![](https://ygovietnamcdn.azureedge.net/storage/Assets/metaduelist-logo.png)
![](https://ygovietnamcdn.azureedge.net/storage/Archetype/Endymion07-16-2022-15-53-36.webp)
YGO Mod (20517634)
Main: 56 Extra: 15
![](https://ygovietnamcdn.azureedge.net/storage/Assets/metaduelist-logo.png)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Multchummy Purulia](https://ygovietnamcdn.azureedge.net/storage/Card/84192580.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Multchummy Purulia](https://ygovietnamcdn.azureedge.net/storage/Card/84192580.jpg)
![Multchummy Purulia](https://ygovietnamcdn.azureedge.net/storage/Card/84192580.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Multchummy Purulia
ATK:
100
DEF:
600
If you control no cards (Quick Effect): You can discard this card; apply these effects for the rest of this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● During the End Phase, if you have more cards in your hand than the number of cards your opponent controls +6, shuffle random cards from your hand into the Deck equal to the difference. You can only activate the effects of other "Multchummy" monsters once the turn you activate this effect.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Astrograph Sorcerer](https://ygovietnamcdn.azureedge.net/storage/Card/76794549.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Astrograph Sorcerer](https://ygovietnamcdn.azureedge.net/storage/Card/76794549.jpg)
![Astrograph Sorcerer](https://ygovietnamcdn.azureedge.net/storage/Card/76794549.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Astrograph Sorcerer
ATK:
2500
DEF:
2000
[ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, take 1 "Stargazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Astrograph Sorcerer" once per turn. [ Monster Effect ] If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can choose 1 monster in the GY, Extra Deck, or that is banished, and that was destroyed this turn, and add 1 monster with the same name from your Deck to your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Endymion, the Mighty Master of Magic](https://ygovietnamcdn.azureedge.net/storage/Card/3611830.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Endymion, the Mighty Master of Magic](https://ygovietnamcdn.azureedge.net/storage/Card/3611830.jpg)
![Endymion, the Mighty Master of Magic](https://ygovietnamcdn.azureedge.net/storage/Card/3611830.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Endymion, the Mighty Master of Magic
ATK:
2800
DEF:
1700
[ Pendulum Effect ] You can remove 6 Spell Counters from your field; Special Summon this card from the Pendulum Zone, then count the number of cards you control that can have a Spell Counter, destroy up to that many cards on the field, and if you do, place Spell Counters on this card equal to the number of cards destroyed. You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn. [ Monster Effect ] Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it. Then, you can place the same number of Spell Counters on this card that the returned card had. While this card has a Spell Counter, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card with a Spell Counter is destroyed by battle: You can add 1 Normal Spell from your Deck to your hand.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Magister of Endymion](https://ygovietnamcdn.azureedge.net/storage/Card/66104644.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Magister of Endymion](https://ygovietnamcdn.azureedge.net/storage/Card/66104644.jpg)
![Magister of Endymion](https://ygovietnamcdn.azureedge.net/storage/Card/66104644.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Magister of Endymion
ATK:
1500
DEF:
900
[ Pendulum Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 face-up monster from your Extra Deck that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each. [ Monster Effect ] You can only Special Summon "Magister(s) of Endymion" once per turn. When this card declares an attack: You can place 1 Spell Counter on it. Once per opponent's turn (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 monster from your Deck that you can place a Spell Counter on. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone, then place the same number of Spell Counters on it that it had as a monster.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Majesty Pegasus, the Dracoslayer](https://ygovietnamcdn.azureedge.net/storage/Card/92332424.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Majesty Pegasus, the Dracoslayer](https://ygovietnamcdn.azureedge.net/storage/Card/92332424.jpg)
![Majesty Pegasus, the Dracoslayer](https://ygovietnamcdn.azureedge.net/storage/Card/92332424.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Majesty Pegasus, the Dracoslayer
ATK:
1500
DEF:
1500
[ Pendulum Effect ] If you have a "Dracoslayer" or "Majespecter" card in your other Pendulum Zone: You can add 1 "Dracoslayer" Pendulum Monster with a different original name than that card from your Deck to your hand, then you can destroy 1 card in your Pendulum Zone. You can only use this effect of "Majesty Pegasus, the Dracoslayer" once per turn. [ Monster Effect ] (This card is always treated as a "Majespecter" card.) (Quick Effect): You can discard this card; for the rest of this turn, your opponent cannot target "Dracoslayer" monsters you control with card effects, also they cannot be destroyed by your opponent's card effects. If this card is Special Summoned by the effect of a "Dracoslayer" card, or Pendulum Summoned: You can add 1 Field Spell from your Deck to your hand, then discard 1 card. You can only use this effect of "Majesty Pegasus, the Dracoslayer" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mythical Beast Garuda](https://ygovietnamcdn.azureedge.net/storage/Card/28570310.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mythical Beast Garuda](https://ygovietnamcdn.azureedge.net/storage/Card/28570310.jpg)
![Mythical Beast Garuda](https://ygovietnamcdn.azureedge.net/storage/Card/28570310.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Mythical Beast Garuda
ATK:
1200
DEF:
1600
[ Pendulum Effect ] If you have no card in your other Pendulum Zone: You can target 1 other Spell/Trap on the field; destroy both it and this card. You can only use this effect of "Mythical Beast Garuda" once per turn. [ Monster Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can remove 3 Spell Counters from your field; Special Summon this card from your hand, then return that opponent's Summoned monster(s) to the hand. You can only use this effect of "Mythical Beast Garuda" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mythical Beast Jackal](https://ygovietnamcdn.azureedge.net/storage/Card/91182675.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mythical Beast Jackal](https://ygovietnamcdn.azureedge.net/storage/Card/91182675.jpg)
![Mythical Beast Jackal](https://ygovietnamcdn.azureedge.net/storage/Card/91182675.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Mythical Beast Jackal
ATK:
0
DEF:
1400
[ Pendulum Effect ] If you have no card in your other Pendulum Zone: You can target 1 face-up card you control that you can place a Spell Counter on; destroy this card, and if you do, place 1 Spell Counter on that card. You can only use this effect of "Mythical Beast Jackal" once per turn. [ Monster Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from your field and Tribute this card; Special Summon 1 "Mythical Beast" Effect Monster from your Deck, except "Mythical Beast Jackal".
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Mythical Beast Jackal King](https://ygovietnamcdn.azureedge.net/storage/Card/27354732.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Mythical Beast Jackal King](https://ygovietnamcdn.azureedge.net/storage/Card/27354732.jpg)
![Mythical Beast Jackal King](https://ygovietnamcdn.azureedge.net/storage/Card/27354732.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Mythical Beast Jackal King
ATK:
2400
DEF:
1400
[ Pendulum Effect ] If you have no card in your other Pendulum Zone: You can destroy this card, and if you do, Special Summon 1 face-up "Mythical Beast" Pendulum Monster from your Extra Deck, except "Mythical Beast Jackal King". You can only use this effect of "Mythical Beast Jackal King" once per turn. [ Monster Effect ] Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell resolves. Once per turn, when an opponent activates a monster effect (Quick Effect): You can remove 2 Spell Counters from your field; negate the activation, and if you do, destroy that card.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Mythical Beast Master Cerberus](https://ygovietnamcdn.azureedge.net/storage/Card/53842431.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Mythical Beast Master Cerberus](https://ygovietnamcdn.azureedge.net/storage/Card/53842431.jpg)
![Mythical Beast Master Cerberus](https://ygovietnamcdn.azureedge.net/storage/Card/53842431.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Mythical Beast Master Cerberus
ATK:
2800
DEF:
2800
[ Pendulum Effect ] If you have no card in your other Pendulum Zone: You can destroy this card, and if you do, add 1 Level 7 or lower "Mythical Beast" Effect Monster from your Deck to your hand. You can only use this effect of "Mythical Beast Master Cerberus" once per turn. [ Monster Effect ] Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell resolves. Cannot be destroyed by card effects while 4 or more Spell Counters are on your field. Once per turn: You can remove 4 Spell Counters from your field, then target 1 monster your opponent controls; banish it face-up, and if you do, this card gains ATK equal to the banished monster's original ATK until the end of the opponent's turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Reflection of Endymion](https://ygovietnamcdn.azureedge.net/storage/Card/39000945.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Reflection of Endymion](https://ygovietnamcdn.azureedge.net/storage/Card/39000945.jpg)
![Reflection of Endymion](https://ygovietnamcdn.azureedge.net/storage/Card/39000945.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Reflection of Endymion
ATK:
1850
DEF:
2700
[ Pendulum Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 monster from your hand that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each. [ Monster Effect ] You can only Special Summon "Reflection(s) of Endymion" once per turn. If this card is Special Summoned: You can target 1 card your opponent controls, and 1 card you control with a Spell Counter, except this card; return that opponent's card and your card to the hand, then place the same number of Spell Counters on this card that your returned card had. When this card with a Spell Counter is destroyed by battle: You can add 1 "Endymion" card from your Deck to your hand.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Servant of Endymion](https://ygovietnamcdn.azureedge.net/storage/Card/92559258.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Servant of Endymion](https://ygovietnamcdn.azureedge.net/storage/Card/92559258.jpg)
![Servant of Endymion](https://ygovietnamcdn.azureedge.net/storage/Card/92559258.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Servant of Endymion
ATK:
900
DEF:
1500
[ Pendulum Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 monster from your Deck with 1000 or more ATK that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each. [ Monster Effect ] You can only Special Summon "Servant(s) of Endymion" once per turn. This card with a Spell Counter can attack directly. Once per opponent's turn (Quick Effect): You can discard 1 card; place 1 Spell Counter on each card you control that you can place a Spell Counter on. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone, then place the same number of Spell Counters on it that it had as a monster.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Chicken Game](https://ygovietnamcdn.azureedge.net/storage/Card/67616300.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Chicken Game](https://ygovietnamcdn.azureedge.net/storage/Card/67616300.jpg)
![Chicken Game](https://ygovietnamcdn.azureedge.net/storage/Card/67616300.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/field.webp)
Chicken Game
The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Forbidden Droplet](https://ygovietnamcdn.azureedge.net/storage/Card/24299458.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Forbidden Droplet](https://ygovietnamcdn.azureedge.net/storage/Card/24299458.jpg)
![Forbidden Droplet](https://ygovietnamcdn.azureedge.net/storage/Card/24299458.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Forbidden Droplet
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Magical Citadel of Endymion](https://ygovietnamcdn.azureedge.net/storage/Card/39910367.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Magical Citadel of Endymion](https://ygovietnamcdn.azureedge.net/storage/Card/39910367.jpg)
![Magical Citadel of Endymion](https://ygovietnamcdn.azureedge.net/storage/Card/39910367.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/field.webp)
Magical Citadel of Endymion
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. If a card with a Spell Counter(s) is destroyed, place its Spell Counters on this card. Once per turn, if you would activate a card effect by removing a Spell Counter(s) from a card you control, you can remove that many Spell Counters from this card instead. If this card would be destroyed, you can remove 1 Spell Counter from this card instead.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Mythical Institution](https://ygovietnamcdn.azureedge.net/storage/Card/94599451.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Mythical Institution](https://ygovietnamcdn.azureedge.net/storage/Card/94599451.jpg)
![Mythical Institution](https://ygovietnamcdn.azureedge.net/storage/Card/94599451.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/continous.webp)
Mythical Institution
Each time a face-up "Mythical Beast" Pendulum Monster Card(s) you control is destroyed by battle or card effect, place 2 Spell Counters on this card. Once per turn: You can remove any number of Spell Counters from your field; add 1 monster to your hand from your Deck or face-up Extra Deck, with a Level equal to the number removed, that you can place a Spell Counter on. If this card on the field would be destroyed by card effect, you can remove 1 Spell Counter from this card instead.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Spell Power Mastery](https://ygovietnamcdn.azureedge.net/storage/Card/38943357.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Spell Power Mastery](https://ygovietnamcdn.azureedge.net/storage/Card/38943357.jpg)
![Spell Power Mastery](https://ygovietnamcdn.azureedge.net/storage/Card/38943357.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Spell Power Mastery
