Lightsworn Deck Breakdown

Cards Usage Statistic

Main Deck

Aurkus, Lightsworn Druid
Aurkus, Lightsworn Druid
Aurkus, Lightsworn Druid
LIGHT 3
Aurkus, Lightsworn Druid
  • ATK:

  • 1200

  • DEF:

  • 1800


Neither player can target "Lightsworn" monsters (anywhere) with card effects. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard.

Card Trooper
Card Trooper
Card Trooper
EARTH 3
Card Trooper
  • ATK:

  • 400

  • DEF:

  • 400


Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.

Cyber Dragon
Cyber Dragon
Cyber Dragon
LIGHT 5
Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If only your opponent controls a monster, you can Special Summon this card (from your hand).

D.D. Crow
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.

Ehren, Lightsworn Monk
Ehren, Lightsworn Monk
Ehren, Lightsworn Monk
LIGHT 4
Ehren, Lightsworn Monk
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card attacks a Defense Position monster, before damage calculation: Shuffle that monster into the Deck. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard.

Garoth, Lightsworn Warrior
Garoth, Lightsworn Warrior
Garoth, Lightsworn Warrior
LIGHT 4
Garoth, Lightsworn Warrior
  • ATK:

  • 1850

  • DEF:

  • 1300


Each time a card(s) is sent from your Deck to the GY by the effect of a "Lightsworn" monster you control, except "Garoth, Lightsworn Warrior": Send the top 2 cards of your Deck to the GY, then draw 1 card for each "Lightsworn" monster sent to the GY by this effect.

Gorz the Emissary of Darkness
Gorz the Emissary of Darkness
Gorz the Emissary of Darkness
DARK 7
Gorz the Emissary of Darkness
  • ATK:

  • 2700

  • DEF:

  • 2500


When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.

Honest
Honest
Honest
LIGHT 4
Honest
  • ATK:

  • 1100

  • DEF:

  • 1900


During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.

Judgment Dragon
Judgment Dragon
Judgment Dragon
LIGHT 8
Judgment Dragon
  • ATK:

  • 3000

  • DEF:

  • 2600


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 4 or more "Lightsworn" monsters with different names in your GY. You can pay 1000 LP; destroy all other cards on the field. Once per turn, during your End Phase: Send the top 4 cards of your Deck to the GY.

Lumina, Lightsworn Summoner
Lumina, Lightsworn Summoner
Lumina, Lightsworn Summoner
LIGHT 3
Lumina, Lightsworn Summoner
  • ATK:

  • 1000

  • DEF:

  • 1000


Once per turn: You can discard 1 card, then target 1 Level 4 or lower "Lightsworn" monster in your GY; Special Summon that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.

Lyla, Lightsworn Sorceress
Lyla, Lightsworn Sorceress
Lyla, Lightsworn Sorceress
LIGHT 4
Lyla, Lightsworn Sorceress
  • ATK:

  • 1700

  • DEF:

  • 200


You can target 1 Spell/Trap your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.

Necro Gardna
Necro Gardna
Necro Gardna
DARK 3
Necro Gardna
  • ATK:

  • 600

  • DEF:

  • 1300


During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect).

Wulf, Lightsworn Beast
Wulf, Lightsworn Beast
Wulf, Lightsworn Beast
LIGHT 4
Wulf, Lightsworn Beast
  • ATK:

  • 2100

  • DEF:

  • 300


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY: Special Summon it.

Ryko, Lightsworn Hunter
Ryko, Lightsworn Hunter
Ryko, Lightsworn Hunter
LIGHT 2
Ryko, Lightsworn Hunter
  • ATK:

  • 200

  • DEF:

  • 100


FLIP: Apply these effects (simultaneously). ● You can destroy 1 card on the field. ● Send the top 3 cards of your Deck to the GY.

Super-Nimble Mega Hamster
Super-Nimble Mega Hamster
Super-Nimble Mega Hamster
EARTH 4
Super-Nimble Mega Hamster
  • ATK:

  • 1100

  • DEF:

  • 1800


FLIP: You can Special Summon 1 Level 3 or lower Beast-Type monster from your Deck in face-down Defense Position.

Plaguespreader Zombie
Plaguespreader Zombie
Plaguespreader Zombie
DARK 2
Plaguespreader Zombie
  • ATK:

  • 400

  • DEF:

  • 200


If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.

