Regenesis Deck #758787 — Yu-Gi-Oh! OCG

45 Main, 15 Extra, incl. Regenesis Archfiend x3, The Great Gallant Bandit x3, Dark Time Wizard x3. Created Sep 29, 2026 by YGO Mod.

Deck Regenesis OCG

Created by: YGO Mod (20517634)

Created On: 09/29/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
30± 10/ 100
Power Score
Structural 54
Reliability 45
Going First 56
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 54
Going First 56
Going Second 48
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Fusion/Synchro/Xyz
  • Format: ocg

Legality

Main 45 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Regenesis 2500-ATK/DEF Special Summons (Regenesis Archfiend, Sage, Dragon, Warrior, Lord) that enable each other and pressure the board (Inferred from card text); Extra Deck fusion/xyz boss monsters (Red-Eyes Black Dragon Exceed, Ultimate Dragon of Pride and Soul, Super Starslayer TY-PHON) (Inferred from card text)
  • Turn 1 (going first): Search a Regenesis monster or Regenesis Archfiend, then use a 2500-stat Special Summon enabler to reach a 2500-stat board (Inferred; no recorded boards to confirm)
  • Turn 2 (going second): Use the three hand traps (Maxx C, Droll & Lock Bird, and the illegal Dimension Shifter) to slow the opponent, then rebuild the 2500-stat board (Inferred; the illegal Dimension Shifter cannot be played)
  • Recovery: Regenesis Code and Regenesis Birth recursion from the GY, plus Regenesis searchers (Inferred from card text)
  • After siding: None: the deck runs 0 side-deck cards, so there is no post-side plan

Why it scores here

The deck can reliably open its archetype core: the probability of at least one of the 15 Regenesis-core cards in a 5-card opening hand is about 0.88 (Inferred). Its conversion ceiling is text-based, since the 2500-stat Special Summon chain reaches several boss monsters, but no recorded boards exist to confirm a median. Interaction is layered across three hand traps, Mind Mirror Force, Forbidden Crown and Harpie's Feather Duster, with the illegal Dimension Shifter counted only in the theoretical read. The score was built from consistency, median output and interaction on the whole system, not from averaging the individual cards, and popularity did not add points. The Illegal status (two Forbidden cards) and the empty side deck cap the final score at a theoretical 30.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 P(at least one Regenesis-core card in a 5-card opening hand) about 0.88; the 2500-stat enablers are searchable (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Archetype core is 0.88 open, but 11 singletons, 27 spells and 50 off-archetype copies add dead-card risk (Inferred)
D3 Combo Conversion & Ceiling 55 Ceiling read from card text only; no parseable boards, so the 2500-stat chain is unverified (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so no median is observable; scored provisionally low (Provisional)
D5 Interruption Resilience & Route Redundancy 60 Multiple 2500-stat revivals and Regenesis Code/Birth recursion give independent routes (Inferred)
D6 Resource Economy, Recovery & Grind 60 Regenesis Code and Birth recur from the GY and searchers refill the hand (Inferred from text)
D7 End-Board & Interaction Quality 60 Three hand traps (one illegal) plus Mind Mirror Force, Forbidden Crown and Feather Duster give layered interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 52 Going-second hit rate from hand traps: P(hand trap in 6 cards) about 0.36 for 3 copies (Inferred)
D9 Offensive Pressure & Closing Power 70 Multiple 2500-ATK bosses and Ultimate Dragon at 4500 ATK; closing power from card text (Inferred)
D10 Main Deck Efficiency & Flexibility 55 45 main cards with 24 distinct names; off-theme spells and splashed Fusions reduce coherence (Inferred from composition)
D11 Extra Deck Efficiency & Coverage 50 14 Fusion and 1 Xyz with mixed archetypes (Red-Eyes, Elemental HERO, Venom, Guardragon) reduces Extra Deck coherence (Verified composition)
D12 Side Deck Adaptability 5 Zero side-deck cards, so there is no adaptability to score (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament or metagame data, so format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step 2500-stat summon chains with several decision points; moderate-to-high complexity (Inferred)

How the score was computed

Strategy profile: Midrange 80 / Toolbox 20 (disclosed; applied to the Midrange profile). Structural ≈ 54, Going First ≈ 56, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-6); engine_conflicts (-2). Final formula: No reliable metagame: 0.80*Structural(54) + 0.20*TournamentReliability(45) + modifiers(-8) = 44 before the Illegal cap; Illegal cap applied -> 30 (theoretical / structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.88 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core is highly accessible (about 0.88 open in a 5-card hand)
  • Several searchers and 2500-stat revival routes give redundancy (Inferred)
  • Layered interaction from three hand traps and several negation or removal cards (Inferred)

Weaknesses

  • Two Forbidden cards make the list illegal in OCG
  • No side deck, so no post-side adaptation
  • Mixed Extra Deck archetypes reduce engine coherence
  • Only 16.7% of cards are exact-name Regenesis

Critical choke points

  • Enabling 2500-stat monsters: the Regenesis Lord and Sage summons depend on a 2500-stat monster already being on the field
  • Dimension Shifter and Triple Tactics Talent cannot be played in this format, so the hand-trap count is effectively two
Priority Remove Add Reason
1 Triple Tactics Talent (1 copy, Forbidden) A legal copy-limited card or a core Regenesis card Forbidden in OCG; the list cannot be legal while it is run
2 Dimension Shifter (1 copy, Forbidden) A legal hand trap Forbidden in OCG; the list cannot be legal while it is run
3 Off-theme Fusion/Xyz boss monsters Additional Regenesis monsters or a fitting Extra Deck boss Improves Extra Deck coherence and reduces dead Extra Deck slots
4 No side deck A 10-15 card side deck Adds post-side adaptability for best-of-3 play

Evidence & confidence

  • Verified: Illegal status: Triple Tactics Talent and Dimension Shifter are Forbidden in OCG and run 1 copy each; Main 45 and Extra 15 are within the OCG size rules; Side 0 is within 0-15; Limited and Semi-Limited copy counts are satisfied; Archetype composition and card text come from the export
  • Inferred: Archetype-core opening probability of about 0.88; Hand-trap going-second hit rate of about 0.36; Structural dimension scores and plan descriptions derived from card text
  • Provisional: Meta power and matchup fit (no dated metagame sample); Floor and median (no recorded boards)
  • Data gaps: no combos supplied, so combo floor, median and ceiling are text-only inference no tournament link, so archetype meta-share and per-pilot record are absent no win-rate telemetry exists in YGOVN no side deck, so post-side plans cannot be evaluated Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Regenesis

Regenesis Breakdown

 
 

 

 

 

 

 

 
 

 

 
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