Add 1 "Endymion" card from your Deck to your hand, then you can count the number of "Spell Power Mastery" and "Spell Power Grasp" you control and/or have in your GY, and place that many Spell Counters among card(s) you control that you can place a Spell Counter on. You can only activate 1 "Spell Power Mastery" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Triple Tactics Talent
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Red Reboot](https://ygovietnamcdn.azureedge.net/storage/Card/23002292.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Red Reboot](https://ygovietnamcdn.azureedge.net/storage/Card/23002292.jpg)
![Red Reboot](https://ygovietnamcdn.azureedge.net/storage/Card/23002292.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/counter/quick.webp)
Red Reboot
When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Odd-Eyes Vortex Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/53262004.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Odd-Eyes Vortex Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/53262004.jpg)
![Odd-Eyes Vortex Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/53262004.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Odd-Eyes Vortex Dragon
ATK:
2500
DEF:
3000
1 "Odd-Eyes" monster + 1 Pendulum Monster When this card is Special Summoned: You can target 1 opponent's face-up Attack Position monster; return it to the hand. When a Spell/Trap Card or another monster's effect is activated (Quick Effect): You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, negate the activation, and if you do, destroy that card. You can only use each effect of "Odd-Eyes Vortex Dragon" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Supreme King Dragon Starving Venom](https://ygovietnamcdn.azureedge.net/storage/Card/43387895.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Supreme King Dragon Starving Venom](https://ygovietnamcdn.azureedge.net/storage/Card/43387895.jpg)
![Supreme King Dragon Starving Venom](https://ygovietnamcdn.azureedge.net/storage/Card/43387895.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Supreme King Dragon Starving Venom
ATK:
2800
DEF:
2000
2 DARK Pendulum Monsters Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"). Once per turn: You can target 1 other monster on the field or in the GY; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects, also for the rest of this turn, if your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Accesscode Talker
ATK:
2300
LINK-4
Link Arrow:
Top
Left
Bottom
Right
2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Amphibious Swarmship Amblowhale](https://ygovietnamcdn.azureedge.net/storage/Card/20665527.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Amphibious Swarmship Amblowhale](https://ygovietnamcdn.azureedge.net/storage/Card/20665527.jpg)
![Amphibious Swarmship Amblowhale](https://ygovietnamcdn.azureedge.net/storage/Card/20665527.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
Amphibious Swarmship Amblowhale
ATK:
2600
LINK-4
Link Arrow:
Left
Bottom
Bottom-Right
Right
2+ Effect Monsters Gains 200 ATK for each Link Monster in the GYs. You can only use each of the following effects of "Amphibious Swarmship Amblowhale" once per turn. ● If this card is destroyed: You can target 1 Link-3 or lower monster in either GY; Special Summon it. ● If a Link-3 or lower monster(s) on the field is destroyed by battle or card effect while this card is in your GY: You can banish this card from your GY; destroy 1 card on the field.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Apollousa, Bow of the Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/4280258.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Apollousa, Bow of the Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/4280258.jpg)
![Apollousa, Bow of the Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/4280258.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
Apollousa, Bow of the Goddess
ATK:
0
LINK-4
Link Arrow:
Bottom-Left
Bottom
Bottom-Right
Top
2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Beyond the Pendulum](https://ygovietnamcdn.azureedge.net/storage/Card/22125101.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Beyond the Pendulum](https://ygovietnamcdn.azureedge.net/storage/Card/22125101.jpg)
![Beyond the Pendulum](https://ygovietnamcdn.azureedge.net/storage/Card/22125101.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Beyond the Pendulum
ATK:
1200
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Effect Monsters, including a Pendulum Monster If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Exceed the Pendulum](https://ygovietnamcdn.azureedge.net/storage/Card/92812851.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Exceed the Pendulum](https://ygovietnamcdn.azureedge.net/storage/Card/92812851.jpg)
![Exceed the Pendulum](https://ygovietnamcdn.azureedge.net/storage/Card/92812851.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
Exceed the Pendulum
ATK:
2000
LINK-3
Link Arrow:
Bottom-Left
Bottom
Bottom-Right
2+ Effect Monsters, including a Pendulum Monster Gains 100 ATK for each Pendulum Monster Card you control. You can only use each of the following effects of "Exceed the Pendulum" once per turn. If this card is Link Summoned: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. During the Main Phase (Quick Effect): You can Special Summon 1 Pendulum Monster from your hand or GY in Defense Position, with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Heavymetalfoes Electrumite](https://ygovietnamcdn.azureedge.net/storage/Card/24094258.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Heavymetalfoes Electrumite](https://ygovietnamcdn.azureedge.net/storage/Card/24094258.jpg)
![Heavymetalfoes Electrumite](https://ygovietnamcdn.azureedge.net/storage/Card/24094258.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
Heavymetalfoes Electrumite
ATK:
1800
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Pendulum Monsters If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Hiita the Fire Charmer, Ablaze](https://ygovietnamcdn.azureedge.net/storage/Card/48815792.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Hiita the Fire Charmer, Ablaze](https://ygovietnamcdn.azureedge.net/storage/Card/48815792.jpg)
![Hiita the Fire Charmer, Ablaze](https://ygovietnamcdn.azureedge.net/storage/Card/48815792.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
Hiita the Fire Charmer, Ablaze
ATK:
1850
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![I:P Masquerena](https://ygovietnamcdn.azureedge.net/storage/Card/65741786.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![I:P Masquerena](https://ygovietnamcdn.azureedge.net/storage/Card/65741786.jpg)
![I:P Masquerena](https://ygovietnamcdn.azureedge.net/storage/Card/65741786.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
I:P Masquerena
ATK:
800
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Promethean Princess, Bestower of Flames](https://ygovietnamcdn.azureedge.net/storage/Card/2772337.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Promethean Princess, Bestower of Flames](https://ygovietnamcdn.azureedge.net/storage/Card/2772337.jpg)
![Promethean Princess, Bestower of Flames](https://ygovietnamcdn.azureedge.net/storage/Card/2772337.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
Promethean Princess, Bestower of Flames
ATK:
2700
LINK-3
Link Arrow:
Left
Bottom
Right
2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
S:P Little Knight
ATK:
1600
LINK-2
Link Arrow:
Left
Right
2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Selene, Queen of the Master Magicians](https://ygovietnamcdn.azureedge.net/storage/Card/45819647.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Selene, Queen of the Master Magicians](https://ygovietnamcdn.azureedge.net/storage/Card/45819647.jpg)
![Selene, Queen of the Master Magicians](https://ygovietnamcdn.azureedge.net/storage/Card/45819647.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
Selene, Queen of the Master Magicians
ATK:
1850
LINK-3
Link Arrow:
Bottom-Left
Bottom
Bottom-Right
2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Underworld Goddess of the Closed World](https://ygovietnamcdn.azureedge.net/storage/Card/98127546.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Underworld Goddess of the Closed World](https://ygovietnamcdn.azureedge.net/storage/Card/98127546.jpg)
![Underworld Goddess of the Closed World](https://ygovietnamcdn.azureedge.net/storage/Card/98127546.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
Underworld Goddess of the Closed World
ATK:
3000
LINK-5
Link Arrow:
Bottom
Bottom-Right
Right
Top-Right
Top
4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Odd-Eyes Absolute Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/16691074.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Odd-Eyes Absolute Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/16691074.jpg)
![Odd-Eyes Absolute Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/16691074.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Odd-Eyes Absolute Dragon
ATK:
2800
DEF:
2500
2 Level 7 monsters When any player's monster declares an attack: You can detach 1 material from this card; negate the attack, then you can Special Summon 1 "Odd-Eyes" monster from your hand or GY. If this Xyz Summoned card is sent to the GY: You can Special Summon 1 "Odd-Eyes" monster from your Extra Deck, except "Odd-Eyes Absolute Dragon". You can only use each effect of "Odd-Eyes Absolute Dragon" once per turn.
![](https://ygovietnamcdn.azureedge.net/storage/Archetype/Endymion07-16-2022-15-53-36.webp)
YGO Mod (20517634)
Main: 56 Extra: 17
![](https://ygovietnamcdn.azureedge.net/storage/Assets/metaduelist-logo.png)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Crowley, the Magistus of Grimoires](https://ygovietnamcdn.azureedge.net/storage/Card/9505425.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Crowley, the Magistus of Grimoires](https://ygovietnamcdn.azureedge.net/storage/Card/9505425.jpg)
![Crowley, the Magistus of Grimoires](https://ygovietnamcdn.azureedge.net/storage/Card/9505425.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Crowley, the Magistus of Grimoires
ATK:
1800
DEF:
1000
You can send 1 Spellcaster monster from your hand or face-up field to the GY; Special Summon this card from your hand. You can declare 1 Attribute; this card becomes that Attribute until the end of this turn. You can banish this card from your GY, then target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your GY, except a Level 4 monster. You can only use each effect of "Crowley, the Magistus of Grimoires" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Endymion, the Magistus of Mastery](https://ygovietnamcdn.azureedge.net/storage/Card/9482987.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Endymion, the Magistus of Mastery](https://ygovietnamcdn.azureedge.net/storage/Card/9482987.jpg)
![Endymion, the Magistus of Mastery](https://ygovietnamcdn.azureedge.net/storage/Card/9482987.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Endymion, the Magistus of Mastery
ATK:
1300
DEF:
1700
You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. You can target 1 face-up Spell you control; destroy it, and if you do, draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Endymion, the Magistus of Mastery" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Kashtira Fenrir](https://ygovietnamcdn.azureedge.net/storage/Card/32909498.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Kashtira Fenrir](https://ygovietnamcdn.azureedge.net/storage/Card/32909498.jpg)
![Kashtira Fenrir](https://ygovietnamcdn.azureedge.net/storage/Card/32909498.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Kashtira Fenrir
ATK:
2400
DEF:
2400
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Rilliona, the Magistus of Verre](https://ygovietnamcdn.azureedge.net/storage/Card/72498838.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Rilliona, the Magistus of Verre](https://ygovietnamcdn.azureedge.net/storage/Card/72498838.jpg)
![Rilliona, the Magistus of Verre](https://ygovietnamcdn.azureedge.net/storage/Card/72498838.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Rilliona, the Magistus of Verre
ATK:
800
DEF:
1800
If this card is Normal or Special Summoned: You can activate 1 of these effects; ● Add 1 "Magistus" Spell/Trap from your Deck to your hand. ● Return 1 of your banished Level 4 or lower Spellcaster monsters to your GY. You can banish this card from your GY, then target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your GY, except a Level 4 monster. You can only use each effect of "Rilliona, the Magistus of Verre" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Selettrice Vaalmonica](https://ygovietnamcdn.azureedge.net/storage/Card/23093373.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Selettrice Vaalmonica](https://ygovietnamcdn.azureedge.net/storage/Card/23093373.jpg)
![Selettrice Vaalmonica](https://ygovietnamcdn.azureedge.net/storage/Card/23093373.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Selettrice Vaalmonica
ATK:
1200
DEF:
1200
While you control a monster, except "Selettrice Vaalmonica", your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Selettrice Vaalmonica" once per turn. If this card is Normal or Pendulum Summoned: You can add 1 "Vaalmonica" card from your Deck to your hand, except "Selettrice Vaalmonica". If this card is sent to the GY and you have 2 "Vaalmonica" cards in your Pendulum Zones: You can add this card to your hand.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Angello Vaalmonica](https://ygovietnamcdn.azureedge.net/storage/Card/3048768.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Angello Vaalmonica](https://ygovietnamcdn.azureedge.net/storage/Card/3048768.jpg)
![Angello Vaalmonica](https://ygovietnamcdn.azureedge.net/storage/Card/3048768.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Angello Vaalmonica
ATK:
1200
DEF:
2100
[ Pendulum Effect ] Each time you gain LP while you control a Fiend Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Once per turn, when an opponent's monster declares an attack, you can: Immediately after this effect resolves, Link Summon 1 "Vaalmonica" Link Monster. [ Monster Effect ] If this card is in your hand: You can discard 1 other card; take 1 "Dimonno Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes gaining LP. You can only use each effect of "Angello Vaalmonica" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Dimonno Vaalmonica](https://ygovietnamcdn.azureedge.net/storage/Card/30432463.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Dimonno Vaalmonica](https://ygovietnamcdn.azureedge.net/storage/Card/30432463.jpg)
![Dimonno Vaalmonica](https://ygovietnamcdn.azureedge.net/storage/Card/30432463.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Dimonno Vaalmonica
ATK:
1200
DEF:
2100
