Kuriboh Deck #768131 — Yu-Gi-Oh! OCG

60 Main, 15 Extra, incl. Black Chaos x3, Dark Magician Girl the Magician's Apprentice x3, Kuriboh - Multiply! x3. Created Oct 20, 2026 by YGO Mod.

Deck Kuriboh OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: Medium
30± 6/ 100
Power Score
Structural 46
Reliability 38
Going First 42
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 46
Going First 42
Going Second 48
Meta Power provisional
Tournament Reliability 38
  • Primary strategy: Toolbox
  • Secondary strategies: Control
  • Format: ocg

Legality

Main 60 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Boards from Black Chaos, Magician of Dark Chaos - Black Chaos, Black Skull Dragon, Chaos Angel or Galaxy-Eyes Photon Lord (Inferred from card text; no recorded boards); Dark Magician / Dark Cavalry / Dark Paladin / Master of Chaos beatdown via Fusion and Ritual access (Inferred)
  • Turn 1 (going first): Search and open a Dark Magician or Light and Darkness Ritual starter with Dark Magician Girl, Magician's Rod, Dark Magical Circle, or Mind Shuffle; protect with Ash Blossom and Droll & Lock Bird (Inferred)
  • Turn 2 (going second): Hand traps (Ash Blossom, Droll & Lock Bird, Mulcharmy Fuwalos, Mulcharmy Purulia, Kuriboh - Multiply!, Nibiru) to interrupt the opponent's summon chain, then rebuild through Mulcharmy draw and searchers (Inferred)
  • Recovery: Recursion from Skull Archfiend of Chaos, Witch of the Black Forest, Soul Servant and Dark Magician, the Pharaoh's Servant; Mulcharmy draw effects refill hand (Inferred)
  • After siding: No side deck is registered (side_count 0), so there is no post-side plan; the deck cannot be adjusted between games

Why it scores here

This list is Illegal: Ash Blossom & Joyous Spring and Dominus Impulse are each run three times against a Semi-Limited limit of two, so the score is a capped, structural-only read and no Final Contextual formula is applied. Structurally the list is a toolbox of many archetypes (Dark Magician, Light and Darkness Ritual, Mulcharmy, Chaos, Shining Sarcophagus, Solemn, Prophecy) with an exact-name archetype purity of 4%, so no single engine is reliably assembled from the opening hand. Its real strengths are interruption density (six hand traps plus Solemn Judgment and Solemn Warning) and recursion/searcher text, which keep it in games after a disruption. The deck has no side deck and no recorded boards, tournament data or guides, so combo floor and median and matchup fit are unmeasured; the score reflects the list structure, not a popularity or meta read, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 40 P(at least one copy in a 5-card opening hand) is about 0.23 for 3-copy cards and 0.61 for the 10-card archetype core; the engine is split across several archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Six hand traps and many Level 0 spells give partial redundancy but also conflicting Normal Summon and hand-trap choices; no brick estimate was computed (Inferred)
D3 Combo Conversion & Ceiling 50 No recorded combos; the Light and Darkness Ritual into Black Chaos or Magician of Dark Chaos line is plausible from card text but unmeasured (Inferred)
D4 Combo Floor & Median Output 35 No combo data supplies a median or power distribution; floor is unknown and set low on structure alone (Inferred)
D5 Interruption Resilience & Route Redundancy 58 Multiple hand traps, two Solemn traps and recursion from Skull Archfiend and Witch of the Black Forest give several independent answers after interruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 Searchers and recursion (Magician's Rod, Dark Magician Girl, Mulcharmy draw, Skull Archfiend, Soul Servant) support card economy across turns (Inferred)
D7 End-Board & Interaction Quality 55 Solemn Judgment and Solemn Warning, Dominus Impulse, Harpie's Feather Duster, Spell Shattering Sword and Ash Blossom provide layered negation and removal (Inferred from card text)
D8 Going-Second & Board-Breaking Power 45 Black Chaos, Black Skull Dragon and Nibiru can challenge a board when going second, but no going-second split exists (Inferred)
D9 Offensive Pressure & Closing Power 55 Boss monsters reach 3000 ATK (Black Chaos, Black Luster Soldier, Black Skull Dragon) with Dark Cavalry and Dark Paladin as closers (Verified stats, Inferred plan)
D10 Main Deck Efficiency & Flexibility 35 60 main cards across 36 distinct names with 21 singletons and 4% exact-archetype purity; the list is loosely built (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 45 Extra Deck is full with 8 Link, 5 Fusion, 1 Synchro, 1 XYZ; several Extra Deck cards need specific materials and are off-plan (Verified composition, Inferred)
D12 Side Deck Adaptability 15 No side deck is registered, so no post-side adaptation is possible (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample; Kuriboh archetype share is not known (Provisional)
D14 Pilotability & Error Tolerance 35 Requires chaining hand traps, Ritual summons and Mulcharmy draws across many decision points (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 46, Going First ≈ 42, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 38. Modifiers: Banlist exposure (over copy limit) (-6); No side deck (-4); Engine conflicts (-2). Final formula: Illegal list: structural-only and capped. Structural 46 (Toolbox profile) with modifiers -12 gives about 34, capped to 30. Final Contextual formula not applied.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.23 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Six hand traps plus two Solemn traps give layered interruption on both turns
  • Searchers and recursion (Magician's Rod, Dark Magician Girl, Mulcharmy draw, Skull Archfiend) keep card economy going across turns
  • Boss monsters reach 3000 ATK with Dark Cavalry and Dark Paladin as closers

Weaknesses

  • Illegal copy counts: Ash Blossom and Dominus Impulse each run 3 copies against a limit of 2
  • Exact-archetype purity is 4%, so the engine is split across several archetypes
  • No side deck, so no post-side adaptation
  • Going-first plan depends on a single Dark Magician or Light and Darkness Ritual starter with low per-copy odds

Critical choke points

  • Light and Darkness Ritual access for the Black Chaos and Magician of Dark Chaos boss line
  • Single Droll & Lock Bird and Harpie's Feather Duster (Limited) cannot be duplicated
Priority Remove Add Reason
1 One copy of Ash Blossom & Joyous Spring and one copy of Dominus Impulse Legal alternatives within the Semi-Limited limit of 2 copies Brings the list into legal copy limits before any structural judgment can be applied
2 Off-archetype Prophecy and Solemn support cards with low payoff Side deck of 5 to 15 cards (format size rules allow it) A side deck gives a post-side plan and raises D12 directly
3 Split between Mulcharmy and Dark Magician engines A single primary engine (Light and Darkness Ritual or Dark Magician) with its searchers Raises exact-archetype purity and D1 consistency

Evidence & confidence

  • Verified: Copy limits: Ash Blossom and Dominus Impulse exceed the Semi-Limited limit of 2; Main count 60 and Extra count 15 are within format size rules; Banlist status of Droll & Lock Bird, Harpie's Feather Duster, S:P Little Knight and Solemn Judgment is Limited at one copy each; Archetype usage: Ash Blossom 70.6%, Droll & Lock Bird 64.7%, Mulcharmy Fuwalos 58.8%, Mulcharmy Purulia 52.9% of stat rows
  • Inferred: Consistency estimates from hypergeometric draw odds; Going-first and going-second plans from card text; Hand-trap and recursion roles from card text; Structural scores on all 14 dimensions
  • Provisional: Meta Power and matchup fit (no dated metagame sample; no tournament link)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry: going-first, going-second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No side deck: post-side performance cannot be assessed Deck title is null in the export

More OCG Info

Kuriboh

Kuriboh Breakdown

 
 

 

 

 

 

 

 
 

 

 
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