Fur Hire Deck #765006 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Beat, Bladesman Fur Hire x3, Miscellaneousaurus x3, Rex, Freight Fur Hire x3. Created Oct 13, 2026 by YGO Mod.

Deck Fur Hire Master Duel

Created by: YGO Mod (20517634)

Created On: 10/13/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 17, 2026
59± 8/ 100
Power Score
Structural 63
Reliability 57
Going First 68
Going Second 59

Deck — Deck Power Evaluation

Final Contextual Deck Power: 59/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 63
Going First 68
Going Second 59
Meta Power provisional
Tournament Reliability 57
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fur Hire hand-starter chains (Beat, Rex Ride, Donpa, GMX Partner) into Link and Synchro boards led by Folgo, Keel, Donner, Rafale and Baronne de Fleur; Dinosaur and GMX recursion through Rex Freight, Returned Dino Daneen and Evolved Daneen
  • Turn 1 (going first): Normal Summon Rex Freight or reveal Rex Ride or Beat from hand to chain Fur Hire summons, search a Spell/Trap, then build a Link or Synchro board while holding Ash Blossom and Effect Veiler for the opponent's first activation
  • Turn 2 (going second): Use 10 hand traps (Ash Blossom, Effect Veiler, Ghost Ogre, Ghost Mourner, Maxx C, Linkuriboh) and Donpa or Furtive Techniques to stop the opponent's board, then rebuild through Fur Hire summons from hand
  • Recovery: Recover through Rex Freight and Rex Ride GY effects (banish from GY to add or summon a Fur Hire), Miscellaneousaurus GY revival and Linkuriboh self-summon from the GY
  • After siding: No side deck is registered (side_count 0), so there is no post-side plan in the export; this is a gap rather than a strength

Why it scores here

The deck is scored as a system: a Fur Hire hand-starter engine (Beat, Rex Ride, Donpa and GMX Partner, 8 copies in total) that reaches a live Link or Synchro board on turn 1 or 2 in about 69% of going-first openings and about 76% of going-second openings, computed from the main-deck hypergeometric (Inferred). Ten hand traps and several in-field negate or destroy effects in the Extra Deck give the deck strong interaction and going-second value (D7 and D8 are the strongest dimensions). There are no recorded boards, so the combo ceiling and median are read from card text only and carry low weight, and no tournament or matchup data exists, so Meta Power is null and D13 is neutral. The 0 side-deck cards and the 38% exact-name archetype purity pull the score down, and popularity or archetype usage was not credited as power. No card scores were averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(at least one of 8 hand-starter copies in 5 cards) ≈ 0.69 going first and ≈ 0.76 going second; 16 searcher copies give P ≥ 1 ≈ 0.94 (Inferred)
D2 Opening-Hand Quality & Brick Management 60 13 singletons and 9 triple copies over 22 distinct main cards; several non-starter Dinosaur and GMX pieces and hand-trap clutter raise dead-hand risk, but the hand-starter density is high (Inferred)
D3 Combo Conversion & Ceiling 64 Text-only read: Fur Hire summon chains, Fandora ATK buffs, and Link/Synchro boss bodies reach strong output, but there are 0 parseable boards (Inferred)
D4 Combo Floor & Median Output 52 No combos_evidence; median output cannot be measured and is held near neutral (Inferred, low weight)
D5 Interruption Resilience & Route Redundancy 66 10 hand traps and GY recursion (Rex Freight, Rex Ride, Miscellaneousaurus, Linkuriboh) give multiple independent answers after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 70 Searcher text on 16 copies (P ≥ 1 ≈ 0.94) plus GY-to-hand recursion gives good card economy over a long round (Inferred)
D7 End-Board & Interaction Quality 76 Destruction and negation sources include Donner, Donpa, Baronne de Fleur, Herald, W:P Fancy Ball, Ash Blossom, Ghost Ogre, Crossout Designator and Furtive Techniques (verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 72 Going-second value rests on hand traps, Maxx C, Effect Veiler and Ghost Ogre plus Baronne and Donner removal; the 0.82 hand-trap draw odds at 6 cards support this (Inferred)
D9 Offensive Pressure & Closing Power 70 Link and Synchro bosses at 2400 to 3000 ATK (Folgo, W:P, Accel Synchro, Rafale, Baronne) with Fandora buffs give solid closing power (verified stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 58 40 main cards, 22 distinct, and only 38% exact-name Fur Hire purity with 34 off-archetype copies, so the deck is broad rather than tight (verified composition)
D11 Extra Deck Efficiency & Coverage 62 15 Extra cards with 9 Link, 4 Synchro, 1 Fusion and 1 XYZ; several extras (Mannequin Cat, Naturia Beast, Accel Synchro) are off-engine, though Link access is good (verified composition, Inferred use)
D12 Side Deck Adaptability 25 No side deck is registered (side_count 0); no post-side data exists, so the score is a low placeholder (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype-level context is absent, so the score is neutral (Provisional)
D14 Pilotability & Error Tolerance 55 Multi-step Fur Hire chains, Extra Deck choices and hand-trap timing need repeated decisions, so pilot demands are moderate to high (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 63, Going First ≈ 68, Going Second ≈ 59, Meta = provisional, Tournament Reliability ≈ 57. Modifiers: Engine dilution (-2); Banlist exposure (-1). Final formula: 0.80*Structural(63.2) + 0.20*TournamentReliability(57) + ContextModifiers(-3) = 59 (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.69 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Hand-starter redundancy: 8 copies of hand-summoners give about 69% going-first and 76% going-second access to a live engine
  • Strong interaction density: 10 hand traps plus Donner, Donpa, Baronne, Herald and Furtive Techniques cover both turns
  • Link and Synchro bosses of 2400 to 3000 ATK give closing power
  • Legal and compact main with a strong searcher count (16 copies)