[ Pendulum Effect ] Each time you take effect damage while you control a Fairy Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Monsters your opponent controls lose 100 ATK for each Resonance Counter on your field. [ Monster Effect ] If this card is in your hand: You can discard 1 other card; take 1 "Angello Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes taking damage. You can only use each effect of "Dimonno Vaalmonica" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Zoroa, the Magistus of Flame](https://ygovietnamcdn.azureedge.net/storage/Card/36099130.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Zoroa, the Magistus of Flame](https://ygovietnamcdn.azureedge.net/storage/Card/36099130.jpg)
![Zoroa, the Magistus of Flame](https://ygovietnamcdn.azureedge.net/storage/Card/36099130.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Zoroa, the Magistus of Flame
ATK:
1500
DEF:
1500
You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. If this card becomes equipped with a "Magistus" Monster Card: You can Special Summon 1 Level 4 Spellcaster monster from your hand or GY in Defense Position, except "Zoroa, the Magistus of Flame", but its effects are negated. You can only use each effect of "Zoroa, the Magistus of Flame" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Crossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Vaalmonica Disarmonia](https://ygovietnamcdn.azureedge.net/storage/Card/65496951.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Vaalmonica Disarmonia](https://ygovietnamcdn.azureedge.net/storage/Card/65496951.jpg)
![Vaalmonica Disarmonia](https://ygovietnamcdn.azureedge.net/storage/Card/65496951.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Vaalmonica Disarmonia
Place 1 Resonance Counter on 1 card in your Pendulum Zone that you can place a Resonance Counter on, then apply 1 of these effects. ● Gain 500 LP, then you can add 1 of your banished "Vaalmonica" cards to your hand, except "Vaalmonica Disarmonia". ● Take 500 damage, then you can add 1 "Vaalmonica" card from your GY to your hand, except "Vaalmonica Disarmonia". You can only activate 1 "Vaalmonica Disarmonia" per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Vaalmonica Invitare](https://ygovietnamcdn.azureedge.net/storage/Card/38491852.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Vaalmonica Invitare](https://ygovietnamcdn.azureedge.net/storage/Card/38491852.jpg)
![Vaalmonica Invitare](https://ygovietnamcdn.azureedge.net/storage/Card/38491852.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Vaalmonica Invitare
Apply 1 of these effects. ● Special Summon 1 "Vaalmonica" monster from your Deck, also for the rest of this turn after this card resolves, you cannot activate the effects of monsters on the field, except "Vaalmonica" monsters. ● If you control a non-Pendulum "Vaalmonica" monster, take 2 "Vaalmonica" Pendulum Monsters with different names from your Deck, add 1 of them to your hand, and add the other to your face-up Extra Deck. You can only activate 1 "Vaalmonica Invitare" per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Vaalmonica Scelta](https://ygovietnamcdn.azureedge.net/storage/Card/5605529.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Vaalmonica Scelta](https://ygovietnamcdn.azureedge.net/storage/Card/5605529.jpg)
![Vaalmonica Scelta](https://ygovietnamcdn.azureedge.net/storage/Card/5605529.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Vaalmonica Scelta
Apply 1 of these effects. Unless you have a "Vaalmonica" card in your Pendulum Zone, your opponent chooses the effect. ● Gain 500 LP, then you can place 1 card from your hand on the bottom of the Deck, then draw 2 cards. ● Take 500 damage, then you can add 1 "Vaalmonica" Spell/Trap from your Deck to your hand, except "Vaalmonica Scelta". You can only activate 1 "Vaalmonica Scelta" per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Vaalmonica Versare](https://ygovietnamcdn.azureedge.net/storage/Card/42193638.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Vaalmonica Versare](https://ygovietnamcdn.azureedge.net/storage/Card/42193638.jpg)
![Vaalmonica Versare](https://ygovietnamcdn.azureedge.net/storage/Card/42193638.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Vaalmonica Versare
Apply 1 of these effects. Unless you have a "Vaalmonica" card in your Pendulum Zone, your opponent chooses the effect. ● Gain 500 LP, then you can excavate cards from the top of your Deck until you excavate a "Vaalmonica" card, then add that card to your hand, also shuffle the rest into the Deck. ● Take 500 damage, then you can send 1 "Vaalmonica" card from your Deck to the GY, except "Vaalmonica Versare". You can only activate 1 "Vaalmonica Versare" per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Vaalmonica, the Agathokakological Voice](https://ygovietnamcdn.azureedge.net/storage/Card/39210885.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Vaalmonica, the Agathokakological Voice](https://ygovietnamcdn.azureedge.net/storage/Card/39210885.jpg)
![Vaalmonica, the Agathokakological Voice](https://ygovietnamcdn.azureedge.net/storage/Card/39210885.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/field.webp)
Vaalmonica, the Agathokakological Voice
When this card is activated: You can add 1 "Vaalmonica" monster from your Deck to your hand. If a card in your Pendulum Zone has a 3rd Resonance Counter placed on it: You can target 1 monster your opponent controls; take control of it until the End Phase, but it cannot declare an attack. You can only use this effect of "Vaalmonica, the Agathokakological Voice" once per turn. You can only activate 1 "Vaalmonica, the Agathokakological Voice" per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Transaction Rollback](https://ygovietnamcdn.azureedge.net/storage/Card/6351147.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Transaction Rollback](https://ygovietnamcdn.azureedge.net/storage/Card/6351147.jpg)
![Transaction Rollback](https://ygovietnamcdn.azureedge.net/storage/Card/6351147.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Transaction Rollback
Pay half your LP, then target 1 Normal Trap in your opponent's GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can only use 1 "Transaction Rollback" effect per turn, and only once that turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Vaalmonica Followed Rhythm](https://ygovietnamcdn.azureedge.net/storage/Card/4582942.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Vaalmonica Followed Rhythm](https://ygovietnamcdn.azureedge.net/storage/Card/4582942.jpg)
![Vaalmonica Followed Rhythm](https://ygovietnamcdn.azureedge.net/storage/Card/4582942.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Vaalmonica Followed Rhythm
Apply 1 of these effects. You must control a "Vaalmonica" Monster Card to activate and to resolve this effect. If you control a "Vaalmonica" Link Monster, you can apply both effects in sequence. ● Gain 500 LP, then you can destroy 1 Spell/Trap on the field. ● Take 500 damage, then you can return 1 monster from the field to the hand. You can only activate 1 "Vaalmonica Followed Rhythm" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Apollousa, Bow of the Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/4280258.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Apollousa, Bow of the Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/4280258.jpg)
![Apollousa, Bow of the Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/4280258.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
Apollousa, Bow of the Goddess
ATK:
0
LINK-4
Link Arrow:
Bottom-Left
Bottom
Bottom-Right
Top
2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Artemis, the Magistus Moon Maiden](https://ygovietnamcdn.azureedge.net/storage/Card/34755994.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Artemis, the Magistus Moon Maiden](https://ygovietnamcdn.azureedge.net/storage/Card/34755994.jpg)
![Artemis, the Magistus Moon Maiden](https://ygovietnamcdn.azureedge.net/storage/Card/34755994.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
Artemis, the Magistus Moon Maiden
ATK:
800
LINK-1
Link Arrow:
Top
1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Duralume, Vaalmonican Heathen Hallow](https://ygovietnamcdn.azureedge.net/storage/Card/76821171.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Duralume, Vaalmonican Heathen Hallow](https://ygovietnamcdn.azureedge.net/storage/Card/76821171.jpg)
![Duralume, Vaalmonican Heathen Hallow](https://ygovietnamcdn.azureedge.net/storage/Card/76821171.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Duralume, Vaalmonican Heathen Hallow
ATK:
2500
LINK-1
Link Arrow:
Bottom-Left
1 Effect Monster Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fairy Monster Card(s) in your Pendulum Zone. You can only Special Summon "Duralume, Vaalmonican Heathen Hallow" once per turn. If this card is Link Summoned: You can target monsters your opponent controls, up to the number of Resonance Counters in your Pendulum Zone; destroy them. You can remove 3 Resonance Counters from your Pendulum Zone; this card can make up to 3 attacks during each Battle Phase this turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
S:P Little Knight
ATK:
1600
LINK-2
Link Arrow:
Left
Right
2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Zebufera, Vaalmonican Hallow Heathen](https://ygovietnamcdn.azureedge.net/storage/Card/2815176.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Zebufera, Vaalmonican Hallow Heathen](https://ygovietnamcdn.azureedge.net/storage/Card/2815176.jpg)
![Zebufera, Vaalmonican Hallow Heathen](https://ygovietnamcdn.azureedge.net/storage/Card/2815176.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
Zebufera, Vaalmonican Hallow Heathen
ATK:
2500
LINK-1
Link Arrow:
Bottom-Right
1 Effect Monster Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fiend Monster Card(s) in your Pendulum Zone. You can only Special Summon "Zebufera, Vaalmonican Hallow Heathen" once per turn. If a card(s) you control would be destroyed by battle or card effect, you can remove 3 Resonance Counters from your Pendulum Zone instead. Once per opponent's turn (Quick Effect): You can target 1 of your "Vaalmonica" Normal Spells/Traps that is banished or in your GY; apply that card's activation effect.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Stardust Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/44508094.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Stardust Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/44508094.jpg)
![Stardust Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/44508094.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Stardust Dragon
ATK:
2500
DEF:
2000
1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Vahram, the Magistus Divinity Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/61272280.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Vahram, the Magistus Divinity Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/61272280.jpg)
![Vahram, the Magistus Divinity Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/61272280.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Vahram, the Magistus Divinity Dragon
ATK:
2500
DEF:
2900
1 Tuner + 1+ non-Tuner monsters While this card is an Equip Card, the equipped monster cannot be destroyed by your opponent's Spell/Trap effects. You can only use each of the following effects of "Vahram, the Magistus Divinity Dragon" once per turn. If this Synchro Summoned card is destroyed: You can destroy all face-up cards your opponent controls. At the start of the Damage Step, if the monster this card is equipped to battles an opponent's monster: You can destroy that opponent's monster.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Zoroa, the Magistus Conflagrant Calamity](https://ygovietnamcdn.azureedge.net/storage/Card/95911373.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Zoroa, the Magistus Conflagrant Calamity](https://ygovietnamcdn.azureedge.net/storage/Card/95911373.jpg)
![Zoroa, the Magistus Conflagrant Calamity](https://ygovietnamcdn.azureedge.net/storage/Card/95911373.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Zoroa, the Magistus Conflagrant Calamity
ATK:
2900
DEF:
1500
1 Spellcaster Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 "Magistus" monster from your Extra Deck to this card. Your opponent cannot activate the effects of monsters with the same card type (Fusion, Synchro, Xyz, or Link) as a "Magistus" Monster Card in your Spell & Trap Zone. If this card is in your GY: You can target 1 "Magistus" card you control; destroy it, and if you do, Special Summon this card. You can only use this effect of "Zoroa, the Magistus Conflagrant Calamity" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Ninaruru, the Magistus Glass Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/8660395.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Ninaruru, the Magistus Glass Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/8660395.jpg)
![Ninaruru, the Magistus Glass Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/8660395.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Ninaruru, the Magistus Glass Goddess
ATK:
1800
DEF:
2400
2 Level 4 Spellcaster monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Number 41: Bagooska the Terribly Tired Tapir](https://ygovietnamcdn.azureedge.net/storage/Card/90590303.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Number 41: Bagooska the Terribly Tired Tapir](https://ygovietnamcdn.azureedge.net/storage/Card/90590303.jpg)
![Number 41: Bagooska the Terribly Tired Tapir](https://ygovietnamcdn.azureedge.net/storage/Card/90590303.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Number 41: Bagooska the Terribly Tired Tapir
ATK:
2100
DEF:
2000
2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Number 60: Dugares the Timeless](https://ygovietnamcdn.azureedge.net/storage/Card/66011101.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Number 60: Dugares the Timeless](https://ygovietnamcdn.azureedge.net/storage/Card/66011101.jpg)
![Number 60: Dugares the Timeless](https://ygovietnamcdn.azureedge.net/storage/Card/66011101.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Number 60: Dugares the Timeless
ATK:
1200
DEF:
1200
2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Toadally Awesome](https://ygovietnamcdn.azureedge.net/storage/Card/90809975.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Toadally Awesome](https://ygovietnamcdn.azureedge.net/storage/Card/90809975.jpg)
![Toadally Awesome](https://ygovietnamcdn.azureedge.net/storage/Card/90809975.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Toadally Awesome
ATK:
2200
DEF:
0
2 Level 2 Aqua-Type monsters Once per turn, during the Standby Phase: You can detach 1 Xyz Material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can send 1 Aqua-Type monster from your hand or face-up from your field to the Graveyard; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the Graveyard: You can target 1 WATER monster in your Graveyard; add it to your hand.
