Familiar-Possessed Deck #769203 — Yu-Gi-Oh! OCG

42 Main, 15 Extra, incl. Chronomaly Crystal Skull x3, Chronomaly Moai x3, Chronomaly Nebra Disk x3. Created Oct 20, 2026 by YGO Mod.

Deck Familiar-Possessed OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
25± 8/ 100
Power Score
Structural 52
Reliability 45
Going First 48
Going Second 54

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 52
Going First 48
Going Second 54
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Tempo, Toolbox
  • Format: ocg

Legality

Main 42 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Chronomaly Xyz and Link boards (Number 6: Chronomaly Atlandis, Number 36: Chronomaly Chateau Huyuk, Chronomaly Vimana, Divine Arsenal AA-ZEUS) built off Chronomaly searchers; Adamancipator and Charmer Link boards for extra-deck coverage; direct ATK from high-ATK Xyz
  • Turn 1 (going first): Normal Summon Chronomaly Nebra Disk or Chronomaly Crystal Skull to search a Chronomaly, then use Chronomaly Tuspa Rocket or Gordian Knot to shrink or enable a Level 4/5 Rock or Machine into Xyz. Hold Ash Blossom for the opponent's first activation.
  • Turn 2 (going second): Open Ash Blossom and Infinite Impermanence with the opponent's first set of activations, then rebuild through Chronomaly searchers and GY recursion (Esperanza Glyph, Magella Globe, Mates).
  • Recovery: Recover through GY-based Chronomaly effects: Chronomaly Technology banishes a GY Chronomaly to search, Crystal Skull and Mates add from GY, and Chronomaly City Babylon re-summons from GY by Level.
  • After siding: No sideboard, so no post-side plan exists. The deck cannot adapt between games in a best-of-3.

Why it scores here

This deck is Illegal as built: three copies of Ash Blossom & Joyous Spring exceed the OCG Semi-Limited limit of two, so it receives a capped structural-only score rather than a normal Final Contextual score. Within that structural read, the system reliably opens a functional engine: searchers in the Main Deck (Nebra Disk, Crystal Skull, Mates, Technology) give about an 80% chance of at least one searcher in a 5-card opening hand (hypergeometric, Inferred). Its ceiling comes from Chronomaly Xyz and Link boards, with Atlandis, Chateau Huyuk and Divine Arsenal providing strong ATK and removal-like effects. The median and floor are uncertain because no recorded boards exist, and the Chronomaly/Adamancipator/Charmer mix plus eight singletons weakens consistency. Popularity and archetype usage did not earn points (only 25% of the archetype core is present), and the score was not built by averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(at least one searcher in 5 cards) about 0.80; Chronomaly searchers at 3 copies; 2-card bootstrap (Inferred)
D2 Opening-Hand Quality & Brick Management 45 37 of 57 non-name cards are Chronomaly; 8 singletons and mixed Rock/Machine/Warrior bodies; brick risk high (Inferred)
D3 Combo Conversion & Ceiling 55 Ceiling from Atlandis, Chateau Huyuk, Vimana and Divine Arsenal boards; no recorded combos, so text-only (Inferred)
D4 Combo Floor & Median Output 45 No combo boards in evidence; median set conservatively below ceiling (Provisional)
D5 Interruption Resilience & Route Redundancy 55 5 hand traps plus Ash Blossom and Infinite Impermanence; limited independent routes (Inferred)
D6 Resource Economy, Recovery & Grind 60 GY recursion via Crystal Skull, Mates, Magella Globe, Esperanza Glyph and City Babylon (Inferred)
D7 End-Board & Interaction Quality 60 Ash Blossom, Infinite Impermanence, Reasoning and Chateau Huyuk negation or removal (Inferred semantic)
D8 Going-Second & Board-Breaking Power 55 Going-second hand-trap density (P at least one hand trap in 6 cards about 0.56); no board-breaker suite beyond Chateau (Inferred)
D9 Offensive Pressure & Closing Power 65 End-board ATK up to 3000 (Divine Arsenal) and 2600 (Atlandis); no direct damage plan (Verified stats, Inferred)
D10 Main Deck Efficiency & Flexibility 50 42 Main cards over 23 distinct names; 9 generic and 7 Adamancipator/Charmer off-archetype cards dilute coherence (Verified composition)
D11 Extra Deck Efficiency & Coverage 50 15 Extra cards across Xyz, Link and Synchro with Chronomaly-heavy Xyz core; several single-copy flex slots (Verified composition)
D12 Side Deck Adaptability 10 No Side Deck in evidence; best-of-3 adaptation impossible (Verified)
D13 Matchup Coverage & Format Fit 40 No dated meta or tournament link; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 50 Multi-step Chronomaly summon chains and GY timing decisions; moderate pilot load (Inferred)

How the score was computed

Strategy profile: Midrange primary, 0.8 Midrange and 0.2 Balanced is not applied; Midrange weights used directly. Structural ≈ 52, Going First ≈ 48, Going Second ≈ 54, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-7); no_side_deck (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 50.6 before modifiers; modifiers -10 applied; capped to 25 because deck is Illegal (structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.8 · key two-card combo ≈ — · full-brick estimate ≈ 0.68 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher suite gives high access to the engine on turn 1
  • Strong Extra Deck ATK options (Atlandis, Chateau Huyuk, Vimana, Divine Arsenal)
  • Hand traps and negation give going-second interaction

Weaknesses

  • Illegal as built: Ash Blossom over copy limit
  • No sideboard, so no post-side plan
  • Archetype core largely absent (Possessed Partnerships, Droll and Little Knight not run), so the deck is a Chronomaly build with a Familiar-Possessed name
  • Eight singleton slots and mixed archetypes lower consistency

Critical choke points

  • Ash Blossom at 3 copies is illegal and is also the main interaction for going second
  • Chronomaly searchers (Nebra Disk, Crystal Skull) are the sole turn-1 engine starters
Priority Remove Add Reason
1 One copy of Ash Blossom & Joyous Spring A legal non-over-limit card from the Chronomaly pool, such as an extra searcher or hand trap Fixes the legality violation; the deck cannot be scored as legal until this is resolved
2 Off-archetype singleton tech cards (e.g. K9-17 Ripper, X-Saber Urbellum) Second copies of Chronomaly core or a Side Deck of 15 Improves consistency and adds the missing sideboard for best-of-3 adaptation
3 Adamancipator and Charmer splash Chronomaly or Familiar-Possessed core cards (e.g. Possessed Partnerships, Droll and Lock Bird if legal) Raises archetype purity so the engine is coherent

Evidence & confidence

  • Verified: Main 42 and Extra 15 within size rules; Ash Blossom & Joyous Spring 3 copies over Semi-Limited limit of 2; Card stats and text from resolved card list
  • Inferred: Searcher access about 0.80 in 5-card hand; Brick risk about 0.68 for archetype core group; Going-second hand-trap access about 0.56
  • Provisional: Meta Power is null (no dated metagame sample); Matchup fit unknown (no tournament link)
  • Data gaps: No combos supplied, so floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and pilot record are absent No win-rate telemetry for going-first, going-second, matchup or brick rate No Side Deck, so post-side performance cannot be scored Meta Power is Provisional without a dated metagame sample

More OCG Info

Familiar-Possessed

Familiar-Possessed Breakdown

 
 

 

 

 

 

 

 
 

 

 
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