GMX Deck Breakdown

Cards Usage Statistic

Main Deck

Droll & Lock Bird
Droll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

GMX Associate Noma
GMX Associate Noma
GMX Associate Noma
DARK 4
GMX Associate Noma
  • ATK:

  • 900

  • DEF:

  • 1300


If this card is Special Summoned by a monster effect: You can target 1 card each from your GY and your opponent's GY; place each card on either the top or bottom of the Deck. If a monster(s) is Normal or Special Summoned to your opponent's field, while this card is in your Monster Zone (except during the Damage Step): You can Fusion Summon 1 "GMX" Fusion Monster from your Extra Deck, by shuffling its materials from your field, GY, and/or banishment into the Deck. You can only use each effect of "GMX Associate Noma" once per turn.

GMX Chairman Kimridge
GMX Chairman Kimridge
GMX Chairman Kimridge
LIGHT 4
GMX Chairman Kimridge
  • ATK:

  • 1000

  • DEF:

  • 900


You can reveal this card in your hand; add 1 "GMX Applied Experiment #55" from your Deck or GY to your hand, and if you do, shuffle this card into the Deck. If this card is Special Summoned by a monster effect: You can target 2 cards in your GY, that are "GMX" cards and/or Dinosaur monsters; place them on top of your Deck in any order, then you can destroy 1 Attack Position monster your opponent controls. You can only use each effect of "GMX Chairman Kimridge" once per turn.

GMX Researcher Selande
GMX Researcher Selande
GMX Researcher Selande
FIRE 3
GMX Researcher Selande
  • ATK:

  • 1500

  • DEF:

  • 700


If this card is Normal Summoned: You can Special Summon 1 non-Warrior "GMX" monster or 1 Level 3 or lower Dinosaur monster from your Deck. If this card is Special Summoned by a monster effect: You can add 1 "GMX" Spell/Trap from your Deck to your hand. If a Dinosaur Fusion Monster is on the field: You can shuffle this card from the field into the Deck, and if you do, negate the effects of 1 face-up card on the field until the end of this turn. You can only use each effect of "GMX Researcher Selande" once per turn.

Miscellaneousaurus
Miscellaneousaurus
Miscellaneousaurus
FIRE 4
Miscellaneousaurus
  • ATK:

  • 1800

  • DEF:

  • 1000


During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.

Mulcharmy Fuwalos
Mulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

Returned Dino Daneen
Returned Dino Daneen
Returned Dino Daneen
WATER 1
Returned Dino Daneen
  • ATK:

  • 400

  • DEF:

  • 1200


If this card is Special Summoned by a monster effect: You can add 1 "GMX" monster from your Deck to your hand. During your Main Phase: You can Fusion Summon 1 Dinosaur Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is sent to the GY: You can make all Dinosaur monsters you currently control gain 400 ATK. You can only use each effect of "Returned Dino Daneen" once per turn.

Souleating Oviraptor
Souleating Oviraptor
Souleating Oviraptor
DARK 4
Souleating Oviraptor
  • ATK:

  • 1800

  • DEF:

  • 500


If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the Graveyard. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your Graveyard in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Ghost Belle & Haunted Mansion
Ghost Belle & Haunted Mansion
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.

Called by the Grave
Called by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    Forbidden Droplet
    Forbidden Droplet
    Forbidden Droplet
    Spell Quick
    Forbidden Droplet

      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



      Tag(s):

      Fossil Dig
      Fossil Dig
      Fossil Dig
      Spell Normal
      Fossil Dig

        Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.

        GMX Applied Experiment #55
        GMX Applied Experiment #55
        GMX Applied Experiment #55
        Spell Normal
        GMX Applied Experiment #55

          Excavate the top cards of your Deck until you have excavated a "GMX" monster and a Dinosaur monster, lose 400 LP for each excavated card, then you can Fusion Summon 1 "GMX" Fusion Monster from your Extra Deck, using any excavated monsters as material, also shuffle the rest into the Deck. You can only activate 1 "GMX Applied Experiment #55" per turn.

          Harpie's Feather Duster
          Harpie's Feather Duster
          Harpie's Feather Duster
          Spell Normal
          Harpie's Feather Duster

            Destroy all Spell and Trap Cards your opponent controls.



