Jinzo Deck Breakdown

Main Deck

Airknight Parshath
Airknight Parshath
Airknight Parshath
LIGHT 5
Airknight Parshath
  • ATK:

  • 1900

  • DEF:

  • 1400


If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card.

Don Zaloog
Don Zaloog
Don Zaloog
DARK 4
Don Zaloog
  • ATK:

  • 1400

  • DEF:

  • 1500


When this card inflicts battle damage to your opponent: You can activate 1 of these effects; ● Discard 1 random card from their hand. ● Send the top 2 cards of their Deck to the GY.

Jinzo
Jinzo
Jinzo
DARK 6
Jinzo
  • ATK:

  • 2400

  • DEF:

  • 1500


Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.

Kycoo the Ghost Destroyer
Kycoo the Ghost Destroyer
Kycoo the Ghost Destroyer
DARK 4
Kycoo the Ghost Destroyer
  • ATK:

  • 1800

  • DEF:

  • 700


When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.

Mystic Tomato
Mystic Tomato
Mystic Tomato
DARK 4
Mystic Tomato
  • ATK:

  • 1400

  • DEF:

  • 1100


When this card is destroyed by battle and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.

Sangan
Sangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.

Sinister Serpent
Sinister Serpent
Sinister Serpent
WATER 1
Sinister Serpent
  • ATK:

  • 300

  • DEF:

  • 250


During your Standby Phase, if this card is in your GY: You can add it to your hand, also banish 1 "Sinister Serpent" from your GY during your opponent's next End Phase. You can only use this effect of "Sinister Serpent" once per turn.

Witch of the Black Forest
Witch of the Black Forest
Witch of the Black Forest
DARK 4
Witch of the Black Forest
  • ATK:

  • 1100

  • DEF:

  • 1200


If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.

Magician of Faith
Magician of Faith
Magician of Faith
LIGHT 1
Magician of Faith
  • ATK:

  • 300

  • DEF:

  • 400


FLIP: Target 1 Spell in your GY; add that target to your hand.

Book of Moon
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.

    Confiscation
    Confiscation
    Confiscation
    Spell Normal
    Confiscation

      Pay 1000 Life Points. Look at your opponent's hand, select 1 card in it and discard that card.

      Dark Hole
      Dark Hole
      Dark Hole
      Spell Normal
      Dark Hole

        Destroy all monsters on the field.

        Graceful Charity
        Graceful Charity
        Graceful Charity
        Spell Normal
        Graceful Charity

          Draw 3 cards, then discard 2 cards.

          Heavy Storm
          Heavy Storm
          Heavy Storm
          Spell Normal
          Heavy Storm

            Destroy all Spell and Trap Cards on the field.

            Mirage of Nightmare
            Mirage of Nightmare
            Mirage of Nightmare
            Spell Continuous
            Mirage of Nightmare

              Once per turn, during your opponent's Standby Phase: Draw cards until you have 4 cards in your hand. If you do, during your next Standby Phase after that: Randomly discard the same number of cards you drew (or your entire hand, if you do not have enough cards).

              Monster Reborn
              Monster Reborn
              Monster Reborn
              Spell Normal
              Monster Reborn

                Target 1 monster in either GY; Special Summon it.



                Tag(s):

                Mystical Space Typhoon
                Mystical Space Typhoon
                Mystical Space Typhoon
                Spell Quick
                Mystical Space Typhoon

                  Target 1 Spell/Trap on the field; destroy that target.

                  Nobleman of Crossout
                  Nobleman of Crossout
                  Nobleman of Crossout
                  Spell Normal
                  Nobleman of Crossout

                    Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.

                    Pot of Greed
                    Pot of Greed
                    Pot of Greed
                    Spell Normal
                    Pot of Greed

                      Draw 2 cards.



                      Tag(s):

                      Premature Burial
                      Premature Burial
                      Premature Burial
                      Spell Equip
                      Premature Burial

                        Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.