Weaknesses

  • No recorded combos, so ceiling and median are text-only inferences
  • No side deck registered; no post-side plan
  • Low exact-name archetype purity (38%) with many off-engine Extra Deck slots
  • Hand-trap-heavy lines can produce non-functional hands when no Fur Hire monster is present

Critical choke points

  • The 8 hand-starter copies: if none are drawn (about 31% going first), the opening depends on Fossil Dig and Rex Freight searches
  • Fur Hire chains require a second Fur Hire monster in hand or on field, so an empty-board hand is a dead-end without Rookie Fur Hire or Donpa
Priority Remove Add Reason
1 Number 29: Mannequin Cat A Fur Hire or Dinosaur Link monster to raise exact-name purity Mannequin Cat is archetype-agnostic and its Xyz route competes with the Link-based Fur Hire board; a dedicated Fur Hire extra adds engine coherence (Inferred)
2 Returned Dino Daneen (1 copy) A second Fur Hire starter or a side-deck plan for best-of-3 play Daneen only feeds Evolved Daneen, a single Fusion; adding a starter improves D1 access, and the missing side deck caps D12 (Inferred)

Evidence & confidence

  • Verified: Legal status: 40 main, 15 extra, 0 side within Master Duel size rules 40-60 / 0-15 / 0-15; Limited singletons: Herald of the Arc Light, Crossout Designator and Maxx C each run at legal copies 1; Card text and stats for all 36 distinct cards; Hypergeometric draw odds for 3-copy and 1-copy groups match the evidence (0.3376 and 0.125 at 5 cards)
  • Observed: Archetype usage stats show Fur Hire as a real, accessible deck (archetype_stats_available true)
  • Inferred: Hand-starter access ≈ 0.69 going first and ≈ 0.76 going second (main-deck hypergeometric over 8 copies); Going-second hand-trap value from 10 hand traps (P ≥ 1 ≈ 0.85 at 6 cards); Dimension scores D1 to D11 and D14 from card text and composition; Starter chain reach (Beat, Rex Ride, Donpa, GMX Partner)
  • Provisional: Meta Power is null: no dated metagame sample; D13 matchup and format fit is neutral: no tournament link; D12 side-deck score is low because no side is registered; Tournament Reliability uses projected values, not match data
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference (D3, D4 low weight) No tournament link: archetype meta-share and per-pilot record absent (D13 neutral, Meta null) No win-rate telemetry for going-first, going-second, matchup or brick rates No side deck: post-side plan unknown (D12) usage_statistics in_this_deck flags are false for every Extra Deck card (Donner, Herald, Keel, Folgo, Accel, Naturia, Baronne, Linkuriboh, Spright, Mannequin Cat, Evolved Daneen, S:P Little Knight) even though cards[] lists them in the Extra Deck, so the core_present_pct of 52% and missing_core list understate the deck and were not used for scoring Archetype core group probability (0.9906) is a proxy built from 23 Fur Hire-named copies, not a verified core set

More Master Duel Info

Fur Hire

Fur Hire Breakdown

 
 

 

 

 

 

 

 
 

 

 
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