Jinzo Deck Breakdown

Main Deck

Banisher of the Light
Banisher of the Light
Banisher of the Light
LIGHT 3
Banisher of the Light
  • ATK:

  • 100

  • DEF:

  • 2000


Any card sent to the Graveyard is banished instead.

Black Luster Soldier - Envoy of the Beginning
Black Luster Soldier - Envoy of the Beginning
Black Luster Soldier - Envoy of the Beginning
LIGHT 8
Black Luster Soldier - Envoy of the Beginning
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.

Breaker the Magical Warrior
Breaker the Magical Warrior
Breaker the Magical Warrior
DARK 4
Breaker the Magical Warrior
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.

Chaos Emperor Dragon - Envoy of the End
Chaos Emperor Dragon - Envoy of the End
Chaos Emperor Dragon - Envoy of the End
DARK 8
Chaos Emperor Dragon - Envoy of the End
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can pay 1000 LP; send as many cards in both players' hands and on the field as possible to the GY, then inflict 300 damage to your opponent for each card sent to the opponent's GY by this effect. You cannot activate other cards or effects during the turn you activate this card's effect.

D.D. Warrior Lady
D.D. Warrior Lady
D.D. Warrior Lady
LIGHT 4
D.D. Warrior Lady
  • ATK:

  • 1500

  • DEF:

  • 1600


After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.

Jinzo
Jinzo
Jinzo
DARK 6
Jinzo
  • ATK:

  • 2400

  • DEF:

  • 1500


Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.

Kycoo the Ghost Destroyer
Kycoo the Ghost Destroyer
Kycoo the Ghost Destroyer
DARK 4
Kycoo the Ghost Destroyer
  • ATK:

  • 1800

  • DEF:

  • 700


When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.

Sangan
Sangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.

Spirit Reaper
Spirit Reaper
Spirit Reaper
DARK 3
Spirit Reaper
  • ATK:

  • 300

  • DEF:

  • 200


Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.

Witch of the Black Forest
Witch of the Black Forest
Witch of the Black Forest
DARK 4
Witch of the Black Forest
  • ATK:

  • 1100

  • DEF:

  • 1200


If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.

Magician of Faith
Magician of Faith
Magician of Faith
LIGHT 1
Magician of Faith
  • ATK:

  • 300

  • DEF:

  • 400


FLIP: Target 1 Spell in your GY; add that target to your hand.

Mask of Darkness
Mask of Darkness
Mask of Darkness
DARK 2
Mask of Darkness
  • ATK:

  • 900

  • DEF:

  • 400


FLIP: Target 1 Trap in your GY; add that target to your hand.

Yata-Garasu
Yata-Garasu
Yata-Garasu
WIND 2
Yata-Garasu
  • ATK:

  • 200

  • DEF:

  • 100


This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent, they skip their next Draw Phase.

Book of Moon
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.

    Confiscation
    Confiscation
    Confiscation
    Spell Normal
    Confiscation

      Pay 1000 Life Points. Look at your opponent's hand, select 1 card in it and discard that card.

      Dark Hole
      Dark Hole
      Dark Hole
      Spell Normal
      Dark Hole

        Destroy all monsters on the field.

        Delinquent Duo
        Delinquent Duo
        Delinquent Duo
        Spell Normal
        Delinquent Duo

          Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.

          Giant Trunade
          Giant Trunade
          Giant Trunade
          Spell Normal
          Giant Trunade

            Return all Spell and Trap Cards on the field to the hand.

            Graceful Charity
            Graceful Charity
            Graceful Charity
            Spell Normal
            Graceful Charity

              Draw 3 cards, then discard 2 cards.

              Harpie's Feather Duster
              Harpie's Feather Duster
              Harpie's Feather Duster
              Spell Normal
              Harpie's Feather Duster

                Destroy all Spell and Trap Cards your opponent controls.



