Solemn Deck #765314 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Des Wombat x3, Kuriboh x3, Lord of D. x3. Created Oct 13, 2026 by YGO Mod.

Deck Solemn TCG

Created by: YGO Mod (20517634)

Created On: 10/13/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 17, 2026
19± 6/ 100
Power Score
Structural 32
Reliability 25
Going First 35
Going Second 32

Deck — Deck Power Evaluation

Final Contextual Deck Power: 19/100 (±6 · Confidence: Low)

Overall score Value
Structural Deck Power 32
Going First 35
Going Second 32
Meta Power provisional
Tournament Reliability 25
  • Primary strategy: Toolbox
  • Secondary strategies: Stun, Combo
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Non-fusion beatsticks (Blue-Eyes White Dragon 3000, Tyrant Dragon 2900, Tri-Horned Dragon 2850) backed by the Solemn/Mirror Force interaction package, if they reach the board. No Fusion Summon enabler is present in the main-deck list, so the 15 Extra Deck Fusion Monsters are not reachable as the evidence stands.; Lord of D. with The Flute of Summoning Dragon (Dragon swarm into Tri-Horned / Tyrant Dragon).
  • Turn 1 (going first): Open a Solemn Judgment or Royal Decree/Mirror Force defensive line, then use Des Wombat/Luster Dragon/Lord of D. bodies to reach a Dragon boss. Only one legal Solemn Judgment copy exists, so the plan has no second copy.
  • Turn 2 (going second): Hold Solemn Judgment, Mirror Force, Sakuretsu Armor and Shield Crush to answer the first board, then play the Dragon beatstick. Removal density is the main asset here.
  • Recovery: Recovery relies on Card Destruction, Premature Burial and Book of Moon. Graceful Charity and Pot of Greed (both Forbidden) cannot be legally run, so the card-draw recovery is absent in the legal version.
  • After siding: No side deck (0 cards). Post-side adaptation is not available in this list.

Why it scores here

This list is Illegal in TCG: Heavy Storm, Pot of Greed and Graceful Charity are Forbidden and Solemn Judgment is run three times against one legal copy, so the score is capped and reflects a structural read only. The 21 Spells and 9 Traps include real interaction (Solemn Judgment, Royal Decree, Mirror Force, Sakuretsu Armor, Shield Crush, Nobleman of Crossout, Smashing Ground) which carries the endboard score. The Extra Deck is 15 Fusion Monsters, but no Fusion Summon enabler appears in the main-deck evidence, so the Fusion package is largely unreachable and drags engine access and Extra efficiency down. Popularity and archetype share were not used to score anything; the deck has no combo records, no tournament link and only 4.3% exact-name Solemn purity. Card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 25 No Fusion enabler in main deck; Dragon starters P(at least one copy-3 card in 5) = 0.25; Solemn Judgment has one legal copy (Inferred)
D2 Opening-Hand Quality & Brick Management 30 30 level-0 Spell/Trap cards out of 55 main; hypergeometric starter odds are low per card; few redundant engines (Inferred)
D3 Combo Conversion & Ceiling 30 No parseable combos recorded; ceiling is text-only from Tyrant Dragon/Blue-Eyes/Lord of D. chains (Inferred)
D4 Combo Floor & Median Output 20 No combo boards recorded; median output cannot be measured and is likely low without a Fusion path (Inferred)
D5 Interruption Resilience & Route Redundancy 40 Multiple removal/negation options (Mirror Force, Royal Decree, Sakuretsu Armor) give some continuity; little recursion and no second engine (Inferred)
D6 Resource Economy, Recovery & Grind 30 Recovery depends on Card Destruction and Premature Burial; the two Forbidden draw cards are not legal (Verified legality, Inferred economy)
D7 End-Board & Interaction Quality 55 21 removal-text and 9 negation-text cards; Royal Decree and Mirror Force are layered interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 40 Mirror Force, Sakuretsu Armor, Shield Crush and Nobleman of Crossout hit boards; no floodgate or hand trap present (Inferred)
D9 Offensive Pressure & Closing Power 40 Beatstick ATK 2850-3000 (Tri-Horned, Tyrant, Blue-Eyes) is real pressure, but Fusion closers are unreachable (Verified stat, Inferred access)
D10 Main Deck Efficiency & Flexibility 35 55 main with 30 level-0 cards and 3 generic tech/floodgate slots; low spell-to-engine density (Inferred)
D11 Extra Deck Efficiency & Coverage 20 15 Fusion Monsters with no enabler in the list; Dark Flare Knight needs Dark Magician, which is absent (Inferred)
D12 Side Deck Adaptability 10 Zero side deck cards; no post-side plan exists (Verified composition)
D13 Matchup Coverage & Format Fit 20 No tournament link or dated meta sample; Illegal list cannot be matched to format fit (Provisional)
D14 Pilotability & Error Tolerance 40 Multiple Trap-timing decisions and Fusion/Spell layering; no combo steps to measure error tolerance (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 32, Going First ≈ 35, Going Second ≈ 32, Meta = provisional, Tournament Reliability ≈ 25. Modifiers: banlist exposure (-8); unreachable Extra Deck (no Fusion enabler) (-4). Final formula: Theoretical/structural-only (Illegal). 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (-12), Meta provisional

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction package: Mirror Force, Royal Decree, Sakuretsu Armor, Shield Crush, Nobleman of Crossout, Smashing Ground
  • Real beatstick ATK (2850-3000) in the main deck
  • Non-fusion core is cheap to summon (Lord of D., Flute, Luster Dragon)

Weaknesses

  • Illegal list: 3 Forbidden cards and 1 over-limit Limited card
  • No Fusion Summon enabler, so 15 Extra Deck cards are effectively dead
  • Zero side deck
  • 30 level-0 cards in a 55-card main lowers board presence

Critical choke points

  • Fusion Summon access (none present)
  • Solemn Judgment: only 1 legal copy, so the defensive plan has no redundancy
  • Lord of D. must be on the field for The Flute of Summoning Dragon
Priority Remove Add Reason
1 Heavy Storm, Pot of Greed, Graceful Charity (Forbidden) and 2 of the 3 Solemn Judgment copies Legal replacements to bring the list within the copy limit (e.g. one Solemn Judgment is the legal maximum) Legality is a precondition for any normal Final Contextual score
2 A Fusion-only Extra Deck slice A Fusion Summon enabler (e.g. Polymerization) or a Dragon-only Extra Deck of non-Fusion boss cards Without an enabler, most of the Extra Deck is unreachable
3 Some level-0 cards Side deck cards for the best-of-3 plan Side deck is empty, so no post-side adaptation exists

Evidence & confidence

  • Verified: Illegal status: Heavy Storm, Pot of Greed, Graceful Charity Forbidden; Solemn Judgment 3 copies vs 1 legal; Main 55, Extra 15, Side 0 (size rules pass); Archetype purity 4.3%; core cards present 0 of 16
  • Observed: No recorded combo boards (combo data total 0)
  • Inferred: P(at least one copy-3 card in 5-card hand) = 0.25; No Fusion Summon enabler among main-deck cards; Interaction density is high from card text
  • Provisional: Meta Power (no dated sample); Matchup and format fit (no tournament link)
  • Data gaps: no combos supplied; combo floor/median/ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry for going-first/second, matchup, brick or starter rates Meta Power is Provisional unless a dated metagame sample is supplied deck title is null

More TCG Info

Solemn

Solemn Breakdown

 
 

 

 

 

 

 

 
 

 

 
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