Blackwings Deck Breakdown

Cards Usage Statistic

Main Deck

Blackwing - Zephyros the Elite
Blackwing - Zephyros the Elite
Blackwing - Zephyros the Elite
DARK 4
Blackwing - Zephyros the Elite
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.

Blackwing - Gale the Whirlwind
Blackwing - Gale the Whirlwind
Blackwing - Gale the Whirlwind
DARK 3
Blackwing - Gale the Whirlwind
  • ATK:

  • 1300

  • DEF:

  • 400


If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK and DEF become half its current ATK and DEF.

Black Whirlwind
Black Whirlwind
Black Whirlwind
Spell Continuous
Black Whirlwind

    When a "Blackwing" monster is Normal Summoned to your field: You can add 1 "Blackwing" monster from your Deck to your hand with less ATK than that monster.

    Called by the Grave
    Called by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



      Tag(s):

      Extra Deck

      Blackwing - Silverwind the Ascendant
      Blackwing - Silverwind the Ascendant
      Blackwing - Silverwind the Ascendant
      DARK 8
      Blackwing - Silverwind the Ascendant
      • ATK:

      • 2800

      • DEF:

      • 2000


      1 "Blackwing" Tuner + 2 or more non-Tuner monsters When this card is Synchro Summoned: You can target up to 2 face-up monsters on the field with DEF lower than this card's ATK; destroy those targets. You cannot conduct your Battle Phase the turn you activate this effect. During each of your opponent's turns, the first "Blackwing" monster you control that would be destroyed by battle, is not destroyed.

      Main: 55 Extra: 15

      3 cardBlackwing - Bora the Spear 3 cardBlackwing - Bora the Spear
      Blackwing - Bora the Spear
      DARK 4
      Blackwing - Bora the Spear
      • ATK:

      • 1700

      • DEF:

      • 800


      If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage.


      3 cardBlackwing - Kalut the Moon Shadow 3 cardBlackwing - Kalut the Moon Shadow
      Blackwing - Kalut the Moon Shadow
      DARK 3
      Blackwing - Kalut the Moon Shadow
      • ATK:

      • 1400

      • DEF:

      • 1000


      During either player's Damage Step, when a "Blackwing" monster you control is attacking or being attacked: You can send this card from your hand to the Graveyard; that monster gains 1400 ATK until the end of this turn.


      3 cardBlackwing - Shura the Blue Flame 3 cardBlackwing - Shura the Blue Flame
      Blackwing - Shura the Blue Flame
      DARK 4
      Blackwing - Shura the Blue Flame
      • ATK:

      • 1800

      • DEF:

      • 1200


      When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 "Blackwing" monster with 1500 or less ATK from your Deck, but its effects are negated.


      3 cardBlackwing - Sirocco the Dawn 3 cardBlackwing - Sirocco the Dawn
      Blackwing - Sirocco the Dawn
      DARK 5
      Blackwing - Sirocco the Dawn
      • ATK:

      • 2000

      • DEF:

      • 900


      If your opponent controls a monster and you control no monsters, you can Normal Summon/Set this card without Tributing. Once per turn, during your Main Phase 1: You can target 1 "Blackwing" monster you control; until the end of this turn, it gains ATK equal to the total ATK of all "Blackwing" monsters currently on the field, except itself. Monsters other than the targeted monster cannot attack during the turn you activate this effect.


      2 cardCyber Dragon 2 cardCyber Dragon
      Cyber Dragon
      LIGHT 5
      Cyber Dragon
      • ATK:

      • 2100

      • DEF:

      • 1600


      If only your opponent controls a monster, you can Special Summon this card (from your hand).


      2 cardD.D. Crow 2 cardD.D. Crow
      D.D. Crow
      DARK 1
      D.D. Crow
      • ATK:

      • 100

      • DEF:

      • 100


      (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


      1 cardDark Armed Dragon 1 cardDark Armed Dragon
      Dark Armed Dragon
      DARK 7
      Dark Armed Dragon
      • ATK:

      • 2800

      • DEF:

      • 1000


      Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target.


      2 cardFossil Dyna Pachycephalo
      2 cardFossil Dyna Pachycephalo
      Fossil Dyna Pachycephalo
      EARTH 4
      Fossil Dyna Pachycephalo
      • ATK:

      • 1200

      • DEF:

      • 1300


      If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.


      1 cardGorz the Emissary of Darkness 1 cardGorz the Emissary of Darkness
      Gorz the Emissary of Darkness
      DARK 7
      Gorz the Emissary of Darkness
      • ATK:

      • 2700

      • DEF:

      • 2500


      When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.