![](https://ygovietnamcdn.azureedge.net/storage/Archetype/Endymion07-16-2022-15-53-36.webp)
YGO Mod (20517634)
Main: 56 Extra: 17
![](https://ygovietnamcdn.azureedge.net/storage/Assets/metaduelist-logo.png)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Crowley, the Magistus of Grimoires](https://ygovietnamcdn.azureedge.net/storage/Card/9505425.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Crowley, the Magistus of Grimoires](https://ygovietnamcdn.azureedge.net/storage/Card/9505425.jpg)
![Crowley, the Magistus of Grimoires](https://ygovietnamcdn.azureedge.net/storage/Card/9505425.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Crowley, the Magistus of Grimoires
ATK:
1800
DEF:
1000
You can send 1 Spellcaster monster from your hand or face-up field to the GY; Special Summon this card from your hand. You can declare 1 Attribute; this card becomes that Attribute until the end of this turn. You can banish this card from your GY, then target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your GY, except a Level 4 monster. You can only use each effect of "Crowley, the Magistus of Grimoires" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Endymion, the Magistus of Mastery](https://ygovietnamcdn.azureedge.net/storage/Card/9482987.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Endymion, the Magistus of Mastery](https://ygovietnamcdn.azureedge.net/storage/Card/9482987.jpg)
![Endymion, the Magistus of Mastery](https://ygovietnamcdn.azureedge.net/storage/Card/9482987.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Endymion, the Magistus of Mastery
ATK:
1300
DEF:
1700
You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. You can target 1 face-up Spell you control; destroy it, and if you do, draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Endymion, the Magistus of Mastery" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Kashtira Fenrir](https://ygovietnamcdn.azureedge.net/storage/Card/32909498.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Kashtira Fenrir](https://ygovietnamcdn.azureedge.net/storage/Card/32909498.jpg)
![Kashtira Fenrir](https://ygovietnamcdn.azureedge.net/storage/Card/32909498.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Kashtira Fenrir
ATK:
2400
DEF:
2400
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Rilliona, the Magistus of Verre](https://ygovietnamcdn.azureedge.net/storage/Card/72498838.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Rilliona, the Magistus of Verre](https://ygovietnamcdn.azureedge.net/storage/Card/72498838.jpg)
![Rilliona, the Magistus of Verre](https://ygovietnamcdn.azureedge.net/storage/Card/72498838.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Rilliona, the Magistus of Verre
ATK:
800
DEF:
1800
If this card is Normal or Special Summoned: You can activate 1 of these effects; ● Add 1 "Magistus" Spell/Trap from your Deck to your hand. ● Return 1 of your banished Level 4 or lower Spellcaster monsters to your GY. You can banish this card from your GY, then target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your GY, except a Level 4 monster. You can only use each effect of "Rilliona, the Magistus of Verre" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Selettrice Vaalmonica](https://ygovietnamcdn.azureedge.net/storage/Card/23093373.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Selettrice Vaalmonica](https://ygovietnamcdn.azureedge.net/storage/Card/23093373.jpg)
![Selettrice Vaalmonica](https://ygovietnamcdn.azureedge.net/storage/Card/23093373.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Selettrice Vaalmonica
ATK:
1200
DEF:
1200
While you control a monster, except "Selettrice Vaalmonica", your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Selettrice Vaalmonica" once per turn. If this card is Normal or Pendulum Summoned: You can add 1 "Vaalmonica" card from your Deck to your hand, except "Selettrice Vaalmonica". If this card is sent to the GY and you have 2 "Vaalmonica" cards in your Pendulum Zones: You can add this card to your hand.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Angello Vaalmonica](https://ygovietnamcdn.azureedge.net/storage/Card/3048768.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Angello Vaalmonica](https://ygovietnamcdn.azureedge.net/storage/Card/3048768.jpg)
![Angello Vaalmonica](https://ygovietnamcdn.azureedge.net/storage/Card/3048768.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Angello Vaalmonica
ATK:
1200
DEF:
2100
[ Pendulum Effect ] Each time you gain LP while you control a Fiend Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Once per turn, when an opponent's monster declares an attack, you can: Immediately after this effect resolves, Link Summon 1 "Vaalmonica" Link Monster. [ Monster Effect ] If this card is in your hand: You can discard 1 other card; take 1 "Dimonno Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes gaining LP. You can only use each effect of "Angello Vaalmonica" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Dimonno Vaalmonica](https://ygovietnamcdn.azureedge.net/storage/Card/30432463.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Dimonno Vaalmonica](https://ygovietnamcdn.azureedge.net/storage/Card/30432463.jpg)
![Dimonno Vaalmonica](https://ygovietnamcdn.azureedge.net/storage/Card/30432463.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Dimonno Vaalmonica
ATK:
1200
DEF:
2100
[ Pendulum Effect ] Each time you take effect damage while you control a Fairy Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Monsters your opponent controls lose 100 ATK for each Resonance Counter on your field. [ Monster Effect ] If this card is in your hand: You can discard 1 other card; take 1 "Angello Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes taking damage. You can only use each effect of "Dimonno Vaalmonica" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Zoroa, the Magistus of Flame](https://ygovietnamcdn.azureedge.net/storage/Card/36099130.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Zoroa, the Magistus of Flame](https://ygovietnamcdn.azureedge.net/storage/Card/36099130.jpg)
![Zoroa, the Magistus of Flame](https://ygovietnamcdn.azureedge.net/storage/Card/36099130.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Zoroa, the Magistus of Flame
ATK:
1500
DEF:
1500
You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. If this card becomes equipped with a "Magistus" Monster Card: You can Special Summon 1 Level 4 Spellcaster monster from your hand or GY in Defense Position, except "Zoroa, the Magistus of Flame", but its effects are negated. You can only use each effect of "Zoroa, the Magistus of Flame" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Crossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Vaalmonica Disarmonia](https://ygovietnamcdn.azureedge.net/storage/Card/65496951.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Vaalmonica Disarmonia](https://ygovietnamcdn.azureedge.net/storage/Card/65496951.jpg)
![Vaalmonica Disarmonia](https://ygovietnamcdn.azureedge.net/storage/Card/65496951.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Vaalmonica Disarmonia
Place 1 Resonance Counter on 1 card in your Pendulum Zone that you can place a Resonance Counter on, then apply 1 of these effects. ● Gain 500 LP, then you can add 1 of your banished "Vaalmonica" cards to your hand, except "Vaalmonica Disarmonia". ● Take 500 damage, then you can add 1 "Vaalmonica" card from your GY to your hand, except "Vaalmonica Disarmonia". You can only activate 1 "Vaalmonica Disarmonia" per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Vaalmonica Invitare](https://ygovietnamcdn.azureedge.net/storage/Card/38491852.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Vaalmonica Invitare](https://ygovietnamcdn.azureedge.net/storage/Card/38491852.jpg)
![Vaalmonica Invitare](https://ygovietnamcdn.azureedge.net/storage/Card/38491852.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Vaalmonica Invitare
Apply 1 of these effects. ● Special Summon 1 "Vaalmonica" monster from your Deck, also for the rest of this turn after this card resolves, you cannot activate the effects of monsters on the field, except "Vaalmonica" monsters. ● If you control a non-Pendulum "Vaalmonica" monster, take 2 "Vaalmonica" Pendulum Monsters with different names from your Deck, add 1 of them to your hand, and add the other to your face-up Extra Deck. You can only activate 1 "Vaalmonica Invitare" per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Vaalmonica Scelta](https://ygovietnamcdn.azureedge.net/storage/Card/5605529.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Vaalmonica Scelta](https://ygovietnamcdn.azureedge.net/storage/Card/5605529.jpg)
![Vaalmonica Scelta](https://ygovietnamcdn.azureedge.net/storage/Card/5605529.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Vaalmonica Scelta
Apply 1 of these effects. Unless you have a "Vaalmonica" card in your Pendulum Zone, your opponent chooses the effect. ● Gain 500 LP, then you can place 1 card from your hand on the bottom of the Deck, then draw 2 cards. ● Take 500 damage, then you can add 1 "Vaalmonica" Spell/Trap from your Deck to your hand, except "Vaalmonica Scelta". You can only activate 1 "Vaalmonica Scelta" per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Vaalmonica Versare](https://ygovietnamcdn.azureedge.net/storage/Card/42193638.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Vaalmonica Versare](https://ygovietnamcdn.azureedge.net/storage/Card/42193638.jpg)
![Vaalmonica Versare](https://ygovietnamcdn.azureedge.net/storage/Card/42193638.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Vaalmonica Versare
Apply 1 of these effects. Unless you have a "Vaalmonica" card in your Pendulum Zone, your opponent chooses the effect. ● Gain 500 LP, then you can excavate cards from the top of your Deck until you excavate a "Vaalmonica" card, then add that card to your hand, also shuffle the rest into the Deck. ● Take 500 damage, then you can send 1 "Vaalmonica" card from your Deck to the GY, except "Vaalmonica Versare". You can only activate 1 "Vaalmonica Versare" per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Vaalmonica, the Agathokakological Voice](https://ygovietnamcdn.azureedge.net/storage/Card/39210885.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Vaalmonica, the Agathokakological Voice](https://ygovietnamcdn.azureedge.net/storage/Card/39210885.jpg)
![Vaalmonica, the Agathokakological Voice](https://ygovietnamcdn.azureedge.net/storage/Card/39210885.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/field.webp)
Vaalmonica, the Agathokakological Voice
When this card is activated: You can add 1 "Vaalmonica" monster from your Deck to your hand. If a card in your Pendulum Zone has a 3rd Resonance Counter placed on it: You can target 1 monster your opponent controls; take control of it until the End Phase, but it cannot declare an attack. You can only use this effect of "Vaalmonica, the Agathokakological Voice" once per turn. You can only activate 1 "Vaalmonica, the Agathokakological Voice" per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Transaction Rollback](https://ygovietnamcdn.azureedge.net/storage/Card/6351147.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Transaction Rollback](https://ygovietnamcdn.azureedge.net/storage/Card/6351147.jpg)
![Transaction Rollback](https://ygovietnamcdn.azureedge.net/storage/Card/6351147.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Transaction Rollback
Pay half your LP, then target 1 Normal Trap in your opponent's GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can only use 1 "Transaction Rollback" effect per turn, and only once that turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Vaalmonica Followed Rhythm](https://ygovietnamcdn.azureedge.net/storage/Card/4582942.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Vaalmonica Followed Rhythm](https://ygovietnamcdn.azureedge.net/storage/Card/4582942.jpg)
![Vaalmonica Followed Rhythm](https://ygovietnamcdn.azureedge.net/storage/Card/4582942.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Vaalmonica Followed Rhythm
Apply 1 of these effects. You must control a "Vaalmonica" Monster Card to activate and to resolve this effect. If you control a "Vaalmonica" Link Monster, you can apply both effects in sequence. ● Gain 500 LP, then you can destroy 1 Spell/Trap on the field. ● Take 500 damage, then you can return 1 monster from the field to the hand. You can only activate 1 "Vaalmonica Followed Rhythm" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Apollousa, Bow of the Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/4280258.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Apollousa, Bow of the Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/4280258.jpg)
![Apollousa, Bow of the Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/4280258.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
Apollousa, Bow of the Goddess
ATK:
0
LINK-4
Link Arrow:
Bottom-Left
Bottom
Bottom-Right
Top
2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Artemis, the Magistus Moon Maiden](https://ygovietnamcdn.azureedge.net/storage/Card/34755994.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Artemis, the Magistus Moon Maiden](https://ygovietnamcdn.azureedge.net/storage/Card/34755994.jpg)
![Artemis, the Magistus Moon Maiden](https://ygovietnamcdn.azureedge.net/storage/Card/34755994.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
Artemis, the Magistus Moon Maiden
ATK:
800
LINK-1
Link Arrow:
Top
1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Duralume, Vaalmonican Heathen Hallow](https://ygovietnamcdn.azureedge.net/storage/Card/76821171.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Duralume, Vaalmonican Heathen Hallow](https://ygovietnamcdn.azureedge.net/storage/Card/76821171.jpg)
![Duralume, Vaalmonican Heathen Hallow](https://ygovietnamcdn.azureedge.net/storage/Card/76821171.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Duralume, Vaalmonican Heathen Hallow
ATK:
2500
LINK-1
Link Arrow:
Bottom-Left
1 Effect Monster Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fairy Monster Card(s) in your Pendulum Zone. You can only Special Summon "Duralume, Vaalmonican Heathen Hallow" once per turn. If this card is Link Summoned: You can target monsters your opponent controls, up to the number of Resonance Counters in your Pendulum Zone; destroy them. You can remove 3 Resonance Counters from your Pendulum Zone; this card can make up to 3 attacks during each Battle Phase this turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
S:P Little Knight
ATK:
1600
LINK-2
Link Arrow:
Left
Right
2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Zebufera, Vaalmonican Hallow Heathen](https://ygovietnamcdn.azureedge.net/storage/Card/2815176.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Zebufera, Vaalmonican Hallow Heathen](https://ygovietnamcdn.azureedge.net/storage/Card/2815176.jpg)
![Zebufera, Vaalmonican Hallow Heathen](https://ygovietnamcdn.azureedge.net/storage/Card/2815176.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
Zebufera, Vaalmonican Hallow Heathen
ATK:
2500
LINK-1
Link Arrow:
Bottom-Right
1 Effect Monster Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fiend Monster Card(s) in your Pendulum Zone. You can only Special Summon "Zebufera, Vaalmonican Hallow Heathen" once per turn. If a card(s) you control would be destroyed by battle or card effect, you can remove 3 Resonance Counters from your Pendulum Zone instead. Once per opponent's turn (Quick Effect): You can target 1 of your "Vaalmonica" Normal Spells/Traps that is banished or in your GY; apply that card's activation effect.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Stardust Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/44508094.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Stardust Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/44508094.jpg)
![Stardust Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/44508094.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Stardust Dragon
ATK:
2500
DEF:
2000
1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Vahram, the Magistus Divinity Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/61272280.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Vahram, the Magistus Divinity Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/61272280.jpg)
![Vahram, the Magistus Divinity Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/61272280.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Vahram, the Magistus Divinity Dragon
ATK:
2500
DEF:
2900
1 Tuner + 1+ non-Tuner monsters While this card is an Equip Card, the equipped monster cannot be destroyed by your opponent's Spell/Trap effects. You can only use each of the following effects of "Vahram, the Magistus Divinity Dragon" once per turn. If this Synchro Summoned card is destroyed: You can destroy all face-up cards your opponent controls. At the start of the Damage Step, if the monster this card is equipped to battles an opponent's monster: You can destroy that opponent's monster.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Zoroa, the Magistus Conflagrant Calamity](https://ygovietnamcdn.azureedge.net/storage/Card/95911373.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Zoroa, the Magistus Conflagrant Calamity](https://ygovietnamcdn.azureedge.net/storage/Card/95911373.jpg)
![Zoroa, the Magistus Conflagrant Calamity](https://ygovietnamcdn.azureedge.net/storage/Card/95911373.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Zoroa, the Magistus Conflagrant Calamity
ATK:
2900
DEF:
1500
1 Spellcaster Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 "Magistus" monster from your Extra Deck to this card. Your opponent cannot activate the effects of monsters with the same card type (Fusion, Synchro, Xyz, or Link) as a "Magistus" Monster Card in your Spell & Trap Zone. If this card is in your GY: You can target 1 "Magistus" card you control; destroy it, and if you do, Special Summon this card. You can only use this effect of "Zoroa, the Magistus Conflagrant Calamity" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Ninaruru, the Magistus Glass Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/8660395.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Ninaruru, the Magistus Glass Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/8660395.jpg)
![Ninaruru, the Magistus Glass Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/8660395.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Ninaruru, the Magistus Glass Goddess
ATK:
1800
DEF:
2400
2 Level 4 Spellcaster monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Number 41: Bagooska the Terribly Tired Tapir](https://ygovietnamcdn.azureedge.net/storage/Card/90590303.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Number 41: Bagooska the Terribly Tired Tapir](https://ygovietnamcdn.azureedge.net/storage/Card/90590303.jpg)
![Number 41: Bagooska the Terribly Tired Tapir](https://ygovietnamcdn.azureedge.net/storage/Card/90590303.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Number 41: Bagooska the Terribly Tired Tapir
ATK:
2100
DEF:
2000
2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Toadally Awesome](https://ygovietnamcdn.azureedge.net/storage/Card/90809975.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Toadally Awesome](https://ygovietnamcdn.azureedge.net/storage/Card/90809975.jpg)
![Toadally Awesome](https://ygovietnamcdn.azureedge.net/storage/Card/90809975.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Toadally Awesome
ATK:
2200
DEF:
0
2 Level 2 Aqua-Type monsters Once per turn, during the Standby Phase: You can detach 1 Xyz Material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can send 1 Aqua-Type monster from your hand or face-up from your field to the Graveyard; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the Graveyard: You can target 1 WATER monster in your Graveyard; add it to your hand.
