Heroic Deck #769960 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Elemental HERO Bubbleman x3, Elemental HERO Neos Alius x3, E - Emergency Call x3. Created Oct 20, 2026 by YGO Mod.

Deck Heroic OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 20, 2026
20± 8/ 100
Power Score
Structural 45
Reliability 35
Going First 42
Going Second 36

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 45
Going First 42
Going Second 36
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Fusion
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Fusion Summon a large Elemental HERO (The Shining, Absolute Zero, Great Tornado) from the Extra Deck through Polymerization, Miracle Fusion or Super Polymerization, then convert the board with ATK and Fusion pressure.; Xyz pressure (Vylon Disigma, Number 39: Utopia, Gem-Knight Pearl) and Hole-based board wipes (Dark Hole, Torrential Tribute) when ahead on the board.
  • Turn 1 (going first): Turn 1 Normal Summon an Elemental HERO monster or search one with E - Emergency Call / Stratos / Gemini Spark, then Polymerization or Miracle Fusion into a Fusion Monster. Starter access is only about 25% in a 5-card opening hand for any 3-copy card.
  • Turn 2 (going second): Six-card hand with Pot of Duality or Bubbleman to draw, then a Fusion line. Interaction is limited to Mystical Space Typhoon, Bottomless Trap Hole, Dimensional Prison, Mirror Force, Solemn Judgment and Skill Drain, and the Skill Drain and Rivalry lines are illegal as built.
  • Recovery: Recover through Elemental HERO search effects (Stratos, Honest, Hero Blast, Reinforcement of the Army) and Polymerization-based re-fusion from the GY and banished HEROs.
  • After siding: No Side Deck is registered (side_count 0), so no post-side plan exists in this list.

Why it scores here

The list is Illegal as submitted: three cards exceed their OCG copy limits and two Forbidden cards are run, so the score is capped low and the structural read is theoretical only. Structurally the deck is a Fusion engine (10 Fusion and 5 Xyz in the Extra Deck) built around Polymerization-type spells and Elemental HERO monsters, which gives it a real way to reach the Extra Deck and a broad set of boss monsters. Its consistency is limited: each 3-copy starter has only about a 25% chance of appearing in a 5-card opening hand, and 17 of 31 distinct main-deck cards run a single copy, so reliable T1 starts depend on the search chain. Interaction is wide but thin, and the Side Deck is empty, so there is no post-side adaptation. Popularity did not earn points: the Heroic archetype's core cards are largely absent from this list (2 of 16 core cards), and no card scores were averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least 1 of a 3-copy starter in a 5-card hand) ≈ 0.25; searcher text on 12 cards, but the core usage cards are mostly absent (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Brick risk from 17 singleton cards and tech spells (Super Polymerization, Monster Reborn, Pot of Duality); no hand traps counted (Inferred)
D3 Combo Conversion & Ceiling 40 No recorded boards; the Fusion starters can reach strong bosses such as The Shining or Absolute Zero, but no line is verified (Inferred)
D4 Combo Floor & Median Output 35 No recorded boards, so no median output can be measured; expected output is modest given the 2-card starters (Provisional)
D5 Interruption Resilience & Route Redundancy 45 Recursion via Stratos, Honest and Hero Blast gives some backup lines, but only one Fusion route per starter (Inferred)
D6 Resource Economy, Recovery & Grind 45 Search cards (Stratos, Pot of Duality, Emergency Call) support resource recovery; no resource data exists (Inferred)
D7 End-Board & Interaction Quality 50 Interaction breadth: Mystical Space Typhoon, Bottomless Trap Hole, Dimensional Prison, Mirror Force, Dark Hole, Torrential Tribute, Solemn Judgment (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 40 Going-second board-breaking relies on Dark Hole, Torrential Tribute and Mirror Force, but Skill Drain and Rivalry are not legal copies (Inferred)
D9 Offensive Pressure & Closing Power 45 End-board ATK reaches 2500 to 2800 on Fusion monsters and Xyz Utopia negates attacks; closing text is present (Verified text, Inferred output)
D10 Main Deck Efficiency & Flexibility 50 55 main-deck cards with a mixed Spell/Trap/Monster split and 41 level-0 cards; compactness is acceptable but off-theme cards dilute it (Inferred)
D11 Extra Deck Efficiency & Coverage 55 10 Fusion and 5 Xyz; several Fusion monsters need Elemental HERO materials, and the Extra Deck is 15/15 full (Verified count, Inferred use)
D12 Side Deck Adaptability 20 No Side Deck registered (side_count 0), so no adaptation exists (Verified)
D13 Matchup Coverage & Format Fit 30 No tournament link and no meta sample; the archetype core is 2 of 16 cards present in usage stats (Provisional)
D14 Pilotability & Error Tolerance 50 Multi-step Fusion lines with several material checks and Polymerization sequencing raise decision load (Inferred)

How the score was computed

Strategy profile: Combo primary, Toolbox secondary; structural computed from the Combo profile (D1 13, D2 8, D3 13, D4 8, D5 14, D6 7, D7 9, D8 5, D9 5, D10 6, D11 5, D12 2, D13 3, D14 2). Structural ≈ 45, Going First ≈ 42, Going Second ≈ 36, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-12). Final formula: Illegal list: normal formula 0.80*Structural(45) + 0.20*TournamentReliability(35) = 43, then banlist modifier -12 gives 31; capped low per the Illegal rule to 20. Structural and first/second-player scores are theoretical only. Meta Power provisional (null).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Fusion engine with 10 Fusion monsters, several of them 2500 ATK or higher
  • Wide searcher package (12 searcher-text cards) for finding Elemental HEROes
  • Broad interaction: Dark Hole, Torrential Tribute, Mirror Force, Bottomless Trap Hole, Dimensional Prison

Weaknesses

  • Illegal as built: 3 over-limit cards and 2 Forbidden cards
  • Low copy depth: 17 of 31 distinct main-deck cards run one copy
  • No Side Deck
  • Core Heroic archetype cards largely absent (2 of 16 usage-core cards)

Critical choke points

  • Polymerization-type spells (Super Polymerization is over limit, Polymerization single copy)
  • Elemental HERO monster presence for every Fusion starter
Priority Remove Add Reason
1 Return from the Different Dimension, Trap Dustshoot Legal-copy replacements (no Forbidden cards) Forbidden cards make the list illegal in OCG; this is required before any strength read.
2 One Super Polymerization, one Skill Drain copy, one Rivalry of Warlords copy Legal-copy replacements or a 2nd Polymerization Brings the copy counts within the Semi-Limited and Limited limits.
3 Off-archetype tech cards with no Fusion link Core Heroic cards from the usage list (e.g. Masked HERO Dark Law, Masked HERO Dusk Crow) Increases exact archetype purity and fits the usage-core cards the list is missing.
4 None A 3 to 6 card Side Deck Best-of-3 play has no post-side plan; the Side Deck count is zero.

Evidence & confidence

  • Verified: Illegal status: 3 over-limit cards and 2 Forbidden cards (legality block); Main 55, Extra 15, Side 0 (legality block); Card texts for Polymerization-type spells, searchers and interaction cards
  • Inferred: Starter probabilities (about 25% per 3-copy card in a 5-card hand); Interaction density and board-breaking read from card text; Fusion line reliability and recovery from search cards
  • Provisional: Meta Power and matchup fit (no dated metagame sample)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record absent No win-rate telemetry for this deck No Side Deck registered Deck title is null

More OCG Info

Heroic

Heroic Breakdown

 
 

 

 

 

 

 

 
 

 

 
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