Typhoon

                          Target 1 Spell/Trap on the field; destroy that target.

                          Overload Fusion
                          Overload Fusion
                          Overload Fusion
                          Spell Normal
                          Overload Fusion

                            Fusion Summon 1 DARK Machine Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY.

                            Pot of Avarice
                            Pot of Avarice
                            Pot of Avarice
                            Spell Normal
                            Pot of Avarice

                              Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.



                              Tag(s):

                              Call of the Haunted
                              Call of the Haunted
                              Call of the Haunted
                              Trap Continuous
                              Call of the Haunted

                                Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.

                                Dust Tornado
                                Dust Tornado
                                Dust Tornado
                                Trap Normal
                                Dust Tornado

                                  Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.

                                  Legacy of Yata-Garasu
                                  Legacy of Yata-Garasu
                                  Legacy of Yata-Garasu
                                  Trap Normal
                                  Legacy of Yata-Garasu

                                    Activate 1 of these effects: ● Draw 1 card. ● Activate only if your opponent controls a face-up Spirit monster. Draw 2 cards.

                                    Light-Imprisoning Mirror
                                    Light-Imprisoning Mirror
                                    Light-Imprisoning Mirror
                                    Trap Continuous
                                    Light-Imprisoning Mirror

                                      Negate all LIGHT monster effects activated on the field or in the Graveyard.

                                      Mirror Force
                                      Mirror Force
                                      Mirror Force
                                      Trap Normal
                                      Mirror Force

                                        When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                                        Pulling the Rug
                                        Pulling the Rug
                                        Pulling the Rug
                                        Trap Counter
                                        Pulling the Rug

                                          Negate the activation and effect of an Effect Monster whose effect activated when a monster was Normal Summoned (even itself), and destroy that Effect Monster.

                                          Solemn Judgment
                                          Solemn Judgment
                                          Solemn Judgment
                                          Trap Counter
                                          Solemn Judgment

                                            When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                                            Tag(s):

                                            Torrential Tribute
                                            Torrential Tribute
                                            Torrential Tribute
                                            Trap Normal
                                            Torrential Tribute

                                              When a monster(s) is Summoned: Destroy all monsters on the field.

                                              Trap Dustshoot
                                              Trap Dustshoot
                                              Trap Dustshoot
                                              Trap Normal
                                              Trap Dustshoot

                                                Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.

                                                Extra Deck

                                                Chimeratech Fortress Dragon
                                                Chimeratech Fortress Dragon
                                                Chimeratech Fortress Dragon
                                                DARK 8
                                                Chimeratech Fortress Dragon
                                                • ATK:

                                                • 0

                                                • DEF:

                                                • 0


                                                "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.

                                                Chimeratech Overdragon
                                                Chimeratech Overdragon
                                                Chimeratech Overdragon
                                                DARK 9
                                                Chimeratech Overdragon
                                                • ATK:

                                                • -1

                                                • DEF:

                                                • -1


                                                "Cyber Dragon" + 1+ Machine monsters Must be Fusion Summoned. If this card is Fusion Summoned: Send all other cards you control to the GY. The original ATK/DEF of this card each become equal to the number of Fusion Materials used for its Fusion Summon x 800. Each turn, this card can attack your opponent's monsters a number of times equal to the number of Fusion Materials used for its Fusion Summon.

                                                Ally of Justice Catastor
                                                Ally of Justice Catastor
                                                Ally of Justice Catastor
                                                DARK 5
                                                Ally of Justice Catastor
                                                • ATK:

                                                • 2200

                                                • DEF:

                                                • 1200


                                                1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.

                                                Black Rose Dragon
                                                Black Rose Dragon
                                                Black Rose Dragon
                                                FIRE 7
                                                Black Rose Dragon
                                                • ATK:

                                                • 2400

                                                • DEF:

                                                • 1800


                                                1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

                                                Brionac, Dragon of the Ice Barrier
                                                Brionac, Dragon of the Ice Barrier
                                                Brionac, Dragon of the Ice Barrier
                                                WATER 6
                                                Brionac, Dragon of the Ice Barrier
                                                • ATK:

                                                • 2300

                                                • DEF:

                                                • 1400


                                                1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.

