GMX Deck #764623 — Yu-Gi-Oh! OCG

52 Main, 18 Extra, incl. D.D. Crow x3, GMX Associate Noma x3, GMX Chairman Kimridge x3. Created Oct 12, 2026 by YGO Mod.

Deck GMX OCG

Created by: YGO Mod (20517634)

Created On: 10/12/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
40± 8/ 100
Power Score
Structural 61
Reliability 50
Going First 58
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 40/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 61
Going First 58
Going Second 62
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Fusion
  • Format: ocg

Legality

Main 52 / Extra 18 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Fusion Summon GMX - COMPREX, GMX - ALLOS or GMX - VELOX off Dinosaur and GMX bodies, then attack through the boards with 3000+ ATK monsters; Transcendosaurus Exaraptor and Drillygnathus plus Dino Xyz/Link extenders for a second board
  • Turn 1 (going first): Normal Summon a GMX starter (Partner Selandea, Chairman Kimridge or Associate Noma), search with Researcher Selande or Fossil Dig, then Fusion Summon a GMX Fusion Monster through the Dino board
  • Turn 2 (going second): Hand traps (Ash Blossom, D.D. Crow, Anti-GMX Final Experiment) on the opponent's first meaningful activation, then rebuild a Dinosaur board through GMX 55th Experiment Report or Applied Experiment #55
  • Recovery: Returned Dino Daneen and Mulcharmy Fuwalos for card advantage; Jurassic Power and Fossil Dig re-search a Dinosaur, and Lab #5 resets the GMX Spell/Trap line
  • After siding: Not evaluable: the deck runs no Side Deck, so no post-side adjustment is recorded

Why it scores here

The deck reliably opens a GMX starter: the archetype core has about a 97% chance of at least one card in a 5-card opening hand (Inferred, hypergeometric). It converts that opening into Fusion Summons of GMX - COMPREX, ALLOS and VELOX, which give 2700 to 3700 ATK bodies, and it keeps a dense interaction suite (Ash Blossom, D.D. Crow, Anti-GMX Final Experiment, Evolzar Dolkka and Laggia) to contest the opponent's turn. Floor and median output are uncertain because no recorded boards exist, so the combo component is scored from text only. Legality caps the result: Ash Blossom is over the copy limit and the Extra Deck is 18 against a maximum of 15, so the score is a theoretical, structural read. Popularity (GMX archetype share) was not used as a score input, and no card scores were averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least one archetype core card in a 5-card hand) ≈ 0.97; 26 core copies, 18 searcher-text cards (Inferred)
D2 Opening-Hand Quality & Brick Management 62 Brick risk from off-archetype Dinosaurs (Sabersaurus, Frostosaurus) and the 2-copy Fusion-dependent lines; no hand-level data (Inferred)
D3 Combo Conversion & Ceiling 58 Ceiling is GMX Fusion lines with 2700–3700 ATK bodies; no recorded boards, so semantic read only (Inferred)
D4 Combo Floor & Median Output 45 Median output unknown: combos_evidence is empty, so this is a text-only guess (Inferred)
D5 Interruption Resilience & Route Redundancy 66 Hand traps and searchers give more than one independent route after disruption; no recorded interruption data (Inferred)
D6 Resource Economy, Recovery & Grind 64 Recursion through Daneen, Mulcharmy and Lab #5, but Applied Experiment and Velox cost 400 LP per excavated card (Inferred)
D7 End-Board & Interaction Quality 76 Negation text in 7 cards plus removal text in 15; Dolkka and Laggia add Xyz negations (Inferred, semantic)
D8 Going-Second & Board-Breaking Power 68 Going-second split not recorded; hand traps and Dino removal give a board-breaking route (Inferred)
D9 Offensive Pressure & Closing Power 74 Closing via 3000+ ATK Fusion and Link bodies (COMPREX 3700, ALLOS 3000, Exaraptor 3000) (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 58 52 Main, 24 distinct cards, 40 off-archetype copies by exact-name purity 42.9%; Main size legal (Verified)
D11 Extra Deck Efficiency & Coverage 45 Extra Deck is 18 cards, over the 15 maximum; 8 Fusion, 6 Link, 4 Xyz (Verified, illegal)
D12 Side Deck Adaptability 10 No Side Deck is recorded (0 cards), so no post-side adaptability exists (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; Meta is provisional (Provisional)
D14 Pilotability & Error Tolerance 55 Multi-step Fusion and search lines with many decision points; manageable but demanding (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 61, Going First ≈ 58, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Copy-limit violation (-6); Extra Deck overflow (-6). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*61 + 0.20*50 - 12 = 46.8, then capped to 40 because the deck is Illegal (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ 0.03 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense GMX starter and searcher package gives a high opening-hand engine chance
  • Hand-trap and negation suite (Ash, Crow, Anti-GMX, Dolkka, Laggia) covers both turns
  • Multiple 2700–3700 ATK Fusion and Link closers with several independent routes

Weaknesses

  • Illegal as built: Ash Blossom copy limit and Extra Deck size are both violated
  • No Side Deck, so no post-side plan or best-of-3 adaptation
  • Off-archetype Dinosaur filler and 40 off-archetype copies dilute the engine
  • Fusion lines cost LP (400 per excavated card on Velox and Applied Experiment)

Critical choke points

  • GMX Fusion Monster in the Extra Deck: several lines require a specific Fusion Summon
  • Ash Blossom copy count: the list cannot be submitted as built
  • Dinosaur board requirement for the Fusion enders
Priority Remove Add Reason
1 1 Ash Blossom & Joyous Spring A legal non-copy-limited card, or leave the slot empty Brings the Main Deck to a legal copy count; the rest of the Main is size-legal
2 3 Extra Deck cards with the lowest role value (for example Accesscode Talker, I:P Masquerena, W:P Fancy Ball) Nothing; keep the Extra Deck at 15 Resolves the Extra Deck overflow without touching the GMX Fusion core
3 Off-archetype Dinosaur filler (Sabersaurus, Frostosaurus) Additional GMX starters or searchers Raises archetype purity and starter density
4 No Side Deck Up to 15 side cards for best-of-3 adaptation Gives the deck a post-side plan; it is currently absent

Evidence & confidence

  • Verified: Main size 52 is legal (40–60); Extra Deck 18 exceeds the OCG maximum of 15; Ash Blossom & Joyous Spring is run 3 times against a limit of 2; Card stats and text as listed in evidence
  • Observed: Archetype core inclusion rates from usage_statistics (GMX 55th Experiment Report 62.5%, GMX Associate Noma 62.5%)
  • Inferred: 97% chance of at least one archetype core card in a 5-card hand; Going-first and going-second plans and their route redundancy; Interaction and closing read from card text
  • Provisional: Meta Power (null) — no dated metagame sample
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry; going-first and going-second splits are not measured No Side Deck recorded (0 cards) Illegal list: the score is a theoretical, structural-only read

More OCG Info

GMX

GMX Breakdown

 
 

 

 

 

 

 

 
 

 

 
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