            Tag(s):

            Reinforcement of the Army
            Reinforcement of the Army
            Reinforcement of the Army
            Spell Normal
            Reinforcement of the Army

              Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

              Infinite Impermanence
              Infinite Impermanence
              Infinite Impermanence
              Trap Normal
              Infinite Impermanence

                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                Extra Deck

                Garura, Wings of Resonant Life
                Garura, Wings of Resonant Life
                Garura, Wings of Resonant Life
                DARK 6
                Garura, Wings of Resonant Life
                • ATK:

                • 1500

                • DEF:

                • 2400


                2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                GMX - ALLOS
                GMX - ALLOS
                GMX - ALLOS
                LIGHT 8
                GMX - ALLOS
                • ATK:

                • 3000

                • DEF:

                • 900


                1 "GMX" monster + 1 Dinosaur monster Each time your opponent Normal or Special Summons a monster(s), gain 200 LP. You can only use each of the following effects of "GMX - ALLOS" once per turn. You can target 1 "GMX" monster or 1 Dinosaur monster in your GY or banishment; Special Summon it. This card cannot attack the turn this effect is activated. At the start of the Damage Step, if this card battles an opponent's monster: You can destroy that monster.

                GMX - VELOX
                GMX - VELOX
                GMX - VELOX
                DARK 8
                GMX - VELOX
                • ATK:

                • 2700

                • DEF:

                • 1300


                1 "GMX" monster + 1 Dinosaur monster Each time your opponent Normal or Special Summons a monster(s), gain 200 LP. During your opponent's turn (Quick Effect): You can target 1 card your opponent controls; excavate the top cards of your Deck until you excavate a "GMX" monster or a Dinosaur monster, lose 400 LP for each excavated card, add that "GMX" or Dinosaur monster to your hand or Special Summon it, and shuffle the rest into the Deck. Also, after that, destroy the targeted card. You can only use this effect of "GMX - VELOX" once per turn.

                Mudragon of the Swamp
                Mudragon of the Swamp
                Mudragon of the Swamp
                WATER 4
                Mudragon of the Swamp
                • ATK:

                • 1900

                • DEF:

                • 1600


                2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.

                I:P Masquerena
                I:P Masquerena
                I:P Masquerena
                DARK
                I:P Masquerena
                • ATK:

                • 800

                • LINK-2

                Link Arrow:

                Bottom-Left

                Bottom-Right


                2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

                S:P Little Knight
                S:P Little Knight
                S:P Little Knight
                DARK
                S:P Little Knight
                • ATK:

                • 1600

                • LINK-2

                Link Arrow:

                Left

                Right


                2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                Evolzar Dolkka
                Evolzar Dolkka
                Evolzar Dolkka
                FIRE
                Evolzar Dolkka
                • ATK:

                • 2300

                • DEF:

                • 1700


                2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster.

                Evolzar Laggia
                Evolzar Laggia
                Evolzar Laggia
                FIRE
                Evolzar Laggia
                • ATK:

                • 2400

                • DEF:

                • 2000


                2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.

                Main: 59 Extra: 16

                1 cardAnimadorned Archosaur 1 cardAnimadorned Archosaur
                Animadorned Archosaur
                LIGHT 1
                Animadorned Archosaur
                • ATK:

                • 0

                • DEF:

                • 0


                If this card is Normal or Special Summoned: You can destroy 1 Dinosaur monster in your hand or face-up field, except "Animadorned Archosaur", then add 1 Reptile, Sea Serpent, or Winged Beast monster with the same original Level as that destroyed monster, OR 1 "Evolution Pill" Spell, from your Deck to your hand. You can only use this effect of "Animadorned Archosaur" once per turn.


                2 cardBabycerasaurus 2 cardBabycerasaurus
                Babycerasaurus
                EARTH 2
                Babycerasaurus
                • ATK:

                • 500

                • DEF:

                • 500


                If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.


                2 cardDroll & Lock Bird
                2 cardDroll & Lock Bird
                Droll & Lock Bird
                WIND 1
                Droll & Lock Bird
                • ATK:

                • 0

                • DEF:

                • 0


                If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                1 cardGiant Rex 1 cardGiant Rex
                Giant Rex
                EARTH 4
                Giant Rex
                • ATK:

                • 2000

                • DEF:

                • 1200


                Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, this card gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn.