                                                Colossal Fighter
                                                Colossal Fighter
                                                Colossal Fighter
                                                DARK 8
                                                Colossal Fighter
                                                • ATK:

                                                • 2800

                                                • DEF:

                                                • 1000


                                                1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.

                                                Dark End Dragon
                                                Dark End Dragon
                                                Dark End Dragon
                                                DARK 8
                                                Dark End Dragon
                                                • ATK:

                                                • 2600

                                                • DEF:

                                                • 2100


                                                1 Tuner + 1 or more non-Tuner DARK monsters Once per turn: You can target 1 monster your opponent controls; this card loses 500 ATK and DEF, and you send that target to the Graveyard.

                                                Flamvell Uruquizas
                                                Flamvell Uruquizas
                                                Flamvell Uruquizas
                                                FIRE 6
                                                Flamvell Uruquizas
                                                • ATK:

                                                • 2100

                                                • DEF:

                                                • 400


                                                1 Tuner + 1 or more non-Tuner monsters During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. This card gains 300 ATK each time it inflicts Battle Damage to your opponent.

                                                Goyo Guardian
                                                Goyo Guardian
                                                Goyo Guardian
                                                EARTH 6
                                                Goyo Guardian
                                                • ATK:

                                                • 2800

                                                • DEF:

                                                • 2000


                                                1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.

                                                Magical Android
                                                Magical Android
                                                Magical Android
                                                LIGHT 5
                                                Magical Android
                                                • ATK:

                                                • 2400

                                                • DEF:

                                                • 1700


                                                1 Tuner + 1 or more non-Tuner monsters During each of your End Phases: Gain 600 LP for each Psychic-Type monster you currently control.

                                                Red Dragon Archfiend
                                                Red Dragon Archfiend
                                                Red Dragon Archfiend
                                                DARK 8
                                                Red Dragon Archfiend
                                                • ATK:

                                                • 3000

                                                • DEF:

                                                • 2000


                                                1 Tuner + 1 or more non-Tuner monsters After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.

                                                Stardust Dragon
                                                Stardust Dragon
                                                Stardust Dragon
                                                WIND 8
                                                Stardust Dragon
                                                • ATK:

                                                • 2500

                                                • DEF:

                                                • 2000


                                                1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.

                                                Thought Ruler Archfiend
                                                Thought Ruler Archfiend
                                                Thought Ruler Archfiend
                                                DARK 8
                                                Thought Ruler Archfiend
                                                • ATK:

                                                • 2700

                                                • DEF:

                                                • 2300


                                                1 Tuner + 1 or more non-Tuner monsters If this card destroys a monster by battle and sends it to the Graveyard: Gain LP equal to that monster's original ATK in the Graveyard. During either player's turn, when a Spell/Trap Card is activated that targets exactly 1 Psychic-Type monster (and no other cards): You can pay 1000 LP; negate the activation, and if you do, destroy it.

                                                XX-Saber Gottoms
                                                XX-Saber Gottoms
                                                XX-Saber Gottoms
                                                EARTH 9
                                                XX-Saber Gottoms
                                                • ATK:

                                                • 3100

                                                • DEF:

                                                • 2600


                                                1 Tuner + 1 or more EARTH monsters You can Tribute 1 "X-Saber" monster to discard 1 random card from your opponent's hand.

                                                Main: 55 Extra: 15

                                                1 cardCaius the Shadow Monarch 1 cardCaius the Shadow Monarch
                                                Caius the Shadow Monarch
                                                DARK 6
                                                Caius the Shadow Monarch
                                                • ATK:

                                                • 2400

                                                • DEF:

                                                • 1000


                                                If this card is Tribute Summoned: Target 1 card on the field; banish that target, and if you do, inflict 1000 damage to your opponent if it is a DARK monster.