Book of Moon
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.

    Charge of the Light Brigade
    Charge of the Light Brigade
    Charge of the Light Brigade
    Spell Normal
    Charge of the Light Brigade

      Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.

      Cold Wave
      Cold Wave
      Cold Wave
      Spell Normal
      Cold Wave

        This card can only be activated at the start of Main Phase 1. Until your next turn, you and your opponent cannot play or Set any Spell or Trap Cards.

        Foolish Burial
        Foolish Burial
        Foolish Burial
        Spell Normal
        Foolish Burial

          Send 1 monster from your Deck to the GY.



          Tag(s):

          Gold Sarcophagus
          Gold Sarcophagus
          Gold Sarcophagus
          Spell Normal
          Gold Sarcophagus

            Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.

            Heavy Storm
            Heavy Storm
            Heavy Storm
            Spell Normal
            Heavy Storm

              Destroy all Spell and Trap Cards on the field.

              Lightning Vortex
              Lightning Vortex
              Lightning Vortex
              Spell Normal
              Lightning Vortex

                Discard 1 card; destroy all face-up monsters your opponent controls.

                Mystical Space Typhoon
                Mystical Space Typhoon
                Mystical Space Typhoon
                Spell Quick
                Mystical Space Typhoon

                  Target 1 Spell/Trap on the field; destroy that target.

                  Solar Recharge
                  Solar Recharge
                  Solar Recharge
                  Spell Normal
                  Solar Recharge

                    Discard 1 "Lightsworn" monster; draw 2 cards, then send the top 2 cards of your Deck to the GY.

                    Mirror Force
                    Mirror Force
                    Mirror Force
                    Trap Normal
                    Mirror Force

                      When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                      Royal Decree
                      Royal Decree
                      Royal Decree
                      Trap Continuous
                      Royal Decree

                        Negate all other Trap effects on the field.

                        Extra Deck

                        Chimeratech Fortress Dragon
                        Chimeratech Fortress Dragon
                        Chimeratech Fortress Dragon
                        DARK 8
                        Chimeratech Fortress Dragon
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.

                        Ally of Justice Catastor
                        Ally of Justice Catastor
                        Ally of Justice Catastor
                        DARK 5
                        Ally of Justice Catastor
                        • ATK:

                        • 2200

                        • DEF:

                        • 1200


                        1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.

                        Armory Arm
                        Armory Arm
                        Armory Arm
                        LIGHT 4
                        Armory Arm
                        • ATK:

                        • 1800

                        • DEF:

                        • 1200


                        1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.

                        Black Rose Dragon
                        Black Rose Dragon
                        Black Rose Dragon
                        FIRE 7
                        Black Rose Dragon
                        • ATK:

                        • 2400

                        • DEF:

                        • 1800


                        1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

                        Brionac, Dragon of the Ice Barrier
                        Brionac, Dragon of the Ice Barrier
                        Brionac, Dragon of the Ice Barrier
                        WATER 6
                        Brionac, Dragon of the Ice Barrier
                        • ATK:

                        • 2300

                        • DEF:

                        • 1400


                        1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.

                        Colossal Fighter
                        Colossal Fighter
                        Colossal Fighter
                        DARK 8
                        Colossal Fighter
                        • ATK:

                        • 2800

                        • DEF:

                        • 1000


                        1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.

                        Goyo Guardian
                        Goyo Guardian
                        Goyo Guardian
                        EARTH 6
                        Goyo Guardian
                        • ATK:

                        • 2800

                        • DEF:

                        • 2000


                        1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.

                        Junk Archer
                        Junk Archer
                        Junk Archer
                        EARTH 7
                        Junk Archer
                        • ATK:

                        • 2300

                        • DEF:

                        • 2000


                        "Junk Synchron" + 1 or more non-Tuner monsters Once per turn: You can target 1 monster your opponent controls; banish it. During the End Phase of this turn, return it to your opponent's side of the field, in the same battle position.

                        Magical Android
                        Magical Android
                        Magical Android
                        LIGHT 5
                        Magical Android
                        • ATK:

                        • 2400

                        • DEF:

                        • 1700


                        1 Tuner + 1 or more non-Tuner monsters During each of your End Phases: Gain 600 LP for each Psychic-Type monster you currently control.