![](https://ygovietnamcdn.azureedge.net/storage/Archetype/Endymion07-16-2022-15-53-36.webp)
YGO Mod (20517634)
Main: 45 Extra: 17
![](https://ygovietnamcdn.azureedge.net/storage/Assets/metaduelist-logo.png)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Crowley, the Magistus of Grimoires](https://ygovietnamcdn.azureedge.net/storage/Card/9505425.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Crowley, the Magistus of Grimoires](https://ygovietnamcdn.azureedge.net/storage/Card/9505425.jpg)
![Crowley, the Magistus of Grimoires](https://ygovietnamcdn.azureedge.net/storage/Card/9505425.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Crowley, the Magistus of Grimoires
ATK:
1800
DEF:
1000
You can send 1 Spellcaster monster from your hand or face-up field to the GY; Special Summon this card from your hand. You can declare 1 Attribute; this card becomes that Attribute until the end of this turn. You can banish this card from your GY, then target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your GY, except a Level 4 monster. You can only use each effect of "Crowley, the Magistus of Grimoires" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Endymion, the Magistus of Mastery](https://ygovietnamcdn.azureedge.net/storage/Card/9482987.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Endymion, the Magistus of Mastery](https://ygovietnamcdn.azureedge.net/storage/Card/9482987.jpg)
![Endymion, the Magistus of Mastery](https://ygovietnamcdn.azureedge.net/storage/Card/9482987.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Endymion, the Magistus of Mastery
ATK:
1300
DEF:
1700
You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. You can target 1 face-up Spell you control; destroy it, and if you do, draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Endymion, the Magistus of Mastery" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Nibiru, the Primal Being](https://ygovietnamcdn.azureedge.net/storage/Card/27204311.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Nibiru, the Primal Being](https://ygovietnamcdn.azureedge.net/storage/Card/27204311.jpg)
![Nibiru, the Primal Being](https://ygovietnamcdn.azureedge.net/storage/Card/27204311.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Nibiru, the Primal Being
ATK:
3000
DEF:
600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Performage Damage Juggler](https://ygovietnamcdn.azureedge.net/storage/Card/68819554.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Performage Damage Juggler](https://ygovietnamcdn.azureedge.net/storage/Card/68819554.jpg)
![Performage Damage Juggler](https://ygovietnamcdn.azureedge.net/storage/Card/68819554.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Performage Damage Juggler
ATK:
1500
DEF:
1000
When a card or effect is activated that would inflict damage to you (Quick Effect): You can discard this card; negate the activation, and if you do, destroy that card. During the Battle Phase (Quick Effect): You can discard this card; reduce the next battle damage you would take this turn to 0. You can banish this card from your GY; add 1 "Performage" monster from your Deck to your hand, except "Performage Damage Juggler". You can only use this effect of "Performage Damage Juggler" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Performage Hat Tricker](https://ygovietnamcdn.azureedge.net/storage/Card/31292357.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Performage Hat Tricker](https://ygovietnamcdn.azureedge.net/storage/Card/31292357.jpg)
![Performage Hat Tricker](https://ygovietnamcdn.azureedge.net/storage/Card/31292357.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Performage Hat Tricker
ATK:
1100
DEF:
1100
If 2 or more monsters are on the field, you can Special Summon this card (from your hand). During either player's turn, when a card or effect is activated that would inflict damage to you: You can place 1 Performage Counter on this card (max. 3), then make that effect damage to you 0. When the 3rd Performage Counter is placed on this card, it's ATK and DEF become 3300.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Rilliona, the Magistus of Verre](https://ygovietnamcdn.azureedge.net/storage/Card/72498838.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Rilliona, the Magistus of Verre](https://ygovietnamcdn.azureedge.net/storage/Card/72498838.jpg)
![Rilliona, the Magistus of Verre](https://ygovietnamcdn.azureedge.net/storage/Card/72498838.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Rilliona, the Magistus of Verre
ATK:
800
DEF:
1800
If this card is Normal or Special Summoned: You can activate 1 of these effects; ● Add 1 "Magistus" Spell/Trap from your Deck to your hand. ● Return 1 of your banished Level 4 or lower Spellcaster monsters to your GY. You can banish this card from your GY, then target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your GY, except a Level 4 monster. You can only use each effect of "Rilliona, the Magistus of Verre" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Witch of the Black Forest](https://ygovietnamcdn.azureedge.net/storage/Card/78010363.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Witch of the Black Forest](https://ygovietnamcdn.azureedge.net/storage/Card/78010363.jpg)
![Witch of the Black Forest](https://ygovietnamcdn.azureedge.net/storage/Card/78010363.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Witch of the Black Forest
ATK:
1100
DEF:
1200
If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Incredible Ecclesia, the Virtuous](https://ygovietnamcdn.azureedge.net/storage/Card/55273560.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Incredible Ecclesia, the Virtuous](https://ygovietnamcdn.azureedge.net/storage/Card/55273560.jpg)
![Incredible Ecclesia, the Virtuous](https://ygovietnamcdn.azureedge.net/storage/Card/55273560.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Incredible Ecclesia, the Virtuous
ATK:
1500
DEF:
1500
If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Incredible Ecclesia, the Virtuous" once per turn this way. You can only use each of the following effects of "Incredible Ecclesia, the Virtuous" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Swordsoul" monster or 1 "Fallen of Albaz" from your hand or Deck. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: Add this card from the GY to your hand.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Zoroa, the Magistus of Flame](https://ygovietnamcdn.azureedge.net/storage/Card/36099130.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Zoroa, the Magistus of Flame](https://ygovietnamcdn.azureedge.net/storage/Card/36099130.jpg)
![Zoroa, the Magistus of Flame](https://ygovietnamcdn.azureedge.net/storage/Card/36099130.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Zoroa, the Magistus of Flame
ATK:
1500
DEF:
1500
You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. If this card becomes equipped with a "Magistus" Monster Card: You can Special Summon 1 Level 4 Spellcaster monster from your hand or GY in Defense Position, except "Zoroa, the Magistus of Flame", but its effects are negated. You can only use each effect of "Zoroa, the Magistus of Flame" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Crossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Forbidden Droplet](https://ygovietnamcdn.azureedge.net/storage/Card/24299458.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Forbidden Droplet](https://ygovietnamcdn.azureedge.net/storage/Card/24299458.jpg)
![Forbidden Droplet](https://ygovietnamcdn.azureedge.net/storage/Card/24299458.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Forbidden Droplet
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Magistus Invocation](https://ygovietnamcdn.azureedge.net/storage/Card/34933456.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Magistus Invocation](https://ygovietnamcdn.azureedge.net/storage/Card/34933456.jpg)
![Magistus Invocation](https://ygovietnamcdn.azureedge.net/storage/Card/34933456.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Magistus Invocation
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Spellcaster monster. If Summoning a "Magistus" Fusion Monster this way, you can also use monsters in your Spell & Trap Zones that are equipped to a "Magistus" monster. You can only activate 1 "Magistus Invocation" per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Magistus Vritra](https://ygovietnamcdn.azureedge.net/storage/Card/327051.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Magistus Vritra](https://ygovietnamcdn.azureedge.net/storage/Card/327051.jpg)
![Magistus Vritra](https://ygovietnamcdn.azureedge.net/storage/Card/327051.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Magistus Vritra
Target 1 Level 4 or lower "Magistus" monster in your GY; Special Summon it. If a "Magistus" card(s) in your Spell & Trap Zone would be destroyed by your opponent's card effect, you can banish this card from your GY instead. You can only use each effect of "Magistus Vritra" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Triple Tactics Talent
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Trismagistus](https://ygovietnamcdn.azureedge.net/storage/Card/61159609.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Trismagistus](https://ygovietnamcdn.azureedge.net/storage/Card/61159609.jpg)
![Trismagistus](https://ygovietnamcdn.azureedge.net/storage/Card/61159609.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/continous.webp)
Trismagistus
The first time each "Magistus" monster equipped with an Equip Card would be destroyed by battle each turn, it is not destroyed. You can only use 1 of the following effects of "Trismagistus" per turn, and only once that turn. ● During your Main Phase: You can Special Summon 1 Level 4 Spellcaster monster from your hand. ● You can send this face-up card to the GY; Special Summon any number of "Magistus" monsters with different names from your hand.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Aiwass, the Magistus Spell Spirit](https://ygovietnamcdn.azureedge.net/storage/Card/35877582.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Aiwass, the Magistus Spell Spirit](https://ygovietnamcdn.azureedge.net/storage/Card/35877582.jpg)
![Aiwass, the Magistus Spell Spirit](https://ygovietnamcdn.azureedge.net/storage/Card/35877582.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Aiwass, the Magistus Spell Spirit
ATK:
2000
DEF:
2800
1 "Magistus" monster + 1 Spellcaster monster While this card is an Equip Card, the equipped monster gains 1000 ATK/DEF. During the Main Phase (Quick Effect): You can target 1 other face-up monster on the field; equip this card you control to it. If this card was equipped to an opponent's monster by this effect, take control of the equipped monster, also it cannot activate its effects. You can only use this effect of "Aiwass, the Magistus Spell Spirit" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Artemis, the Magistus Moon Maiden](https://ygovietnamcdn.azureedge.net/storage/Card/34755994.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Artemis, the Magistus Moon Maiden](https://ygovietnamcdn.azureedge.net/storage/Card/34755994.jpg)
![Artemis, the Magistus Moon Maiden](https://ygovietnamcdn.azureedge.net/storage/Card/34755994.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
Artemis, the Magistus Moon Maiden
ATK:
800
LINK-1
Link Arrow:
Top
1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Adamancipator Risen - Dragite](https://ygovietnamcdn.azureedge.net/storage/Card/9464441.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Adamancipator Risen - Dragite](https://ygovietnamcdn.azureedge.net/storage/Card/9464441.jpg)
![Adamancipator Risen - Dragite](https://ygovietnamcdn.azureedge.net/storage/Card/9464441.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Adamancipator Risen - Dragite
ATK:
3000
DEF:
2200
1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Adamancipator Risen - Dragite" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Borreload Savage Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/27548199.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Borreload Savage Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/27548199.jpg)
![Borreload Savage Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/27548199.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Borreload Savage Dragon
ATK:
3000
DEF:
2500
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Draco Berserker of the Tenyi](https://ygovietnamcdn.azureedge.net/storage/Card/5041348.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Draco Berserker of the Tenyi](https://ygovietnamcdn.azureedge.net/storage/Card/5041348.jpg)
![Draco Berserker of the Tenyi](https://ygovietnamcdn.azureedge.net/storage/Card/5041348.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Draco Berserker of the Tenyi
ATK:
3000
DEF:
0
1 Tuner + 1+ non-Tuner monsters When your opponent activates a monster's effect (Quick Effect): You can banish it. If this attacking card destroys an Effect Monster by battle and sends it to the GY: This card gains ATK equal to the destroyed monster's original ATK, also it can make a second attack on a monster during this Battle Phase. You can only use each effect of "Draco Berserker of the Tenyi" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Vahram, the Magistus Divinity Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/61272280.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Vahram, the Magistus Divinity Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/61272280.jpg)
![Vahram, the Magistus Divinity Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/61272280.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Vahram, the Magistus Divinity Dragon
ATK:
2500
DEF:
2900
1 Tuner + 1+ non-Tuner monsters While this card is an Equip Card, the equipped monster cannot be destroyed by your opponent's Spell/Trap effects. You can only use each of the following effects of "Vahram, the Magistus Divinity Dragon" once per turn. If this Synchro Summoned card is destroyed: You can destroy all face-up cards your opponent controls. At the start of the Damage Step, if the monster this card is equipped to battles an opponent's monster: You can destroy that opponent's monster.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Zoroa, the Magistus Conflagrant Calamity](https://ygovietnamcdn.azureedge.net/storage/Card/95911373.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Zoroa, the Magistus Conflagrant Calamity](https://ygovietnamcdn.azureedge.net/storage/Card/95911373.jpg)
![Zoroa, the Magistus Conflagrant Calamity](https://ygovietnamcdn.azureedge.net/storage/Card/95911373.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Zoroa, the Magistus Conflagrant Calamity
ATK:
2900
DEF:
1500
1 Spellcaster Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 "Magistus" monster from your Extra Deck to this card. Your opponent cannot activate the effects of monsters with the same card type (Fusion, Synchro, Xyz, or Link) as a "Magistus" Monster Card in your Spell & Trap Zone. If this card is in your GY: You can target 1 "Magistus" card you control; destroy it, and if you do, Special Summon this card. You can only use this effect of "Zoroa, the Magistus Conflagrant Calamity" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Divine Arsenal AA-ZEUS - Sky Thunder](https://ygovietnamcdn.azureedge.net/storage/Card/90448279.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Divine Arsenal AA-ZEUS - Sky Thunder](https://ygovietnamcdn.azureedge.net/storage/Card/90448279.jpg)
![Divine Arsenal AA-ZEUS - Sky Thunder](https://ygovietnamcdn.azureedge.net/storage/Card/90448279.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Divine Arsenal AA-ZEUS - Sky Thunder
ATK:
3000
DEF:
3000
2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Light Dragon @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/61399402.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Light Dragon @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/61399402.jpg)
![Light Dragon @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/61399402.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Light Dragon @Ignister
ATK:
2300
DEF:
1500
2 Level 4 monsters If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. You can only use each of the following effects of "Light Dragon @Ignister" once per turn. ● You can detach 1 material from this card; destroy face-up monsters your opponent controls, up to the number of "@Ignister" monsters you control. ● When another Cyberse monster you control inflicts battle damage to your opponent: You can Special Summon 1 Link Monster from your GY.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Ninaruru, the Magistus Glass Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/8660395.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Ninaruru, the Magistus Glass Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/8660395.jpg)
![Ninaruru, the Magistus Glass Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/8660395.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Ninaruru, the Magistus Glass Goddess
ATK:
1800
DEF:
2400
2 Level 4 Spellcaster monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Number 41: Bagooska the Terribly Tired Tapir](https://ygovietnamcdn.azureedge.net/storage/Card/90590303.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Number 41: Bagooska the Terribly Tired Tapir](https://ygovietnamcdn.azureedge.net/storage/Card/90590303.jpg)
![Number 41: Bagooska the Terribly Tired Tapir](https://ygovietnamcdn.azureedge.net/storage/Card/90590303.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Number 41: Bagooska the Terribly Tired Tapir
ATK:
2100
DEF:
2000
2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Rilliona, the Wondrous Magistus Witch Wardrobe](https://ygovietnamcdn.azureedge.net/storage/Card/74689476.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Rilliona, the Wondrous Magistus Witch Wardrobe](https://ygovietnamcdn.azureedge.net/storage/Card/74689476.jpg)
![Rilliona, the Wondrous Magistus Witch Wardrobe](https://ygovietnamcdn.azureedge.net/storage/Card/74689476.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Rilliona, the Wondrous Magistus Witch Wardrobe
ATK:
1000
DEF:
2800
2 Level 4 Spellcaster monsters with different Attributes You can detach 1 material from this card; Special Summon 1 "Magistus" monster from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Magistus" monsters. While this card is equipped to a monster: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Rilliona, the Wondrous Magistus Witch Wardrobe" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Super Starslayer TY-PHON - Sky Crisis](https://ygovietnamcdn.azureedge.net/storage/Card/93039339.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Super Starslayer TY-PHON - Sky Crisis](https://ygovietnamcdn.azureedge.net/storage/Card/93039339.jpg)
![Super Starslayer TY-PHON - Sky Crisis](https://ygovietnamcdn.azureedge.net/storage/Card/93039339.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Super Starslayer TY-PHON - Sky Crisis
ATK:
2900
DEF:
2900
2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.
