Jurrac Deck #767487 — Yu-Gi-Oh! OCG
48 Main, 21 Extra, incl. Fire King Courtier Ulcanix x3, Fire King High Avatar Kirin x3, Legendary Fire King Ponix x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (48)
- Fire King Avatar Arvata x1
- Fire King Avatar Barong x1
- Fire King Avatar Kirin x1
- Fire King Courtier Ulcanix x3
- Fire King High Avatar Garunix x1
- Fire King High Avatar Kirin x3
- Legendary Fire King Ponix x3
- Miscellaneousaurus x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Sacred Fire King Garunix x3
- Ash Blossom & Joyous Spring x3
- Jurrac Megalo x3
- Circle of the Fire Kings x1
- Dark Ruler No More x3
- Fire King Island x2
- Fire King Sanctuary x2
- Fire King Sky Burn x1
- Ground Xeno x2
- Mistaken Arrest x3
- One for One x1
- Pot of Prosperity x1
- Super Polymerization x3
Extra Deck (21)
- Garura, Wings of Resonant Life x1
- Mudragon of the Swamp x1
- Mysterion the Dragon Crown x1
- Sea Monster of Theseus x1
- Starving Venom Fusion Dragon x1
- Accesscode Talker x1
- Amphibious Swarmship Amblowhale x1
- Dharc the Dark Charmer, Gloomy x1
- Hiita the Fire Charmer, Ablaze x1
- I:P Masquerena x1
- Promethean Princess, Bestower of Flames x1
- Relinquished Anima x1
- S:P Little Knight x1
- Salamangreat Raging Phoenix x1
- Salamangreat Sunlight Wolf x1
- Worldsea Dragon Zealantis x1
- Jurrac Astero x2
- Jurrac Meteor x2
- Garunix Eternity, Hyang of the Fire Kings x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51 |
| Going First | 52 |
| Going Second | 46 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 48 / Extra 21 / Side 0 — status: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Jurrac Meteor and Jurrac Astero boards plus Fire King High Avatar Garunix and Garunix Eternity recursion (Inferred from card text; the list has no combo data); Fire King Sacred and High Avatar Garunix Special Summon chains that clear the board through FIRE self-destruction costs (Inferred)
- Turn 1 (going first): Open on Fire King and Mulcharmy starters, use Jurrac Megalo and Fire King Island or Sanctuary to find a 1-card or 2-card engine, then reach a Synchro or Link turn 2 (Inferred)
- Turn 2 (going second): Use Ash Blossom and Fire King Avatar negations to answer the opponent's first board, then Special Summon through the GY (Inferred)
- Recovery: Recover through Fire King GY revival (Garunix, Ponix, Barong, Kirin) and Jurrac Megalo recursion from the Deck (Inferred)
- After siding: Not evaluable: the side deck is empty, so there is no post-side plan
Why it scores here
The deck is scored only as a structural read because the list is Illegal: Ash Blossom and Super Polymerization are each run three times against a two-copy OCG limit, and the Extra Deck holds 21 cards against a 15-card cap. Archetype core access is strong (about 98% chance of at least one core card in a 5-card opening hand, Inferred from the hypergeometric table), and Ash Blossom plus Fire King negations give real interruption coverage. The engine is split across Fire King, Jurrac, Mulcharmy and several off-archetype Link and Fusion lines, and the empty side deck gives no post-side adaptation. No combo boards, tournament link or win-rate telemetry exist, so Meta Power is null and the floor and median are text-only estimates. The 30 score is not an average of card scores; it is the system read after the illegal-list cap.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(>=1 archetype core card in 5-card opening hand) = 0.98; P(>=1 of any single 3-copy starter) = 0.29 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 48 | 9 singleton slots plus 14 slots of Fire King and Mulcharmy starters that conflict on FIRE self-destruction costs; brick rate estimated, not measured (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable boards in combos_evidence; ceiling read from card text of Jurrac Meteor, Astero and Garunix Eternity (Inferred) |
| D4 | Combo Floor & Median Output | 42 | No median_power_index available; typical output estimated from starter diversity and copy histogram (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Three hand traps and several independent starters (Fire King, Mulcharmy, Jurrac) give redundancy; P(>=1 hand trap in 6-card hand going second) = 0.34 (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | 12 searcher-text cards, Pot of Prosperity and Ground Xeno recursion; GY revival for Fire King monsters (Inferred from card text) |
| D7 | End-Board & Interaction Quality | 58 | Ash Blossom and Fire King Avatar Arvata negations, Dark Ruler No More, and removal text on 21 cards; over-limit Ash copies counted as-is (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 52 | Going-second split unavailable; board-breaking relies on Garunix High Avatar and Garunix Eternity text (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Garunix Eternity ATK 3000, Jurrac Meteor ATK 2800 and Sacred Fire King Garunix ATK 2700 are the main closing bodies (Verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 48 Main cards with 23 distinct; ten tech slots and 3-copy high-cost spells; illegal copy counts lower efficiency (Verified counts, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 21 Extra cards against a 15-card cap; six over the limit, and five Link monsters from unrelated archetypes (Verified count) |
| D12 | Side Deck Adaptability | 10 | Side deck is 0 cards; no post-side plan possible (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated metagame sample; archetype share unknown (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multi-step FIRE self-destruction chains and several archetype-crossing Extra Deck routes raise decision load (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 51, Going First ≈ 52, Going Second ≈ 46, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Illegal list cap (-12); Banlist exposure (-4); Engine conflicts (-4). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*51 + 0.20*45 - 8 = 42, then capped to 30 because the list is Illegal (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.29 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Core archetype access near-certain in opening hand (0.98)
- Three hand traps and seven negation-text cards
- Three independent starter engines (Fire King, Mulcharmy, Jurrac)
- Strong ATK on Fire King Garunix bodies and Synchro boss monsters
Weaknesses
- Illegal copy counts for Ash Blossom and Super Polymerization
- Extra Deck of 21 exceeds the 15-card cap
- Engine split across several archetypes and off-archetype Link and Fusion monsters
- Empty side deck gives no post-side plan
Critical choke points
- Fire King self-destruction costs require FIRE monsters on board; a hand without them has no engine
- Ash Blossom over-limit copies cannot be legally played as built
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One Ash Blossom & Joyous Spring and one Super Polymerization | Two Fire King or Jurrac playable cards (for example a second Jurrac Megalo or a Fire King searcher) | Clears the copy-limit violations so the deck is legal to play |
| 2 | Four Extra Deck cards from unrelated archetypes (for example Salamangreat Raging Phoenix, Worldsea Dragon Zealantis) | Core Fire King or Jurrac Extra Deck cards | Brings the Extra Deck to 15 and improves engine coherence |
| 3 | Limited cards that break the single-copy rule (Pot of Prosperity, One for One) | Legal Semi-Limited or Unlimited Fire King support | Keeps the deck legal under OCG Limited status |
Evidence & confidence
- Verified: Main 48 cards, Extra 21 cards, Side 0 cards; Ash Blossom and Super Polymerization each at 3 copies, legal limit 2; Core card inclusion stats from usage_statistics; Stats of listed Fire King, Jurrac and Garunix monsters
- Inferred: Opening-hand starter access from the hypergeometric table; Brick rate and starter conflicts; Turn-1 and turn-2 plans from card text
- Provisional: Meta power (no dated metagame sample); Matchup fit (no tournament link)
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and pilot match record absent No win-rate telemetry for going-first, going-second, matchup or brick rates Side deck is empty, so post-side adaptation cannot be assessed Deck title is null
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