Endymion Deck #769824 — Yu-Gi-Oh! OCG
56 Main, 15 Extra, incl. Endymion, the Mighty Master of Magic x3, Magister of Endymion x3, Mythical Beast Master Cerberus x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (56)
- Astrograph Sorcerer x1
- Endymion, the Mighty Master of Magic x3
- Magister of Endymion x3
- Majesty Pegasus, the Dracoslayer x1
- Mythical Beast Garuda x1
- Mythical Beast Jackal x2
- Mythical Beast Jackal King x2
- Mythical Beast Master Cerberus x3
- Reflection of Endymion x2
- Servant of Endymion x3
- Allure of Darkness x1
- Chicken Game x3
- Cosmic Cyclone x2
- Dark Ruler No More x2
- Harpie's Feather Duster x1
- Hey, Trunade! x2
- Magia Magic - Thunder of Judgment x1
- Magical Citadel of Endymion x1
- Materialization x1
- Mythical Institution x3
- Necrovalley x1
- Pot of Desires x3
- Secret Village of the Spellcasters x1
- Set Rotation x1
- Soul Release x2
- Spell Power Attainment x3
- Spell Power Mastery x3
- Terraforming x1
- Triple Tactics Talent x1
- Ultimate Slayer x2
Extra Deck (15)
- Odd-Eyes Vortex Dragon x1
- Accesscode Talker x1
- Amphibious Swarmship Amblowhale x1
- Beyond the Pendulum x1
- Dharc the Dark Charmer, Gloomy x1
- Exceed the Pendulum x1
- Heavymetalfoes Electrumite x1
- Hiita the Fire Charmer, Ablaze x1
- I:P Masquerena x1
- Promethean Princess, Bestower of Flames x1
- S:P Little Knight x1
- Salamangreat Almiraj x1
- Selene, Queen of the Master Magicians x1
- Mereologic Aggregator x1
- Odd-Eyes Absolute Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51 |
| Going First | 52 |
| Going Second | 42 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox
- Format: ocg
Legality
Main 56 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Endymion Spell Counter engine: Spell-activation counters feed Pendulum and Link summons (Magister, Servant, Reflection, Cerberus) that reach 2800-ATK bodies and Link-3 finishers. Inferred from card text only; no recorded boards.; Link and XYZ bodies (Promethean Princess 2700 ATK, Odd-Eyes Absolute Dragon 2800 ATK, Accesscode Talker 2300 ATK) entered through the Link Summon chain; Mythical Beast Pendulum recursion adds a second route.
- Turn 1 (going first): Open with Pot of Desires, Spell Power Mastery or Endymion Pendulum to start placing Spell Counters, then Pendulum or Link Summon into a 2800-ATK body. Starter access is thin: P(at least one Endymion in a 5-card hand) is about 0.25 (Inferred).
- Turn 2 (going second): Six-card hand with Pot of Desires and the 20 searcher-text cards (P at least one searcher about 0.90). Interaction is limited to Ultimate Slayer, Cosmic Cyclone, Soul Release, Harpie's Feather Duster and Dark Ruler No More, with no hand traps.
- Recovery: Searchers and Spell Power Mastery/Attainment rebuild the Spell Counter engine from the Deck and GY. Recovery depends on Spell counts on the field and GY, so after a board break the rebuild is slow.
- After siding: None. The side deck is empty (0 cards), so no post-side plan exists in this list.
Why it scores here
The deck is scored as a system: the starter density and Spell Counter engine (Endymion, Magister, Servant, Reflection, Cerberus) give it a real route to 2800-ATK bodies, and the 20 searcher-text cards keep the hand functional on average. The score is held back by a split engine: only 16 of 56 main-deck copies are exact Endymion names (22.5 percent purity), the list draws from Mythical Beast, Greed, Charmer, Magistus, Dracoslayer and Gravekeeper's, and only 1 of 15 usage-core cards for the archetype is present. Consistency is weakened by dead or conditional cards (Majesty Pegasus, Necrovalley, Mythical Institution, Terraforming, Set Rotation) and by a Going-Second plan with no hand traps and an empty side deck. The list is Illegal (Chicken Game over the copy limit, Triple Tactics Talent Forbidden), so the score is capped at 30 and treated as theoretical only. No combos, tournament result, or dated meta sample were supplied, so Meta Power is null and the consistency figures are Inferred. Popularity or archetype usage did not earn points, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(at least one Endymion in a 5-card hand) is about 0.25 and P(at least one searcher) is about 0.90 across 20 searcher-text copies; the core engine is split across several sub-archetypes (Inferred). |
| D2 | Opening-Hand Quality & Brick Management | 45 | Several conditional or dead cards (Necrovalley, Set Rotation, Majesty Pegasus, Secret Village, Mythical Institution) and an intended Spell Counter engine lower the functional-hand rate; the 0 hand-trap and 0 floodgate count adds to the brick burden (Inferred). |
| D3 | Combo Conversion & Ceiling | 55 | Text-only read of the Spell Counter engine (Magia Magic, Servant, Magister, Reflection, Cerberus) suggests a high ceiling, but no recorded boards exist to confirm it (Inferred semantic read). |
| D4 | Combo Floor & Median Output | 40 | No combos_evidence rows exist, so the floor and median cannot be measured; the estimate reflects the sub-archetype split and the thin starter access (Provisional). |
| D5 | Interruption Resilience & Route Redundancy | 48 | 20 searcher-text cards and recursion from Mythical Beast Pendulums give some route redundancy, but no hand traps and a single engine chain limit recovery after a board break (Inferred). |