![](https://ygovietnamcdn.azureedge.net/storage/Archetype/Endymion07-16-2022-15-53-36.webp)
YGO Mod (20517634)
Main: 56 Extra: 15
![](https://ygovietnamcdn.azureedge.net/storage/Assets/metaduelist-logo.png)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Nibiru, the Primal Being](https://ygovietnamcdn.azureedge.net/storage/Card/27204311.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Nibiru, the Primal Being](https://ygovietnamcdn.azureedge.net/storage/Card/27204311.jpg)
![Nibiru, the Primal Being](https://ygovietnamcdn.azureedge.net/storage/Card/27204311.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Nibiru, the Primal Being
ATK:
3000
DEF:
600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![The Winged Dragon of Ra - Sphere Mode](https://ygovietnamcdn.azureedge.net/storage/Card/10000080.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![The Winged Dragon of Ra - Sphere Mode](https://ygovietnamcdn.azureedge.net/storage/Card/10000080.jpg)
![The Winged Dragon of Ra - Sphere Mode](https://ygovietnamcdn.azureedge.net/storage/Card/10000080.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/divine.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
The Winged Dragon of Ra - Sphere Mode
ATK:
0
DEF:
0
Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Astrograph Sorcerer](https://ygovietnamcdn.azureedge.net/storage/Card/76794549.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Astrograph Sorcerer](https://ygovietnamcdn.azureedge.net/storage/Card/76794549.jpg)
![Astrograph Sorcerer](https://ygovietnamcdn.azureedge.net/storage/Card/76794549.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Astrograph Sorcerer
ATK:
2500
DEF:
2000
[ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, take 1 "Stargazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Astrograph Sorcerer" once per turn. [ Monster Effect ] If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can choose 1 monster in the GY, Extra Deck, or that is banished, and that was destroyed this turn, and add 1 monster with the same name from your Deck to your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Endymion, the Mighty Master of Magic](https://ygovietnamcdn.azureedge.net/storage/Card/3611830.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Endymion, the Mighty Master of Magic](https://ygovietnamcdn.azureedge.net/storage/Card/3611830.jpg)
![Endymion, the Mighty Master of Magic](https://ygovietnamcdn.azureedge.net/storage/Card/3611830.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Endymion, the Mighty Master of Magic
ATK:
2800
DEF:
1700
[ Pendulum Effect ] You can remove 6 Spell Counters from your field; Special Summon this card from the Pendulum Zone, then count the number of cards you control that can have a Spell Counter, destroy up to that many cards on the field, and if you do, place Spell Counters on this card equal to the number of cards destroyed. You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn. [ Monster Effect ] Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it. Then, you can place the same number of Spell Counters on this card that the returned card had. While this card has a Spell Counter, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card with a Spell Counter is destroyed by battle: You can add 1 Normal Spell from your Deck to your hand.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Magister of Endymion](https://ygovietnamcdn.azureedge.net/storage/Card/66104644.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Magister of Endymion](https://ygovietnamcdn.azureedge.net/storage/Card/66104644.jpg)
![Magister of Endymion](https://ygovietnamcdn.azureedge.net/storage/Card/66104644.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Magister of Endymion
ATK:
1500
DEF:
900
[ Pendulum Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 face-up monster from your Extra Deck that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each. [ Monster Effect ] You can only Special Summon "Magister(s) of Endymion" once per turn. When this card declares an attack: You can place 1 Spell Counter on it. Once per opponent's turn (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 monster from your Deck that you can place a Spell Counter on. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone, then place the same number of Spell Counters on it that it had as a monster.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Majesty Pegasus, the Dracoslayer](https://ygovietnamcdn.azureedge.net/storage/Card/92332424.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Majesty Pegasus, the Dracoslayer](https://ygovietnamcdn.azureedge.net/storage/Card/92332424.jpg)
![Majesty Pegasus, the Dracoslayer](https://ygovietnamcdn.azureedge.net/storage/Card/92332424.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Majesty Pegasus, the Dracoslayer
ATK:
1500
DEF:
1500
[ Pendulum Effect ] If you have a "Dracoslayer" or "Majespecter" card in your other Pendulum Zone: You can add 1 "Dracoslayer" Pendulum Monster with a different original name than that card from your Deck to your hand, then you can destroy 1 card in your Pendulum Zone. You can only use this effect of "Majesty Pegasus, the Dracoslayer" once per turn. [ Monster Effect ] (This card is always treated as a "Majespecter" card.) (Quick Effect): You can discard this card; for the rest of this turn, your opponent cannot target "Dracoslayer" monsters you control with card effects, also they cannot be destroyed by your opponent's card effects. If this card is Special Summoned by the effect of a "Dracoslayer" card, or Pendulum Summoned: You can add 1 Field Spell from your Deck to your hand, then discard 1 card. You can only use this effect of "Majesty Pegasus, the Dracoslayer" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mythical Beast Garuda](https://ygovietnamcdn.azureedge.net/storage/Card/28570310.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mythical Beast Garuda](https://ygovietnamcdn.azureedge.net/storage/Card/28570310.jpg)
![Mythical Beast Garuda](https://ygovietnamcdn.azureedge.net/storage/Card/28570310.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Mythical Beast Garuda
ATK:
1200
DEF:
1600
[ Pendulum Effect ] If you have no card in your other Pendulum Zone: You can target 1 other Spell/Trap on the field; destroy both it and this card. You can only use this effect of "Mythical Beast Garuda" once per turn. [ Monster Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can remove 3 Spell Counters from your field; Special Summon this card from your hand, then return that opponent's Summoned monster(s) to the hand. You can only use this effect of "Mythical Beast Garuda" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mythical Beast Jackal](https://ygovietnamcdn.azureedge.net/storage/Card/91182675.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mythical Beast Jackal](https://ygovietnamcdn.azureedge.net/storage/Card/91182675.jpg)
![Mythical Beast Jackal](https://ygovietnamcdn.azureedge.net/storage/Card/91182675.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Mythical Beast Jackal
ATK:
0
DEF:
1400
[ Pendulum Effect ] If you have no card in your other Pendulum Zone: You can target 1 face-up card you control that you can place a Spell Counter on; destroy this card, and if you do, place 1 Spell Counter on that card. You can only use this effect of "Mythical Beast Jackal" once per turn. [ Monster Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from your field and Tribute this card; Special Summon 1 "Mythical Beast" Effect Monster from your Deck, except "Mythical Beast Jackal".
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Mythical Beast Jackal King](https://ygovietnamcdn.azureedge.net/storage/Card/27354732.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Mythical Beast Jackal King](https://ygovietnamcdn.azureedge.net/storage/Card/27354732.jpg)
![Mythical Beast Jackal King](https://ygovietnamcdn.azureedge.net/storage/Card/27354732.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Mythical Beast Jackal King
ATK:
2400
DEF:
1400
[ Pendulum Effect ] If you have no card in your other Pendulum Zone: You can destroy this card, and if you do, Special Summon 1 face-up "Mythical Beast" Pendulum Monster from your Extra Deck, except "Mythical Beast Jackal King". You can only use this effect of "Mythical Beast Jackal King" once per turn. [ Monster Effect ] Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell resolves. Once per turn, when an opponent activates a monster effect (Quick Effect): You can remove 2 Spell Counters from your field; negate the activation, and if you do, destroy that card.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Mythical Beast Master Cerberus](https://ygovietnamcdn.azureedge.net/storage/Card/53842431.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Mythical Beast Master Cerberus](https://ygovietnamcdn.azureedge.net/storage/Card/53842431.jpg)
![Mythical Beast Master Cerberus](https://ygovietnamcdn.azureedge.net/storage/Card/53842431.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Mythical Beast Master Cerberus
ATK:
2800
DEF:
2800
[ Pendulum Effect ] If you have no card in your other Pendulum Zone: You can destroy this card, and if you do, add 1 Level 7 or lower "Mythical Beast" Effect Monster from your Deck to your hand. You can only use this effect of "Mythical Beast Master Cerberus" once per turn. [ Monster Effect ] Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell resolves. Cannot be destroyed by card effects while 4 or more Spell Counters are on your field. Once per turn: You can remove 4 Spell Counters from your field, then target 1 monster your opponent controls; banish it face-up, and if you do, this card gains ATK equal to the banished monster's original ATK until the end of the opponent's turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Reflection of Endymion](https://ygovietnamcdn.azureedge.net/storage/Card/39000945.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Reflection of Endymion](https://ygovietnamcdn.azureedge.net/storage/Card/39000945.jpg)
![Reflection of Endymion](https://ygovietnamcdn.azureedge.net/storage/Card/39000945.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Reflection of Endymion
ATK:
1850
DEF:
2700
[ Pendulum Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 monster from your hand that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each. [ Monster Effect ] You can only Special Summon "Reflection(s) of Endymion" once per turn. If this card is Special Summoned: You can target 1 card your opponent controls, and 1 card you control with a Spell Counter, except this card; return that opponent's card and your card to the hand, then place the same number of Spell Counters on this card that your returned card had. When this card with a Spell Counter is destroyed by battle: You can add 1 "Endymion" card from your Deck to your hand.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Servant of Endymion](https://ygovietnamcdn.azureedge.net/storage/Card/92559258.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Servant of Endymion](https://ygovietnamcdn.azureedge.net/storage/Card/92559258.jpg)
![Servant of Endymion](https://ygovietnamcdn.azureedge.net/storage/Card/92559258.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Servant of Endymion
ATK:
900
DEF:
1500
[ Pendulum Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 monster from your Deck with 1000 or more ATK that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each. [ Monster Effect ] You can only Special Summon "Servant(s) of Endymion" once per turn. This card with a Spell Counter can attack directly. Once per opponent's turn (Quick Effect): You can discard 1 card; place 1 Spell Counter on each card you control that you can place a Spell Counter on. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone, then place the same number of Spell Counters on it that it had as a monster.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Chicken Game](https://ygovietnamcdn.azureedge.net/storage/Card/67616300.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Chicken Game](https://ygovietnamcdn.azureedge.net/storage/Card/67616300.jpg)
![Chicken Game](https://ygovietnamcdn.azureedge.net/storage/Card/67616300.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/field.webp)
Chicken Game
The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Dark Ruler No More](https://ygovietnamcdn.azureedge.net/storage/Card/54693926.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Dark Ruler No More](https://ygovietnamcdn.azureedge.net/storage/Card/54693926.jpg)
![Dark Ruler No More](https://ygovietnamcdn.azureedge.net/storage/Card/54693926.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Dark Ruler No More
Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Magical Citadel of Endymion](https://ygovietnamcdn.azureedge.net/storage/Card/39910367.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Magical Citadel of Endymion](https://ygovietnamcdn.azureedge.net/storage/Card/39910367.jpg)
![Magical Citadel of Endymion](https://ygovietnamcdn.azureedge.net/storage/Card/39910367.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/field.webp)
Magical Citadel of Endymion
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. If a card with a Spell Counter(s) is destroyed, place its Spell Counters on this card. Once per turn, if you would activate a card effect by removing a Spell Counter(s) from a card you control, you can remove that many Spell Counters from this card instead. If this card would be destroyed, you can remove 1 Spell Counter from this card instead.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Mythical Institution](https://ygovietnamcdn.azureedge.net/storage/Card/94599451.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Mythical Institution](https://ygovietnamcdn.azureedge.net/storage/Card/94599451.jpg)
![Mythical Institution](https://ygovietnamcdn.azureedge.net/storage/Card/94599451.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/continous.webp)
Mythical Institution
Each time a face-up "Mythical Beast" Pendulum Monster Card(s) you control is destroyed by battle or card effect, place 2 Spell Counters on this card. Once per turn: You can remove any number of Spell Counters from your field; add 1 monster to your hand from your Deck or face-up Extra Deck, with a Level equal to the number removed, that you can place a Spell Counter on. If this card on the field would be destroyed by card effect, you can remove 1 Spell Counter from this card instead.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Spell Power Mastery](https://ygovietnamcdn.azureedge.net/storage/Card/38943357.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Spell Power Mastery](https://ygovietnamcdn.azureedge.net/storage/Card/38943357.jpg)
![Spell Power Mastery](https://ygovietnamcdn.azureedge.net/storage/Card/38943357.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Spell Power Mastery
Add 1 "Endymion" card from your Deck to your hand, then you can count the number of "Spell Power Mastery" and "Spell Power Grasp" you control and/or have in your GY, and place that many Spell Counters among card(s) you control that you can place a Spell Counter on. You can only activate 1 "Spell Power Mastery" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Triple Tactics Talent
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Red Reboot](https://ygovietnamcdn.azureedge.net/storage/Card/23002292.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Red Reboot](https://ygovietnamcdn.azureedge.net/storage/Card/23002292.jpg)
![Red Reboot](https://ygovietnamcdn.azureedge.net/storage/Card/23002292.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/counter/quick.webp)
Red Reboot
When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Odd-Eyes Vortex Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/53262004.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Odd-Eyes Vortex Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/53262004.jpg)
![Odd-Eyes Vortex Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/53262004.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Odd-Eyes Vortex Dragon
ATK:
2500
DEF:
3000
1 "Odd-Eyes" monster + 1 Pendulum Monster When this card is Special Summoned: You can target 1 opponent's face-up Attack Position monster; return it to the hand. When a Spell/Trap Card or another monster's effect is activated (Quick Effect): You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, negate the activation, and if you do, destroy that card. You can only use each effect of "Odd-Eyes Vortex Dragon" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Accesscode Talker
ATK:
2300
LINK-4
Link Arrow:
Top
Left
Bottom
Right
2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Amphibious Swarmship Amblowhale](https://ygovietnamcdn.azureedge.net/storage/Card/20665527.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Amphibious Swarmship Amblowhale](https://ygovietnamcdn.azureedge.net/storage/Card/20665527.jpg)
![Amphibious Swarmship Amblowhale](https://ygovietnamcdn.azureedge.net/storage/Card/20665527.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
Amphibious Swarmship Amblowhale
ATK:
2600
LINK-4
Link Arrow:
Left
Bottom
Bottom-Right
Right
2+ Effect Monsters Gains 200 ATK for each Link Monster in the GYs. You can only use each of the following effects of "Amphibious Swarmship Amblowhale" once per turn. ● If this card is destroyed: You can target 1 Link-3 or lower monster in either GY; Special Summon it. ● If a Link-3 or lower monster(s) on the field is destroyed by battle or card effect while this card is in your GY: You can banish this card from your GY; destroy 1 card on the field.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Beyond the Pendulum](https://ygovietnamcdn.azureedge.net/storage/Card/22125101.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Beyond the Pendulum](https://ygovietnamcdn.azureedge.net/storage/Card/22125101.jpg)
![Beyond the Pendulum](https://ygovietnamcdn.azureedge.net/storage/Card/22125101.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Beyond the Pendulum
ATK:
1200
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Effect Monsters, including a Pendulum Monster If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Exceed the Pendulum](https://ygovietnamcdn.azureedge.net/storage/Card/92812851.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Exceed the Pendulum](https://ygovietnamcdn.azureedge.net/storage/Card/92812851.jpg)
![Exceed the Pendulum](https://ygovietnamcdn.azureedge.net/storage/Card/92812851.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
Exceed the Pendulum
ATK:
2000
LINK-3
Link Arrow:
Bottom-Left
Bottom
Bottom-Right
2+ Effect Monsters, including a Pendulum Monster Gains 100 ATK for each Pendulum Monster Card you control. You can only use each of the following effects of "Exceed the Pendulum" once per turn. If this card is Link Summoned: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. During the Main Phase (Quick Effect): You can Special Summon 1 Pendulum Monster from your hand or GY in Defense Position, with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Heavymetalfoes Electrumite](https://ygovietnamcdn.azureedge.net/storage/Card/24094258.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Heavymetalfoes Electrumite](https://ygovietnamcdn.azureedge.net/storage/Card/24094258.jpg)
![Heavymetalfoes Electrumite](https://ygovietnamcdn.azureedge.net/storage/Card/24094258.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
Heavymetalfoes Electrumite
ATK:
1800
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Pendulum Monsters If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![I:P Masquerena](https://ygovietnamcdn.azureedge.net/storage/Card/65741786.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![I:P Masquerena](https://ygovietnamcdn.azureedge.net/storage/Card/65741786.jpg)
![I:P Masquerena](https://ygovietnamcdn.azureedge.net/storage/Card/65741786.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
I:P Masquerena
ATK:
800
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Promethean Princess, Bestower of Flames](https://ygovietnamcdn.azureedge.net/storage/Card/2772337.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Promethean Princess, Bestower of Flames](https://ygovietnamcdn.azureedge.net/storage/Card/2772337.jpg)
![Promethean Princess, Bestower of Flames](https://ygovietnamcdn.azureedge.net/storage/Card/2772337.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
Promethean Princess, Bestower of Flames
ATK:
2700
LINK-3
Link Arrow:
Left
Bottom
Right
2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
S:P Little Knight
ATK:
1600
LINK-2
Link Arrow:
Left
Right
2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Salamangreat Almiraj](https://ygovietnamcdn.azureedge.net/storage/Card/60303245.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Salamangreat Almiraj](https://ygovietnamcdn.azureedge.net/storage/Card/60303245.jpg)
![Salamangreat Almiraj](https://ygovietnamcdn.azureedge.net/storage/Card/60303245.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
Salamangreat Almiraj
ATK:
0
LINK-1
Link Arrow:
Bottom-Right
1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Selene, Queen of the Master Magicians](https://ygovietnamcdn.azureedge.net/storage/Card/45819647.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Selene, Queen of the Master Magicians](https://ygovietnamcdn.azureedge.net/storage/Card/45819647.jpg)
![Selene, Queen of the Master Magicians](https://ygovietnamcdn.azureedge.net/storage/Card/45819647.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
Selene, Queen of the Master Magicians
ATK:
1850
LINK-3
Link Arrow:
Bottom-Left
Bottom
Bottom-Right
2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Underworld Goddess of the Closed World](https://ygovietnamcdn.azureedge.net/storage/Card/98127546.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Underworld Goddess of the Closed World](https://ygovietnamcdn.azureedge.net/storage/Card/98127546.jpg)
![Underworld Goddess of the Closed World](https://ygovietnamcdn.azureedge.net/storage/Card/98127546.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
Underworld Goddess of the Closed World
ATK:
3000
LINK-5
Link Arrow:
Bottom
Bottom-Right
Right
Top-Right
Top
4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Odd-Eyes Absolute Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/16691074.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Odd-Eyes Absolute Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/16691074.jpg)
![Odd-Eyes Absolute Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/16691074.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Odd-Eyes Absolute Dragon
ATK:
2800
DEF:
2500
2 Level 7 monsters When any player's monster declares an attack: You can detach 1 material from this card; negate the attack, then you can Special Summon 1 "Odd-Eyes" monster from your hand or GY. If this Xyz Summoned card is sent to the GY: You can Special Summon 1 "Odd-Eyes" monster from your Extra Deck, except "Odd-Eyes Absolute Dragon". You can only use each effect of "Odd-Eyes Absolute Dragon" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Odd-Eyes Rebellion Dragon Overlord](https://ygovietnamcdn.azureedge.net/storage/Card/98452268.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Odd-Eyes Rebellion Dragon Overlord](https://ygovietnamcdn.azureedge.net/storage/Card/98452268.jpg)
![Odd-Eyes Rebellion Dragon Overlord](https://ygovietnamcdn.azureedge.net/storage/Card/98452268.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Odd-Eyes Rebellion Dragon Overlord
ATK:
3000
DEF:
2500
[ Pendulum Effect ] Once per turn: You can Special Summon this card from your Pendulum Zone, then Special Summon from your Extra Deck, 1 "Rebellion" or "The Phantom Knights" monster, using this card as material (this is treated as an Xyz Summon), then you can attach 1 card from your Pendulum Zone to it as material. [ Monster Effect ] 2 Level 7 monsters You can also Xyz Summon this card by using a "Rebellion" Xyz Monster you control as material. (Transfer its materials to this card.) If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card from your Extra Deck. This card that was Xyz Summoned using a Rank 7 Xyz Monster as material can make up to 3 attacks during each Battle Phase. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. You can only Special Summon "Odd-Eyes Rebellion Dragon Overlord(s)" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Odd-Eyes Rebellion Xyz Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/30095833.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Odd-Eyes Rebellion Xyz Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/30095833.jpg)
![Odd-Eyes Rebellion Xyz Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/30095833.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Odd-Eyes Rebellion Xyz Dragon
ATK:
3000
DEF:
2500
[ Pendulum Effect ] During your Main Phase: You can Special Summon this card, then you can attach 1 DARK monster from your GY to this card as material. You can only use this effect of "Odd-Eyes Rebellion Xyz Dragon" once per turn. [ Monster Effect ] 2 Level 7 Pendulum Monsters If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card from your Extra Deck. This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. You can detach 1 material from this card, then target up to 2 monsters your opponent controls with 3000 or less ATK; destroy them. You can only use this effect of "Odd-Eyes Rebellion Xyz Dragon" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.