      3 cardBlackwing - Blizzard the Far North 3 cardBlackwing - Blizzard the Far North
      Blackwing - Blizzard the Far North
      DARK 2
      Blackwing - Blizzard the Far North
      • ATK:

      • 1300

      • DEF:

      • 0


      Cannot be Special Summoned. When this card is Normal Summoned: You can target 1 Level 4 or lower "Blackwing" monster in your Graveyard; Special Summon that target in Defense Position.


      1 cardBlackwing - Gale the Whirlwind 1 cardBlackwing - Gale the Whirlwind
      Blackwing - Gale the Whirlwind
      DARK 3
      Blackwing - Gale the Whirlwind
      • ATK:

      • 1300

      • DEF:

      • 400


      If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK and DEF become half its current ATK and DEF.


      1 cardBlackwing - Vayu the Emblem of Honor 1 cardBlackwing - Vayu the Emblem of Honor
      Blackwing - Vayu the Emblem of Honor
      DARK 1
      Blackwing - Vayu the Emblem of Honor
      • ATK:

      • 800

      • DEF:

      • 0


      This face-up card on the field cannot be used as a Synchro Material. If this card is in the Graveyard: You can target 1 non-Tuner "Blackwing" monster in your Graveyard; banish both this card and that target, and if you do, Special Summon 1 "Blackwing" Synchro Monster from your Extra Deck whose Level equals the total Levels of the banished monsters, but its effects are negated.


      1 cardAllure of Darkness
      1 cardAllure of Darkness
      Allure of Darkness
      Spell Normal
      Allure of Darkness

        Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


        2 cardBlack Whirlwind 2 cardBlack Whirlwind
        Black Whirlwind
        Spell Continuous
        Black Whirlwind

          When a "Blackwing" monster is Normal Summoned to your field: You can add 1 "Blackwing" monster from your Deck to your hand with less ATK than that monster.


          1 cardBook of Moon 1 cardBook of Moon
          Book of Moon
          Spell Quick
          Book of Moon

            Target 1 face-up monster on the field; change that target to face-down Defense Position.


            1 cardBrain Control 1 cardBrain Control
            Brain Control
            Spell Normal
            Brain Control

              Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


              1 cardHeavy Storm
              1 cardHeavy Storm
              Heavy Storm
              Spell Normal
              Heavy Storm

                Destroy all Spell and Trap Cards on the field.


                1 cardMystical Space Typhoon
                1 cardMystical Space Typhoon
                Mystical Space Typhoon
                Spell Quick
                Mystical Space Typhoon

                  Target 1 Spell/Trap on the field; destroy that target.


                  2 cardNobleman of Crossout
                  2 cardNobleman of Crossout
                  Nobleman of Crossout
                  Spell Normal
                  Nobleman of Crossout

                    Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


                    2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                    Bottomless Trap Hole
                    Trap Normal
                    Bottomless Trap Hole

                      When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                      2 cardDeck Devastation Virus
                      2 cardDeck Devastation Virus
                      Deck Devastation Virus
                      Trap Normal
                      Deck Devastation Virus

                        Tribute 1 DARK monster with 2000 or more ATK; look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less ATK.


                        2 cardDimensional Prison 2 cardDimensional Prison
                        Dimensional Prison
                        Trap Normal
                        Dimensional Prison

                          When an opponent's monster declares an attack: Target that attacking monster; banish that target.


                          3 cardDust Tornado 3 cardDust Tornado
                          Dust Tornado
                          Trap Normal
                          Dust Tornado

                            Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                            3 cardIcarus Attack 3 cardIcarus Attack
                            Icarus Attack
                            Trap Normal
                            Icarus Attack

                              Tribute 1 Winged Beast-Type monster, then target 2 cards on the field; destroy them.


                              1 cardJar of Greed 1 cardJar of Greed
                              Jar of Greed
                              Trap Normal
                              Jar of Greed

                                Draw 1 card.


                                1 cardMirror Force
                                1 cardMirror Force
                                Mirror Force
                                Trap Normal
                                Mirror Force

                                  When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                  1 cardReturn from the Different Dimension
                                  1 cardReturn from the Different Dimension
                                  Return from the Different Dimension
                                  Trap Normal
                                  Return from the Different Dimension

                                    Pay half your Life Points; Special Summon as many of your banished monsters as possible. During the End Phase, banish all monsters that were Special Summoned by this effect.


                                    2 cardSkill Drain
                                    2 cardSkill Drain
                                    Skill Drain
                                    Trap Continuous
                                    Skill Drain

                                      Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                      1 cardSolemn Judgment
                                      1 cardSolemn Judgment
                                      Solemn Judgment
                                      Trap Counter
                                      Solemn Judgment

                                        When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                        Tag(s):

                                        1 cardStarlight Road 1 cardStarlight Road
                                        Starlight Road
                                        Trap Normal
                                        Starlight Road

                                          When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.


