Alien Deck #761210 — Yu-Gi-Oh! OCG
40 Main, 10 Extra, incl. Black Chaos x3, Griffoh x3, Mulcharmy Fuwalos x3. Created Oct 4, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/04/2026
Main Deck (40)
- Alien Kid x1
- Alien Overlord x1
- Alien Stealthbuster x1
- Alien Telepath x1
- Black Chaos x3
- Black Mamba x1
- Dark Magician, the Pharaoh's Servant x1
- Griffoh x3
- Magicians' Souls x1
- Maxx "C" x1
- Medius the Pure x1
- Mulcharmy Fuwalos x3
- Skull Archfiend of Chaos x1
- Theorealized Medius x1
- Black Luster Soldier - Soldier of Light and Darkness x1
- Illusion of Chaos x1
- Magician of Dark Chaos - Black Chaos x1
- Alien Ammonite x1
- Ash Blossom & Joyous Spring x2
- "A" Cell Recombination Device x1
- Code A Ancient Ruins x1
- Crossout Designator x1
- Light and Darkness Ritual x1
- Ragged Records of Rites x3
- The Gaze of Timaeus x1
- Theorealize Liberation x1
- Theorealize Overdrive x1
- Mind Shuffle x2
- Planet Pollutant Virus x1
- Red Reboot x1
Extra Deck (10)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 33/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 46 |
| Going First | 42 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: ocg
Legality
Main 40 / Extra 10 / Side 0 — status: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Ritual/Alien board pressure: Black Chaos, Magician of Dark Chaos - Black Chaos, Black Luster Soldier and Alien Overlord take over the board once a Ritual or Alien starter lands.; Dark Magician Destruction and Cosmic Slicer Zer'oll style Link/Fusion extension as a second threat, dependent on the legal Extra Deck slots.
- Turn 1 (going first): Open on an Alien or Light and Darkness Ritual starter (Alien Ammonite, Mind Shuffle or Ragged Records of Rites) to search a second engine piece and set up a Ritual Summon.
- Turn 2 (going second): Use Ash Blossom and Joyous Spring, Red Reboot or Maxx C to stop the opponent's first engine, then rebuild through the GY with Light and Darkness Ritual and Skull Archfiend of Chaos.
- Recovery: Recover through the GY: Skull Archfiend of Chaos, Griffoh and Ragged Records of Rites return cards to the Deck and re-enable a Ritual or Alien line; Alien Stealthbuster and Alien Telepath handle interaction.
- After siding: No Side Deck is registered (side_count 0), so no post-side plan can be scored; this is a structural gap.
Why it scores here
The deck is scored as a system, not by averaging its cards. Its reliable opening is limited: with 8 copies of the Alien/Ritual core, P(at least one core card in a 5-card opening hand) is about 0.69 (Inferred), so roughly a third of openings are non-functional. Its interaction suite (two Ash Blossom and Joyous Spring, Red Reboot, Maxx C, Crossout Designator, Planet Pollutant Virus) gives it real end-board and going-second strength. Conversion is capped by the split between Ritual, Alien, Theorealize and Power Patron sub-engines (exact archetype purity 20%), which reduces engine cohesion. Three Forbidden cards (Magicians' Souls, King of the Feral Imps x2, Red-Eyes Dark Dragoon) make the list illegal in the OCG format, so it receives a structural-only score and no popularity or meta credit was given.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one core card in a 5-card hand) ~0.69 across 8 Alien/Ritual copies; engine split across sub-archetypes lowers consistency (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | Archetype core covers ~31% of going-first hands; 16 sub-archetype names and off-archetype singletons raise brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No recorded boards; ceiling inferred from Black Chaos, Magician of Dark Chaos and Black Luster Soldier ritual routes (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No recorded boards, so the median is not measurable; the deck depends on a specific ritual starter (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Alien and Ritual lines have several searchers and recursion routes (13 searcher-text cards), but one choke point per line remains (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | GY recursion via Skull Archfiend of Chaos, Griffoh and Ragged Records of Rites; no resource signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | Two Ash Blossom, Red Reboot, Maxx C, Crossout Designator and Planet Pollutant Virus give layered interaction (Verified card text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second hand-trap coverage: P(at least one of 4 hand traps in 6 cards) ~0.49 (Inferred); Planet Pollutant Virus adds board breaking (Verified text) |
| D9 | Offensive Pressure & Closing Power | 55 | Black Chaos 3000 ATK, Black Luster Soldier 3000 ATK and Magician of Dark Chaos 2800 ATK give closing power once a Ritual lands (Verified stat, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 40-card Main with 24 singletons and 40 off-exact-archetype copies; compactness is weak (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 35 | Extra Deck has 10 cards, but 3 of them are Forbidden (King of the Feral Imps x2, Red-Eyes Dark Dragoon), leaving 7 legal slots (Verified legality) |
| D12 | Side Deck Adaptability | 10 | No Side Deck (side_count 0); no post-side plan is possible (Verified legality) |
| D13 | Matchup Coverage & Format Fit | 35 | No tournament link and no dated meta sample; Forbidden cards also reduce format fit (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Ritual, Link and Fusion lines with many decision points; moderate-to-high pilot demand (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 46, Going First ≈ 42, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-10); engine conflicts (-2). Final formula: Illegal: theoretical/structural-only cap. 0.80*Structural(46.3) + 0.20*TournamentReliability(40) + ContextModifiers(-12) = 33; Meta provisional
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.69 · key two-card combo ≈ — · full-brick estimate ≈ 0.31 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered interaction suite: two Ash Blossom and Joyous Spring, Red Reboot, Maxx C, Crossout Designator and Planet Pollutant Virus
- High-ceiling ritual boards (Black Chaos, Black Luster Soldier, Magician of Dark Chaos) once a starter lands
- 13 searcher-text cards supply redundancy across the Deck
Weaknesses
- Three Forbidden cards make the list illegal in OCG
- No Side Deck, so no post-side adaptability
- Low archetype purity (20%) and several competing sub-engines reduce engine cohesion
Critical choke points
- A single Ritual or Alien starter in the opening hand, with about a 31% chance of none in 5 cards
- Ritual Summon requires specific Light and Darkness Ritual pieces that are not guaranteed by search
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Magicians' Souls, King of the Feral Imps (x2), Red-Eyes Dark Dragoon | Legal replacements that fit the Alien/Ritual engine, within the OCG copy limits | The list is illegal; the Forbidden cards must leave before any normal score applies. |
| 2 | Off-archetype singletons with weak engine links | A legal Side Deck (0 cards now) covering the matchups the Ash and Red Reboot interaction does not reach | Side coverage is absent, and a Side Deck gives the deck a post-side plan. |
| 3 | Duplicate sub-engine pieces (Theorealize, Power Patron) | More copies of the core Alien or Light and Darkness Ritual pieces | Consolidating on one engine raises starter consistency and reduces brick risk. |
Evidence & confidence
- Verified: Legality: 3 Forbidden cards run; deck is Illegal; Main 40 and Extra 10 meet GameplayType size rules; Side 0; Card text and stats for every listed card; Hypergeometric starter probabilities
- Inferred: Consistency estimates (D1, D2) from hypergeometric odds; Interaction quality (D7) from card text; Going-second strength (D8) from hand-trap odds; Pilot demand (D14) from combo step count
- Provisional: Meta Power (no dated metagame sample); Format fit (D13) with no tournament link
- Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record absent no Side Deck, so post-side performance cannot be scored no win-rate telemetry exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied
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