                1 cardGMX Associate Noma 1 cardGMX Associate Noma
                GMX Associate Noma
                DARK 4
                GMX Associate Noma
                • ATK:

                • 900

                • DEF:

                • 1300


                If this card is Special Summoned by a monster effect: You can target 1 card each from your GY and your opponent's GY; place each card on either the top or bottom of the Deck. If a monster(s) is Normal or Special Summoned to your opponent's field, while this card is in your Monster Zone (except during the Damage Step): You can Fusion Summon 1 "GMX" Fusion Monster from your Extra Deck, by shuffling its materials from your field, GY, and/or banishment into the Deck. You can only use each effect of "GMX Associate Noma" once per turn.


                3 cardGMX Chairman Kimridge 3 cardGMX Chairman Kimridge
                GMX Chairman Kimridge
                LIGHT 4
                GMX Chairman Kimridge
                • ATK:

                • 1000

                • DEF:

                • 900


                You can reveal this card in your hand; add 1 "GMX Applied Experiment #55" from your Deck or GY to your hand, and if you do, shuffle this card into the Deck. If this card is Special Summoned by a monster effect: You can target 2 cards in your GY, that are "GMX" cards and/or Dinosaur monsters; place them on top of your Deck in any order, then you can destroy 1 Attack Position monster your opponent controls. You can only use each effect of "GMX Chairman Kimridge" once per turn.


                3 cardGMX Researcher Selande 3 cardGMX Researcher Selande
                GMX Researcher Selande
                FIRE 3
                GMX Researcher Selande
                • ATK:

                • 1500

                • DEF:

                • 700


                If this card is Normal Summoned: You can Special Summon 1 non-Warrior "GMX" monster or 1 Level 3 or lower Dinosaur monster from your Deck. If this card is Special Summoned by a monster effect: You can add 1 "GMX" Spell/Trap from your Deck to your hand. If a Dinosaur Fusion Monster is on the field: You can shuffle this card from the field into the Deck, and if you do, negate the effects of 1 face-up card on the field until the end of this turn. You can only use each effect of "GMX Researcher Selande" once per turn.


                2 cardJurrac Stego 2 cardJurrac Stego
                Jurrac Stego
                FIRE 4
                Jurrac Stego
                • ATK:

                • 1700

                • DEF:

                • 900


                During your Main Phase: You can destroy 1 card you control, and if you do, send 1 Dinosaur monster from your Deck to the GY, then you can Special Summon "Jurrac" monster(s) from your hand and/or Deck, except "Jurrac Stego", whose total Levels equal the sent monster's Level, ignoring their Summoning conditions, also for the rest of this turn, you cannot Special Summon, except Dinosaur monsters. You can only use this effect of "Jurrac Stego" once per turn. When this card is destroyed by battle: You can return 1 face-up card on the field to the hand.


                1 cardMiscellaneousaurus
                1 cardMiscellaneousaurus
                Miscellaneousaurus
                FIRE 4
                Miscellaneousaurus
                • ATK:

                • 1800

                • DEF:

                • 1000


                During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.


                2 cardMulcharmy Fuwalos 2 cardMulcharmy Fuwalos
                Mulcharmy Fuwalos
                WIND 4
                Mulcharmy Fuwalos
                • ATK:

                • 100

                • DEF:

                • 600


                If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                3 cardNibiru, the Primal Being 3 cardNibiru, the Primal Being
                Nibiru, the Primal Being
                LIGHT 11
                Nibiru, the Primal Being
                • ATK:

                • 3000

                • DEF:

                • 600


                During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                1 cardReturned Dino Daneen 1 cardReturned Dino Daneen
                Returned Dino Daneen
                WATER 1
                Returned Dino Daneen
                • ATK:

                • 400

                • DEF:

                • 1200


                If this card is Special Summoned by a monster effect: You can add 1 "GMX" monster from your Deck to your hand. During your Main Phase: You can Fusion Summon 1 Dinosaur Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is sent to the GY: You can make all Dinosaur monsters you currently control gain 400 ATK. You can only use each effect of "Returned Dino Daneen" once per turn.