| D6 | Resource Economy, Recovery & Grind | 60 | Pot of Desires, Allure of Darkness and Chicken Game give card draw and grind; Spell Counter recovery from the GY and Deck adds resource recovery (Inferred from card text). |
| D7 | End-Board & Interaction Quality | 62 | 30 removal-text and 11 negation-text cards, with Ultimate Slayer, Cosmic Cyclone, Soul Release, Harpie's Feather Duster and Odd-Eyes Absolute Dragon for layering (Inferred semantic read). |
| D8 | Going-Second & Board-Breaking Power | 40 | Zero hand traps and zero floodgates; Dark Ruler No More and Ultimate Slayer are the only going-second board breakers; the Going-Second hand-6 starter probability is about 0.29 (Inferred). |
| D9 | Offensive Pressure & Closing Power | 60 | Endymion, Mythical Beast Master Cerberus and Odd-Eyes Absolute Dragon reach 2800 ATK; Promethean Princess and Amblowhale add 2600 to 2700 ATK in the Extra Deck (Verified stats, Inferred closing). |
| D10 | Main Deck Efficiency & Flexibility | 45 | 56 Main Deck cards, 30 distinct; 35 of 56 are Spells, and 13 cards are singletons; the list has many off-theme and dead slots, so flexibility is modest (Inferred). |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra Deck cards with 12 Link monsters; several flex links (Heavymetalfoes Electrumite, S:P Little Knight, I:P Masquerena, Salamangreat Almiraj) give coverage but dilute the engine (Verified structure, Inferred coherence). |
| D12 | Side Deck Adaptability | 5 | Side deck contains 0 cards, so no post-side adaptation exists (Verified). |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample; the illegal copy-limit violations also reduce format fit (Provisional). |
| D14 | Pilotability & Error Tolerance | 35 | Spell Counter bookkeeping across Pendulum, Link and Spell chains creates many decision points and a multi-step Pendulum/Link route (Inferred). |
How the score was computed
Strategy profile: Combo. Structural ≈ 51, Going First ≈ 52, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-6); engine conflicts (-4). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 0.80*51 + 0.20*40 = 48.8; modifiers -10 gives 38.8; the Illegal cap sets the score to 30 (theoretical only).
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher and Spell Counter engine: 20 searcher-text cards and 3-copy starters (Endymion, Magister, Servant, Cerberus) make the hand functional on average.
- Layered removal and negation: 30 removal-text and 11 negation-text cards, with Odd-Eyes Absolute Dragon as an Extra Deck negation.
- High-ATK closers: 2800-ATK Pendulum bodies and 2700 to 2800 ATK Links in the Extra Deck.
Weaknesses
- Illegal as built: Chicken Game exceeds its copy limit and Triple Tactics Talent is Forbidden.
- Split engine: only 22.5 percent exact Endymion names and 1 of 15 usage-core cards present.
- No hand traps, no floodgates and an empty side deck, so Going-Second and post-side plans are weak.
- Several dead or conditional cards lower consistency (Necrovalley, Majesty Pegasus, Set Rotation, Secret Village, Mythical Institution).
Critical choke points
- Starting the Spell Counter engine depends on a 3-copy Endymion or Pot of Desires hand (about 0.25 probability in hand 5).
- The Spell Counter pool is empty after a board break, so recovery is slow.
- Going-Second boards have no hand-trap answer.
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Chicken Game (2 of 3 copies) and Triple Tactics Talent (1 copy) | Endymion Empire (55 percent usage inclusion in the archetype stats, not in this deck) | Restores legality (Main 53 cards, within 40 to 60) and moves the list toward the archetype-standard core. |
| 2 | Majesty Pegasus, the Dracoslayer | A Spell Counter or Endymion-named searcher or starter already in the archetype pool | Removes a dead Dracoslayer piece and tightens the engine toward exact Endymion names. |
| 3 | Empty side deck slots | Up to 15 side cards, prioritising hand traps and Spell-based interaction | The deck has no post-side plan and no hand traps; any best-of-3 play needs adaptation. |
Evidence & confidence
- Verified: Legality: Chicken Game 3 copies vs OCG limit 1; Triple Tactics Talent Forbidden; Main 56, Extra 15, Side 0 (within size rules).; Archetype purity 22.5 percent (16 of 56 Main Deck copies carry exact Endymion names); 1 of 15 usage-core cards present (6.7 percent).; Hypergeometric probabilities listed in the evidence pack (P at least one Endymion in hand 5 = 0.2487).
- Inferred: Engine accessibility and brick estimates from hypergeometric draws and card text.; Interaction density from removal and negation text tags.; Going-Second weakness from zero hand traps and zero floodgates.
- Provisional: Format fit and matchup coverage (no tournament link or dated meta sample).; Meta Power is null.
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference. No tournament link: archetype meta-share and per-pilot record are absent. No win-rate telemetry: going-first, going-second, matchup and brick rates are Inferred or Unknown. Meta Power is Provisional unless a dated metagame sample is supplied. Deck title is null; the evaluation uses the archetype name Endymion.
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