Jurrac Deck #770050 — Yu-Gi-Oh! OCG
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (53)
- Droll & Lock Bird x1
- Fire King Avatar Arvata x1
- Fire King Avatar Kirin x1
- Fire King Courtier Ulcanix x3
- Fire King High Avatar Garunix x1
- Fire King High Avatar Kirin x3
- Legendary Fire King Ponix x3
- Maxx "C" x1
- Miscellaneousaurus x1
- Mulcharmy Fuwalos x3
- Sacred Fire King Garunix x3
- Ash Blossom & Joyous Spring x2
- Ghost Ogre & Snow Rabbit x3
- Jurrac Megalo x3
- Fire King Island x2
- Fire King Sanctuary x2
- Fire King Sky Burn x2
- Pot of Prosperity x1
- Super Polymerization x2
- The Fallen & The Virtuous x2
- Anti-Spell Fragrance x1
- Dimensional Barrier x1
- Dominus Impulse x2
- Evenly Matched x3
- Infinite Impermanence x3
- Red Reboot x1
- Skill Drain x1
- Solemn Judgment x1
Extra Deck (17)
- Albion the Branded Dragon x1
- Garura, Wings of Resonant Life x1
- Mudragon of the Swamp x1
- Amphibious Swarmship Amblowhale x1
- Hiita the Fire Charmer, Ablaze x1
- Promethean Princess, Bestower of Flames x1
- S:P Little Knight x1
- Salamangreat Almiraj x1
- Salamangreat Sunlight Wolf x1
- Ecclesia and the Dark Dragon x1
- Jurrac Astero x2
- Jurrac Meteor x2
- Garunix Eternity, Hyang of the Fire Kings x2
- The Zombie Vampire x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 20/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 50.5 |
| Going First | 50 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 53 / Extra 17 / Side 0 — status: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Fire King and Jurrac board pressure via Synchro/Xyz/Link extra-deck bodies (Jurrac Meteor, Jurrac Astero, Garunix Eternity) and high-ATK Fire King monsters (High Avatar Garunix 2700, Sacred Fire King Garunix 2700); Link-based pressure (Promethean Princess, Amblowhale, Salamangreat Sunlight Wolf) and recursion from the GY
- Turn 1 (going first): Open Jurrac Megalo or Fire King Kirin/Ponix as the first starter, use Fire King Island or Jurrac draws to reach a Synchro or Xyz body, and hold Ash Blossom or Infinite Impermanence for the first disruption
- Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Ogre, Infinite Impermanence, Droll and Lock Bird, Maxx C) to stop the opponent's first board, then rebuild through Fire King monsters that Special Summon from the hand or GY after a destruction
- Recovery: Recur Fire King monsters and Fire King Island or Sanctuary from the Deck, and use Mulcharmy Fuwalos or Maxx C draws to refill the hand
- After siding: No side deck is registered, so no post-side plan exists; best-of-3 play is unsupported by this list
Why it scores here
This list is Illegal: Albion the Branded Dragon is Forbidden in OCG and is run once, and the Extra Deck holds 17 cards against a 15-card maximum, so it does not receive a normal Final Contextual score and is capped at 20 as a theoretical, structural-only read. Scored as a system, the Fire King and Jurrac core is reasonably accessible, with about a 98% chance that at least one core card is in the opening five and a dense web of starters that can go live from hand. Interaction is the strongest part of the list, with roughly 14 hand traps, 12 negation-text cards and 30 removal-text cards, which supports the going-second plan. Floor and median output are weak because no recorded boards exist, so the combo ceiling is text-only inference. Popularity and archetype usage statistics confirm the archetype is real, but they did not earn points, and card scores were not averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(>=1 of a 3-copy starter in opening 5) ≈ 0.26 per card, core group open ≈ 0.98; multiple independent starters (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Roughly 14 hand traps and several hand-activated monsters create some redundancy, but Extra and Main conflicts raise the brick risk; P(>=1 hand trap in 6) ≈ 0.86 going second (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards; ceiling inferred from Fire King Island and Sanctuary plus Garunix and Jurrac Meteor text only (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards exist, so median output is unknown and set low by default (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Several independent negates (Ash Blossom, Infinite Impermanence, Dominus Impulse, Red Reboot, Solemn Judgment) plus Fire King recursion give more than one route after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Draw effects (Jurrac Megalo, Mulcharmy Fuwalos, Maxx C, Pot of Prosperity) and Fire King recursion regenerate resources; Pot costs Extra Deck cards (Inferred from text) |
| D7 | End-Board & Interaction Quality | 65 | Interaction density is high: 30 removal-text and 12 negation-text cards with several face-down board-breaker traps; quality is text-based (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second hand traps are plentiful, but there is no board-breaker density data and no going-second split (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Offensive closers are 2700 to 3000 ATK monsters (Garunix x2 and High Avatar Garunix), but the Extra slot is over-full and Albion is illegal (Verified/Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 53 Main Deck cards with 28 distinct cards, 20 tech slots and many one-of hand traps; main size is legal but the list is bloated (Verified/Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 30 | Extra Deck holds 17 cards against a 15 maximum, including an illegal Forbidden card and several off-archetype Extra picks (Verified) |
| D12 | Side Deck Adaptability | 10 | No side deck registered (side 0), so no post-side adaptation exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no dated metagame sample; archetype usage stats only (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step Fire King chains with many Quick Effects and two to three decision points per turn make pilotage demanding (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Toolbox secondary (approx. 80/20). Structural ≈ 50.5, Going First ≈ 50, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-8); extra deck over size (-4). Final formula: Illegal cap: 0.80*Structural(50.5) + 0.20*TournamentReliability(40) = 48.4; context modifiers -12 gives 36.4; capped at 20 because the list is Illegal (theoretical/structural-only). Meta Power provisional.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.26 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and negation suite (14 hand traps, 12 negation-text cards)
- Many independent starters from the Fire King and Jurrac cores
- Strong closing bodies at 2700 to 3000 ATK
Weaknesses
- Illegal list: Albion is Forbidden and the Extra Deck has 17 cards
- Off-archetype bloat (63 off-archetype copies, 10% exact-archetype purity)
- No side deck
- Extra slots spent on off-archetype picks (Mudragon, Ecclesia, Garura, Zombie Vampire)
Critical choke points
- Extra Deck over-size and the Albion violation must be fixed before the list is playable
- Synchro and Xyz bodies depend on a small number of Extra Deck copies
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Albion the Branded Dragon | nothing (or a legal Fire King or Jurrac Extra Deck card) | Forbidden in OCG; the deck cannot be played with it |
| 2 | Mudragon of the Swamp | a second Jurrac or Fire King Extra Deck card | Brings the Extra Deck to 15 and removes an off-archetype pick |
| 3 | Several off-archetype tech traps | a side deck of 8 to 15 cards | No side deck is registered; best-of-3 play has no post-side plan |
Evidence & confidence
- Verified: Albion the Branded Dragon is Forbidden in OCG and run once; Extra Deck size is 17 against a 15 maximum; Main Deck size is 53, which is legal; No side deck registered
- Inferred: Starter access and brick estimates from hypergeometric probabilities; Interaction quality from card text and role tags; Combo ceiling from text only
- Provisional: Meta Power and matchup fit (no dated metagame sample)
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent No win-rate telemetry (going-first/second, matchup, brick and OTK rates) Meta Power is provisional without a dated metagame sample Deck title is null
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