                        Mist Wurm
                        Mist Wurm
                        Mist Wurm
                        WIND 9
                        Mist Wurm
                        • ATK:

                        • 2500

                        • DEF:

                        • 1500


                        1 Tuner + 2 or more non-Tuner monsters If this card is Synchro Summoned: Target up to 3 cards your opponent controls; return those targets to the hand.

                        Stardust Dragon
                        Stardust Dragon
                        Stardust Dragon
                        WIND 8
                        Stardust Dragon
                        • ATK:

                        • 2500

                        • DEF:

                        • 2000


                        1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.

                        Tempest Magician
                        Tempest Magician
                        Tempest Magician
                        DARK 6
                        Tempest Magician
                        • ATK:

                        • 2200

                        • DEF:

                        • 1400


                        1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters When this card is Synchro Summoned, place 1 Spell Counter on it. Once per turn, you can discard any number of cards to place 1 Spell Counter on a monster(s) you control for each card you discarded. You can remove all Spell Counters on the field to inflict 500 damage to your opponent for each removed Spell Counter.

                        Thought Ruler Archfiend
                        Thought Ruler Archfiend
                        Thought Ruler Archfiend
                        DARK 8
                        Thought Ruler Archfiend
                        • ATK:

                        • 2700

                        • DEF:

                        • 2300


                        1 Tuner + 1 or more non-Tuner monsters If this card destroys a monster by battle and sends it to the Graveyard: Gain LP equal to that monster's original ATK in the Graveyard. During either player's turn, when a Spell/Trap Card is activated that targets exactly 1 Psychic-Type monster (and no other cards): You can pay 1000 LP; negate the activation, and if you do, destroy it.

                        X-Saber Urbellum
                        X-Saber Urbellum
                        X-Saber Urbellum
                        EARTH 7
                        X-Saber Urbellum
                        • ATK:

                        • 2200

                        • DEF:

                        • 1300


                        1 Tuner + 1 or more non-Tuner monsters When this card inflicts Battle Damage to your opponent while they have 4 or more cards in their hand, place 1 random card from their hand on top of their Deck.

                        Main: 56 Extra: 15

                        3 cardCaius the Shadow Monarch 3 cardCaius the Shadow Monarch
                        Caius the Shadow Monarch
                        DARK 6
                        Caius the Shadow Monarch
                        • ATK:

                        • 2400

                        • DEF:

                        • 1000


                        If this card is Tribute Summoned: Target 1 card on the field; banish that target, and if you do, inflict 1000 damage to your opponent if it is a DARK monster.


                        1 cardCard Trooper 1 cardCard Trooper
                        Card Trooper
                        EARTH 3
                        Card Trooper
                        • ATK:

                        • 400

                        • DEF:

                        • 400


                        Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.


                        2 cardConsecrated Light 2 cardConsecrated Light
                        Consecrated Light
                        LIGHT 1
                        Consecrated Light
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        Neither player can Normal or Special Summon DARK monsters or declare an attack with a DARK monster. This card cannot be destroyed by battle with a DARK monster, also you take no battle damage from that battle.


                        2 cardCyber Dragon 2 cardCyber Dragon
                        Cyber Dragon
                        LIGHT 5
                        Cyber Dragon
                        • ATK:

                        • 2100

                        • DEF:

                        • 1600


                        If only your opponent controls a monster, you can Special Summon this card (from your hand).


                        1 cardD.D. Crow 1 cardD.D. Crow
                        D.D. Crow
                        DARK 1
                        D.D. Crow
                        • ATK:

                        • 100

                        • DEF:

                        • 100


                        (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                        2 cardDandylion
                        2 cardDandylion
                        Dandylion
                        EARTH 3
                        Dandylion
                        • ATK:

                        • 300

                        • DEF:

                        • 300


                        If this card is sent to the Graveyard: Special Summon 2 "Fluff Tokens" (Plant-Type/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned.


                        1 cardFossil Dyna Pachycephalo
                        1 cardFossil Dyna Pachycephalo
                        Fossil Dyna Pachycephalo
                        EARTH 4
                        Fossil Dyna Pachycephalo
                        • ATK:

                        • 1200

                        • DEF:

                        • 1300


                        If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.


