Regenesis Deck #755307 — Yu-Gi-Oh! OCG

45 Main, 18 Extra, incl. Metalflame Swordsman x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Sep 26, 2026 by YGO Mod.

Deck Regenesis OCG

Created by: YGO Mod (20517634)

Created On: 09/26/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 30, 2026
35± 8/ 100
Power Score
Structural 60
Reliability 45
Going First 62
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 60
Going First 62
Going Second 58
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 45 / Extra 18 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Regenesis 2500-stat boards (Regenesis Archfiend, Regenesis Lord, Regenesis Dragon, Regenesis Warrior) converting into high-ATK closers such as Azamina, Red-Eyes Black Fullmetal Dragon, Metalzoa X and Fiendsmith's Rextremende (Inferred, text-only); Fiendsmith Lacrima/Rextremende ATK pressure and Number/Orcust extra-deck threats, all with thin support (Inferred)
  • Turn 1 (going first): Regenesis Archfiend or Regenesis Sage from hand via a 2500-stat partner, then Regenesis search and Metalmorph/Mulcharmy draw engines (Inferred)
  • Turn 2 (going second): Hand traps (Ash Blossom x2, Maxx C, Infinite Impermanence x2) to break the opponent's first line, then Regenesis Sage/Dragon negation and removal (Inferred)
  • Recovery: Regenesis and Fiendsmith GY-revival effects plus Mulcharmy draw-on-summon to rebuild hand after a board wipe (Inferred)
  • After siding: None: the deck runs no Side Deck, so there is no post-side plan (verified by legality export)

Why it scores here

The deck reliably opens a Regenesis starter: the core group has a ~93% chance of at least one piece in a 5-card opening hand, and 16 searcher-text cards add redundancy (Inferred, hypergeometric). Its interaction layer (five hand traps, ten negation-text cards, and fifteen removal-text cards) gives it real resilience to a first disruption, and its 2500-stat boards and 3000+ ATK closers give it solid closing power. Those strengths are offset by a 14% exact-archetype purity: Fiendsmith, Mulcharmy, Metalmorph and Red-Eyes lines compete for the same slots, and the 18-card Extra Deck is over the 15-card OCG limit. No recorded boards exist, so the ceiling and median are text-only inference. The score comes from consistency, interaction and closing power on the system, not from Regenesis being a popular archetype or from averaging card scores. Because the list is illegal on size, the final score is capped low and the evaluation is theoretical and structural only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least one core Regenesis piece in a 5-card opening hand) ~0.93 and P(searcher text) ~0.90, but the engine splits across several sub-archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 52 Several engine cards need a specific partner (2500-stat monster, Metalmorph monster, LIGHT Fiend), so dead hands are likely with 19 singleton slots (Inferred)
D3 Combo Conversion & Ceiling 66 No recorded boards; text shows strong multi-step routes from Regenesis Archfiend and Fiendsmith Lacrima into high-ATK boards, with a moderate ceiling (Inferred, text-only)
D4 Combo Floor & Median Output 52 With no combo sample, the typical output is estimated well below the ceiling because of the split engines (Inferred, text-only)
D5 Interruption Resilience & Route Redundancy 68 Five hand traps, two negation Monsters (Regenesis Sage and Dragon), and multiple independent starter lines give good redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 64 Regenesis and Fiendsmith recursion from GY plus Mulcharmy draw effects restore card economy well (Inferred)
D7 End-Board & Interaction Quality 72 Ten negation-text and fifteen removal-text cards, with Hope Harbinger and Desirae negating across the field, give layered end-board interaction (Inferred semantic)
D8 Going-Second & Board-Breaking Power 60 Five hand traps (about 0.53 chance of at least one in a 6-card going-second hand) plus Regenesis Lord and Max Metalmorph give a reasonable answer to an established board (Inferred)
D9 Offensive Pressure & Closing Power 74 Closers at 3000 to 4000 ATK (Azamina, Red-Eyes Black Fullmetal Dragon, Metalzoa X) with direct and piercing text give strong closing power (Verified stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 48 Main Deck is 45 cards, but only 14.3% are exact-archetype copies, and 29 distinct cards dilute the core engine (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 40 The 18-card Extra Deck is over the 15-card limit, and several extra-deck cards (Azamina, Orcust, Numeron, Snake-Eyes) have no visible support line (Verified size, Inferred coverage)
D12 Side Deck Adaptability 10 No Side Deck is present, so there is no post-side adaptability at all (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament data or dated metagame sample; archetype is niche to Regenesis and its usage statistics are the only signal (Provisional)
D14 Pilotability & Error Tolerance 30 Multiple engines, Metalmorph chains and Fiendsmith equip lines require many decision points per turn (Inferred)