                                                1 cardChaos Sorcerer 1 cardChaos Sorcerer
                                                Chaos Sorcerer
                                                DARK 6
                                                Chaos Sorcerer
                                                • ATK:

                                                • 2300

                                                • DEF:

                                                • 2000


                                                Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.


                                                2 cardCyber Dragon 2 cardCyber Dragon
                                                Cyber Dragon
                                                LIGHT 5
                                                Cyber Dragon
                                                • ATK:

                                                • 2100

                                                • DEF:

                                                • 1600


                                                If only your opponent controls a monster, you can Special Summon this card (from your hand).


                                                2 cardD.D. Crow 2 cardD.D. Crow
                                                D.D. Crow
                                                DARK 1
                                                D.D. Crow
                                                • ATK:

                                                • 100

                                                • DEF:

                                                • 100


                                                (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                                                1 cardDark Armed Dragon 1 cardDark Armed Dragon
                                                Dark Armed Dragon
                                                DARK 7
                                                Dark Armed Dragon
                                                • ATK:

                                                • 2800

                                                • DEF:

                                                • 1000


                                                Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target.


                                                1 cardDoomcaliber Knight 1 cardDoomcaliber Knight
                                                Doomcaliber Knight
                                                DARK 4
                                                Doomcaliber Knight
                                                • ATK:

                                                • 1900

                                                • DEF:

                                                • 1800


                                                Cannot be Special Summoned. If a monster effect is activated (Quick Effect): Tribute this face-up card; negate the activation, and if you do, destroy that monster.


                                                2 cardFossil Dyna Pachycephalo
                                                2 cardFossil Dyna Pachycephalo
                                                Fossil Dyna Pachycephalo
                                                EARTH 4
                                                Fossil Dyna Pachycephalo
                                                • ATK:

                                                • 1200

                                                • DEF:

                                                • 1300


                                                If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.


                                                1 cardGorz the Emissary of Darkness 1 cardGorz the Emissary of Darkness
                                                Gorz the Emissary of Darkness
                                                DARK 7
                                                Gorz the Emissary of Darkness
                                                • ATK:

                                                • 2700

                                                • DEF:

                                                • 2500


                                                When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.


                                                3 cardJinzo
                                                3 cardJinzo
                                                Jinzo
                                                DARK 6
                                                Jinzo
                                                • ATK:

                                                • 2400

                                                • DEF:

                                                • 1500


                                                Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.


                                                3 cardJinzo - Returner 3 cardJinzo - Returner
                                                Jinzo - Returner
                                                DARK 3
                                                Jinzo - Returner
                                                • ATK:

                                                • 600

                                                • DEF:

                                                • 1400


                                                This card can attack your opponent directly. When this card is sent to the Graveyard, you can Special Summon 1 "Jinzo" from your Graveyard. Destroy it during your End Phase.


                                                2 cardKycoo the Ghost Destroyer 2 cardKycoo the Ghost Destroyer
                                                Kycoo the Ghost Destroyer
                                                DARK 4
                                                Kycoo the Ghost Destroyer
                                                • ATK:

                                                • 1800

                                                • DEF:

                                                • 700


                                                When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.


                                                1 cardMachina Force 1 cardMachina Force
                                                Machina Force
                                                EARTH 10
                                                Machina Force
                                                • ATK:

                                                • 4600

                                                • DEF:

                                                • 4100


                                                Cannot be Normal Summoned/Set. Must be Special Summoned by "Commander Covington". You must pay 1000 LP to declare an attack with this card. You can send this card you control to the GY, then target 1 "Machina Soldier", "Machina Sniper", and "Machina Defender" in your GY; Special Summon those targets.


                                                3 cardMachina Fortress 3 cardMachina Fortress
                                                Machina Fortress
                                                EARTH 7
                                                Machina Fortress
                                                • ATK:

                                                • 2500

                                                • DEF:

                                                • 1600


                                                You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.


                                                2 cardKrebons 2 cardKrebons
                                                Krebons
                                                DARK 2
                                                Krebons
                                                • ATK:

                                                • 1200

                                                • DEF:

                                                • 400


                                                When this card is targeted for an attack: You can pay 800 LP; negate the attack.