                        1 cardGorz the Emissary of Darkness 1 cardGorz the Emissary of Darkness
                        Gorz the Emissary of Darkness
                        DARK 7
                        Gorz the Emissary of Darkness
                        • ATK:

                        • 2700

                        • DEF:

                        • 2500


                        When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.


                        1 cardKycoo the Ghost Destroyer 1 cardKycoo the Ghost Destroyer
                        Kycoo the Ghost Destroyer
                        DARK 4
                        Kycoo the Ghost Destroyer
                        • ATK:

                        • 1800

                        • DEF:

                        • 700


                        When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.


                        2 cardLonefire Blossom 2 cardLonefire Blossom
                        Lonefire Blossom
                        FIRE 3
                        Lonefire Blossom
                        • ATK:

                        • 500

                        • DEF:

                        • 1400


                        Once per turn: You can Tribute 1 face-up Plant monster; Special Summon 1 Plant monster from your Deck.


                        1 cardLyla, Lightsworn Sorceress 1 cardLyla, Lightsworn Sorceress
                        Lyla, Lightsworn Sorceress
                        LIGHT 4
                        Lyla, Lightsworn Sorceress
                        • ATK:

                        • 1700

                        • DEF:

                        • 200


                        You can target 1 Spell/Trap your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.


                        1 cardSangan
                        1 cardSangan
                        Sangan
                        DARK 3
                        Sangan
                        • ATK:

                        • 1000

                        • DEF:

                        • 600


                        If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


                        1 cardSpirit Reaper 1 cardSpirit Reaper
                        Spirit Reaper
                        DARK 3
                        Spirit Reaper
                        • ATK:

                        • 300

                        • DEF:

                        • 200


                        Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.


                        1 cardTragoedia 1 cardTragoedia
                        Tragoedia
                        DARK 10
                        Tragoedia
                        • ATK:

                        • -1

                        • DEF:

                        • -1


                        When you take battle damage: You can Special Summon this card from your hand. Gains 600 ATK/DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the GY, then target 1 face-up monster your opponent controls with the same Level the sent monster had in the hand; take control of that face-up monster. Once per turn: You can target 1 monster in your GY; this card's Level becomes the same as that target's, until the end of this turn.


                        1 cardTytannial, Princess of Camellias 1 cardTytannial, Princess of Camellias
                        Tytannial, Princess of Camellias
                        WIND 8
                        Tytannial, Princess of Camellias
                        • ATK:

                        • 2800

                        • DEF:

                        • 2600


                        When a card or effect is activated that targets a card(s) on the field (Quick Effect): You can Tribute 1 face-up Plant monster; negate the activation, and if you do, destroy it.


                        3 cardRyko, Lightsworn Hunter 3 cardRyko, Lightsworn Hunter
                        Ryko, Lightsworn Hunter
                        LIGHT 2
                        Ryko, Lightsworn Hunter
                        • ATK:

                        • 200

                        • DEF:

                        • 100


                        FLIP: Apply these effects (simultaneously). ● You can destroy 1 card on the field. ● Send the top 3 cards of your Deck to the GY.


                        1 cardSuper-Nimble Mega Hamster 1 cardSuper-Nimble Mega Hamster
                        Super-Nimble Mega Hamster
                        EARTH 4
                        Super-Nimble Mega Hamster
                        • ATK:

                        • 1100

                        • DEF:

                        • 1800


                        FLIP: You can Special Summon 1 Level 3 or lower Beast-Type monster from your Deck in face-down Defense Position.


                        3 cardDebris Dragon 3 cardDebris Dragon
                        Debris Dragon
                        WIND 4
                        Debris Dragon
                        • ATK:

                        • 1000

                        • DEF:

                        • 2000


                        When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your GY; Special Summon that target in Attack Position, but negate its effects. Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon monster. The other Synchro Material(s) cannot be Level 4.


                        2 cardQuickdraw Synchron 2 cardQuickdraw Synchron
                        Quickdraw Synchron
                        WIND 5
                        Quickdraw Synchron
                        • ATK:

                        • 700

                        • DEF:

                        • 1400


                        You can Special Summon this card (from your hand) by sending 1 monster from your hand to the GY. For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. Cannot be used as a Synchro Material, except for the Synchro Summon of a monster that lists a "Synchron" Tuner as material.


                        2 cardBook of Moon 2 cardBook of Moon
                        Book of Moon
                        Spell Quick
                        Book of Moon

                          Target 1 face-up monster on the field; change that target to face-down Defense Position.


