Regenesis Deck #761105 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Regenesis Archfiend x3, Regenesis x3, Regenesis Code x3. Created Oct 4, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/04/2026
Main Deck (40)
- Bystial Baldrake x1
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Bystial Saronir x1
- Chaos Hunter x2
- Lava Golem x2
- Maxx "C" x1
- Regenesis Archfiend x3
- Regenesis Dragon x1
- Regenesis Lord x1
- Regenesis Overlord x1
- Regenesis Sage x1
- Regenesis Warrior x1
- The Bystial Alba Los x1
- The Bystial Lubellion x1
- Ash Blossom & Joyous Spring x2
- Branded Regained x1
- Heavy Storm x1
- Pot of Extravagance x2
- Pot of Prosperity x1
- Regenesis x3
- Regenesis Code x3
- Regenesis Cycle x1
- Branded Beast x1
- Etude of the Branded x1
- Infinite Impermanence x3
- Regenesis Birth x2
Extra Deck (15)
- El Shaddoll Construct x1
- Invoked Mechaba x1
- Odd-Eyes Vortex Dragon x1
- Firewall Dragon x1
- Starving Venom Wing Dragon x1
- Clear Wing Synchro Dragon x1
- Crystal Clear Wing Synchro Dragon x1
- Legendary Six Samurai - Shi En x1
- Stardust Dragon x1
- Supreme King Dragon Clear Wing x1
- Dark Rebellion Xyz Dragon x1
- Odd-Eyes Absolute Dragon x1
- Supreme King Dragon Dark Rebellion x1
- Traptrix Rafflesia x1
- Odd-Eyes Rebellion Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 56/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 63 |
| Going First | 66 |
| Going Second | 66 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Hand-summon or GY-summon 2500 ATK/DEF Regenesis monsters (Regenesis Lord, Overlord, Sage, Dragon, Warrior) to establish a large board, then close with 2500+ ATK attackers and Extra Deck bosses (Stardust Dragon, Clear Wing, Odd-Eyes, Starving Venom).; Bystial Alba Los (3500 ATK) negating Extra Deck monsters, reached via Bystial Saronir/Baldrake/Magnamhut searches and Dragon-tribute summons.
- Turn 1 (going first): Regenesis or Regenesis Birth searches a 2500 monster; a hand-summonable 2500 monster (Archfiend, Warrior, Dragon, Sage) is revealed or Special Summoned, then Regenesis Lord or Overlord is summoned. Ash Blossom and Maxx C protect the first turn.
- Turn 2 (going second): Six-card hand with hand traps (Ash Blossom, Maxx C, Infinite Impermanence) and Regenesis Sage or Regenesis Dragon as negation and board presence, then convert through the Regenesis engine on the following turn.
- Recovery: Regenesis Cycle, Regenesis Code, Regenesis Birth and Regenesis Overlord recur from the GY; Pot of Prosperity or Pot of Extravagance draws to refill.
- After siding: No side deck is registered, so there is no post-side plan. Any sideboard change requires a re-built list.
