Rescue-ACE Deck #767565 — Yu-Gi-Oh! OCG

56 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Nibiru, the Primal Being x3. Created Oct 20, 2026 by YGO Mod.

Deck Rescue-ACE OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
35± 10/ 100
Power Score
Structural 57
Reliability 48
Going First 56
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 57
Going First 56
Going Second 60
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Tempo
  • Format: ocg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Rescue-ACE link and special-summon pressure: Rescue-ACE Arbitrator, Turbulence, Preventer and Fire Engine converting a board into high-ATK monsters; Mulcharmy draw advantage and Greed-style card advantage stalling the opponent while the Rescue-ACE engine finishes
  • Turn 1 (going first): Normal Summon Rescue-ACE Impulse or Air Lifter, search a Rescue-ACE spell or monster with ALERT!/Air Lifter, and build toward a Link Summon of Arbitrator
  • Turn 2 (going second): Use Ash Blossom, Droll and Solemn-style interaction to break the opponent's opening, then recover through Rescue-ACE Hydrant and RESCUE!
  • Recovery: Banish Rescue-ACE cards from the GY to Special Summon Preventer or Turbulence and rebuild the Link board through the recursion spells
  • After siding: Not evaluable: the deck has no Side Deck, so there is no post-side plan

Why it scores here

This list is illegal in OCG as submitted: Ash Blossom & Joyous Spring, Dominus Impulse and Super Polymerization are each run three times against a Semi-Limited copy limit of two, so the score is capped and is structural-only (theoretical). The Rescue-ACE core is very reliable on paper, with a near-certain (P ≈ 0.998) chance that at least one core card is in a 5-card opening hand, so the deck can open functional plans. However, only 26 of 71 cards are exact Rescue-ACE names and 45 are off-archetype, including Mulcharmy, Greed, Solemn and a set of unrelated Link and Fusion Extra Deck cards, which weakens engine cohesion and raises brick risk. The deck has real interaction and recursion (negates, removal text, GY recursion), but there is no sideboard and no recorded boards, so the floor, median and ceiling can only be inferred from card text. Popularity of the archetype did not earn points, and no card scores were averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least one core card in a 5-card opening hand) ≈ 0.998 across 38 archetype-core copies; starter access depends on Rescue-ACE draw chains (Inferred)
D2 Opening-Hand Quality & Brick Management 52 7 hand traps, 17 tech/removal-text cards and 45 off-archetype copies raise brick and dead-card risk in opening hands (Inferred)
D3 Combo Conversion & Ceiling 60 Ceiling from text only: Arbitrator, Turbulence and Preventer recursion lines could chain into large boards, but there are no recorded combos (Inferred)
D4 Combo Floor & Median Output 48 No parseable boards exist, so median output is unknown and cannot be scored from observed data (Inferred, low confidence)
D5 Interruption Resilience & Route Redundancy 62 7 hand traps, 10 negation-text cards and GY recursion via RESCUE!/ALERT!/EMERGENCY! give several continuation routes (Inferred)
D6 Resource Economy, Recovery & Grind 64 12 searcher-text cards and banish-to-summon recursion support card economy, but no resource signature was observed (Inferred)
D7 End-Board & Interaction Quality 66 17 removal-text and 10 negation-text cards, including Turbulence and Preventer, give broad interaction density (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 64 Hand-trap group gives P(at least one in a 6-card going-second hand) ≈ 0.57, plus Solemn Judgment, Solemn Warning and Lightning Storm for board breaking (Inferred)
D9 Offensive Pressure & Closing Power 62 Link Arbitrator 3000 ATK, Turbulence 3000 ATK, Preventer 2800 ATK and Fire Engine 2500 ATK give strong closing stats (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 50 56 main-deck cards with 29 distinct names; 45 of 71 cards are off-archetype and 14 singletons add tech dilution (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 45 15 Extra Deck slots, but only about 4 Rescue-ACE Extra cards; the rest are off-theme Link, Fusion and Xyz (Verified composition, Inferred efficiency)
D12 Side Deck Adaptability 15 Side Deck is empty (0 of 15 cards), so no post-side adaptation is available (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype meta-share is absent, so format fit is Provisional
D14 Pilotability & Error Tolerance 45 Multi-step Rescue-ACE lines with recursion and Link Summoning demand many decision points and are not repeatable by a casual pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 57, Going First ≈ 56, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist_exposure (-8); no_side_deck (-4). Final formula: Structural 57 from Midrange profile. Normal formula would give 0.80*57 + 0.20*48 ≈ 55, but the deck is Illegal, so no normal Final score is issued: capped at 35 and labelled theoretical/structural-only. Meta provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Core archetype cards are heavily represented (38 copies), so the engine is almost always accessible
  • Layered interaction: hand traps, Solemn-style negates, removal text and Turbulence/Preventer
  • Recursion spells (ALERT!, RESCUE!, EMERGENCY!) give continuation after disruption

Weaknesses

  • Illegal copy counts on three cards
  • Low archetype purity (36.6%) and many off-theme Extra Deck Link monsters
  • No sideboard, so no post-side plan
  • Mulcharmy's 'control no cards' condition conflicts with Rescue-ACE's need for monsters on the field

Critical choke points

  • Rescue-ACE Hydrant or another first monster is needed to unlock most of the engine
  • Turbulence and Arbitrator are the main closers, each with only 1 copy
Priority Remove Add Reason
1 One copy each of Ash Blossom & Joyous Spring, Dominus Impulse and Super Polymerization Replace the excess copies with on-archetype Rescue-ACE spells/traps or a legal Hydrant/Impulse Required to make the list legal in OCG; without it the deck cannot receive a normal score
2 Off-archetype Extra Deck Link monsters (e.g., Laevateinn, Promethean Princess, Zealantis) Additional Rescue-ACE Extra Deck cards or a second on-theme Link Raises archetype purity and Extra Deck efficiency
3 Some of the 17 tech cards A short Side Deck with 5-10 cards Gives post-side adaptation (D12) which is currently absent

Evidence & confidence

  • Verified: Main deck 56 and Extra deck 15 are within OCG size rules; Three cards exceed their Semi-Limited copy limit; Core archetype has 38 copies; Side Deck is empty; No combos or tournament data are present
  • Inferred: Opening-hand consistency for core cards (hypergeometric, P ≈ 0.998); Hand-trap coverage going second (P ≈ 0.57); Engine cohesion and brick risk from purity and card text; Board-breaking and interaction quality from card text
  • Provisional: Meta Power (no dated metagame sample); Format fit and matchup coverage
  • Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and match record are absent No win-rate telemetry; going-first and going-second splits are Inferred No Side Deck, so D12 cannot be measured Meta Power is Provisional without a dated metagame sample

More OCG Info

Rescue-ACE

Rescue-ACE Breakdown

 
 

 

 

 

 

 

 
 

 

 
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