Morganite Deck #760237 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Lava Golem x3, Morgana the Witch of Eyes x3, Regenesis Archfiend x3. Created Oct 4, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/04/2026
Main Deck (55)
- Bystial Magnamhut x1
- Dogmatika Fleurdelis, the Knighted x1
- Dogmatika Maximus x1
- Droll & Lock Bird x1
- Lava Golem x3
- Maxx "C" x1
- Morgana the Witch of Eyes x3
- Regenesis Archfiend x3
- Regenesis Dragon x1
- Regenesis Sage x3
- Regenesis Warrior x2
- Thunder King Rai-Oh x2
- Vanity's Ruler x3
- PSY-Frame Driver x1
- Fydraulis Harmonia x3
- PSY-Framegear Delta x1
- PSY-Framegear Gamma x1
- Guilt-Gripping Morganite x3
- Heat Wave x3
- Nadir Servant x3
- Pot of Desires x3
- Regenesis x3
- Regenesis Code x3
- Time-Tearing Morganite x1
- Triple Tactics Talent x2
- Dragon's Mind x2
- Regenesis Birth x1
Extra Deck (15)
- Elder Entity N'tss x1
- Garura, Wings of Resonant Life x1
- Tri-Brigade Arms Bucephalus II x1
- Tri-Brigade Arms Mouser x1
- Tri-Brigade Ferrijit the Barren Blossom x1
- Crystal Wing Synchro Dragon x1
- Enigmaster Packbit x1
- Psychic End Punisher x1
- Ultimaya Tzolkin x1
- Wind Pegasus @Ignister x1
- Golden Cloud Beast - Malong x2
- Garunix Eternity, Hyang of the Fire Kings x1
- Super Starslayer TY-PHON - Sky Crisis x2
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 31/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 43 |
| Going First | 40 |
| Going Second | 42 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Regenesis 2500-ATK/DEF monsters and Extra Deck beatsticks (Psychic End Punisher, Tri-Brigade Arms Bucephalus II, Super Starslayer TY-PHON) once a board is established; Morganite draw and disruption engine converting a grindy game into a Synchro/Link board
- Turn 1 (going first): Open a 2500-ATK starter (Regenesis Sage, Regenesis Warrior, Regenesis Dragon, Regenesis Archfiend) or Morgana/Regenesis search, then Special Summon a second 2500 monster and extend into an Extra Deck summon
- Turn 2 (going second): Use hand traps (Maxx C, Droll & Lock Bird, PSY-Framegear Gamma) and negation text to stop the opposing first turn, then rebuild through Regenesis searchers
- Recovery: Pot of Desires, Time-Tearing Morganite and Garura draw power, plus Regenesis Birth and Regenesis Code to recycle Regenesis monsters from the GY
- After siding: Not evaluable: the deck has zero Side Deck cards, so no post-side plan exists in the list
Why it scores here
This list is Illegal in OCG as built: it runs two Forbidden Triple Tactics Talent and one Forbidden Crystal Wing Synchro Dragon, so it receives a capped, theoretical, structural-only score rather than a normal contextual score. Structurally, the deck is a three-engine toolbox rather than a focused Morganite build: only 6 of 55 Main Deck copies are exact-name Morganite (8.6% purity), while Regenesis (13 copies) and 32 generic cards dilute the engine. Its opening-turn reliability is modest: every 3-copy starter has about a 25% chance of appearing in a going-first 5-card hand, and the single archetype-core Morganite card is present in only 9% of openings. The deck's strengths are interaction density (three hand traps and 13 negation-text cards) and the 2500-ATK Regenesis line that can turn a board into Extra Deck pressure. Popularity and usage statistics were not used as a score input, and card scores were not averaged into the deck result. No recorded boards exist, so conversion and floor/median are text-only inferences.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 40 | P(at least one 3-copy starter in a 5-card going-first hand) ≈ 0.25; only 6 of 55 cards are exact Morganite, so the engine is split across Regenesis and generic cards (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 32 generic copies and many conditional 2500-ATK starters suggest a moderate brick rate; no hand simulation exists (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards; Regenesis and Morganite text supports a multi-step conversion with Extra Deck payoffs, but the conversion is unverified (Inferred) |
| D4 | Combo Floor & Median Output | 40 | combos_evidence is empty, so the median output cannot be measured and is scored conservatively (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 25 | Single-engine conversion with few independent lines after an interruption; the hand-trap redundancy is the only real backup (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Pot of Desires, Time-Tearing Morganite and Garura provide draw and grind, but the Extra Deck-dependent recovery is slow (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | Three hand traps, 13 negation-text cards and 31 removal-text cards give broad interaction (Inferred semantic read from card text) |