                Tag(s):

                Mystical Space Typhoon
                Mystical Space Typhoon
                Mystical Space Typhoon
                Spell Quick
                Mystical Space Typhoon

                  Target 1 Spell/Trap on the field; destroy that target.

                  Nobleman of Crossout
                  Nobleman of Crossout
                  Nobleman of Crossout
                  Spell Normal
                  Nobleman of Crossout

                    Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.

                    Offerings to the Doomed
                    Offerings to the Doomed
                    Offerings to the Doomed
                    Spell Quick
                    Offerings to the Doomed

                      Target 1 face-up monster on the field; destroy that target, also skip your next Draw Phase.

                      Painful Choice
                      Painful Choice
                      Painful Choice
                      Spell Normal
                      Painful Choice

                        Select 5 cards from your Deck and show them to your opponent. Your opponent selects 1 card among them. Add that card to your hand and discard the remaining cards to the Graveyard.

                        Pot of Greed
                        Pot of Greed
                        Pot of Greed
                        Spell Normal
                        Pot of Greed

                          Draw 2 cards.



                          Tag(s):

                          Raigeki
                          Raigeki
                          Raigeki
                          Spell Normal
                          Raigeki

                            Destroy all monsters your opponent controls.



                            Tag(s):

                            Snatch Steal
                            Snatch Steal
                            Snatch Steal
                            Spell Equip
                            Snatch Steal

                              Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.

                              The Forceful Sentry
                              The Forceful Sentry
                              The Forceful Sentry
                              Spell Normal
                              The Forceful Sentry

                                Look at your opponent's hand. Select 1 card among them and return it to his/her Deck. The Deck is then shuffled.

                                Call of the Haunted
                                Call of the Haunted
                                Call of the Haunted
                                Trap Continuous
                                Call of the Haunted

                                  Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.

                                  Dust Tornado
                                  Dust Tornado
                                  Dust Tornado
                                  Trap Normal
                                  Dust Tornado

                                    Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.

                                    Imperial Order
                                    Imperial Order
                                    Imperial Order
                                    Trap Continuous
                                    Imperial Order

                                      Negate all Spell effects on the field. Once per turn, during the Standby Phase, you must pay 700 LP (this is not optional), or this card is destroyed.

                                      Royal Decree
                                      Royal Decree
                                      Royal Decree
                                      Trap Continuous
                                      Royal Decree

                                        Negate all other Trap effects on the field.

                                        Solemn Judgment
                                        Solemn Judgment
                                        Solemn Judgment
                                        Trap Counter
                                        Solemn Judgment

                                          When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                                          Tag(s):

                                          Torrential Tribute
                                          Torrential Tribute
                                          Torrential Tribute
                                          Trap Normal
                                          Torrential Tribute

                                            When a monster(s) is Summoned: Destroy all monsters on the field.

                                            Waboku
                                            Waboku
                                            Waboku
                                            Trap Normal
                                            Waboku

                                              You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.

                                              Main: 55 Extra: 15

                                              1 cardBattle Fader 1 cardBattle Fader
                                              Battle Fader
                                              DARK 1
                                              Battle Fader
                                              • ATK:

                                              • 0

                                              • DEF:

                                              • 0


                                              When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.


                                              1 cardBreaker the Magical Warrior
                                              1 cardBreaker the Magical Warrior
                                              Breaker the Magical Warrior
                                              DARK 4
                                              Breaker the Magical Warrior
                                              • ATK:

                                              • 1600

                                              • DEF:

                                              • 1000


                                              If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


                                              2 cardCaius the Shadow Monarch 2 cardCaius the Shadow Monarch
                                              Caius the Shadow Monarch
                                              DARK 6
                                              Caius the Shadow Monarch
                                              • ATK:

                                              • 2400

                                              • DEF:

                                              • 1000


                                              If this card is Tribute Summoned: Target 1 card on the field; banish that target, and if you do, inflict 1000 damage to your opponent if it is a DARK monster.