                        Scapegoat
                        Scapegoat
                        Scapegoat
                        Spell Quick
                        Scapegoat

                          Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).

                          Snatch Steal
                          Snatch Steal
                          Snatch Steal
                          Spell Equip
                          Snatch Steal

                            Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.

                            The Forceful Sentry
                            The Forceful Sentry
                            The Forceful Sentry
                            Spell Normal
                            The Forceful Sentry

                              Look at your opponent's hand. Select 1 card among them and return it to his/her Deck. The Deck is then shuffled.

                              Call of the Haunted
                              Call of the Haunted
                              Call of the Haunted
                              Trap Continuous
                              Call of the Haunted

                                Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.

                                Mirror Force
                                Mirror Force
                                Mirror Force
                                Trap Normal
                                Mirror Force

                                  When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                                  Ring of Destruction
                                  Ring of Destruction
                                  Ring of Destruction
                                  Trap Normal
                                  Ring of Destruction

                                    During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.

                                    Torrential Tribute
                                    Torrential Tribute
                                    Torrential Tribute
                                    Trap Normal
                                    Torrential Tribute

                                      When a monster(s) is Summoned: Destroy all monsters on the field.

                                      Main: 56

                                      1 cardAirknight Parshath 1 cardAirknight Parshath
                                      Airknight Parshath
                                      LIGHT 5
                                      Airknight Parshath
                                      • ATK:

                                      • 1900

                                      • DEF:

                                      • 1400


                                      If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card.


                                      2 cardDon Zaloog 2 cardDon Zaloog
                                      Don Zaloog
                                      DARK 4
                                      Don Zaloog
                                      • ATK:

                                      • 1400

                                      • DEF:

                                      • 1500


                                      When this card inflicts battle damage to your opponent: You can activate 1 of these effects; ● Discard 1 random card from their hand. ● Send the top 2 cards of their Deck to the GY.


                                      3 cardElectric Snake 3 cardElectric Snake
                                      Electric Snake
                                      LIGHT 3
                                      Electric Snake
                                      • ATK:

                                      • 800

                                      • DEF:

                                      • 900


                                      When this card is discarded from your hand to the Graveyard by an effect of a card controlled by your opponent, draw 2 cards from your Deck.


                                      1 cardExiled Force
                                      1 cardExiled Force
                                      Exiled Force
                                      EARTH 4
                                      Exiled Force
                                      • ATK:

                                      • 1000

                                      • DEF:

                                      • 1000


                                      You can Tribute this card to target 1 monster on the field; destroy that target.


                                      1 cardJinzo
                                      1 cardJinzo
                                      Jinzo
                                      DARK 6
                                      Jinzo
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 1500


                                      Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.


                                      2 cardKycoo the Ghost Destroyer 2 cardKycoo the Ghost Destroyer
                                      Kycoo the Ghost Destroyer
                                      DARK 4
                                      Kycoo the Ghost Destroyer
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 700


                                      When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.


                                      3 cardMystic Tomato 3 cardMystic Tomato
                                      Mystic Tomato
                                      DARK 4
                                      Mystic Tomato
                                      • ATK:

                                      • 1400

                                      • DEF:

                                      • 1100


                                      When this card is destroyed by battle and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.


                                      1 cardSangan
                                      1 cardSangan
                                      Sangan
                                      DARK 3
                                      Sangan
                                      • ATK:

                                      • 1000

                                      • DEF:

                                      • 600


                                      If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


                                      1 cardSinister Serpent
                                      1 cardSinister Serpent
                                      Sinister Serpent
                                      WATER 1
                                      Sinister Serpent
                                      • ATK:

                                      • 300

                                      • DEF:

                                      • 250


                                      During your Standby Phase, if this card is in your GY: You can add it to your hand, also banish 1 "Sinister Serpent" from your GY during your opponent's next End Phase. You can only use this effect of "Sinister Serpent" once per turn.