                                                3 cardMachina Gearframe 3 cardMachina Gearframe
                                                Machina Gearframe
                                                EARTH 4
                                                Machina Gearframe
                                                • ATK:

                                                • 1800

                                                • DEF:

                                                • 0


                                                When this card is Normal Summoned: You can add 1 "Machina" monster from your Deck to your hand, except "Machina Gearframe". Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.


                                                1 cardAllure of Darkness
                                                1 cardAllure of Darkness
                                                Allure of Darkness
                                                Spell Normal
                                                Allure of Darkness

                                                  Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


                                                  1 cardBook of Moon 1 cardBook of Moon
                                                  Book of Moon
                                                  Spell Quick
                                                  Book of Moon

                                                    Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                                    1 cardBrain Control 1 cardBrain Control
                                                    Brain Control
                                                    Spell Normal
                                                    Brain Control

                                                      Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


                                                      1 cardEmergency Teleport
                                                      1 cardEmergency Teleport
                                                      Emergency Teleport
                                                      Spell Quick
                                                      Emergency Teleport

                                                        Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




                                                        Tag(s):

                                                        1 cardFuture Fusion 1 cardFuture Fusion
                                                        Future Fusion
                                                        Spell Continuous
                                                        Future Fusion

                                                          During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the GY. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.


                                                          1 cardGiant Trunade
                                                          1 cardGiant Trunade
                                                          Giant Trunade
                                                          Spell Normal
                                                          Giant Trunade

                                                            Return all Spell and Trap Cards on the field to the hand.


                                                            2 cardGold Sarcophagus
                                                            2 cardGold Sarcophagus
                                                            Gold Sarcophagus
                                                            Spell Normal
                                                            Gold Sarcophagus

                                                              Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


                                                              1 cardHeavy Storm
                                                              1 cardHeavy Storm
                                                              Heavy Storm
                                                              Spell Normal
                                                              Heavy Storm

                                                                Destroy all Spell and Trap Cards on the field.


                                                                1 cardLightning Vortex
                                                                1 cardLightning Vortex
                                                                Lightning Vortex
                                                                Spell Normal
                                                                Lightning Vortex

                                                                  Discard 1 card; destroy all face-up monsters your opponent controls.


                                                                  1 cardLimiter Removal 1 cardLimiter Removal
                                                                  Limiter Removal
                                                                  Spell Quick
                                                                  Limiter Removal

                                                                    Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.


                                                                    1 cardMy Body as a Shield 1 cardMy Body as a Shield
                                                                    My Body as a Shield
                                                                    Spell Quick
                                                                    My Body as a Shield

                                                                      When your opponent activates a Spell/Trap Card or monster effect that would destroy a monster(s) on the field: Pay 1500 LP; negate the activation, and if you do, destroy it.


                                                                      1 cardMystical Space Typhoon
                                                                      1 cardMystical Space Typhoon
                                                                      Mystical Space Typhoon
                                                                      Spell Quick
                                                                      Mystical Space Typhoon

                                                                        Target 1 Spell/Trap on the field; destroy that target.


                                                                        1 cardOverload Fusion 1 cardOverload Fusion
                                                                        Overload Fusion
                                                                        Spell Normal
                                                                        Overload Fusion

                                                                          Fusion Summon 1 DARK Machine Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY.


                                                                          1 cardPot of Avarice 1 cardPot of Avarice
                                                                          Pot of Avarice
                                                                          Spell Normal
                                                                          Pot of Avarice

                                                                            Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                                                                            Tag(s):

                                                                            1 cardCall of the Haunted
                                                                            1 cardCall of the Haunted
                                                                            Call of the Haunted
                                                                            Trap Continuous
                                                                            Call of the Haunted

                                                                              Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                                                              2 cardDust Tornado 2 cardDust Tornado
                                                                              Dust Tornado
                                                                              Trap Normal
                                                                              Dust Tornado

                                                                                Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                                                                                1 cardLegacy of Yata-Garasu 1 cardLegacy of Yata-Garasu
                                                                                Legacy of Yata-Garasu
                                                                                Trap Normal
                                                                                Legacy of Yata-Garasu

                                                                                  Activate 1 of these effects: ● Draw 1 card. ● Activate only if your opponent controls a face-up Spirit monster. Draw 2 cards.