                                              2 cardCyber Dragon 2 cardCyber Dragon
                                              Cyber Dragon
                                              LIGHT 5
                                              Cyber Dragon
                                              • ATK:

                                              • 2100

                                              • DEF:

                                              • 1600


                                              If only your opponent controls a monster, you can Special Summon this card (from your hand).


                                              1 cardD.D. Assailant 1 cardD.D. Assailant
                                              D.D. Assailant
                                              EARTH 4
                                              D.D. Assailant
                                              • ATK:

                                              • 1700

                                              • DEF:

                                              • 1600


                                              After damage calculation, when this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card.


                                              1 cardD.D. Crow 1 cardD.D. Crow
                                              D.D. Crow
                                              DARK 1
                                              D.D. Crow
                                              • ATK:

                                              • 100

                                              • DEF:

                                              • 100


                                              (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                                              1 cardDark Armed Dragon 1 cardDark Armed Dragon
                                              Dark Armed Dragon
                                              DARK 7
                                              Dark Armed Dragon
                                              • ATK:

                                              • 2800

                                              • DEF:

                                              • 1000


                                              Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target.


                                              1 cardFossil Dyna Pachycephalo
                                              1 cardFossil Dyna Pachycephalo
                                              Fossil Dyna Pachycephalo
                                              EARTH 4
                                              Fossil Dyna Pachycephalo
                                              • ATK:

                                              • 1200

                                              • DEF:

                                              • 1300


                                              If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.


                                              3 cardJinzo
                                              3 cardJinzo
                                              Jinzo
                                              DARK 6
                                              Jinzo
                                              • ATK:

                                              • 2400

                                              • DEF:

                                              • 1500


                                              Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.


                                              3 cardJinzo - Returner 3 cardJinzo - Returner
                                              Jinzo - Returner
                                              DARK 3
                                              Jinzo - Returner
                                              • ATK:

                                              • 600

                                              • DEF:

                                              • 1400


                                              This card can attack your opponent directly. When this card is sent to the Graveyard, you can Special Summon 1 "Jinzo" from your Graveyard. Destroy it during your End Phase.


                                              1 cardMachina Force 1 cardMachina Force
                                              Machina Force
                                              EARTH 10
                                              Machina Force
                                              • ATK:

                                              • 4600

                                              • DEF:

                                              • 4100


                                              Cannot be Normal Summoned/Set. Must be Special Summoned by "Commander Covington". You must pay 1000 LP to declare an attack with this card. You can send this card you control to the GY, then target 1 "Machina Soldier", "Machina Sniper", and "Machina Defender" in your GY; Special Summon those targets.


                                              3 cardMachina Fortress 3 cardMachina Fortress
                                              Machina Fortress
                                              EARTH 7
                                              Machina Fortress
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 1600


                                              You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.


                                              3 cardDekoichi the Battlechanted Locomotive 3 cardDekoichi the Battlechanted Locomotive
                                              Dekoichi the Battlechanted Locomotive
                                              DARK 4
                                              Dekoichi the Battlechanted Locomotive
                                              • ATK:

                                              • 1400

                                              • DEF:

                                              • 1000


                                              FLIP: Draw 1 card, then draw 1 additional card for each face-up "Bokoichi the Freightening Car" you control.


                                              2 cardBlack Salvo 2 cardBlack Salvo
                                              Black Salvo
                                              DARK 3
                                              Black Salvo
                                              • ATK:

                                              • 100

                                              • DEF:

                                              • 1100


                                              When this card is Normal Summoned: You can target 1 Level 4 DARK Machine-Type monster in your Graveyard; Special Summon that target in Defense Position, but its effects are negated.


                                              1 cardPlaguespreader Zombie 1 cardPlaguespreader Zombie
                                              Plaguespreader Zombie
                                              DARK 2
                                              Plaguespreader Zombie
                                              • ATK:

                                              • 400

                                              • DEF:

                                              • 200


                                              If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.


