Blackwings Deck #767185 — Yu-Gi-Oh! OCG
58 Main, 15 Extra, incl. Blackwing - Sudri the Phantom Glimmer x3, Conduction Warrior Linear Magnum Plus Minus x3, Duoterion x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (58)
- Assault Blackwing - Kunai the Drizzle x1
- Beta The Electromagnet Warrior x1
- Blackwing - Bora the Spear x1
- Blackwing - Harmattan the Dust x1
- Blackwing - Sudri the Phantom Glimmer x3
- Blackwing - Zephyros the Elite x1
- Blackwing - Zonda the Dusk x1
- Conduction Warrior Linear Magnum Plus Minus x3
- Droll & Lock Bird x1
- Duoterion x3
- Kashtira Fenrir x3
- Kashtira Riseheart x1
- Magnet Warrior Sigma Minus x1
- Magnet Warrior Sigma Plus x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Ash Blossom & Joyous Spring x3
- Blackwing - Shamal the Sandstorm x1
- Blackwing - Sharnga the Waning Moon x1
- Blackwing - Vata the Emblem of Wandering x3
- Ghost Belle & Haunted Mansion x3
- Ghost Ogre & Snow Rabbit x3
- Black Feather Whirlwind x1
- Forbidden Droplet x2
- Harpie's Feather Duster x1
- Magnet Bonding x3
- Prohibition x3
- Rank-Up-Magic Skip Force x1
- The Phantom Knights' Rank-Up-Magic Launch x1
- Infinite Impermanence x3
- Solemn Judgment x1
Extra Deck (15)
- Conduction Warrior Plasma Magnum x1
- Flux Ochsenfeld x1
- A Bao A Qu, the Lightless Shadow x1
- Knightmare Unicorn x1
- Raidraptor - Wise Strix x1
- Black-Winged Assault Dragon x1
- Black-Winged Dragon x1
- Bystial Dis Pater x1
- Blackwing - Boreastorm the Wicked Wind x1
- D/D/D Duo-Dawn King Kali Yuga x1
- Raider's Knight x1
- Raidraptor - Arsenal Falcon x2
- Raidraptor - Brave Strix x1
- Raidraptor - Ultimate Falcon x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±10 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 47 |
| Going First | 35 |
| Going Second | 45 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 58 / Extra 15 / Side 0 — status: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Blackwing and Raidraptor Xyz/Synchro pressure (Raidraptor - Ultimate Falcon, Black-Winged Assault Dragon, Blackwing - Boreastorm) backed by hand traps; Kashtira Fenrir and Magnet/Conduction Warrior Fusion line, which is not legal in this list
- Turn 1 (going first): Open a Blackwing or Ghost hand-trap starter, Normal Summon a Blackwing monster for its search, then move to a Synchro or Xyz that uses Raidraptor or Blackwing materials
- Turn 2 (going second): Hold Ash Blossom, Ghost Ogre, Ghost Belle and Infinite Impermanence to break the opponent's starter, then summon a Synchro or Xyz with Droll & Lock Bird as a lock-stopper
- Recovery: Blackwing and Raidraptor monsters recur from the GY (Zephyros, Sharnga, Shamal, Raidraptor Xyz effects), so the engine can rebuild after an interruption
- After siding: Not evaluable: no side deck is registered
Why it scores here
The deck's Midrange structure is scored on the system, not by averaging card scores. Its Blackwing and Raidraptor engine gives about a 70% chance of at least one archetype-core card in a 5-card opening hand (Inferred hypergeometric estimate), with several Blackwing monsters that Special Summon from hand and recur from the GY. Its hand-trap suite (13 hand traps, mostly Ash Blossom, Ghost Ogre, Ghost Belle, and Infinite Impermanence) gives reasonable interaction density going second. The structure is held back by 73 off-archetype copies, no combo data to measure ceiling or median, and no side deck. Popularity (53 to 66% inclusion for several core cards) confirms the list is real but does not earn points by itself. The list is Illegal in OCG (3 Kashtira Fenrir, a Forbidden card, and 3 Ash Blossom against a limit of 2), so the score is capped and labelled theoretical.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one archetype-core card in hand of 5) = 0.70, with 12 core copies; 2-card bootstrap is plausible (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | Hand quality is mixed: 13 hand traps and 18 searcher-text cards help, but off-archetype splash and 17 single-copy tech slots raise brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 35 | No recorded boards exist (total_combos 0), so ceiling is text-only and Inferred from Blackwing and Raidraptor summon chains |
