Cynet Deck #768704 — Yu-Gi-Oh! OCG
56 Main, 14 Extra, incl. Firewall Defenser x3, Lady Debug x3, Micro Coder x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (56)
- Backup Secretary x1
- Code Exporter x1
- Code Generator x2
- Code of Soul x1
- Code Radiator x1
- Dotscaper x1
- Droll & Lock Bird x1
- Firewall Defenser x3
- Firewall Guardian x1
- Lady Debug x3
- Micro Coder x3
- Nibiru, the Primal Being x3
- Parallel eXceed x2
- SIMM Tablir x1
- Wizard @Ignister x1
- Cyberse Code Magician x1
- Cyberse Sage x1
- Ash Blossom & Joyous Spring x3
- Backup @Ignister x3
- Effect Veiler x3
- Cynet Codec x1
- Cynet Mining x3
- Forbidden Droplet x3
- Harpie's Feather Duster x1
- Lightning Storm x1
- Triple Tactics Thrust x3
- Cynet Conflict x1
- Destructive Daruma Karma Cannon x1
- Evenly Matched x3
- Infinite Impermanence x3
Extra Deck (14)
- Cyberse Desavewurm x1
- Accesscode Talker x1
- Allied Code Talker @Ignister x1
- Code Talker x1
- Code Talker Inverted x1
- Cyberse Contract Witch x1
- Decode Talker Heatsoul x1
- Decode Talker Integration x1
- Excode Talker x1
- Firewall Dragon x1
- Firewall Dragon Darkfluid - Neo Tempest Terahertz x1
- Linguriboh x1
- Linkuriboh x1
- Transcode Talker x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 60 |
| Going First | 56 |
| Going Second | 66 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Combo
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 56 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Link-chain into Code Talker / Cyberse link bosses (Accesscode Talker, Decode Talker Integration, Firewall Dragon Darkfluid) at 2300-3000 ATK, built from Cynet Mining / Lady Debug / Backup @Ignister searches; Hand-trap-supported disruption (16 hand traps) that buys time for a link-summon follow-up
- Turn 1 (going first): Open a searcher (Cynet Mining, Lady Debug, Backup @Ignister, Triple Tactics Thrust) and convert to a Link-2/3 Code Talker board; keep Ash Blossom or Droll & Lock Bird for the first opposing search
- Turn 2 (going second): Hold 2-3 hand traps (Ash Blossom, Infinite Impermanence, Effect Veiler, Evenly Matched, Nibiru) to answer the opponent's first board, then rebuild through a searcher
- Recovery: Searchers and Cynet Codec / Link-summon recursion (Linguriboh, Code Talker Inverted) re-establish the engine from the GY
- After siding: Not evaluable: no side deck in this OCG-format list (side_count 0)
Why it scores here
The list reliably opens a searcher: P(at least one searcher-text card in a 5-card opener) is about 0.90, and the archetype core (11 Code Talker/Cynet copies) is present in about 68% of opening hands, which places the engine's T1-T2 accessibility in the middle range. Its strength is the system, not the cards: 16 hand traps plus 12 removal or negation texts give it dense interaction, which is why the going-second score is higher than the going-first score. Conversion is credible on paper because the Extra Deck carries 13 Link monsters that chain into 2300-3000 ATK bosses, but no recorded boards exist, so the combo ceiling and median are text-only inference. Popularity did not earn points: the Cynet archetype stats show only 7 rows and no tournament link, and the score was not built by averaging individual card scores. The Illegal status (3 copies of Ash Blossom & Joyous Spring against an OCG limit of 2) caps the final score, so the value shown is theoretical and structural only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(>=1 searcher-text card in 5-card hand) ≈ 0.90; P(>=1 archetype-core card) ≈ 0.68; Cynet Mining and Ash Blossom at 83% usage (Inferred from hypergeometric and usage stats) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 16 hand traps and 21 tech cards in 56 main; no nonfunctional-card count available, so brick risk is inferred from role density (Inferred) |
| D3 | Combo Conversion & Ceiling | 65 | Link-3/4/5 bosses reachable via link chains, with ATK 2300-3000 on the Extra Deck; no recorded boards to confirm (Inferred semantic read) |
| D4 | Combo Floor & Median Output | 45 | combos_evidence has 0 parseable boards; median output unknown and scored conservatively (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 68 | 16 hand traps plus redundant searchers and recursion (Linguriboh, Code Talker Inverted) provide independent routes after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | 20 searcher-text cards and Cynet Codec recursion support rebuild; no ResourceScore data (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | 16 negation-text and 12 removal-text cards; hand-trap layering with Firewall Dragon Darkfluid negation (Inferred semantic read from card text) |
| D8 | Going-Second & Board-Breaking Power | 70 | going-second hand-trap group P(>=1 hand trap in 6-card hand) ≈ 0.88; no going-second board data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Link bosses at 2300-3000 ATK with direct-attack text (Verified card stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 30 distinct main cards, 21 tech plus 16 hand traps, 3-copy count on 12 cards; compact but low engine-to-tech ratio (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 65 | 13 Link monsters plus Cyberse Desavewurm; all 14 extra slots used; flexible link coverage (Verified composition) |
| D12 | Side Deck Adaptability | 30 | Side count is 0 in this list; no post-side data (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype usage only (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step link chains with several choice points and hand-trap timing decisions (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 60, Going First ≈ 56, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist_exposure (-8). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); uncapped ≈ 0.80*60 + 0.20*48 = 57.6, then modifiers -8 → ~50, then capped to 35 because the list is Illegal (theoretical/structural only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.9 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and negation layer (16 hand traps, 16 negation-text cards)
- Searcher density (20 searcher-text cards) gives high starter access
- Link-chain bosses at 2300-3000 ATK with 13 Link monsters in the Extra Deck
Weaknesses
- Illegal copy-limit violation on Ash Blossom & Joyous Spring
- No recorded boards, so the combo ceiling and median are unverified
- Low archetype purity (0% exact-name); 34 generic plus several sub-archetypes
- No side deck, so no post-side plan
Critical choke points
- Ash Blossom & Joyous Spring copy limit: must be cut to 2 copies before the list is playable
- Starter access depends on Cynet Mining and Lady Debug; a bricked hand has few non-searcher outs
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | 1 non-Ash card (e.g. a searcher or a Code Talker-text starter) | Restores the OCG copy limit; the deck is Illegal as built |
| 2 | 1 copy of Triple Tactics Thrust or a tech card | 1 additional Code Talker-text starter | Raises archetype purity and starter consistency (Inferred) |
Evidence & confidence
- Verified: Deck is Illegal: Ash Blossom & Joyous Spring at 3 copies vs OCG limit 2; Main 56 / Extra 14 / Side 0 fits OCG size rules; Extra Deck holds 13 Link monsters and 1 Fusion monster; Usage: Cynet Mining and Ash Blossom at 83% inclusion
- Inferred: P(>=1 searcher-text card in 5-card hand) ≈ 0.90; P(>=1 hand trap in 6-card hand going second) ≈ 0.88; Hand-trap layering gives strong going-second interaction; Link bosses reach 2300-3000 ATK; Brick risk from role density
- Provisional: Meta Power (null); Matchup fit (no dated meta sample); Side deck adaptability (no side deck)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No side deck in OCG list; post-side plan cannot be assessed
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