                                              3 cardMachina Gearframe 3 cardMachina Gearframe
                                              Machina Gearframe
                                              EARTH 4
                                              Machina Gearframe
                                              • ATK:

                                              • 1800

                                              • DEF:

                                              • 0


                                              When this card is Normal Summoned: You can add 1 "Machina" monster from your Deck to your hand, except "Machina Gearframe". Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.


                                              1 cardAllure of Darkness
                                              1 cardAllure of Darkness
                                              Allure of Darkness
                                              Spell Normal
                                              Allure of Darkness

                                                Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


                                                1 cardBrain Control 1 cardBrain Control
                                                Brain Control
                                                Spell Normal
                                                Brain Control

                                                  Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


                                                  1 cardFoolish Burial
                                                  1 cardFoolish Burial
                                                  Foolish Burial
                                                  Spell Normal
                                                  Foolish Burial

                                                    Send 1 monster from your Deck to the GY.




                                                    Tag(s):

                                                    1 cardFuture Fusion 1 cardFuture Fusion
                                                    Future Fusion
                                                    Spell Continuous
                                                    Future Fusion

                                                      During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the GY. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.


                                                      1 cardGiant Trunade
                                                      1 cardGiant Trunade
                                                      Giant Trunade
                                                      Spell Normal
                                                      Giant Trunade

                                                        Return all Spell and Trap Cards on the field to the hand.


                                                        2 cardGold Sarcophagus
                                                        2 cardGold Sarcophagus
                                                        Gold Sarcophagus
                                                        Spell Normal
                                                        Gold Sarcophagus

                                                          Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


                                                          1 cardHeavy Storm
                                                          1 cardHeavy Storm
                                                          Heavy Storm
                                                          Spell Normal
                                                          Heavy Storm

                                                            Destroy all Spell and Trap Cards on the field.


                                                            1 cardLightning Vortex
                                                            1 cardLightning Vortex
                                                            Lightning Vortex
                                                            Spell Normal
                                                            Lightning Vortex

                                                              Discard 1 card; destroy all face-up monsters your opponent controls.


                                                              1 cardLimiter Removal 1 cardLimiter Removal
                                                              Limiter Removal
                                                              Spell Quick
                                                              Limiter Removal

                                                                Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.


                                                                1 cardMegamorph 1 cardMegamorph
                                                                Megamorph
                                                                Spell Equip
                                                                Megamorph

                                                                  While your LP is lower than your opponent's, the equipped monster's ATK becomes double its original ATK. While your LP is higher, the equipped monster's ATK becomes half its original ATK.


                                                                  1 cardMy Body as a Shield 1 cardMy Body as a Shield
                                                                  My Body as a Shield
                                                                  Spell Quick
                                                                  My Body as a Shield

                                                                    When your opponent activates a Spell/Trap Card or monster effect that would destroy a monster(s) on the field: Pay 1500 LP; negate the activation, and if you do, destroy it.


                                                                    1 cardNobleman of Crossout
                                                                    1 cardNobleman of Crossout
                                                                    Nobleman of Crossout
                                                                    Spell Normal
                                                                    Nobleman of Crossout

                                                                      Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


                                                                      1 cardSolidarity 1 cardSolidarity
                                                                      Solidarity
                                                                      Spell Continuous
                                                                      Solidarity

                                                                        If you have only 1 original Type of monster in your Graveyard, all monsters you control with the same Type gain 800 ATK.


                                                                        1 cardSoul Release 1 cardSoul Release
                                                                        Soul Release
                                                                        Spell Normal
                                                                        Soul Release

                                                                          Target up to 5 cards in any GY(s); banish them.


                                                                          2 cardUnited We Stand
                                                                          2 cardUnited We Stand
                                                                          United We Stand
                                                                          Spell Equip
                                                                          United We Stand

                                                                            The equipped monster gains 800 ATK/DEF for each face-up monster you control.


