Enneacraft Deck #765428 — Yu-Gi-Oh! Master Duel
43 Main, 15 Extra, incl. Deftero Enneacraft - 'alazoneIA' x3, Ekto Enneacraft - 'tromarIA' x3, Enneacraft - Asta.PIXEA x3. Created Oct 14, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/14/2026
Main Deck (43)
- Maxx "C" x1
- Deftero Enneacraft - "alazoneIA" x3
- Ekto Enneacraft - "tromarIA" x3
- Enato Enneacraft - "oknirIA" x2
- Enneacraft - Aiza.LEON x1
- Enneacraft - Archa.TAIL x1
- Enneacraft - Asta.PIXEA x3
- Enneacraft - Atil.SPIA x2
- Enneacraft - Atori.MAR x3
- Proto Enneacraft - "orgIA" x3
- Trito Enneacraft - "exapatisIA" x2
- Fydraulis Harmonia x2
- Dimensional Fissure x3
- Enneacraft Release x2
- Enneacraft Reset x2
- Enneacraft Reverth x3
- Enneapolis x2
- Sol and Luna x3
- Subspace Battle x1
- Rivalry of Warlords x1
Extra Deck (15)
- Garura, Wings of Resonant Life x1
- Linkuriboh x1
- S:P Little Knight x1
- Juraishin, the Cursed Thunder God x1
- Psychic End Punisher x1
- Wind Pegasus @Ignister x1
- Cooky★Yummy Way x1
- Golden Cloud Beast - Malong x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Downerd Magician x1
- Jormungandr, Generaider Boss of Eternity x1
- Laevatein, Generaider Boss of Shadows x1
- Lyrilusc - Assembled Nightingale x1
- Mereologic Aggregator x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 55/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 59.3 |
| Going First | 64 |
| Going Second | 56 |
| Meta Power | provisional |
| Tournament Reliability | 58 |
- Primary strategy: Stun
- Secondary strategies: Control, Midrange
- Format: master-duel
Legality
Main 43 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Pendulum Enneacraft boards (3000 ATK Asta/Atori/Atil/Archa/Aiza) plus E.C.-counter burn through Enneapolis, with Extra-Deck Xyz/Synchro bosses as the finishers.; Enneapolis end-phase burn (900 per E.C. counter) on a board that floods the opponent with Pendulum monsters.
- Turn 1 (going first): Turn 1: a searcher (Ekto/Proto/Deftero/Trito/Enato tromarIA-series, reveal-3 for a Pendulum Enneacraft) or Enneacraft Release to set the Pendulum Zones, then Enneapolis to start the E.C. counter engine and lock the opponent's summons.
- Turn 2 (going second): Hold Maxx "C" and Enneacraft Reset or Reverth from the GY to negate or respond to the opponent's first summons and stop their board while rebuilding the Pendulum Zones.
- Recovery: Recycle from the GY: Enneacraft Reverth shuffles Enneacraft monsters back and draws; Enneacraft Release and Reset recur from the GY; the five reveal-3 searchers refill the hand.
- After siding: No side deck is registered, so there is no post-side plan; the list depends entirely on its main deck.
Why it scores here
The deck reliably opens an Enneacraft engine: the 31 archetype-core copies give P(at least one in a 5-card hand) ≈ 0.999, and the five reveal-3 searchers plus Enneacraft Release search the Pendulum starters (Inferred). Its strongest dimension is interaction: 13 negation-text and 28 removal-text cards, Maxx "C", and the Enneacraft Reset/Reverth recursion on the opponent's activations and summons give layered answers (Inferred, semantic read). Conversion and median output cannot be measured because no recorded boards exist, so the combo dimensions rest on text and are held near the middle. The score is pulled down by the absent side deck, a 55% exact-archetype purity with 26 off-archetype copies, and a thin Extra Deck of mixed archetypes. Popularity and the single archetype-usage stat did not earn points, and no card scores were averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(≥1 starter in 5) ≈ 0.32 per 3-copy card, but archetype-core P ≈ 0.999 across 31 copies; reveal-3 searchers add redundancy (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 62 | 23 Pendulum and 16 Spell cards with 17 level-0 non-monsters; one Maxx "C" and off-archetype tech cards create some dead draws (Inferred) |
| D3 | Combo Conversion & Ceiling | 52 | No recorded boards; ceiling read from text (Enneapolis burn, Pendulum 3000-ATK line) only (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combos supplied; median output is unmeasured and set near the midpoint (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 70 | Five reveal-3 searchers and GY recursion (Reverth, Release, Reset) keep the engine alive after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 72 | 15 searcher-text cards and GY recursion give a strong grind; Enneapolis converts counters into damage (Inferred) |
| D7 | End-Board & Interaction Quality | 78 | 13 negation-text and 28 removal-text cards, plus Maxx "C" and Reset, give layered interaction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 60 | Only one hand trap (Maxx "C"; ≈0.14 in a 6-card hand) and GY Reset/Reverth answer a going-second board; no direct board-breaker (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | 3000-ATK Pendulum bosses and Enneapolis burn close games, but the Extra Deck has few finishers in this list (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 43 main cards, 20 distinct; exact-archetype purity 55.2% with 19 generic and 26 off-archetype copies (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra cards, all distinct, spread across Generaider, Yummy, Ignister, Lyrilusc and generic Xyz/Synchro/Link; few Enneacraft Extra bosses (Verified composition, Inferred) |
| D12 | Side Deck Adaptability | 25 | No side deck (0 cards), so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated meta sample; format fit is Provisional |
| D14 | Pilotability & Error Tolerance | 45 | Several multi-step Pendulum sequences and reactive negations raise the decision load (Inferred) |
How the score was computed
Strategy profile: Stun primary; Control secondary (not separately weighted). Structural ≈ 59.3, Going First ≈ 64, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: No side deck (-2); Archetype purity below 60% (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers(-4)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core is near-certain in the opening hand (P ≈ 0.999 for 31 copies)
- Dense negation and removal text across the Main Deck
- Recursion from the GY (Reverth, Release, Reset) plus five reveal-3 searchers
Weaknesses
- No side deck for post-side adaptation
- Off-archetype copies and generic tech dilute the engine
- Thin Extra Deck with few Enneacraft bosses
Critical choke points
- Pendulum Zone setup: the Enneacraft lines need a Pendulum scale pair, and the evidence carries no scale data (scale 0 everywhere)
- Single Maxx "C" as the only going-second hand trap
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One off-archetype tech slot | A second Enneacraft Extra-Deck boss or a second Enneapolis-compatible search | Raises engine coherence and the number of finishers without changing the floodgate package. |
Evidence & confidence
- Verified: Main 43 and Extra 15 within the Master Duel size rules; Maxx "C" and Rivalry of Warlords each run 1 copy, at the Limited legal count; Archetype purity 55.2%
- Inferred: P(≥1 Enneacraft core card in hand) ≈ 0.999; Interaction density from negation and removal text; Going-first and going-second splits from text and probability
- Provisional: Meta Power (null, no dated metagame sample); Format fit score (no tournament link)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup and brick rates are Inferred or Unknown Pendulum scale is 0 for every card in the export, so the Pendulum line cannot be verified Meta Power is Provisional unless a dated metagame sample is supplied
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