                                                                                  2 cardLight-Imprisoning Mirror 2 cardLight-Imprisoning Mirror
                                                                                  Light-Imprisoning Mirror
                                                                                  Trap Continuous
                                                                                  Light-Imprisoning Mirror

                                                                                    Negate all LIGHT monster effects activated on the field or in the Graveyard.


                                                                                    1 cardMirror Force
                                                                                    1 cardMirror Force
                                                                                    Mirror Force
                                                                                    Trap Normal
                                                                                    Mirror Force

                                                                                      When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                                                      2 cardPulling the Rug 2 cardPulling the Rug
                                                                                      Pulling the Rug
                                                                                      Trap Counter
                                                                                      Pulling the Rug

                                                                                        Negate the activation and effect of an Effect Monster whose effect activated when a monster was Normal Summoned (even itself), and destroy that Effect Monster.


                                                                                        1 cardSolemn Judgment
                                                                                        1 cardSolemn Judgment
                                                                                        Solemn Judgment
                                                                                        Trap Counter
                                                                                        Solemn Judgment

                                                                                          When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                                                          Tag(s):

                                                                                          1 cardTorrential Tribute
                                                                                          1 cardTorrential Tribute
                                                                                          Torrential Tribute
                                                                                          Trap Normal
                                                                                          Torrential Tribute

                                                                                            When a monster(s) is Summoned: Destroy all monsters on the field.


                                                                                            1 cardTrap Dustshoot
                                                                                            1 cardTrap Dustshoot
                                                                                            Trap Dustshoot
                                                                                            Trap Normal
                                                                                            Trap Dustshoot

                                                                                              Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.


                                                                                              1 cardChimeratech Fortress Dragon 1 cardChimeratech Fortress Dragon
                                                                                              Chimeratech Fortress Dragon
                                                                                              DARK 8
                                                                                              Chimeratech Fortress Dragon
                                                                                              • ATK:

                                                                                              • 0

                                                                                              • DEF:

                                                                                              • 0


                                                                                              "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.


                                                                                              2 cardChimeratech Overdragon 2 cardChimeratech Overdragon
                                                                                              Chimeratech Overdragon
                                                                                              DARK 9
                                                                                              Chimeratech Overdragon
                                                                                              • ATK:

                                                                                              • -1

                                                                                              • DEF:

                                                                                              • -1


                                                                                              "Cyber Dragon" + 1+ Machine monsters Must be Fusion Summoned. If this card is Fusion Summoned: Send all other cards you control to the GY. The original ATK/DEF of this card each become equal to the number of Fusion Materials used for its Fusion Summon x 800. Each turn, this card can attack your opponent's monsters a number of times equal to the number of Fusion Materials used for its Fusion Summon.


                                                                                              1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                                                                                              Ally of Justice Catastor
                                                                                              DARK 5
                                                                                              Ally of Justice Catastor
                                                                                              • ATK:

                                                                                              • 2200

                                                                                              • DEF:

                                                                                              • 1200


                                                                                              1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                                                                              1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                                                                              Black Rose Dragon
                                                                                              FIRE 7
                                                                                              Black Rose Dragon
                                                                                              • ATK:

                                                                                              • 2400

                                                                                              • DEF:

                                                                                              • 1800


                                                                                              1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                                                                              1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                                                                                              Brionac, Dragon of the Ice Barrier
                                                                                              WATER 6
                                                                                              Brionac, Dragon of the Ice Barrier
                                                                                              • ATK:

                                                                                              • 2300

                                                                                              • DEF:

                                                                                              • 1400


                                                                                              1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                                                                              1 cardColossal Fighter 1 cardColossal Fighter
                                                                                              Colossal Fighter
                                                                                              DARK 8
                                                                                              Colossal Fighter
                                                                                              • ATK:

                                                                                              • 2800

                                                                                              • DEF:

                                                                                              • 1000


                                                                                              1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.