                                                                            1 cardCall of the Haunted
                                                                            1 cardCall of the Haunted
                                                                            Call of the Haunted
                                                                            Trap Continuous
                                                                            Call of the Haunted

                                                                              Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                                                              1 cardMirror Force
                                                                              1 cardMirror Force
                                                                              Mirror Force
                                                                              Trap Normal
                                                                              Mirror Force

                                                                                When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                                                2 cardPulling the Rug 2 cardPulling the Rug
                                                                                Pulling the Rug
                                                                                Trap Counter
                                                                                Pulling the Rug

                                                                                  Negate the activation and effect of an Effect Monster whose effect activated when a monster was Normal Summoned (even itself), and destroy that Effect Monster.


                                                                                  1 cardSolemn Judgment 1 cardSolemn Judgment
                                                                                  Solemn Judgment
                                                                                  Trap Counter
                                                                                  Solemn Judgment

                                                                                    When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                                                    Tag(s):

                                                                                    1 cardTorrential Tribute
                                                                                    1 cardTorrential Tribute
                                                                                    Torrential Tribute
                                                                                    Trap Normal
                                                                                    Torrential Tribute

                                                                                      When a monster(s) is Summoned: Destroy all monsters on the field.


                                                                                      1 cardTrap Dustshoot
                                                                                      1 cardTrap Dustshoot
                                                                                      Trap Dustshoot
                                                                                      Trap Normal
                                                                                      Trap Dustshoot

                                                                                        Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.


                                                                                        2 cardTrap Hole 2 cardTrap Hole
                                                                                        Trap Hole
                                                                                        Trap Normal
                                                                                        Trap Hole

                                                                                          When your opponent Normal or Flip Summons 1 monster with 1000 or more ATK: Target that monster; destroy that target.


                                                                                          2 cardChimeratech Fortress Dragon 2 cardChimeratech Fortress Dragon
                                                                                          Chimeratech Fortress Dragon
                                                                                          DARK 8
                                                                                          Chimeratech Fortress Dragon
                                                                                          • ATK:

                                                                                          • 0

                                                                                          • DEF:

                                                                                          • 0


                                                                                          "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.


                                                                                          1 cardChimeratech Overdragon 1 cardChimeratech Overdragon
                                                                                          Chimeratech Overdragon
                                                                                          DARK 9
                                                                                          Chimeratech Overdragon
                                                                                          • ATK:

                                                                                          • -1

                                                                                          • DEF:

                                                                                          • -1


                                                                                          "Cyber Dragon" + 1+ Machine monsters Must be Fusion Summoned. If this card is Fusion Summoned: Send all other cards you control to the GY. The original ATK/DEF of this card each become equal to the number of Fusion Materials used for its Fusion Summon x 800. Each turn, this card can attack your opponent's monsters a number of times equal to the number of Fusion Materials used for its Fusion Summon.


                                                                                          1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                                                                                          Ally of Justice Catastor
                                                                                          DARK 5
                                                                                          Ally of Justice Catastor
                                                                                          • ATK:

                                                                                          • 2200

                                                                                          • DEF:

                                                                                          • 1200


                                                                                          1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                                                                          1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                                                                          Black Rose Dragon
                                                                                          FIRE 7
                                                                                          Black Rose Dragon
                                                                                          • ATK:

                                                                                          • 2400

                                                                                          • DEF:

                                                                                          • 1800


                                                                                          1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                                                                          1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                                                                                          Brionac, Dragon of the Ice Barrier
                                                                                          WATER 6
                                                                                          Brionac, Dragon of the Ice Barrier
                                                                                          • ATK:

                                                                                          • 2300

                                                                                          • DEF:

                                                                                          • 1400


                                                                                          1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                                                                          1 cardColossal Fighter 1 cardColossal Fighter
                                                                                          Colossal Fighter
                                                                                          DARK 8
                                                                                          Colossal Fighter
                                                                                          • ATK:

                                                                                          • 2800

                                                                                          • DEF:

                                                                                          • 1000


                                                                                          1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.