                          1 cardBrain Control 1 cardBrain Control
                          Brain Control
                          Spell Normal
                          Brain Control

                            Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


                            1 cardCharge of the Light Brigade 1 cardCharge of the Light Brigade
                            Charge of the Light Brigade
                            Spell Normal
                            Charge of the Light Brigade

                              Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.


                              1 cardFoolish Burial
                              1 cardFoolish Burial
                              Foolish Burial
                              Spell Normal
                              Foolish Burial

                                Send 1 monster from your Deck to the GY.




                                Tag(s):

                                1 cardHeavy Storm
                                1 cardHeavy Storm
                                Heavy Storm
                                Spell Normal
                                Heavy Storm

                                  Destroy all Spell and Trap Cards on the field.


                                  1 cardMy Body as a Shield 1 cardMy Body as a Shield
                                  My Body as a Shield
                                  Spell Quick
                                  My Body as a Shield

                                    When your opponent activates a Spell/Trap Card or monster effect that would destroy a monster(s) on the field: Pay 1500 LP; negate the activation, and if you do, destroy it.


                                    1 cardMystical Space Typhoon
                                    1 cardMystical Space Typhoon
                                    Mystical Space Typhoon
                                    Spell Quick
                                    Mystical Space Typhoon

                                      Target 1 Spell/Trap on the field; destroy that target.


                                      3 cardPot of Avarice 3 cardPot of Avarice
                                      Pot of Avarice
                                      Spell Normal
                                      Pot of Avarice

                                        Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                                        Tag(s):

                                        1 cardSoul Release 1 cardSoul Release
                                        Soul Release
                                        Spell Normal
                                        Soul Release

                                          Target up to 5 cards in any GY(s); banish them.


                                          1 cardSystem Down 1 cardSystem Down
                                          System Down
                                          Spell Normal
                                          System Down

                                            Pay 1000 LP; banish all Machine-Type monsters your opponent controls and in their Graveyard.


                                            2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                                            Bottomless Trap Hole
                                            Trap Normal
                                            Bottomless Trap Hole

                                              When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                              2 cardDimensional Prison 2 cardDimensional Prison
                                              Dimensional Prison
                                              Trap Normal
                                              Dimensional Prison

                                                When an opponent's monster declares an attack: Target that attacking monster; banish that target.


                                                2 cardDust Tornado 2 cardDust Tornado
                                                Dust Tornado
                                                Trap Normal
                                                Dust Tornado

                                                  Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                                                  1 cardMirror Force
                                                  1 cardMirror Force
                                                  Mirror Force
                                                  Trap Normal
                                                  Mirror Force

                                                    When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                    2 cardPulling the Rug 2 cardPulling the Rug
                                                    Pulling the Rug
                                                    Trap Counter
                                                    Pulling the Rug

                                                      Negate the activation and effect of an Effect Monster whose effect activated when a monster was Normal Summoned (even itself), and destroy that Effect Monster.


                                                      1 cardSolemn Judgment
                                                      1 cardSolemn Judgment
                                                      Solemn Judgment
                                                      Trap Counter
                                                      Solemn Judgment

                                                        When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                        Tag(s):

                                                        1 cardStarlight Road 1 cardStarlight Road
                                                        Starlight Road
                                                        Trap Normal
                                                        Starlight Road

                                                          When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.


                                                          1 cardTorrential Tribute
                                                          1 cardTorrential Tribute
                                                          Torrential Tribute
                                                          Trap Normal
                                                          Torrential Tribute

                                                            When a monster(s) is Summoned: Destroy all monsters on the field.


                                                            1 cardTrap Dustshoot
                                                            1 cardTrap Dustshoot
                                                            Trap Dustshoot
                                                            Trap Normal
                                                            Trap Dustshoot

                                                              Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.


                                                              1 cardChimeratech Fortress Dragon 1 cardChimeratech Fortress Dragon
                                                              Chimeratech Fortress Dragon
                                                              DARK 8
                                                              Chimeratech Fortress Dragon
                                                              • ATK:

                                                              • 0

                                                              • DEF:

                                                              • 0


                                                              "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.