                                                                                              1 cardDark End Dragon 1 cardDark End Dragon
                                                                                              Dark End Dragon
                                                                                              DARK 8
                                                                                              Dark End Dragon
                                                                                              • ATK:

                                                                                              • 2600

                                                                                              • DEF:

                                                                                              • 2100


                                                                                              1 Tuner + 1 or more non-Tuner DARK monsters Once per turn: You can target 1 monster your opponent controls; this card loses 500 ATK and DEF, and you send that target to the Graveyard.


                                                                                              1 cardFlamvell Uruquizas 1 cardFlamvell Uruquizas
                                                                                              Flamvell Uruquizas
                                                                                              FIRE 6
                                                                                              Flamvell Uruquizas
                                                                                              • ATK:

                                                                                              • 2100

                                                                                              • DEF:

                                                                                              • 400


                                                                                              1 Tuner + 1 or more non-Tuner monsters During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. This card gains 300 ATK each time it inflicts Battle Damage to your opponent.


                                                                                              1 cardGoyo Guardian 1 cardGoyo Guardian
                                                                                              Goyo Guardian
                                                                                              EARTH 6
                                                                                              Goyo Guardian
                                                                                              • ATK:

                                                                                              • 2800

                                                                                              • DEF:

                                                                                              • 2000


                                                                                              1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.


                                                                                              1 cardMagical Android 1 cardMagical Android
                                                                                              Magical Android
                                                                                              LIGHT 5
                                                                                              Magical Android
                                                                                              • ATK:

                                                                                              • 2400

                                                                                              • DEF:

                                                                                              • 1700


                                                                                              1 Tuner + 1 or more non-Tuner monsters During each of your End Phases: Gain 600 LP for each Psychic-Type monster you currently control.


                                                                                              1 cardRed Dragon Archfiend 1 cardRed Dragon Archfiend
                                                                                              Red Dragon Archfiend
                                                                                              DARK 8
                                                                                              Red Dragon Archfiend
                                                                                              • ATK:

                                                                                              • 3000

                                                                                              • DEF:

                                                                                              • 2000


                                                                                              1 Tuner + 1 or more non-Tuner monsters After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.


                                                                                              1 cardStardust Dragon 1 cardStardust Dragon
                                                                                              Stardust Dragon
                                                                                              WIND 8
                                                                                              Stardust Dragon
                                                                                              • ATK:

                                                                                              • 2500

                                                                                              • DEF:

                                                                                              • 2000


                                                                                              1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                                                                              1 cardThought Ruler Archfiend 1 cardThought Ruler Archfiend
                                                                                              Thought Ruler Archfiend
                                                                                              DARK 8
                                                                                              Thought Ruler Archfiend
                                                                                              • ATK:

                                                                                              • 2700

                                                                                              • DEF:

                                                                                              • 2300


                                                                                              1 Tuner + 1 or more non-Tuner monsters If this card destroys a monster by battle and sends it to the Graveyard: Gain LP equal to that monster's original ATK in the Graveyard. During either player's turn, when a Spell/Trap Card is activated that targets exactly 1 Psychic-Type monster (and no other cards): You can pay 1000 LP; negate the activation, and if you do, destroy it.


                                                                                              1 cardXX-Saber Gottoms 1 cardXX-Saber Gottoms
                                                                                              XX-Saber Gottoms
                                                                                              EARTH 9
                                                                                              XX-Saber Gottoms
                                                                                              • ATK:

                                                                                              • 3100

                                                                                              • DEF:

                                                                                              • 2600


                                                                                              1 Tuner + 1 or more EARTH monsters You can Tribute 1 "X-Saber" monster to discard 1 random card from your opponent's hand.


                                                                                              ocg
                                                                                              Jinzo
                                                                                              5







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