| D4 | Combo Floor & Median Output | 35 | No recorded boards exist, so median is unknown; the floor is set by the starter draw estimate (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Redundant Blackwing and Raidraptor starters and GY recursion give partial recovery; Kashtira is illegal, so the second line is not fully legal (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Recursion via Zephyros, Sharnga, Shamal and Raidraptor Xyz effects helps grind; no resource signature data exists (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | Interaction is layered (Ash, Ghost Ogre, Ghost Belle, Impermanence, Solemn, Duster), but Limited and Semi-Limited copy counts cap it (Verified card text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second hand traps and Droll & Lock Bird challenge boards, but no going-second combo split exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Raidraptor - Ultimate Falcon (3500 ATK) and Black-Winged Assault Dragon give closing power at the end of a board (Verified stats, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 58 Main cards with 31 distinct names and 73 off-archetype copies lower compactness and coherence (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 55 | Extra Deck has 15 cards across Xyz, Synchro, Link and Fusion, with several Blackwing and Raidraptor summon routes (Verified composition, Inferred use) |
| D12 | Side Deck Adaptability | 20 | No side deck is registered, so adaptability is scored at a low baseline (Verified: side count 0) |
| D13 | Matchup Coverage & Format Fit | 30 | No dated metagame sample or tournament link exists; archetype share is context only (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Xyz, Synchro and Link chains plus many hand-trap timings are demanding for the pilot (Inferred) |
How the score was computed
Strategy profile: Midrange primary; Stun is a secondary read used only as context, not blended. Structural ≈ 47, Going First ≈ 35, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist_exposure (-12); no_side_deck (0); illegal_cap (0). Final formula: No reliable metagame, so Meta is provisional: 0.80*Structural(47) + 0.20*TournamentReliability(40) = 46; modifiers -12 give 34; Illegal legality caps the displayed score at 25 (theoretical, structural only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.7 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered hand-trap suite (Ash Blossom, Ghost Ogre, Ghost Belle, Infinite Impermanence, Droll & Lock Bird) gives interaction on both turns
- Blackwing monsters Special Summon from hand and recur from the GY, supporting resilience
- Raidraptor and Blackwing Xyz/Synchro routes give high closing ATK (Raidraptor - Ultimate Falcon 3500)
Weaknesses
- Illegal in OCG: Kashtira Fenrir (Forbidden) x3 and Ash Blossom x3 (limit 2)
- 73 off-archetype copies across Kashtira, Magnet, Mulcharmy, Forbidden, Knightmare and D/D reduce coherence
- No side deck, no combo data, and no tournament data
- Many single-copy tech slots (17 distinct main cards at 1 copy) raise brick risk
Critical choke points
- Ash Blossom and the Ghost hand traps are the only early interaction; losing them to a hand-trap-heavy opponent leaves few answers
- Raidraptor and Blackwing Xyz/Synchro routes depend on a Level 4 or Level 7 monster being in hand
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Kashtira Fenrir x3 | A legal OCG Blackwing or Raidraptor starter, or a legal hand trap | Forbidden card in OCG; the list cannot be legal while it is present |
| 2 | 1 copy of Ash Blossom & Joyous Spring | A legal Main Deck card that supports the engine | Ash Blossom x3 exceeds its Semi-Limited limit of 2 |
| 3 | Off-archetype tech cards with single copies | Blackwing or Raidraptor support | Improves coherence and brick management (D2, D10) |
| 4 | None | A registered Side Deck of up to 15 cards | Side count is 0; post-side adaptability cannot be scored |
Evidence & confidence
- Verified: Main deck 58, Extra 15, Side 0 (legality export); Kashtira Fenrir x3 is Forbidden in OCG; Ash Blossom x3 exceeds the Semi-Limited limit of 2; Card stats and text for all 46 distinct cards; Archetype core group: 12 copies, P(at least one in hand of 5) = 0.7008
- Observed: Inclusion rates from usage statistics: Silverwind 65.6%, Sudri 59.4%, Vata 59.4%, Harmattan 56.3%, Ash 53.1%
- Inferred: Consistency and brick estimates from hypergeometric draws and text role hints; Going-first and going-second splits from card text; Closing power from ATK values and text
- Provisional: Meta Power (null: no dated metagame sample); Matchup and format fit (D13)
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry for going-first, going-second, matchups, starter or brick rates Meta Power is provisional unless a dated metagame sample is supplied no side deck registered, so post-side plan is not evaluable
Couldn't load the combos





