Secret Six Samurai Deck #769847 — Yu-Gi-Oh! OCG
60 Main, 15 Extra, incl. Breaker the Magical Warrior x1, Cyber Dragon x1, D.D. Crow x1. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (60)
- Breaker the Magical Warrior x1
- Cyber Dragon x1
- D.D. Crow x1
- D.D. Warrior Lady x1
- Electric Virus x1
- Fossil Dyna Pachycephalo x1
- Gemini Imps x1
- Gorz the Emissary of Darkness x1
- Metaion, the Timelord x1
- Neo-Spacian Grand Mole x1
- Puppet Plant x1
- Snowman Eater x1
- Thunder King Rai-Oh x1
- Tragoedia x1
- Greenkappa x1
- Morphing Jar #2 x1
- Ryko, Lightsworn Hunter x1
- Effect Veiler x1
- Book of Moon x1
- Dark Hole x1
- Foolish Burial x1
- Forbidden Chalice x1
- Forbidden Lance x1
- Giant Trunade x1
- Mind Control x1
- Monster Reborn x1
- Mystical Space Typhoon x1
- Pot of Avarice x1
- Pot of Duality x1
- Reinforcement of the Army x1
- Smashing Ground x1
- Super Polymerization x1
- Twister x1
- Black Horn of Heaven x1
- Bottomless Trap Hole x1
- Call of the Haunted x1
- Chain Disappearance x1
- Compulsory Evacuation Device x1
- Dimensional Prison x1
- Dust Tornado x1
- Fiendish Chain x1
- Gozen Match x1
- Macro Cosmos x1
- Malevolent Catastrophe x1
- Mirror Force x1
- Pulling the Rug x1
- Return from the Different Dimension x1
- Rivalry of Warlords x1
- Royal Decree x1
- Royal Oppression x1
- Scrap-Iron Scarecrow x1
- Seven Tools of the Bandit x1
- Skill Drain x1
- Solemn Judgment x1
- Solemn Warning x1
- The Transmigration Prophecy x1
- Torrential Tribute x1
- Trap Dustshoot x1
- Trap Stun x1
- Ultimate Offering x1
Extra Deck (15)
- Ally of Justice Catastor x1
- Arcanite Magician x1
- Armory Arm x1
- Black Rose Dragon x1
- Brionac, Dragon of the Ice Barrier x1
- Colossal Fighter x1
- Gaia Knight, the Force of Earth x1
- Mist Wurm x1
- Naturia Barkion x1
- Naturia Beast x1
- Scrap Dragon x1
- Stardust Dragon x1
- T.G. Hyper Librarian x1
- Trishula, Dragon of the Ice Barrier x1
- Formula Synchron x1
Side Deck (15)
- Chimeratech Fortress Dragon x1
- Daigusto Phoenix x1
- Evigishki Merrowgeist x1
- Evolzar Laggia x1
- Gachi Gachi Gantetsu x1
- Gem-Knight Pearl x1
- Leviair the Sea Dragon x1
- Number 16: Shock Master x1
- Number 17: Leviathan Dragon x1
- Number 20: Giga-Brilliant x1
- Number 30: Acid Golem of Destruction x1
- Number 39: Utopia x1
- Shining Elf x1
- Steelswarm Roach x1
- Vylon Disigma x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 18/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 33 |
| Going First | 32 |
| Going Second | 38 |
| Meta Power | provisional |
| Tournament Reliability | 25 |
- Primary strategy: Toolbox
- Secondary strategies: Control, Stun
- Format: ocg
Legality
Main 60 / Extra 15 / Side 15 — status under the rules at evaluation time: Illegal. 9 violation(s).
Identity & game plan
- Win condition: No dedicated win condition. Synchro boss monsters (Scrap Dragon, Colossal Fighter, Naturia Barkion, Stardust Dragon) are reached through generic Tuner plus materials, with interaction carrying the game.; Attrition through repeated removal and negation (Solemn Judgment, Mirror Force, Dark Hole, Raigeki-style sweepers, Skill Drain).
- Turn 1 (going first): Open on a Tuner (Effect Veiler is the only main-deck Tuner in the list) and try to reach a Synchro. Otherwise hold traps and stun the opponent's first Summon.
- Turn 2 (going second): Hold Solemn-style negates, Mirror Force, and Effect Veiler for the opponent's Main Phase. Stabilise the board and then Synchro over the top.
- Recovery: Recur with Monster Reborn, Foolish Burial, or Pot of Duality to refill the hand. No engine recovery exists because the archetype core is absent.
- After siding: Side is Xyz-heavy (9 Xyz in a 15-card side) with no Xyz engine in the main deck. Post-side coherence is low and the side plan is not reliable.