                3 cardSouleating Oviraptor 3 cardSouleating Oviraptor
                Souleating Oviraptor
                DARK 4
                Souleating Oviraptor
                • ATK:

                • 1800

                • DEF:

                • 500


                If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the Graveyard. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your Graveyard in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.


                2 cardUltimate Conductor Tyranno 2 cardUltimate Conductor Tyranno
                Ultimate Conductor Tyranno
                LIGHT 10
                Ultimate Conductor Tyranno
                • ATK:

                • 3500

                • DEF:

                • 3200


                Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur-Type monsters from your Graveyard. Once per turn, during either player's Main Phase: You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the Graveyard.


                3 cardAsh Blossom & Joyous Spring
                3 cardAsh Blossom & Joyous Spring
                Ash Blossom & Joyous Spring
                FIRE 3
                Ash Blossom & Joyous Spring
                • ATK:

                • 0

                • DEF:

                • 1800


                When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                3 cardGhost Belle & Haunted Mansion 3 cardGhost Belle & Haunted Mansion
                Ghost Belle & Haunted Mansion
                EARTH 3
                Ghost Belle & Haunted Mansion
                • ATK:

                • 0

                • DEF:

                • 1800


                When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                2 cardJurrac Aeolo 2 cardJurrac Aeolo
                Jurrac Aeolo
                FIRE 1
                Jurrac Aeolo
                • ATK:

                • 200

                • DEF:

                • 200


                You can Tribute this card to select 1 Level 4 or lower "Jurrac" monster in your Graveyard, except "Jurrac Aeolo". Special Summon that monster from the Graveyard.


                2 cardJurrac Megalo 2 cardJurrac Megalo
                Jurrac Megalo
                FIRE 1
                Jurrac Megalo
                • ATK:

                • 500

                • DEF:

                • 1300


                If you control a Dinosaur monster: You can Special Summon this card from your hand. During your Main Phase: You can discard 2 cards, including a "Jurrac" card, then draw 2 cards. If this card is destroyed by battle or card effect: You can send 1 "Jurrac" monster from your Deck/Extra Deck to the GY, except "Jurrac Megalo". You can only use each effect of "Jurrac Megalo" once per turn.


                1 cardCalled by the Grave
                1 cardCalled by the Grave
                Called by the Grave
                Spell Quick
                Called by the Grave

                  Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                  Tag(s):

                  1 cardCrossout Designator
                  1 cardCrossout Designator
                  Crossout Designator
                  Spell Quick
                  Crossout Designator

                    Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                    Tag(s):

                    3 cardDark Ruler No More 3 cardDark Ruler No More
                    Dark Ruler No More
                    Spell Normal
                    Dark Ruler No More

                      Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




                      Tag(s):

                      1 cardDouble Evolution Pill 1 cardDouble Evolution Pill
                      Double Evolution Pill
                      Spell Normal
                      Double Evolution Pill

                        Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. You can only activate 1 "Double Evolution Pill" per turn.


                        3 cardFossil Dig 3 cardFossil Dig
                        Fossil Dig
                        Spell Normal
                        Fossil Dig

                          Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.


                          3 cardGMX Applied Experiment #55 3 cardGMX Applied Experiment #55
                          GMX Applied Experiment #55
                          Spell Normal
                          GMX Applied Experiment #55

                            Excavate the top cards of your Deck until you have excavated a "GMX" monster and a Dinosaur monster, lose 400 LP for each excavated card, then you can Fusion Summon 1 "GMX" Fusion Monster from your Extra Deck, using any excavated monsters as material, also shuffle the rest into the Deck. You can only activate 1 "GMX Applied Experiment #55" per turn.


                            1 cardGround Xeno 1 cardGround Xeno
                            Ground Xeno
                            Spell Normal
                            Ground Xeno

                              Add 1 Dinosaur Tuner or Dinosaur Normal Monster from your Deck to your hand, then destroy 1 card in your hand. You can banish this card from your GY; Fusion Summon 1 Dinosaur Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use each effect of "Ground Xeno" once per turn.


                              1 cardIllusion Gate 1 cardIllusion Gate
                              Illusion Gate
                              Spell Normal
                              Illusion Gate

                                Pay half your LP; destroy as many monsters your opponent controls as possible, then you can Special Summon 1 monster from your opponent's GY to your field, ignoring its Summoning conditions. You can only apply this effect of "Illusion Gate" once per Duel.


