Infernoid Deck #767145 — Yu-Gi-Oh! OCG

60 Main, 15 Extra, incl. Infernoid Devyaty x3, Infernoid Sjette x3, Infernoid Decatron x3. Created Oct 20, 2026 by YGO Mod.

Deck Infernoid OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
30± 10/ 100
Power Score
Structural 55
Reliability 45
Going First 52
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 52
Going Second 42
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: ocg

Legality

Main 60 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Fusion or Link summon Infernoid boss monsters (Infernoid Tierra, Infernoid Onuncu, Infernoid Attondel, Infernoid Flood) and attack or negate through the opponent's board; Board-breaking through Infernoid Devyaty and Infernoid Seitsemas effects and the Azamina / Sinful Spoils fusion line
  • Turn 1 (going first): Open with an Infernoid Special Summon from hand (banishing 1 to 3 Infernoid monsters) into a level-8 Devyaty or Onuncu line, then use Void Imagination or Void Vanishment to search and extend
  • Turn 2 (going second): Use Instant Fusion, Mutiny in the Sky or Azamina-style fusion to answer the opponent's board, relying on the Infernoid self-summon chain from the GY
  • Recovery: Void Reignition and Void Breach recycle the hand and GY; Infernoid Evil and Void Feast re-summon Infernoid monsters from the Deck
  • After siding: Not evaluable: Side Deck is empty (0 cards), so no post-side plan exists

Why it scores here

The Infernoid core is reasonably accessible: the 18 archetype-core copies give about 84% odds of at least one in a 5-card opening hand, and ten distinct Infernoid starters (Devyaty, Sjette, Onuncu, Antra, Pirmais, Piaty, Seitsemas, Harmadik, Attondel, Patrulea) give several independent entry points, which supports the resilience score. Interaction is a real strength on paper, with about 12 negation-text and 25 removal-text cards and Infernoid Flood and Onuncu providing summon-negation and removal. Closing power is high because the Extra Deck carries 3000-3400 ATK bosses. The score is not an average of card scores. Popularity was not used as evidence either: the archetype's usage stats only show that this list is in line with the common core. The deck is capped to 30 because it is Illegal in OCG: three copies each of Monster Gate and Reasoning (limit 1) and three Forbidden cards (Snake-Eye, Reprodocus, Azamina Ilia Silvia) are in the list. Its Main-Deck efficiency is poor, with 35 Spells out of 60 and only 38.7% exact-archetype purity, and it has no Side Deck and no combo recordings, so the score rests on text-only inference.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one core Infernoid in 5-card hand) ≈ 0.84 across 18 core copies; 2-card Infernoid bootstrap plausible but unrecorded (Inferred)
D2 Opening-Hand Quality & Brick Management 52 Searcher text on 13 cards (P ≥1 in 5 ≈ 0.72) offsets 17 singletons and spell-heavy hands; brick rate is unmeasured (Inferred)
D3 Combo Conversion & Ceiling 58 No recorded boards; semantic read of Devyaty + Onuncu into Tierra and Infernoid Evil fusion ceiling (Inferred)
D4 Combo Floor & Median Output 45 Median output unknown: no combos_evidence boards, so floor is text-only and treated as low-confidence (Inferred/Provisional)
D5 Interruption Resilience & Route Redundancy 62 Ten distinct Infernoid starters and Void recursion give several independent lines after a disruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 Void Reignition, Void Breach and Infernoid GY banish-recursion support rebuild; no resource_signature data (Inferred)
D7 End-Board & Interaction Quality 64 Negation text on 12 cards and removal text on 25 cards; Infernoid Flood summon-negation is the strongest single piece (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 50 Zero hand traps and no floodgates; going-second answers rely on Instant Fusion and fusion lines, with no split data (Inferred)
D9 Offensive Pressure & Closing Power 66 Board-level ATK of 3400 (Tierra), 3000 (Onuncu, Flood), 2800 (Attondel) from stat data (Verified)
D10 Main Deck Efficiency & Flexibility 42 60-card Main with 35 Spells, 38.7% exact-archetype purity and 46 off-archetype copies lowers efficiency (Verified composition)
D11 Extra Deck Efficiency & Coverage 45 5 Fusion and 10 Link in Extra; two Forbidden Extra cards (Reprodocus, Azamina Ilia Silvia) cannot be run as-is, so 2 of 15 slots are unusable (Verified)
D12 Side Deck Adaptability 10 Side Deck is 0 cards, so no post-side adaptability exists (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament_context and no dated meta sample; archetype-level presence only (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Self-Special-Summon costs, multiple Fusion and Link paths and many Level-count conditions give a high decision load (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 55, Going First ≈ 52, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: none. Final formula: Illegal cap applied: no normal Final score. Unclamped 0.80*Structural(55) + 0.20*TournamentReliability(45) = 53, capped to 30 because the deck is Illegal (OCG copy-limit and Forbidden violations). Meta provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.84 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Ten distinct Infernoid self-summon starters give several entry points
  • Searcher text on 13 cards
  • Multiple 2800-3400 ATK Fusion and Link bosses
  • Interaction text on 12 negation and 25 removal cards

Weaknesses

  • Illegal in OCG: copy-limit violations (Monster Gate x3, Reasoning x3) and three Forbidden cards
  • Spell-heavy main (35 of 60) with 38.7% exact-archetype purity
  • No Side Deck
  • No recorded combos, so floor and median are unknown

Critical choke points

  • Infernoid self-summon chain depends on 1-3 Infernoid monsters in hand or GY
  • Two Forbidden Extra cards occupy Extra slots and would have to be removed
Priority Remove Add Reason
1 Original Sinful Spoils - Snake-Eye, Reprodocus, Azamina Ilia Silvia (Forbidden); 2 of 3 Monster Gate and 2 of 3 Reasoning (Limited) Legal substitutes from the Infernoid core or Void support (not chosen here; the user decides) Restores legality so the deck can receive a normal Final score
2 A few Level-0 Spell slots Additional Infernoid Monster or Extra Deck boss Raises archetype purity and monster-based consistency

Evidence & confidence

  • Verified: Illegal status: copy-limit and Forbidden violations; 60 Main / 15 Extra / 0 Side sizes within OCG ranges; Stat values of Tierra 3400, Onuncu 3000, Flood 3000, Attondel 2800; Archetype core group P ≈ 0.8442
  • Inferred: Infernoid starter access and bootstrap odds; Interaction quality from negation and removal text; Going-first and going-second estimates
  • Provisional: Meta Power (no dated sample); Matchup and format fit (no tournament_context)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, brick and starter rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Side Deck is empty, so no post-side evaluation is possible

More OCG Info

Infernoid

Infernoid Breakdown

 
 

 

 

 

 

 

 
 

 

 
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