Why it scores here
The deck reliably opens a functional Regenesis engine: the archetype core (18 copies) has a 0.96 proxy chance of at least one card in a 5-card opening hand, and 2500-ATK/DEF hand-summon monsters give several ways into the board. Interaction is above average for an Extra-Deck midrange list, with six hand traps (6 copies at a 0.65 chance of one in a 6-card hand going second), Regenesis Sage, Heavy Storm and Extra-Deck negators. Conversion and closing power come from 2500-3500 attackers and Extra Deck bosses, but there are no recorded boards, so the ceiling is a text-based read and is not averaged in. The score is driven by consistency, resilience, interaction and closing power at the system level; the Regenesis archetype's popularity (81.8% inclusion for the core Regenesis monsters) did not earn points, and card scores were not averaged. Two costs lower it: there is no side deck, so there is no post-side plan, and Regenesis Code's Extra Deck summon lock conflicts with a full 15-card Extra Deck.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | Archetype core 18 copies, proxy P(≥1 in 5-card hand) 0.96; Regenesis (3x) P(≥1 in 5) 0.34 and searcher group P(≥1 in 5) 0.85 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 62 | Hand-summon requires a second 2500 monster in hand or field, a conditional requirement that creates some dead hands; 18 singleton slots limit redundancy (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No parseable boards (total_combos 0); ceiling is a text-only read of Regenesis → 2500 hand-summon → Lord/Overlord, with 3500-ATK Alba Los as a late finisher (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No recorded median or power distribution; floor left at a neutral 50 rather than inferred from the ceiling (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 66 | Multiple independent hand-summon routes (Archfiend, Sage, Dragon, Warrior) plus GY recursion (Overlord, Cycle, Birth) and two protective hand traps (Ash Blossom, Maxx C) (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 68 | Overlord and Cycle recur from GY; Pot of Prosperity and Pot of Extravagance draw, but both banish Extra Deck cards at a cost (Inferred) |
| D7 | End-Board & Interaction Quality | 74 | Six hand traps, Heavy Storm, Regenesis Sage and Extra Deck negators (Odd-Eyes Absolute, Clear Wing, Shi En, Stardust, Mechaba) give broad interaction layers (Inferred from card text) |
| D8 | Going-Second & Board-Breaking Power | 70 | Hand traps at 0.65 P(≥1 in 6-card hand going second) and Regenesis Sage negation give going-second board pressure, though no going-second combo data exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 72 | Attack profile of 2500-3500 ATK, including Alba Los 3500 and Starving Venom Wing 3300; no recorded end-board data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 65 | 40-card main with 18 singleton slots, 13 cards at 2-3 copies, 19 effect monsters and 12 spells; compact but with several Limited cards (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | Extra Deck is full at 15 (5 Synchro, 5 Xyz, 4 Fusion, 1 Link), but Regenesis Code blocks Extra Deck summons for a turn and the Pots banish from it, so it is not fully efficient (Inferred) |
| D12 | Side Deck Adaptability | 25 | Side deck is empty (side_count 0); no post-side adaptability is available in a best-of-3 (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated metagame sample; archetype meta share unavailable, so the neutral 50 is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multiple conditional hand-summons, 2500-stat checks and once-per-turn tracking across many Regenesis effects raise decision load (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 63, Going First ≈ 66, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: banlist exposure (-1); engine conflict (-2); weak post-side plan (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; Structural is meta-neutral, with D13 dropped and weights renormalized: 5894/93 = 63.4)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.96 · key two-card combo ≈ — · full-brick estimate ≈ 0.04 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Core engine (18 copies) is almost always present in a 5-card hand (proxy 0.96).
- Six hand traps and multiple Extra Deck negators give layered interaction.
- Several hand-summon and GY-recursion routes make the engine resilient to one disruption.
- Extra Deck bosses have high attack (Alba Los 3500, Starving Venom Wing 3300).
Weaknesses
- No side deck, so there is no post-side adaptability.
- Hand-summon conditions require a second 2500-stat monster, which creates conditional dead hands.
- Regenesis Code's Extra Deck summon lock conflicts with a full 15-card Extra Deck.
- No recorded combos, boards or tournament data, so combo conversion and matchup fit are unverified.
Critical choke points
- Opening a 2500-ATK/DEF monster (or a second 2500 partner for hand-summons) before the engine can start.
- Regenesis Code blocking Extra Deck summons after it is used.
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Pot of Prosperity | a side deck of 15 cards (for example, extra hand traps or anti-Extra Deck cards) | Restores a post-side plan; the side deck is currently empty. |
| 2 | 1 Regenesis Code | 1 more Regenesis monster that does not block Extra Deck summons | Reduces the Extra Deck summon conflict. |
Evidence & confidence
- Verified: Legal OCG list: 40 Main, 15 Extra, 0 Side; no violations.; Limited and Semi-Limited copy counts are at legal maximum.; Usage statistics: 10 of 14 core cards present (71.4%).
- Inferred: Opening-hand probabilities (hypergeometric).; Engine accessibility, brick risk, interaction breadth, closing power and pilotability read from card text.
- Provisional: Meta Power (null).; D13 matchup and format fit (neutral 50).
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta share and per-pilot record absent no win-rate telemetry: going-first/second, matchup and brick rates are Inferred or Unknown Meta Power is provisional without a dated metagame sample no side deck registered, so post-side performance cannot be assessed
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