                                                                                          1 cardDark End Dragon 1 cardDark End Dragon
                                                                                          Dark End Dragon
                                                                                          DARK 8
                                                                                          Dark End Dragon
                                                                                          • ATK:

                                                                                          • 2600

                                                                                          • DEF:

                                                                                          • 2100


                                                                                          1 Tuner + 1 or more non-Tuner DARK monsters Once per turn: You can target 1 monster your opponent controls; this card loses 500 ATK and DEF, and you send that target to the Graveyard.


                                                                                          1 cardFlamvell Uruquizas 1 cardFlamvell Uruquizas
                                                                                          Flamvell Uruquizas
                                                                                          FIRE 6
                                                                                          Flamvell Uruquizas
                                                                                          • ATK:

                                                                                          • 2100

                                                                                          • DEF:

                                                                                          • 400


                                                                                          1 Tuner + 1 or more non-Tuner monsters During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. This card gains 300 ATK each time it inflicts Battle Damage to your opponent.


                                                                                          1 cardGoyo Guardian 1 cardGoyo Guardian
                                                                                          Goyo Guardian
                                                                                          EARTH 6
                                                                                          Goyo Guardian
                                                                                          • ATK:

                                                                                          • 2800

                                                                                          • DEF:

                                                                                          • 2000


                                                                                          1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.


                                                                                          1 cardMist Wurm 1 cardMist Wurm
                                                                                          Mist Wurm
                                                                                          WIND 9
                                                                                          Mist Wurm
                                                                                          • ATK:

                                                                                          • 2500

                                                                                          • DEF:

                                                                                          • 1500


                                                                                          1 Tuner + 2 or more non-Tuner monsters If this card is Synchro Summoned: Target up to 3 cards your opponent controls; return those targets to the hand.


                                                                                          1 cardPower Tool Dragon 1 cardPower Tool Dragon
                                                                                          Power Tool Dragon
                                                                                          EARTH 7
                                                                                          Power Tool Dragon
                                                                                          • ATK:

                                                                                          • 2300

                                                                                          • DEF:

                                                                                          • 2500


                                                                                          1 Tuner + 1 or more non-Tuner monsters Once per turn: You can reveal 3 Equip Spell Cards from your Deck, then your opponent randomly adds 1 of them to your hand, and you shuffle the rest back into your Deck. If this card would be destroyed while equipped with an Equip Spell Card(s), you can send 1 of those cards to the Graveyard instead.


                                                                                          1 cardStardust Dragon 1 cardStardust Dragon
                                                                                          Stardust Dragon
                                                                                          WIND 8
                                                                                          Stardust Dragon
                                                                                          • ATK:

                                                                                          • 2500

                                                                                          • DEF:

                                                                                          • 2000


                                                                                          1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                                                                          1 cardThought Ruler Archfiend 1 cardThought Ruler Archfiend
                                                                                          Thought Ruler Archfiend
                                                                                          DARK 8
                                                                                          Thought Ruler Archfiend
                                                                                          • ATK:

                                                                                          • 2700

                                                                                          • DEF:

                                                                                          • 2300


                                                                                          1 Tuner + 1 or more non-Tuner monsters If this card destroys a monster by battle and sends it to the Graveyard: Gain LP equal to that monster's original ATK in the Graveyard. During either player's turn, when a Spell/Trap Card is activated that targets exactly 1 Psychic-Type monster (and no other cards): You can pay 1000 LP; negate the activation, and if you do, destroy it.


                                                                                          1 cardXX-Saber Gottoms 1 cardXX-Saber Gottoms
                                                                                          XX-Saber Gottoms
                                                                                          EARTH 9
                                                                                          XX-Saber Gottoms
                                                                                          • ATK:

                                                                                          • 3100

                                                                                          • DEF:

                                                                                          • 2600


                                                                                          1 Tuner + 1 or more EARTH monsters You can Tribute 1 "X-Saber" monster to discard 1 random card from your opponent's hand.



                                                                                          JINZO Decks in OCG








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