![](https://ygovietnamcdn.azureedge.net/storage/Archetype/Endymion07-16-2022-15-53-36.webp)
YGO Mod (20517634)
Main: 54 Extra: 17
![](https://ygovietnamcdn.azureedge.net/storage/Assets/metaduelist-logo.png)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Crowley, the Magistus of Grimoires](https://ygovietnamcdn.azureedge.net/storage/Card/9505425.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Crowley, the Magistus of Grimoires](https://ygovietnamcdn.azureedge.net/storage/Card/9505425.jpg)
![Crowley, the Magistus of Grimoires](https://ygovietnamcdn.azureedge.net/storage/Card/9505425.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Crowley, the Magistus of Grimoires
ATK:
1800
DEF:
1000
You can send 1 Spellcaster monster from your hand or face-up field to the GY; Special Summon this card from your hand. You can declare 1 Attribute; this card becomes that Attribute until the end of this turn. You can banish this card from your GY, then target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your GY, except a Level 4 monster. You can only use each effect of "Crowley, the Magistus of Grimoires" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Endymion, the Magistus of Mastery](https://ygovietnamcdn.azureedge.net/storage/Card/9482987.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Endymion, the Magistus of Mastery](https://ygovietnamcdn.azureedge.net/storage/Card/9482987.jpg)
![Endymion, the Magistus of Mastery](https://ygovietnamcdn.azureedge.net/storage/Card/9482987.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Endymion, the Magistus of Mastery
ATK:
1300
DEF:
1700
You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. You can target 1 face-up Spell you control; destroy it, and if you do, draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Endymion, the Magistus of Mastery" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Kashtira Fenrir](https://ygovietnamcdn.azureedge.net/storage/Card/32909498.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Kashtira Fenrir](https://ygovietnamcdn.azureedge.net/storage/Card/32909498.jpg)
![Kashtira Fenrir](https://ygovietnamcdn.azureedge.net/storage/Card/32909498.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Kashtira Fenrir
ATK:
2400
DEF:
2400
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Rilliona, the Magistus of Verre](https://ygovietnamcdn.azureedge.net/storage/Card/72498838.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Rilliona, the Magistus of Verre](https://ygovietnamcdn.azureedge.net/storage/Card/72498838.jpg)
![Rilliona, the Magistus of Verre](https://ygovietnamcdn.azureedge.net/storage/Card/72498838.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Rilliona, the Magistus of Verre
ATK:
800
DEF:
1800
If this card is Normal or Special Summoned: You can activate 1 of these effects; ● Add 1 "Magistus" Spell/Trap from your Deck to your hand. ● Return 1 of your banished Level 4 or lower Spellcaster monsters to your GY. You can banish this card from your GY, then target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your GY, except a Level 4 monster. You can only use each effect of "Rilliona, the Magistus of Verre" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Selettrice Vaalmonica](https://ygovietnamcdn.azureedge.net/storage/Card/23093373.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Selettrice Vaalmonica](https://ygovietnamcdn.azureedge.net/storage/Card/23093373.jpg)
![Selettrice Vaalmonica](https://ygovietnamcdn.azureedge.net/storage/Card/23093373.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Selettrice Vaalmonica
ATK:
1200
DEF:
1200
While you control a monster, except "Selettrice Vaalmonica", your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Selettrice Vaalmonica" once per turn. If this card is Normal or Pendulum Summoned: You can add 1 "Vaalmonica" card from your Deck to your hand, except "Selettrice Vaalmonica". If this card is sent to the GY and you have 2 "Vaalmonica" cards in your Pendulum Zones: You can add this card to your hand.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Angello Vaalmonica](https://ygovietnamcdn.azureedge.net/storage/Card/3048768.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Angello Vaalmonica](https://ygovietnamcdn.azureedge.net/storage/Card/3048768.jpg)
![Angello Vaalmonica](https://ygovietnamcdn.azureedge.net/storage/Card/3048768.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Angello Vaalmonica
ATK:
1200
DEF:
2100
[ Pendulum Effect ] Each time you gain LP while you control a Fiend Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Once per turn, when an opponent's monster declares an attack, you can: Immediately after this effect resolves, Link Summon 1 "Vaalmonica" Link Monster. [ Monster Effect ] If this card is in your hand: You can discard 1 other card; take 1 "Dimonno Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes gaining LP. You can only use each effect of "Angello Vaalmonica" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Dimonno Vaalmonica](https://ygovietnamcdn.azureedge.net/storage/Card/30432463.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Dimonno Vaalmonica](https://ygovietnamcdn.azureedge.net/storage/Card/30432463.jpg)
![Dimonno Vaalmonica](https://ygovietnamcdn.azureedge.net/storage/Card/30432463.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Dimonno Vaalmonica
ATK:
1200
DEF:
2100
[ Pendulum Effect ] Each time you take effect damage while you control a Fairy Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Monsters your opponent controls lose 100 ATK for each Resonance Counter on your field. [ Monster Effect ] If this card is in your hand: You can discard 1 other card; take 1 "Angello Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes taking damage. You can only use each effect of "Dimonno Vaalmonica" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Zoroa, the Magistus of Flame](https://ygovietnamcdn.azureedge.net/storage/Card/36099130.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Zoroa, the Magistus of Flame](https://ygovietnamcdn.azureedge.net/storage/Card/36099130.jpg)
![Zoroa, the Magistus of Flame](https://ygovietnamcdn.azureedge.net/storage/Card/36099130.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Zoroa, the Magistus of Flame
ATK:
1500
DEF:
1500
You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. If this card becomes equipped with a "Magistus" Monster Card: You can Special Summon 1 Level 4 Spellcaster monster from your hand or GY in Defense Position, except "Zoroa, the Magistus of Flame", but its effects are negated. You can only use each effect of "Zoroa, the Magistus of Flame" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Crossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Vaalmonica Disarmonia](https://ygovietnamcdn.azureedge.net/storage/Card/65496951.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Vaalmonica Disarmonia](https://ygovietnamcdn.azureedge.net/storage/Card/65496951.jpg)
![Vaalmonica Disarmonia](https://ygovietnamcdn.azureedge.net/storage/Card/65496951.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Vaalmonica Disarmonia
Place 1 Resonance Counter on 1 card in your Pendulum Zone that you can place a Resonance Counter on, then apply 1 of these effects. ● Gain 500 LP, then you can add 1 of your banished "Vaalmonica" cards to your hand, except "Vaalmonica Disarmonia". ● Take 500 damage, then you can add 1 "Vaalmonica" card from your GY to your hand, except "Vaalmonica Disarmonia". You can only activate 1 "Vaalmonica Disarmonia" per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Vaalmonica Invitare](https://ygovietnamcdn.azureedge.net/storage/Card/38491852.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Vaalmonica Invitare](https://ygovietnamcdn.azureedge.net/storage/Card/38491852.jpg)
![Vaalmonica Invitare](https://ygovietnamcdn.azureedge.net/storage/Card/38491852.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Vaalmonica Invitare
Apply 1 of these effects. ● Special Summon 1 "Vaalmonica" monster from your Deck, also for the rest of this turn after this card resolves, you cannot activate the effects of monsters on the field, except "Vaalmonica" monsters. ● If you control a non-Pendulum "Vaalmonica" monster, take 2 "Vaalmonica" Pendulum Monsters with different names from your Deck, add 1 of them to your hand, and add the other to your face-up Extra Deck. You can only activate 1 "Vaalmonica Invitare" per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Vaalmonica Scelta](https://ygovietnamcdn.azureedge.net/storage/Card/5605529.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Vaalmonica Scelta](https://ygovietnamcdn.azureedge.net/storage/Card/5605529.jpg)
![Vaalmonica Scelta](https://ygovietnamcdn.azureedge.net/storage/Card/5605529.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Vaalmonica Scelta
Apply 1 of these effects. Unless you have a "Vaalmonica" card in your Pendulum Zone, your opponent chooses the effect. ● Gain 500 LP, then you can place 1 card from your hand on the bottom of the Deck, then draw 2 cards. ● Take 500 damage, then you can add 1 "Vaalmonica" Spell/Trap from your Deck to your hand, except "Vaalmonica Scelta". You can only activate 1 "Vaalmonica Scelta" per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Vaalmonica Versare](https://ygovietnamcdn.azureedge.net/storage/Card/42193638.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Vaalmonica Versare](https://ygovietnamcdn.azureedge.net/storage/Card/42193638.jpg)
![Vaalmonica Versare](https://ygovietnamcdn.azureedge.net/storage/Card/42193638.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Vaalmonica Versare
Apply 1 of these effects. Unless you have a "Vaalmonica" card in your Pendulum Zone, your opponent chooses the effect. ● Gain 500 LP, then you can excavate cards from the top of your Deck until you excavate a "Vaalmonica" card, then add that card to your hand, also shuffle the rest into the Deck. ● Take 500 damage, then you can send 1 "Vaalmonica" card from your Deck to the GY, except "Vaalmonica Versare". You can only activate 1 "Vaalmonica Versare" per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Vaalmonica, the Agathokakological Voice](https://ygovietnamcdn.azureedge.net/storage/Card/39210885.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Vaalmonica, the Agathokakological Voice](https://ygovietnamcdn.azureedge.net/storage/Card/39210885.jpg)
![Vaalmonica, the Agathokakological Voice](https://ygovietnamcdn.azureedge.net/storage/Card/39210885.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/field.webp)
Vaalmonica, the Agathokakological Voice
When this card is activated: You can add 1 "Vaalmonica" monster from your Deck to your hand. If a card in your Pendulum Zone has a 3rd Resonance Counter placed on it: You can target 1 monster your opponent controls; take control of it until the End Phase, but it cannot declare an attack. You can only use this effect of "Vaalmonica, the Agathokakological Voice" once per turn. You can only activate 1 "Vaalmonica, the Agathokakological Voice" per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Transaction Rollback](https://ygovietnamcdn.azureedge.net/storage/Card/6351147.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Transaction Rollback](https://ygovietnamcdn.azureedge.net/storage/Card/6351147.jpg)
![Transaction Rollback](https://ygovietnamcdn.azureedge.net/storage/Card/6351147.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Transaction Rollback
Pay half your LP, then target 1 Normal Trap in your opponent's GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can only use 1 "Transaction Rollback" effect per turn, and only once that turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Vaalmonica Followed Rhythm](https://ygovietnamcdn.azureedge.net/storage/Card/4582942.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Vaalmonica Followed Rhythm](https://ygovietnamcdn.azureedge.net/storage/Card/4582942.jpg)
![Vaalmonica Followed Rhythm](https://ygovietnamcdn.azureedge.net/storage/Card/4582942.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Vaalmonica Followed Rhythm
Apply 1 of these effects. You must control a "Vaalmonica" Monster Card to activate and to resolve this effect. If you control a "Vaalmonica" Link Monster, you can apply both effects in sequence. ● Gain 500 LP, then you can destroy 1 Spell/Trap on the field. ● Take 500 damage, then you can return 1 monster from the field to the hand. You can only activate 1 "Vaalmonica Followed Rhythm" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Apollousa, Bow of the Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/4280258.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Apollousa, Bow of the Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/4280258.jpg)
![Apollousa, Bow of the Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/4280258.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
Apollousa, Bow of the Goddess
ATK:
0
LINK-4
Link Arrow:
Bottom-Left
Bottom
Bottom-Right
Top
2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Artemis, the Magistus Moon Maiden](https://ygovietnamcdn.azureedge.net/storage/Card/34755994.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Artemis, the Magistus Moon Maiden](https://ygovietnamcdn.azureedge.net/storage/Card/34755994.jpg)
![Artemis, the Magistus Moon Maiden](https://ygovietnamcdn.azureedge.net/storage/Card/34755994.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
Artemis, the Magistus Moon Maiden
ATK:
800
LINK-1
Link Arrow:
Top
1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Duralume, Vaalmonican Heathen Hallow](https://ygovietnamcdn.azureedge.net/storage/Card/76821171.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Duralume, Vaalmonican Heathen Hallow](https://ygovietnamcdn.azureedge.net/storage/Card/76821171.jpg)
![Duralume, Vaalmonican Heathen Hallow](https://ygovietnamcdn.azureedge.net/storage/Card/76821171.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Duralume, Vaalmonican Heathen Hallow
ATK:
2500
LINK-1
Link Arrow:
Bottom-Left
1 Effect Monster Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fairy Monster Card(s) in your Pendulum Zone. You can only Special Summon "Duralume, Vaalmonican Heathen Hallow" once per turn. If this card is Link Summoned: You can target monsters your opponent controls, up to the number of Resonance Counters in your Pendulum Zone; destroy them. You can remove 3 Resonance Counters from your Pendulum Zone; this card can make up to 3 attacks during each Battle Phase this turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
S:P Little Knight
ATK:
1600
LINK-2
Link Arrow:
Left
Right
2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Zebufera, Vaalmonican Hallow Heathen](https://ygovietnamcdn.azureedge.net/storage/Card/2815176.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Zebufera, Vaalmonican Hallow Heathen](https://ygovietnamcdn.azureedge.net/storage/Card/2815176.jpg)
![Zebufera, Vaalmonican Hallow Heathen](https://ygovietnamcdn.azureedge.net/storage/Card/2815176.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
Zebufera, Vaalmonican Hallow Heathen
ATK:
2500
LINK-1
Link Arrow:
Bottom-Right
1 Effect Monster Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fiend Monster Card(s) in your Pendulum Zone. You can only Special Summon "Zebufera, Vaalmonican Hallow Heathen" once per turn. If a card(s) you control would be destroyed by battle or card effect, you can remove 3 Resonance Counters from your Pendulum Zone instead. Once per opponent's turn (Quick Effect): You can target 1 of your "Vaalmonica" Normal Spells/Traps that is banished or in your GY; apply that card's activation effect.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Stardust Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/44508094.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Stardust Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/44508094.jpg)
![Stardust Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/44508094.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Stardust Dragon
ATK:
2500
DEF:
2000
1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Vahram, the Magistus Divinity Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/61272280.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Vahram, the Magistus Divinity Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/61272280.jpg)
![Vahram, the Magistus Divinity Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/61272280.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Vahram, the Magistus Divinity Dragon
ATK:
2500
DEF:
2900
1 Tuner + 1+ non-Tuner monsters While this card is an Equip Card, the equipped monster cannot be destroyed by your opponent's Spell/Trap effects. You can only use each of the following effects of "Vahram, the Magistus Divinity Dragon" once per turn. If this Synchro Summoned card is destroyed: You can destroy all face-up cards your opponent controls. At the start of the Damage Step, if the monster this card is equipped to battles an opponent's monster: You can destroy that opponent's monster.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Zoroa, the Magistus Conflagrant Calamity](https://ygovietnamcdn.azureedge.net/storage/Card/95911373.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Zoroa, the Magistus Conflagrant Calamity](https://ygovietnamcdn.azureedge.net/storage/Card/95911373.jpg)
![Zoroa, the Magistus Conflagrant Calamity](https://ygovietnamcdn.azureedge.net/storage/Card/95911373.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Zoroa, the Magistus Conflagrant Calamity
ATK:
2900
DEF:
1500
1 Spellcaster Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 "Magistus" monster from your Extra Deck to this card. Your opponent cannot activate the effects of monsters with the same card type (Fusion, Synchro, Xyz, or Link) as a "Magistus" Monster Card in your Spell & Trap Zone. If this card is in your GY: You can target 1 "Magistus" card you control; destroy it, and if you do, Special Summon this card. You can only use this effect of "Zoroa, the Magistus Conflagrant Calamity" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Ninaruru, the Magistus Glass Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/8660395.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Ninaruru, the Magistus Glass Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/8660395.jpg)
![Ninaruru, the Magistus Glass Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/8660395.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Ninaruru, the Magistus Glass Goddess
ATK:
1800
DEF:
2400
2 Level 4 Spellcaster monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Number 41: Bagooska the Terribly Tired Tapir](https://ygovietnamcdn.azureedge.net/storage/Card/90590303.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Number 41: Bagooska the Terribly Tired Tapir](https://ygovietnamcdn.azureedge.net/storage/Card/90590303.jpg)
![Number 41: Bagooska the Terribly Tired Tapir](https://ygovietnamcdn.azureedge.net/storage/Card/90590303.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Number 41: Bagooska the Terribly Tired Tapir
ATK:
2100
DEF:
2000
2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Toadally Awesome](https://ygovietnamcdn.azureedge.net/storage/Card/90809975.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Toadally Awesome](https://ygovietnamcdn.azureedge.net/storage/Card/90809975.jpg)
![Toadally Awesome](https://ygovietnamcdn.azureedge.net/storage/Card/90809975.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Toadally Awesome
ATK:
2200
DEF:
0
2 Level 2 Aqua-Type monsters Once per turn, during the Standby Phase: You can detach 1 Xyz Material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can send 1 Aqua-Type monster from your hand or face-up from your field to the Graveyard; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the Graveyard: You can target 1 WATER monster in your Graveyard; add it to your hand.