Knightmare Deck #767564 — Yu-Gi-Oh! OCG

56 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Nibiru, the Primal Being x3. Created Oct 20, 2026 by YGO Mod.

Deck Knightmare OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
30± 10/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (Confidence: Low)

  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Rescue-ACE board of high-ATK monsters (Rescue-ACE Turbulence, Preventer, Fire Engine, Fire Attacker) and Link-based pressure through Rescue-ACE Arbitrator and Promethean Princess, presented as a theoretical structure only because the list is illegal.; Mulcharmy and Greed draw-based card advantage with Pot of Prosperity and Pot of Sloth.
  • Turn 1 (going first): Open Rescue-ACE Hydrant or Impulse and Quick Attacker, search with ALERT! or Air Lifter, then Link Summon Arbitrator through the Rescue-ACE draw engine.
  • Turn 2 (going second): Use Ash Blossom, Solemn Warning, Solemn Judgment and Droll and Lock Bird as hand interaction, then rebuild a Rescue-ACE board with CONTAIN! and EXTINGUISH! as removal.
  • Recovery: Recover from the GY with RESCUE! and the Rescue-ACE Preventer and Turbulence banish-cost revivals, and reset hand with Mulcharmy Purulia and Fuwalos draws.
  • After siding: No side deck is registered (side_count 0), so there is no post-side plan to evaluate.

Why it scores here

The deck is scored as a system: the Rescue-ACE engine (26 Rescue-ACE copies across the main and extra decks) gives it a real starter density, with an archetype-core group of 13 cards present at about 75 percent odds of at least one opened in a going-first hand of five, and a searcher-text group of 12 cards at about 72 percent. Interaction is broad (7 hand traps, 10 negation-text cards, 17 removal-text cards), which lifts the end-board and interaction read, but this is Inferred from card text and hypergeometric estimates, not recorded play. There are no recorded boards, so the ceiling and median are text-only inference and are scored low. Popularity and archetype usage did not earn points, and card scores were not averaged. The list is Illegal in OCG because three cards exceed their Semi-Limited limit of 2, so the evaluation is theoretical and structural only and the score is capped at 30.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one of the 13 archetype-core cards in a 5-card opening hand) ≈ 0.75; core starters are present (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Opening-hand brick risk is moderate: several Rescue-ACE cards need a partner, and copy-3 tech/hand traps add dead draws (Inferred)
D3 Combo Conversion & Ceiling 40 No recorded combo boards; ceiling is read from text only (Inferred)
D4 Combo Floor & Median Output 38 No recorded combo boards; median output is not measurable and is scored low (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Rescue-ACE revival and search text give some recovery after interruption, but the single Arbitrator Link is a choke point (Inferred)
D6 Resource Economy, Recovery & Grind 45 Mulcharmy and Pot of Sloth/Prosperity give card advantage, with Rescue-ACE recursion from the GY (Inferred)
D7 End-Board & Interaction Quality 55 Ash Blossom, Solemn Warning, Solemn Judgment, Droll and CONTAIN! give layered interaction (Inferred)
D8 Going-Second & Board-Breaking Power 42 Going-second board breaking depends on negation and removal text plus the Rescue-ACE board; no recorded boards (Inferred)
D9 Offensive Pressure & Closing Power 50 Rescue-ACE Turbulence, Preventer and Fire Engine provide high ATK closing, but there is no recorded damage data (Inferred)
D10 Main Deck Efficiency & Flexibility 55 56 main-deck cards with 29 distinct cards and a 1.4 percent exact-archetype purity show a mixed but coherent sub-archetype build (Verified count, Inferred coherence)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck uses 12 Link, 2 Fusion and 1 Xyz monster, with Arbitrator as the key extender (Verified)
D12 Side Deck Adaptability 10 No side deck registered (side_count 0), so post-side adaptability is effectively absent (Verified)
D13 Matchup Coverage & Format Fit 40 No dated metagame sample; archetype share is not available for this deck (Provisional)
D14 Pilotability & Error Tolerance 45 The Rescue-ACE engine requires multi-step sequencing with many triggers and optional costs, which is error-prone for a new pilot (Inferred)

How the score was computed

Strategy profile: Midrange primary, Toolbox secondary; both profiles give similar weights for D1 through D14 (Inferred). Modifiers: none.


More OCG Info

Knightmare

Knightmare Breakdown

 
 

 

 

 

 

 

 
 

 

 
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