How the score was computed

Strategy profile: Midrange (D13 dropped and renormalized over the remaining 95 weight points for the meta-neutral structural score). Structural ≈ 60, Going First ≈ 62, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist exposure (-3); Engine conflicts (-4); Engine compactness (-3). Final formula: Illegal (Extra Deck 18 > 15): theoretical cap applied. Uncapped = 0.80*60 + 0.20*45 + modifiers(-10) = 47; capped at 35. Meta provisional (null).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.9 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense Regenesis and searcher density (16 searcher-text cards) gives a high chance of a live starter
  • Five hand traps plus negation monsters give good first-disruption resilience
  • High-ATK closers (Azamina, Red-Eyes Black Fullmetal, Metalzoa X) and 2500-stat boards give strong closing power

Weaknesses

  • Illegal Extra Deck size (18 > 15) with no size correction
  • No Side Deck, so no best-of-3 adaptability
  • Engines split across Regenesis, Fiendsmith, Mulcharmy, Metalmorph and extra-deck lines; only 14% exact-archetype purity
  • Heavy reliance on Limited cards (Fiendsmith Engraver, Lacrima, Maxx C, Crossout Designator) that can be cut by a list change

Critical choke points

  • Regenesis Archfiend and Regenesis Lord require a 2500-stat partner on the field; without one the engine stalls
  • Fiendsmith lines depend on LIGHT Fiend monsters and specific equips in hand
  • Metalmorph lines depend on Max Metalmorph being in hand or GY
Priority Remove Add Reason
1 Two or three Extra Deck cards with no visible support line (for example Dingirsu, Snake-Eyes Doomed Dragon, Relinquished Anima) Nothing; reduce the Extra Deck to 15 or fewer Clears the illegal Extra Deck size; the list cannot be scored normally until it is legal
2 One sub-engine (Fiendsmith or Metalmorph/Red-Eyes) from the Main Deck Core Regenesis or Mulcharmy consistency cards Lowers engine conflicts and raises archetype purity above 14%
3 A few off-archetype tech cards A 15-card Side Deck of hand traps and negations for the post-side plan Adds a best-of-3 plan; the deck currently has none

Evidence & confidence

  • Verified: Main Deck 45 cards; Extra Deck 18 cards; legality status Illegal (size); Limited and Semi-Limited copy counts are within legal limits; No Side Deck present; Exact-archetype purity 14.3%; archetype core usage shows 11 of 14 core cards present
  • Inferred: Starter access ~0.90 to 0.93 on a 5-card hand (hypergeometric); Interaction density and resilience estimates from card text; Going-first and going-second estimates from hand-trap and starter probabilities; Engine-conflict and choke-point reads from card text and composition
  • Provisional: Meta Power is null; no dated metagame sample exists; Matchup fit (D13) is provisional; tournament_context unavailable
  • Data gaps: Extra Deck is over the OCG size limit (18 > 15); the score is theoretical No recorded combos; combo ceiling, median and power indices are text-only No tournament link; archetype meta-share and per-pilot match record absent No Side Deck; post-side performance unobservable No win-rate telemetry for going-first, going-second, matchup or brick rate Meta Power is provisional without a dated metagame sample Deck title is null

More OCG Info

Regenesis

Regenesis Breakdown

 
 

 

 

 

 

 

 
 

 

 
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