                                                              1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                                                              Ally of Justice Catastor
                                                              DARK 5
                                                              Ally of Justice Catastor
                                                              • ATK:

                                                              • 2200

                                                              • DEF:

                                                              • 1200


                                                              1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                                              1 cardAncient Fairy Dragon
                                                              1 cardAncient Fairy Dragon
                                                              Ancient Fairy Dragon
                                                              LIGHT 7
                                                              Ancient Fairy Dragon
                                                              • ATK:

                                                              • 2100

                                                              • DEF:

                                                              • 3000


                                                              1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.


                                                              1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                                              Black Rose Dragon
                                                              FIRE 7
                                                              Black Rose Dragon
                                                              • ATK:

                                                              • 2400

                                                              • DEF:

                                                              • 1800


                                                              1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                                              1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                                                              Brionac, Dragon of the Ice Barrier
                                                              WATER 6
                                                              Brionac, Dragon of the Ice Barrier
                                                              • ATK:

                                                              • 2300

                                                              • DEF:

                                                              • 1400


                                                              1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                                              2 cardDrill Warrior 2 cardDrill Warrior
                                                              Drill Warrior
                                                              EARTH 6
                                                              Drill Warrior
                                                              • ATK:

                                                              • 2400

                                                              • DEF:

                                                              • 2000


                                                              "Drill Synchron" + 1 or more non-Tuner monsters Once per turn, during your Main Phase 1: You can halve this card's ATK, and if you do, it can attack your opponent directly this turn. Once per turn: You can discard 1 card, and if you do, banish this card. During your next Standby Phase: Special Summon this card banished by this effect, then add 1 monster from your Graveyard to your hand.


                                                              1 cardIron Chain Dragon 1 cardIron Chain Dragon
                                                              Iron Chain Dragon
                                                              EARTH 6
                                                              Iron Chain Dragon
                                                              • ATK:

                                                              • 2500

                                                              • DEF:

                                                              • 1300


                                                              1 Tuner + 1 or more non-Tuner monsters You can remove from play all "Iron Chain" monsters from your Graveyard to have this card gain 200 ATK for each card removed, until the End Phase. When this card inflicts Battle Damage to your opponent, send the top 3 cards of your opponent's Deck to the Graveyard.


                                                              1 cardJunk Archer 1 cardJunk Archer
                                                              Junk Archer
                                                              EARTH 7
                                                              Junk Archer
                                                              • ATK:

                                                              • 2300

                                                              • DEF:

                                                              • 2000


                                                              "Junk Synchron" + 1 or more non-Tuner monsters Once per turn: You can target 1 monster your opponent controls; banish it. During the End Phase of this turn, return it to your opponent's side of the field, in the same battle position.


                                                              1 cardNitro Warrior 1 cardNitro Warrior
                                                              Nitro Warrior
                                                              FIRE 7
                                                              Nitro Warrior
                                                              • ATK:

                                                              • 2800

                                                              • DEF:

                                                              • 1800


                                                              "Nitro Synchron" + 1 or more non-Tuner monsters Once during each of your turns, if you activate a Spell Card, this card gains 1000 ATK during the next attack this turn involving this card, during damage calculation only. If this attacking card destroys an opponent's monster by battle, after damage calculation: You can target 1 face-up Defense Position monster your opponent controls; change that target to Attack Position, then this card can make a second attack in a row, on that monster.


                                                              1 cardRed Dragon Archfiend 1 cardRed Dragon Archfiend
                                                              Red Dragon Archfiend
                                                              DARK 8
                                                              Red Dragon Archfiend
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 2000


                                                              1 Tuner + 1 or more non-Tuner monsters After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.


                                                              3 cardStardust Dragon 3 cardStardust Dragon
                                                              Stardust Dragon
                                                              WIND 8
                                                              Stardust Dragon
                                                              • ATK:

                                                              • 2500

                                                              • DEF:

                                                              • 2000


                                                              1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                                              1 cardTurbo Warrior 1 cardTurbo Warrior
                                                              Turbo Warrior
                                                              WIND 6
                                                              Turbo Warrior
                                                              • ATK:

                                                              • 2500

                                                              • DEF:

                                                              • 1500


                                                              "Turbo Synchron" + 1 or more non-Tuner monsters When this card declares an attack on a Level 6 or higher Synchro Monster: Halve the ATK of the attack target until the end of the Damage Step. This card cannot be targeted by the effects of Level 6 or lower monsters.


                                                              ocg
                                                              Lightsworn
                                                              5







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