| D8 | Going-Second & Board-Breaking Power | 50 | Two-card hand-trap access going second is about 0.30 for a 3-copy card; board-breaking relies on Regenesis 2500 monsters, which are not guaranteed (Inferred) |
| D9 | Offensive Pressure & Closing Power | 50 | Extra Deck beatsticks (3500 ATK Psychic End Punisher and Tri-Brigade Bucephalus II) provide closing power when they land (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 55 Main Deck cards across 27 distinct names, with 32 generic copies and 64 off-archetype copies; compactness is weak for a focused engine (Verified composition, Inferred scoring) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 15 Extra Deck slots across 13 distinct cards, with mixed Synchro/Link/Xyz/Fusion access and no single unified payoff (Verified composition) |
| D12 | Side Deck Adaptability | 15 | Zero Side Deck cards, so there is no post-side adaptability at all (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No dated metagame sample or tournament link, so format fit is provisional; the Forbidden cards are an immediate format-fit penalty (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Regenesis and Morganite sequencing with several conditional summons and many once-per-turn options is hard to pilot consistently (Inferred) |
How the score was computed
Strategy profile: Midrange primary; Toolbox secondary noted but not blended numerically. Structural ≈ 43, Going First ≈ 40, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-10). Final formula: Illegal cap applied: 0.80*Structural(43) + 0.20*TournamentReliability(35) + ContextModifiers(-10) = 31; Meta provisional; theoretical/structural-only
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction package: three hand traps and 13 negation-text cards
- Regenesis 2500-ATK line gives multiple independent starters
- Extra Deck has real closing threats (3500 ATK Psychic End Punisher, Tri-Brigade Bucephalus II)
Weaknesses
- Illegal as built: two Forbidden Triple Tactics Talent and one Forbidden Crystal Wing Synchro Dragon
- Engine split across three archetypes; only 8.6% exact Morganite purity
- No Side Deck, so no post-side plan
- Low per-starter hit rate in an opening hand (about 25% for each 3-copy starter going first)
Critical choke points
- Regenesis 2500-ATK requirement: the Regenesis line needs a 2500 monster already on the field
- Morganite core is a single copy in the list, which breaks the archetype-core engine
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Triple Tactics Talent x2 | A legal OCG-playable card (e.g. a second copy of an existing hand trap or a Morganite staple) | Forbidden in OCG; the deck cannot be legal as built |
| 2 | Crystal Wing Synchro Dragon x1 | A legal Synchro Monster from the existing Synchro pool (e.g. Golden Cloud Beast - Malong, which is already 2 copies) | Forbidden in OCG; a legal Synchro payoff removes the exposure |
| 3 | Off-archetype generic cards (e.g. Heat Wave, Dragon's Mind) | Morganite support cards, to raise exact-name purity above 8.6% | Consolidates the engine and raises starter density for the Morganite line |
| 4 | None | A Side Deck of 3 to 8 cards | Zero Side Deck cards leaves no post-side adaptability |
Evidence & confidence
- Verified: Deck is Illegal in OCG: Triple Tactics Talent x2 and Crystal Wing Synchro Dragon x1 are Forbidden; Main 55 cards, Extra 15, Side 0; size is within OCG rules; Exact-name Morganite purity is 8.6% (6 of 55 copies)
- Inferred: Starter hit rate is about 0.25 for a going-first hand (hypergeometric estimate); Regenesis line gives independent closing routes; Hand-trap redundancy provides partial going-second protection
- Provisional: Meta Power and format fit are unknown without a dated metagame sample
- Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot record absent no win-rate telemetry; going-first and going-second results are not measured no Side Deck, so post-side strategy is not evaluable Meta Power is Provisional unless a dated metagame sample is supplied
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