Dinomorphia Deck #766978 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Dinomorphia Therizia x3, Lightning Storm x3, Destructive Daruma Karma Cannon x3. Created Oct 20, 2026 by YGO Mod.

Deck Dinomorphia OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ControlConfidence: LowEvaluated Oct 20, 2026
30± 10/ 100
Power Score
Structural 50
Reliability 40
Going First 48
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 50
Going First 48
Going Second 52
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Control
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Fusion-summoned Dinomorphia boards (Kentregina, Rexterm, Stealthbergia) backed by trap-based negation and removal; Ultimate Conductor Tyranno and extra-deck beatsticks (Xyz/Link/Synchro) after the opponent's interaction is spent
  • Turn 1 (going first): Open with Dinomorphia Therizia or Diplos plus Fossil Dig/Pot of Duality to find a second Dinomorphia, then Fusion Summon via Domain/Frenzy while holding traps for protection
  • Turn 2 (going second): Hold Solemn/Infinite Impermanence/Ferret Flames style interaction in the six-card hand and use Dinomorphia Alert or Therizia recursion to rebuild after the first Fusion is answered
  • Recovery: Banish Traps from the GY for Dinomorphia Diplos/Therizia special summons and Dinomorphia Alert to revive up to 8 levels of Dinomorphia monsters
  • After siding: Not evaluable: the deck runs no side deck, so there is no post-side plan

Why it scores here

This OCG Dinomorphia list is scored as a connected Control/Toolbox system, not as an average of its cards. Its 21-copy Dinomorphia core gives a high archetype-presence probability in the opening hand (0.92 for at least one core card, proxy), but any single starter such as Therizia reaches a 5-card hand only about 25% of the time, so engine access is inferred rather than observed. Its interaction density is the clearest strength: about 20 negation and 39 removal text hits across traps, spells and extra-deck effects, which carries the endboard (D7). Its closing power comes from 4000-ATK extra-deck monsters, but no recorded boards exist, so combo ceiling and median output are text-only estimates. The deck is illegal because Dominus Impulse is run three times against a limit of two, and it has no side deck, so the normal contextual score is withheld and the 30 shown is a capped theoretical value. Popularity was not credited; archetype usage stats confirm the core, not the power.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one of 21 archetype-core cards in hand of 5) = 0.92; single-starter P(>=1 in 5) only about 0.25 for 3-copy starters (Inferred)
D2 Opening-Hand Quality & Brick Management 40 36 Trap cards and 9 Spells in a 55-card main; only about 10 monsters, so reactive hands are common and brick risk is high (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable boards; ceiling read from card text only (Dinomorphia Fusion chains plus Ultimate Conductor Tyranno) (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so no median or power distribution exists; floor is unknown (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Recursion through Therizia, Diplos and Dinomorphia Alert plus multi-copy negates give partial route redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 50 Searchers (Fossil Dig, Pot of Duality) and GY banish recursion support grind; no resource telemetry exists (Inferred)
D7 End-Board & Interaction Quality 75 About 20 negation and 39 removal text hits, including Solemn Strike, Solemn Judgment and Iron Thunder; text-based only (Inferred)
D8 Going-Second & Board-Breaking Power 60 Five hand traps, Nibiru and Solemn effects give going-second disruption; no going-second win-rate data (Inferred)
D9 Offensive Pressure & Closing Power 65 Extra Deck holds 4000-ATK Kentregina, 4000-ATK Z-ARC and 3000-ATK Rexterm; no end-board telemetry (Verified stats, Inferred use)
D10 Main Deck Efficiency & Flexibility 55 55 Main cards with 26 distinct and 15 tech-tagged slots; main-deck size is within the 40-60 OCG range (Verified)
D11 Extra Deck Efficiency & Coverage 45 Extra Deck is 9 Fusion monsters with only 7 Dinomorphia fusions; the rest are off-theme (Odd-Eyes, Supreme King, Clear Wing, Evolzar, Phantom Knights) (Verified)
D12 Side Deck Adaptability 10 Side deck is empty (0 cards), so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated metagame sample; archetype meta-share unavailable (Provisional)
D14 Pilotability & Error Tolerance 50 Multi-step Fusion lines plus reactive trap timing and LP-cost activations raise decision load (Inferred)

How the score was computed

Strategy profile: Control. Structural ≈ 50, Going First ≈ 48, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: copy_limit_violation (-12). Final formula: Illegal-deck cap: theoretical 0.80*Structural(50.35) + 0.20*TournamentReliability(40) = 48.3, then copy-limit modifier -12 = 36, then capped to 30 per the Illegal rule (Meta provisional, null)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense negation and removal text across Traps and Spells (Inferred)
  • Large Dinomorphia core (21 copies) gives high archetype presence (Verified)
  • Strong extra-deck closing bodies at 3000 to 4000 ATK (Verified stats)

Weaknesses

  • Illegal copy-limit violation on Dominus Impulse (Verified)
  • No side deck, so no post-side plan (Verified)
  • Trap-heavy hands with about 10 monsters raise brick risk (Inferred)
  • Seven off-theme Extra Deck Fusion/Xyz/Link/Synchro slots dilute engine coherence (Verified)

Critical choke points

  • Dinomorphia Therizia and Diplos as the only Normal/Special-Summon starters (Inferred)
  • Fusion Summon via Domain/Frenzy depends on a live Dinomorphia monster on the field (Inferred)
Priority Remove Add Reason
1 One copy of Dominus Impulse A legal non-Dominus trap or a Dinomorphia Trap Fixes the only violation so the deck can receive a normal contextual score
2 Off-theme Extra Deck slots (Odd-Eyes Arcray, Supreme King Z-ARC, Crystal Clear Wing) Additional Dinomorphia fusion or Dinomorphia Link Raises archetype purity in the Extra Deck and removes dead-slot risk
3 Empty side deck A 10 to 15 card side deck of Solemn/Trap answers and anti-Fusion cards Creates a best-of-3 plan; D12 scores 10 without one

Evidence & confidence

  • Verified: Legality: Illegal (Dominus Impulse 3 vs legal 2 under OCG BanList); Main 55 / Extra 15 / Side 0 counts; Card text and banlist statuses for all listed cards; Archetype core inclusion stats (Dinomorphia Therizia 100%, Frenzy 83%)
  • Inferred: Hypergeometric opening-hand estimates (0.92 core, 0.25 single starter); Control strategy classification from text and composition; Negation and removal density from text hints; Brick risk estimate from trap-heavy composition
  • Provisional: Meta Power (null) and D13 matchup fit (no dated metagame sample)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record absent No win-rate telemetry for going-first, going-second, matchup or brick rates Meta Power is Provisional without a dated metagame sample No side deck; post-side plan unevaluable Deck title is null in the source export

More OCG Info

Dinomorphia

Dinomorphia Breakdown

 
 

 

 

 

 

 

 
 

 

 
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