Kuriboh Deck #767524 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Eater of Millions x3, Fossil Dyna Pachycephalo x3, Gameciel, the Sea Turtle Kaiju x3. Created Oct 20, 2026 by YGO Mod.

Deck Kuriboh OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 21, 2026
20± 8/ 100
Power Score
Structural 45
Reliability 35
Going First 40
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 44.7
Going First 40
Going Second 48
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Toolbox
  • Secondary strategies: Stun
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Boss monsters from the Extra Deck (Borrelend Dragon, Naturia Exterio, Blue-Eyes White Dragon via Rage with Eyes of Blue) after the opponent's interaction is cleared; Fusion and Link beaters (The Last Warrior from Another Planet, Linkuriboh) as follow-up pressure
  • Turn 1 (going first): Open on draw and draw-engine spells (Pot of Desires, Pot of Prosperity, Pot of Extravagance) plus floodgate/tech setup (Dimensional Fissure, Fossil Dyna), then convert with a boss from the Extra Deck
  • Turn 2 (going second): Hand traps (Ash Blossom, Droll & Lock Bird, Maxx C) to answer the opponent's first summon, then floodgates (Majesty's Fiend, Vanity's Fiend) to lock them out of their plan
  • Recovery: Re-use hand traps and draw spells to rebuild card flow; Extra Deck fusions and links are the only recurring source of board presence
  • After siding: Not evaluable: the deck runs no Side Deck, so there is no post-side plan in the list

Why it scores here

The deck is scored as a system and not from the average of its cards. It has dense interaction: two Ash Blossom, Droll & Lock Bird, Maxx C, Dimensional Barrier, Dimensional Fissure and several floodgate monsters, which earn the strongest dimension (D7). Its closing power comes from Extra Deck bosses such as Borrelend Dragon and Naturia Exterio, but it reaches them through a toolbox main deck of 24 distinct cards in which no single engine is concentrated, so consistency and median output stay low (D1, D2, D4). The list is Illegal: Fossil Dyna Pachycephalo is Forbidden and run three times, and Linkuriboh is Limited to one copy but run three times, so the Final Contextual score is capped at 20 and this evaluation is structural only. Popularity did not earn points: the archetype core is present at only 2 of 5 cards (40%) and there is no tournament or meta data.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 35 P(at least one 3-copy card in opening 5) is about 0.25 and only 2 of 5 usage-core cards are present; no single engine is reliably live on turn 1-2 (Inferred)
D2 Opening-Hand Quality & Brick Management 40 24 distinct main-deck cards with 7 singletons and 14 triple-copy cards; many dead floodgate and tech cards are weak without setup (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable combos; ceiling is read from card text only, mainly Rage with Eyes of Blue into Blue-Eyes and a boss from the Extra Deck (Inferred)
D4 Combo Floor & Median Output 35 No combo boards supplied, so the median is unknown and estimated low given the scattered toolbox construction (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Some redundancy from two Ash Blossom, Droll and Maxx C, plus Extra Deck links; recovery after a full interruption is limited (Inferred)
D6 Resource Economy, Recovery & Grind 55 Three Pot-style draw spells and Left Arm Offering give moderate card flow, offset by Extra Deck costs for Pot of Prosperity and Pot of Extravagance (Inferred)
D7 End-Board & Interaction Quality 68 Broad interaction: 12 negation-text cards, 34 removal-text cards, Dimensional Barrier, Fissure and Fossil Dyna layered with hand traps (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 60 Going-second hand traps and floodgates (Droll, Ash, Majesty's Fiend, Vanity's Fiend) challenge an established board (Inferred)
D9 Offensive Pressure & Closing Power 55 Closing bosses reach 3500 ATK (Borrelend Dragon), 2800 ATK (Naturia Exterio) and 3000 ATK (Blue-Eyes) (Verified stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 40 55 main-deck cards with 14 triple-copy and 7 single-copy entries, plus 9 floodgate and 16 tech-tagged cards, make the main deck spread thin (Inferred)
D11 Extra Deck Efficiency & Coverage 45 Extra Deck of 15 with 5 distinct cards; Linkuriboh is over its copy limit and the Fusion and Link mix is loosely coupled (Verified count, Inferred)
D12 Side Deck Adaptability 10 The deck has zero Side Deck cards, so there is no post-side adaptability to score (Verified)
D13 Matchup Coverage & Format Fit 30 No tournament link or dated meta sample; archetype share is unavailable, so this is provisional (Provisional)
D14 Pilotability & Error Tolerance 35 Many decision points across unrelated archetypes and floodgates that can hurt the player's own board; combo complexity is high and no step list exists (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 44.7, Going First ≈ 40, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-12); illegal cap (-10.8). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 0.80*44.7 + 0.20*35 = 42.8; modifiers -12 gives 30.8; deck is Illegal so it is capped at 20 (structural-only, theoretical)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction package: hand traps, negations, floodgates and removal text across the main deck
  • Extra Deck bosses with high ATK reach a closing board
  • Draw spells give some card flow

Weaknesses

  • Illegal list: Forbidden and over-limit cards must be removed before this can be rated normally
  • No coherent engine: 40% core presence and 37 generic cards
  • No side deck for best-of-3 play
  • Heavy brick risk from triple-copy floodgates and tech cards that depend on the opponent's plan

Critical choke points

  • Forbidden Fossil Dyna Pachycephalo x3 makes the list illegal
  • Linkuriboh over limit (3 vs 1 legal copy)
  • Opening hands with no hand trap and no draw spell
Priority Remove Add Reason
1 Fossil Dyna Pachycephalo x3 Any legal floodgate or removal in the same slot Forbidden in OCG; the list cannot be legal while it is run
2 Linkuriboh x2 A legal Link or generic removal Limited to one copy; two copies are over the limit
3 One floodgate monster (Vanity's Fiend or Majesty's Fiend) A Side Deck of 10 to 15 cards The list runs zero side cards; a best-of-3 build needs a post-side plan

Evidence & confidence

  • Verified: Forbidden status and 3 copies of Fossil Dyna Pachycephalo; Linkuriboh copy limit of 1 with 3 copies run; Main deck 55 and Extra 15 are within OCG size rules; Side deck is empty; Printed ATK values of bosses
  • Observed: Usage statistics show Droll & Lock Bird and Ash Blossom as core cards (present); Mulcharmy and S:P Little Knight are absent
  • Inferred: Opening-hand starter probability of about 0.25 for a 3-copy card; Brick and dead-card risk from the toolbox construction; Going-first and going-second estimates from text-only interaction reads
  • Provisional: Meta Power (null) and matchup fit, because no dated metagame sample or tournament link exists
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot record absent No win-rate telemetry in YGOVN for going-first, going-second or matchups Meta Power is provisional without a dated metagame sample Deck title is null, so the name is taken from the archetype

More OCG Info

Kuriboh

Kuriboh Breakdown

 
 

 

 

 

 

 

 
 

 

 
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