Lightsworn Deck #768338 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Celestia, Lightsworn Angel x3, Lyla, Lightsworn Sorceress x3, Wulf, Lightsworn Beast x3. Created Oct 20, 2026 by YGO Mod.

Deck Lightsworn OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: Low
15± 5/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 15/100 (Confidence: Low)

  • Primary strategy: Toolbox
  • Secondary strategies: Midrange
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Synchro and Fusion beatdown from the Extra Deck (Judgment Dragon, Celestia, Wulf, Mist Wurm, Brionac, Parshath) once the Lightsworn engine has put a starter on the board; Judgment Dragon special summon from the GY after 4 different Lightsworn monsters are in the GY, with Chimeratech Fortress Dragon as a Fusion alternative
  • Turn 1 (going first): Solar Recharge or Charge of the Light Brigade to mill and find a Lightsworn starter, then Lyla, Wulf or Celestia into a Synchro or Tribute line; the presence of a starter in five cards is roughly 25% per copy-group, so this is not reliable
  • Turn 2 (going second): Hand traps (D.D. Crow, Honest) and Pulling the Rug or Mirror Force for interaction, then the Lightsworn mill to rebuild the GY for Judgment Dragon; the deck has no legal stop for a board that is already set
  • Recovery: Lightsworn monsters recur from the GY through Lumina, Garoth and the Judgment Dragon GY condition, but the recovery depends on the GY holding at least four different Lightsworn names
  • After siding: No side deck is registered, so there is no post-side plan; the deck cannot adapt between games

Why it scores here

The deck's 55-card main has only 23 exact Lightsworn copies (about 33% purity) and runs 34 off-archetype cards, so the engine is diluted rather than focused. The core Lightsworn starters (Lyla, Wulf, Celestia) are each three-of, but the hypergeometric chance of drawing at least one in a going-first five-card hand is only about 25%, and the nine-copy core group is open in about 61% of openings (Inferred). The Extra Deck mixes Synchros from at least seven unrelated archetypes with two Chimeratech Fusions that need Cyber Dragon, which weakens the engine and adds decision load. Interaction is the strongest area, with negation, removal and hand-trap text across the main deck, but the deck is illegal and so is not scored as a normal list. No combo, tournament, guide or win-rate data exists, so the floor, median and ceiling are text-only inference. The score was not averaged from card scores; it reflects the system's consistency, dilution, and lack of a side deck, and popularity did not earn points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 40 P(>=1 of 9 core Lightsworn copies in a going-first 5-card hand) ~0.61; per-starter ~0.25 with 3 copies (Inferred)
D2 Opening-Hand Quality & Brick Management 35 34 off-archetype cards and 2 Fusions that require Cyber Dragon create dead-draw risk; no brick count supplied (Inferred)
D3 Combo Conversion & Ceiling 35 No parseable boards; ceiling is a text read of Judgment Dragon GY summon and Chimeratech Fusion (Inferred)
D4 Combo Floor & Median Output 30 No recorded boards, so the median is unknown; treated as low confidence (Inferred)
D5 Interruption Resilience & Route Redundancy 35 Starter diversity is narrow and no independent second line is confirmed by text (Inferred)
D6 Resource Economy, Recovery & Grind 50 Lightsworn mill and recursion (Lumina, Garoth, Charge) give resource regeneration in text (Inferred)
D7 End-Board & Interaction Quality 60 Negation and removal text across the main deck, but three Forbidden interaction cards make the list illegal (Inferred)
D8 Going-Second & Board-Breaking Power 45 Hand traps and Pulling the Rug exist, but no going-second data and no board-breaker density beyond the text read (Inferred)
D9 Offensive Pressure & Closing Power 55 Judgment Dragon 3000 ATK, Celestia 2300, Wulf 2100 and piercing Parshath give closing power in text (Verified stats, Inferred use)
D10 Main Deck Efficiency & Flexibility 40 55 main with 33% exact archetype purity and 47 off-archetype copies; 32 distinct main cards (Verified composition, Inferred scoring)
D11 Extra Deck Efficiency & Coverage 35 13 Synchros spanning many archetypes plus 2 Chimeratech Fusions; Extra slots used for diffuse coverage (Verified composition)
D12 Side Deck Adaptability 10 No side deck (side_count 0), so there is no post-side plan (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample; Provisional only (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-archetype Synchro and Fusion chains with conditional summons; decision load is high (Inferred)

How the score was computed

Strategy profile: Toolbox primary; Midrange secondary disclosed as descriptive only. Modifiers: none.


More OCG Info

Lightsworn

Lightsworn Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top