Cynet Deck #763401 — Yu-Gi-Oh! OCG

50 Main, 15 Extra, incl. Armored Bitron x3, Firewall Defenser x3, Mathmech Circular x3. Created Oct 12, 2026 by YGO Mod.

Deck Cynet OCG

Created by: YGO Mod (20517634)

Created On: 10/12/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 20, 2026
30± 8/ 100
Power Score
Structural 48
Reliability 40
Going First 46
Going Second 47

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 48
Going First 46
Going Second 47
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Combo
  • Secondary strategies: Stun
  • Format: ocg

Legality

Main 50 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Link Summon chains of Code Talker, Firewall and Mathmech Link/Extra Deck monsters into 2300 to 3500 ATK attackers (Structural, text-only); Ritual Summon via Cynet Ritual into Cyberse Code Magician and Cyberse Sage, then Fusion or Synchro follow-up
  • Turn 1 (going first): Cynet Mining or Mulcharmy Fuwalos to start the Cyberse engine, then Link Summon through Code Talker and Firewall pieces (Inferred from card text)
  • Turn 2 (going second): Hold Ash Blossom, Maxx C and Droll and Lock Bird to answer the opponent's first board, then rebuild through the Link engine (Inferred)
  • Recovery: Searchers (19 searcher-text cards) and recursion from the GY, including Firewall and Code Talker GY effects (Inferred from text)
  • After siding: Not evaluable: the deck has 0 Side Deck cards, so no post-side plan exists in the list

Why it scores here

This list is Illegal in OCG: Protectcode Talker is Forbidden and Mathmech Circular is run 3 copies against a limit of 1, so the score is a structural, theoretical read capped at 30 and is not a normal Final Contextual score. Structurally the Cyberse shell (about 47 Cyberse cards, 12 Link monsters and 16 removal-text cards) gives a real chance of Link Summon chains with 4 hand traps and 11 negation-text cards behind them. The engine is split across Code Talker, Mathmech, Firewall and @Ignister, with an archetype exact-name purity of 0 percent, so the pieces only partly cohere. No recorded boards, guide or tournament data exist, so no floor, median or ceiling could be measured, and no points were earned from archetype popularity or from averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(at least 1 three-copy starter in a 5-card hand) is about 0.28; archetype core group P(at least 1 in hand) about 0.69; searcher-text group P about 0.92 (Inferred)
D2 Opening-Hand Quality & Brick Management 40 Many single-copy engine pieces, Ritual and Link prerequisites and a 0-side deck raise brick risk; no full-brick estimate is computable from the list (Inferred)
D3 Combo Conversion & Ceiling 55 Ceiling is inferred from Link-3 and Link-4 attackers (Shootingcode Talker, Transcode Talker, Accesscode Talker, Firewall Dragon Singularity 3500 ATK); no recorded boards (Inferred from text)
D4 Combo Floor & Median Output 40 No combo boards supplied, so floor and median cannot be measured; scored conservatively (Provisional)
D5 Interruption Resilience & Route Redundancy 50 Ash Blossom, Droll and Lock Bird, Maxx C and Crossout Designator plus 4 hand traps give several answers, but Protectcode Talker is Forbidden (Inferred from text)
D6 Resource Economy, Recovery & Grind 45 Searcher text is dense (19 cards) and Cynet Mining and Mathmech Equation give some regeneration, but no resource-signature data exists (Inferred)
D7 End-Board & Interaction Quality 60 11 negation-text and 16 removal-text cards plus Cynet Conflict and Crossout Designator give layered interaction (Inferred from text, Verified flags)
D8 Going-Second & Board-Breaking Power 50 Going-second hand-trap coverage P(at least 1 hand trap in 6 cards) is about 0.41 (Inferred); no going-second split data exists
D9 Offensive Pressure & Closing Power 60 Link attackers reach 2300 to 3500 ATK with direct and co-link text (Inferred from text and stats, Verified stats)
D10 Main Deck Efficiency & Flexibility 45 50 main cards with 36 distinct; 28 singletons and 3-copy staples create mixed density, and 65 off-exact-archetype copies (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 15 Extra Deck slots with 12 Link monsters and one each of Fusion, Synchro and XYZ; coverage is broad and the list is legal in size (Verified composition)
D12 Side Deck Adaptability 10 No Side Deck cards at all, so no post-side adaptability exists in the list (Verified)
D13 Matchup Coverage & Format Fit 35 No tournament link and no dated metagame sample; archetype share is unavailable (Provisional)
D14 Pilotability & Error Tolerance 30 Multi-step Ritual, Link and co-link chains with many decision points are demanding to pilot (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 48, Going First ≈ 46, Going Second ≈ 47, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-8); engine conflicts (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); Illegal status caps the reported score at 30 and makes it theoretical/structural-only

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.28 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense Cyberse searcher and recursion text (19 searcher cards)
  • Broad Extra Deck coverage with 12 Link monsters and Fusion, Synchro and XYZ options
  • Layered interaction: 4 hand traps, 11 negation-text and 16 removal-text cards

Weaknesses

  • Illegal list: Forbidden Protectcode Talker and 3 copies of a 1-copy-limit card
  • No Side Deck, so no post-side plan
  • Engine split across several sub-archetypes with 0 percent exact-name purity

Critical choke points

  • Starter access on the going-first hand is about 0.28 for a 3-copy card, so the engine depends on a single set of searchers
  • Protectcode Talker is Forbidden, so any line built on it is not playable
Priority Remove Add Reason
1 Protectcode Talker (Forbidden) a legal Link-3 Cyberse monster from the same engine Removes the Forbidden card that makes the list Illegal
2 1 copy of Mathmech Circular (3 to 1) a legal engine piece or a second searcher Brings the copy count within the Limited limit of 1
3 none a 15-card Side Deck with hand traps and negation The list has 0 side cards, so it has no post-side plan

Evidence & confidence

  • Verified: Illegal status: Protectcode Talker Forbidden and Mathmech Circular 3 copies vs limit 1; Main 50 and Extra 15 are within OCG size rules, Side 0; Composition counts and archetype spread
  • Inferred: Starter access probability (hypergeometric 0.28 for a 3-copy starter in 5 cards); Link attacker output and interaction density read from card text; Going-first and going-second plan descriptions
  • Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit (no tournament data)
  • Data gaps: no combos supplied: floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied no Side Deck cards in the list

More OCG Info

Cynet

Cynet Breakdown

 
 

 

 

 

 

 

 
 

 

 
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