                                      1 cardWhite Magical Hat 1 cardWhite Magical Hat
                                      White Magical Hat
                                      LIGHT 3
                                      White Magical Hat
                                      • ATK:

                                      • 1000

                                      • DEF:

                                      • 700


                                      When this card inflicts Battle Damage to your opponent's Life Points, your opponent discards 1 card randomly from his/her hand.


                                      1 cardWitch of the Black Forest
                                      1 cardWitch of the Black Forest
                                      Witch of the Black Forest
                                      DARK 4
                                      Witch of the Black Forest
                                      • ATK:

                                      • 1100

                                      • DEF:

                                      • 1200


                                      If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.


                                      1 cardFiber Jar
                                      1 cardFiber Jar
                                      Fiber Jar
                                      EARTH 3
                                      Fiber Jar
                                      • ATK:

                                      • 500

                                      • DEF:

                                      • 500


                                      FLIP: Each player shuffles all cards from their hand, field, and Graveyard into the Deck, then draws 5 cards.


                                      1 cardMagician of Faith 1 cardMagician of Faith
                                      Magician of Faith
                                      LIGHT 1
                                      Magician of Faith
                                      • ATK:

                                      • 300

                                      • DEF:

                                      • 400


                                      FLIP: Target 1 Spell in your GY; add that target to your hand.


                                      3 cardGemini Elf 3 cardGemini Elf
                                      Gemini Elf
                                      EARTH 4
                                      Gemini Elf
                                      • ATK:

                                      • 1900

                                      • DEF:

                                      • 900


                                      Elf twins that alternate their attacks.


                                      1 cardYata-Garasu
                                      1 cardYata-Garasu
                                      Yata-Garasu
                                      WIND 2
                                      Yata-Garasu
                                      • ATK:

                                      • 200

                                      • DEF:

                                      • 100


                                      This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent, they skip their next Draw Phase.


                                      3 cardBook of Moon 3 cardBook of Moon
                                      Book of Moon
                                      Spell Quick
                                      Book of Moon

                                        Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                        1 cardChange of Heart
                                        1 cardChange of Heart
                                        Change of Heart
                                        Spell Normal
                                        Change of Heart

                                          Target 1 monster your opponent controls; take control of it until the End Phase.


                                          1 cardConfiscation
                                          1 cardConfiscation
                                          Confiscation
                                          Spell Normal
                                          Confiscation

                                            Pay 1000 Life Points. Look at your opponent's hand, select 1 card in it and discard that card.


                                            1 cardDark Hole
                                            1 cardDark Hole
                                            Dark Hole
                                            Spell Normal
                                            Dark Hole

                                              Destroy all monsters on the field.


                                              1 cardDelinquent Duo
                                              1 cardDelinquent Duo
                                              Delinquent Duo
                                              Spell Normal
                                              Delinquent Duo

                                                Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.


                                                1 cardGraceful Charity
                                                1 cardGraceful Charity
                                                Graceful Charity
                                                Spell Normal
                                                Graceful Charity

                                                  Draw 3 cards, then discard 2 cards.


                                                  1 cardHarpie's Feather Duster
                                                  1 cardHarpie's Feather Duster
                                                  Harpie's Feather Duster
                                                  Spell Normal
                                                  Harpie's Feather Duster

                                                    Destroy all Spell and Trap Cards your opponent controls.




                                                    Tag(s):

                                                    1 cardHeavy Storm
                                                    1 cardHeavy Storm
                                                    Heavy Storm
                                                    Spell Normal
                                                    Heavy Storm

                                                      Destroy all Spell and Trap Cards on the field.


                                                      1 cardMirage of Nightmare
                                                      1 cardMirage of Nightmare
                                                      Mirage of Nightmare
                                                      Spell Continuous
                                                      Mirage of Nightmare

                                                        Once per turn, during your opponent's Standby Phase: Draw cards until you have 4 cards in your hand. If you do, during your next Standby Phase after that: Randomly discard the same number of cards you drew (or your entire hand, if you do not have enough cards).