                                          1 cardTorrential Tribute
                                          1 cardTorrential Tribute
                                          Torrential Tribute
                                          Trap Normal
                                          Torrential Tribute

                                            When a monster(s) is Summoned: Destroy all monsters on the field.


                                            1 cardTrap Dustshoot
                                            1 cardTrap Dustshoot
                                            Trap Dustshoot
                                            Trap Normal
                                            Trap Dustshoot

                                              Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.


                                              1 cardChimeratech Fortress Dragon 1 cardChimeratech Fortress Dragon
                                              Chimeratech Fortress Dragon
                                              DARK 8
                                              Chimeratech Fortress Dragon
                                              • ATK:

                                              • 0

                                              • DEF:

                                              • 0


                                              "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.


                                              1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                                              Ally of Justice Catastor
                                              DARK 5
                                              Ally of Justice Catastor
                                              • ATK:

                                              • 2200

                                              • DEF:

                                              • 1200


                                              1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                              1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                              Black Rose Dragon
                                              FIRE 7
                                              Black Rose Dragon
                                              • ATK:

                                              • 2400

                                              • DEF:

                                              • 1800


                                              1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                              1 cardBlackwing - Silverwind the Ascendant 1 cardBlackwing - Silverwind the Ascendant
                                              Blackwing - Silverwind the Ascendant
                                              DARK 8
                                              Blackwing - Silverwind the Ascendant
                                              • ATK:

                                              • 2800

                                              • DEF:

                                              • 2000


                                              1 "Blackwing" Tuner + 2 or more non-Tuner monsters When this card is Synchro Summoned: You can target up to 2 face-up monsters on the field with DEF lower than this card's ATK; destroy those targets. You cannot conduct your Battle Phase the turn you activate this effect. During each of your opponent's turns, the first "Blackwing" monster you control that would be destroyed by battle, is not destroyed.


                                              3 cardBlackwing Armed Wing 3 cardBlackwing Armed Wing
                                              Blackwing Armed Wing
                                              DARK 6
                                              Blackwing Armed Wing
                                              • ATK:

                                              • 2300

                                              • DEF:

                                              • 1000


                                              1 "Blackwing" Tuner + 1 or more non-Tuner monsters If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only, also inflict piercing battle damage to your opponent.


                                              2 cardBlackwing Armor Master 2 cardBlackwing Armor Master
                                              Blackwing Armor Master
                                              DARK 7
                                              Blackwing Armor Master
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 1500


                                              1 "Blackwing" Tuner + 1 or more non-Tuner monsters Cannot be destroyed by battle, and you take no battle damage from attacks involving this card. At the end of the Damage Step, if this card attacked a monster: You can place 1 Wedge Counter on that monster (max. 1). You can remove all Wedge Counters from your opponent's monsters; the ATK and DEF of those monsters that had Wedge Counters become 0 until the end of this turn.


                                              1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                                              Brionac, Dragon of the Ice Barrier
                                              WATER 6
                                              Brionac, Dragon of the Ice Barrier
                                              • ATK:

                                              • 2300

                                              • DEF:

                                              • 1400


                                              1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                              1 cardColossal Fighter 1 cardColossal Fighter
                                              Colossal Fighter
                                              DARK 8
                                              Colossal Fighter
                                              • ATK:

                                              • 2800

                                              • DEF:

                                              • 1000


                                              1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.


                                              1 cardGoyo Guardian 1 cardGoyo Guardian
                                              Goyo Guardian
                                              EARTH 6
                                              Goyo Guardian
                                              • ATK:

                                              • 2800

                                              • DEF:

                                              • 2000


                                              1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.


                                              1 cardMagical Android 1 cardMagical Android
                                              Magical Android
                                              LIGHT 5
                                              Magical Android
                                              • ATK:

                                              • 2400

                                              • DEF:

                                              • 1700


                                              1 Tuner + 1 or more non-Tuner monsters During each of your End Phases: Gain 600 LP for each Psychic-Type monster you currently control.


                                              1 cardStardust Dragon 1 cardStardust Dragon
                                              Stardust Dragon
                                              WIND 8
                                              Stardust Dragon
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 2000


                                              1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                              1 cardThought Ruler Archfiend 1 cardThought Ruler Archfiend
                                              Thought Ruler Archfiend
                                              DARK 8
                                              Thought Ruler Archfiend
                                              • ATK:

                                              • 2700

                                              • DEF:

                                              • 2300


                                              1 Tuner + 1 or more non-Tuner monsters If this card destroys a monster by battle and sends it to the Graveyard: Gain LP equal to that monster's original ATK in the Graveyard. During either player's turn, when a Spell/Trap Card is activated that targets exactly 1 Psychic-Type monster (and no other cards): You can pay 1000 LP; negate the activation, and if you do, destroy it.


                                              ocg
                                              Blackwings
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