                                2 cardJurrac Volcano 2 cardJurrac Volcano
                                Jurrac Volcano
                                Spell Field
                                Jurrac Volcano

                                  During your Main Phase: You can destroy 1 Dinosaur monster you control, and if you do, Special Summon 1 "Jurrac" monster from your Deck. If your opponent Special Summons a monster(s) and they have activated 4 or more monster effects this turn (except during the Damage Step): You can Special Summon 1 "Jurrac Meteor" from your Extra Deck (this is treated as a Synchro Summon). If a "Jurrac" monster(s) you control would be destroyed by card effect, you can banish 1 Dinosaur monster from your GY instead. You can only use each effect of "Jurrac Volcano" once per turn.


                                  1 cardLost World 1 cardLost World
                                  Lost World
                                  Spell Field
                                  Lost World

                                    All monsters on the field lose 500 ATK and DEF, except Dinosaur-Type monsters. Once per turn, if a Dinosaur-Type monster is Normal or Special Summoned (except during the Damage Step): You can Special Summon 1 "Jurraegg Token" (Dinosaur-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field in Defense Position. While your opponent controls a Token, they cannot target monsters on the field with card effects, except Tokens. Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur-Type monsters in your hand and/or Deck instead.


                                    1 cardTriple Tactics Talent
                                    1 cardTriple Tactics Talent
                                    Triple Tactics Talent
                                    Spell Normal
                                    Triple Tactics Talent

                                      If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                      Tag(s):

                                      2 cardDifferent Dimension Ground 2 cardDifferent Dimension Ground
                                      Different Dimension Ground
                                      Trap Normal
                                      Different Dimension Ground

                                        This turn, any monster sent to the GY is banished instead.


                                        2 cardInfinite Impermanence 2 cardInfinite Impermanence
                                        Infinite Impermanence
                                        Trap Normal
                                        Infinite Impermanence

                                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                          2 cardGMX - ALLOS 2 cardGMX - ALLOS
                                          GMX - ALLOS
                                          LIGHT 8
                                          GMX - ALLOS
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 900


                                          1 "GMX" monster + 1 Dinosaur monster Each time your opponent Normal or Special Summons a monster(s), gain 200 LP. You can only use each of the following effects of "GMX - ALLOS" once per turn. You can target 1 "GMX" monster or 1 Dinosaur monster in your GY or banishment; Special Summon it. This card cannot attack the turn this effect is activated. At the start of the Damage Step, if this card battles an opponent's monster: You can destroy that monster.


                                          2 cardGMX - VELOX 2 cardGMX - VELOX
                                          GMX - VELOX
                                          DARK 8
                                          GMX - VELOX
                                          • ATK:

                                          • 2700

                                          • DEF:

                                          • 1300


                                          1 "GMX" monster + 1 Dinosaur monster Each time your opponent Normal or Special Summons a monster(s), gain 200 LP. During your opponent's turn (Quick Effect): You can target 1 card your opponent controls; excavate the top cards of your Deck until you excavate a "GMX" monster or a Dinosaur monster, lose 400 LP for each excavated card, add that "GMX" or Dinosaur monster to your hand or Special Summon it, and shuffle the rest into the Deck. Also, after that, destroy the targeted card. You can only use this effect of "GMX - VELOX" once per turn.


                                          1 cardHiita the Fire Charmer, Ablaze 1 cardHiita the Fire Charmer, Ablaze
                                          Hiita the Fire Charmer, Ablaze
                                          FIRE
                                          Hiita the Fire Charmer, Ablaze
                                          • ATK:

                                          • 1850

                                          • LINK-2

                                          Link Arrow:

                                          Bottom-Left

                                          Bottom-Right


                                          2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                                          1 cardPromethean Princess, Bestower of Flames 1 cardPromethean Princess, Bestower of Flames
                                          Promethean Princess, Bestower of Flames
                                          FIRE
                                          Promethean Princess, Bestower of Flames
                                          • ATK:

                                          • 2700

                                          • LINK-3

                                          Link Arrow:

                                          Left

                                          Right

                                          Bottom


                                          2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


                                          1 cardS:P Little Knight
                                          1 cardS:P Little Knight
                                          S:P Little Knight
                                          DARK
                                          S:P Little Knight
                                          • ATK:

                                          • 1600

                                          • LINK-2

                                          Link Arrow:

                                          Left

                                          Right


                                          2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                          1 cardSalamangreat Raging Phoenix 1 cardSalamangreat Raging Phoenix
                                          Salamangreat Raging Phoenix
                                          FIRE
                                          Salamangreat Raging Phoenix
                                          • ATK:

                                          • 2800

                                          • LINK-4

                                          Link Arrow:

                                          Top

                                          Bottom-Left

                                          Bottom

                                          Bottom-Right


                                          2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Raging Phoenix" as material: You can add 1 "Salamangreat" card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster's ATK. You can only use each effect of "Salamangreat Raging Phoenix" once per turn.


                                          2 cardJurrac Astero 2 cardJurrac Astero
                                          Jurrac Astero
                                          FIRE 10
                                          Jurrac Astero
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 2300


                                          1 Tuner + 1+ non-Tuner Dinosaur monsters If this card is Synchro Summoned: You can Set 1 "Jurrac" Spell/Trap from your Deck or GY. Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can banish 2 Dinosaur monsters from your GY; negate the Summon, and if you do, destroy that monster(s). During your opponent's turn (Quick Effect): You can banish 2 "Jurrac" monsters from your GY, including this card; Special Summon 1 "Jurrac Meteor" from your Extra Deck (this is treated as a Synchro Summon).


                                          2 cardJurrac Meteor 2 cardJurrac Meteor
                                          Jurrac Meteor
                                          FIRE 10
                                          Jurrac Meteor
                                          • ATK:

                                          • 2800

                                          • DEF:

                                          • 2000


                                          1 "Jurrac" Tuner + 2 or more non-Tuner Dinosaur-Type monsters When this card is Synchro Summoned, destroy all cards on the field. Then, you can Special Summon 1 Tuner monster from your Graveyard.


                                          1 cardJurrac Velphito 1 cardJurrac Velphito
                                          Jurrac Velphito
                                          FIRE 5
                                          Jurrac Velphito
                                          • ATK:

                                          • -1

                                          • DEF:

                                          • -1


                                          1 Tuner + 1 or more non-Tuner Dinosaur-Type monsters This card's ATK and DEF are equal to the total original ATK of the Synchro Material Monsters used for its Synchro Summon. If this card attacks a face-down Defense Position monster, you can destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation.


                                          1 cardBurial Bicorn Carnovorus 1 cardBurial Bicorn Carnovorus
                                          Burial Bicorn Carnovorus
                                          FIRE 6
                                          Burial Bicorn Carnovorus
                                          • ATK:

                                          • 2000

                                          • DEF:

                                          • 200


                                          1 Tuner + 1+ non-Tuner monsters During the Main or Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Dinosaur monster using this card you control. When a monster declares an attack: You can Special Summon 1 Dinosaur monster from your hand, ignoring its Summoning conditions, also you cannot Special Summon for the rest of this turn, except Dinosaur monsters. You can only use each effect of "Burial Bicorn Carnovorus" once per turn.


                                          1 cardHorned Brute Carnovorus 1 cardHorned Brute Carnovorus
                                          Horned Brute Carnovorus
                                          FIRE 6
                                          Horned Brute Carnovorus
                                          • ATK:

                                          • 2000

                                          • DEF:

                                          • 200


                                          1 Tuner + 1+ non-Tuner monsters During the Main or Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Dinosaur monster using this card you control. When a monster declares an attack: You can Special Summon 1 Dinosaur monster from your hand, ignoring its Summoning conditions, also you cannot Special Summon for the rest of this turn, except Dinosaur monsters. You can only use each effect of "Horned Brute Carnovorus" once per turn.


                                          1 cardEvolzar Dolkka 1 cardEvolzar Dolkka
                                          Evolzar Dolkka
                                          FIRE
                                          Evolzar Dolkka
                                          • ATK:

                                          • 2300

                                          • DEF:

                                          • 1700


                                          2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster.


                                          ocg
                                          GMX
                                          5







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