                                                        1 cardMonster Reborn
                                                        1 cardMonster Reborn
                                                        Monster Reborn
                                                        Spell Normal
                                                        Monster Reborn

                                                          Target 1 monster in either GY; Special Summon it.




                                                          Tag(s):

                                                          3 cardMystical Space Typhoon
                                                          3 cardMystical Space Typhoon
                                                          Mystical Space Typhoon
                                                          Spell Quick
                                                          Mystical Space Typhoon

                                                            Target 1 Spell/Trap on the field; destroy that target.


                                                            1 cardNobleman of Crossout
                                                            1 cardNobleman of Crossout
                                                            Nobleman of Crossout
                                                            Spell Normal
                                                            Nobleman of Crossout

                                                              Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


                                                              1 cardPainful Choice
                                                              1 cardPainful Choice
                                                              Painful Choice
                                                              Spell Normal
                                                              Painful Choice

                                                                Select 5 cards from your Deck and show them to your opponent. Your opponent selects 1 card among them. Add that card to your hand and discard the remaining cards to the Graveyard.


                                                                1 cardPot of Greed
                                                                1 cardPot of Greed
                                                                Pot of Greed
                                                                Spell Normal
                                                                Pot of Greed

                                                                  Draw 2 cards.




                                                                  Tag(s):

                                                                  1 cardPremature Burial
                                                                  1 cardPremature Burial
                                                                  Premature Burial
                                                                  Spell Equip
                                                                  Premature Burial

                                                                    Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.


                                                                    1 cardRaigeki
                                                                    1 cardRaigeki
                                                                    Raigeki
                                                                    Spell Normal
                                                                    Raigeki

                                                                      Destroy all monsters your opponent controls.




                                                                      Tag(s):

                                                                      1 cardScapegoat 1 cardScapegoat
                                                                      Scapegoat
                                                                      Spell Quick
                                                                      Scapegoat

                                                                        Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).


                                                                        1 cardSnatch Steal
                                                                        1 cardSnatch Steal
                                                                        Snatch Steal
                                                                        Spell Equip
                                                                        Snatch Steal

                                                                          Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                                                                          1 cardThe Forceful Sentry
                                                                          1 cardThe Forceful Sentry
                                                                          The Forceful Sentry
                                                                          Spell Normal
                                                                          The Forceful Sentry

                                                                            Look at your opponent's hand. Select 1 card among them and return it to his/her Deck. The Deck is then shuffled.


                                                                            1 cardCall of the Haunted
                                                                            1 cardCall of the Haunted
                                                                            Call of the Haunted
                                                                            Trap Continuous
                                                                            Call of the Haunted

                                                                              Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                                                              3 cardDrop Off 3 cardDrop Off
                                                                              Drop Off
                                                                              Trap Normal
                                                                              Drop Off

                                                                                When your opponent draws for their normal draw in their Draw Phase: Your opponent discards 1 card they just drew.


                                                                                1 cardImperial Order
                                                                                1 cardImperial Order
                                                                                Imperial Order
                                                                                Trap Continuous
                                                                                Imperial Order

                                                                                  Negate all Spell effects on the field. Once per turn, during the Standby Phase, you must pay 700 LP (this is not optional), or this card is destroyed.


                                                                                  1 cardMirror Force
                                                                                  1 cardMirror Force
                                                                                  Mirror Force
                                                                                  Trap Normal
                                                                                  Mirror Force

                                                                                    When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                                                    1 cardRing of Destruction
                                                                                    1 cardRing of Destruction
                                                                                    Ring of Destruction
                                                                                    Trap Normal
                                                                                    Ring of Destruction

                                                                                      During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                                                                      3 cardTorrential Tribute
                                                                                      3 cardTorrential Tribute
                                                                                      Torrential Tribute
                                                                                      Trap Normal
                                                                                      Torrential Tribute

                                                                                        When a monster(s) is Summoned: Destroy all monsters on the field.


                                                                                        ocg
                                                                                        Jinzo
                                                                                        5







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