Why it scores here
This list is Illegal in OCG: nine Forbidden cards are run at 1 copy each, so it receives a capped, structural-only score and not a normal Final Contextual score. The score comes from the system as a whole: a 60-card main of 27 traps, 15 spells and mostly singleton effect monsters, with a 15-card Synchro Extra Deck. The deck runs 0 of the Secret Six Samurai archetype cards despite its label, so the archetype tag does not earn credit. Interaction density is high (Solemn Judgment, Mirror Force, Dark Hole, several negates), which is the main strength on the going-second turn. Engine access is weak: only one main-deck Tuner (Effect Veiler) and no recorded boards, so starter reliability and median output are low. Popularity and the archetype label did not earn points, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 15 | Only one main-deck Tuner and no engine core; P(at least one starter in hand of 5) is about 0.08 per singleton and no archetype core is present (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 20 | Hand quality is low: 42 Level-0 Spell/Trap cards and many situational interaction cards make hands likely to be non-functional (Inferred) |
| D3 | Combo Conversion & Ceiling | 20 | No recorded boards; ceiling is inferred only from text, and no combo line is established (Inferred) |
| D4 | Combo Floor & Median Output | 15 | No recorded boards; median output is inferred to be low because the deck depends on reactive cards (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 40 | Many independent interaction cards provide some route redundancy, but there is no engine to continue (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 30 | Recursion exists through Monster Reborn, Foolish Burial and Pot of Duality, but there is no engine resource loop (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | Dense interaction: Solemn Judgment, Solemn Warning, Mirror Force, Dark Hole, Bottomless Trap Hole and several negates (Verified card text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 45 | Going-second plan relies on hand traps and removal rather than a board-breaking engine; the Forbidden cards would have helped but are not legal (Inferred) |
| D9 | Offensive Pressure & Closing Power | 30 | Synchro bosses (Scrap Dragon 2800, Colossal Fighter 2800) exist but there is no sustained pressure route (Verified stats, Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 25 | 60 singletons with 27 traps and no archetype coherence; compact by neither archetype nor engine (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 40 | 15 Synchro Extra Deck slots with broad Synchro options, but no unified engine use of the slots (Verified composition) |
| D12 | Side Deck Adaptability | 35 | Side is 9 Xyz plus other types with no main-deck Xyz engine; post-side coherence is low (Verified composition, Inferred) |
| D13 | Matchup Coverage & Format Fit | 35 | No tournament data or dated meta sample; format fit is provisional, and the list is illegal in OCG (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Low complexity but many reactive decisions for a player; no combo steps are recorded (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 33, Going First ≈ 32, Going Second ≈ 38, Meta = provisional, Tournament Reliability ≈ 25. Modifiers: banlist exposure (-10); engine conflict / archetype mismatch (-3). Final formula: Illegal cap: 0.80*Structural(33) + 0.20*TournamentReliability(25) = 31.4, then banlist and archetype-mismatch modifiers (-13) give 18; structural-only, not a normal score
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.08 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction suite that can answer most opposing Summons and activations
- Synchro Extra Deck covers several boss options
- Recursion available through Monster Reborn, Foolish Burial and Pot of Duality
Weaknesses
- Illegal in OCG: nine Forbidden cards at 1 copy each
- No archetype engine: the 0 Secret Six Samurai cards in the list makes the archetype label misleading
- Only one main-deck Tuner, so Synchro access is unreliable
- No recorded boards, so the combo ceiling and median are unverified
Critical choke points
- Effect Veiler as the only main-deck Tuner
- The list cannot be played as-is until the nine Forbidden cards are removed
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Return from the Different Dimension, Fossil Dyna Pachycephalo, Giant Trunade, Trap Dustshoot, Ultimate Offering, Royal Oppression, Naturia Beast, Trishula, Number 16: Shock Master | Legal interaction or Tuner replacements (for example additional Tuners) | Removes the illegal copies so the list can be scored normally |
| 2 | Off-archetype Xyz cards in the side | Side cards that match the Synchro main deck | Improves post-side coherence |
Evidence & confidence
- Verified: 9 Forbidden cards at 1 copy each (banlist); 60 main, 15 extra, 15 side within size rules; 0 Secret Six Samurai cards in the main deck (archetype purity 0%)
- Inferred: Starter access is low (P about 0.08 per singleton on a 5-card hand); Interaction density is high and effective on going second; Median output is low given no recorded boards
- Provisional: Matchup and format fit (no dated meta sample)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot record absent No win-rate telemetry for this deck Meta Power is provisional without a dated metagame sample Archetype label Secret Six Samurai does not match the card list (0 archetype cards)
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