Solemn Deck #754302 — Yu-Gi-Oh! TCG

56 Main, 15 Extra, incl. Elemental HERO Neos Alius x3, Deep Sea Diva x3, Gemini Spark x3. Created Sep 22, 2026 by YGO Mod.

Deck Solemn TCG

Created by: YGO Mod (20517634)

Created On: 09/22/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 17, 2026
28± 6/ 100
Power Score
Structural 40
Reliability 30
Going First 38
Going Second 44

Deck — Deck Power Evaluation

Final Contextual Deck Power: 28/100 (±6 · Confidence: Low)

Overall score Value
Structural Deck Power 40
Going First 38
Going Second 44
Meta Power provisional
Tournament Reliability 30
  • Primary strategy: Toolbox
  • Secondary strategies: Control, Fusion/Synchro
  • Format: tcg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Fusion or Synchro Extra Deck boss (Elemental HERO Absolute Zero, Goyo Guardian, Colossal Fighter, Dark End Dragon) once the board is cleared and the opponent's answers are spent; Gorz the Emissary of Darkness and Cyber Dragon as bodies that pressure through interaction
  • Turn 1 (going first): Open on Neos Alius, Deep Sea Diva, or a searcher (E - Emergency Call, Reinforcement of the Army) and set backrow to protect the first extender, then Synchro or Fusion through set interaction
  • Turn 2 (going second): Use the six-card hand to hold Mirror Force, Bottomless Trap Hole, Pulling the Rug, Dimensional Prison and Solemn Judgment to stop the opponent's first summon, then convert with Synchro or Fusion bosses
  • Recovery: Recover via Hero Blast from the GY and Elemental HERO Stratos searches; weak recovery because no hand traps or recursion beyond these
  • After siding: Not applicable: the deck runs no Side Deck, so there is no post-side plan (confidence low)

Why it scores here

The deck is scored as a system, not as an average of its cards. Its 22 traps and 16 spells give a lot of interaction, but the starters are thin: three Neos Alius and a 25% chance of at least one in a five-card opening hand, with searchers only partly covering that gap. Interaction density is the deck's strongest area, though many of its traps need specific triggers and some do not fit the rest of the list. There are no recorded boards, so conversion and median output are text-based inference. The Solemn label does not describe the list: only one copy is an exact-name Solemn card, and the deck is a loose mix of Elemental HERO, Hole, Roid and staple traps. Popularity did not earn points. Four Forbidden cards are over the copy limit, so the deck is illegal and is capped; the score comes from the structural read only and does not reflect a legal, playable plan.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 40 P(at least one Neos Alius in 5-card opening hand) ≈ 0.25; searcher text in 5 cards ≈ 0.39 in hand; engine reliability low (Inferred)
D2 Opening-Hand Quality & Brick Management 30 21 of 36 distinct main cards run once, 22 traps with no hand traps, many dead-without-target cards (Inferred)
D3 Combo Conversion & Ceiling 35 No parseable boards; conversion inferred from Fusion/Synchro bosses and searchers only (Inferred)
D4 Combo Floor & Median Output 30 No combos supplied; median output cannot be measured and is inferred from starter density (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Negation and removal breadth, but a single starter chain and no recursion beyond Hero Blast (Inferred)
D6 Resource Economy, Recovery & Grind 40 Some draw (Legacy of Yata-Garasu, Jar of Greed) and searchers, but no grind engine (Inferred)
D7 End-Board & Interaction Quality 58 Eight interaction traps and spells (Mirror Force, Torrential Tribute, Light-Imprisoning Mirror, Dust Tornado, Solemn Judgment) give broad coverage; four are Forbidden (Verified/Inferred)
D8 Going-Second & Board-Breaking Power 50 Going-second hand of six is supported by Dimensional Prison, Mirror Force and Bottomless Trap Hole (Inferred)
D9 Offensive Pressure & Closing Power 45 Closing bosses at 2500–2800 ATK (Verified stats); no recorded board data for conversion (Inferred)
D10 Main Deck Efficiency & Flexibility 30 56 main cards with 36 distinct, low archetype purity (1.4% exact name) and off-archetype mixing (Verified composition)
D11 Extra Deck Efficiency & Coverage 50 15 Extra cards (5 Fusion, 10 Synchro) with an unclear enablement path in the main deck (Inferred)
D12 Side Deck Adaptability 5 Zero Side Deck cards, so no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 35 No tournament link and no dated metagame sample; scored provisionally (Provisional)
D14 Pilotability & Error Tolerance 55 Simple starter-to-boss plan with timing-heavy traps and no combo complexity recorded (Inferred)

How the score was computed

Strategy profile: Toolbox primary, Control secondary (disclosed; default Toolbox weights used). Structural ≈ 40, Going First ≈ 38, Going Second ≈ 44, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: banlist exposure (-8); engine conflict and no side (-2). Final formula: Illegal deck, capped: Final = 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional) = 0.80*40 + 0.20*30 - 10 = 28

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Broad trap and spell interaction (Mirror Force, Torrential Tribute, Light-Imprisoning Mirror, Dust Tornado, Solemn Judgment)
  • Strong Extra Deck bosses at 2500–2800 ATK
  • Searchers for the Elemental HERO core (E - Emergency Call, Hero Blast)

Weaknesses

  • Illegal list: four Forbidden cards over the copy limit
  • Low starter density (three Neos Alius, about 25% per opening hand)
  • High card count spread (36 distinct) with low archetype coherence
  • No Side Deck

Critical choke points

  • Neos Alius as the sole Gemini starter enabling Gemini Spark and Miracle Fusion
  • Forbidden card removal would drop the deck to 54 legal main cards if the copies are cut
Priority Remove Add Reason
1 Royal Oppression (2 copies), Heavy Storm, Fossil Dyna Pachycephalo, Trap Dustshoot Legal interaction or starters (for example, Solemn Warning or Kozmo cards if the Solemn plan is kept) The list is illegal as built; removing the Forbidden cards is the first step to a legal score.
2 Off-archetype staples with no clear engine role A committed engine or a 15-card side deck Coherence is low (1.4% exact purity) and the deck has no post-side plan.

Evidence & confidence

  • Verified: Illegal status: four Forbidden cards over the copy limit; Main 56, Extra 15, Side 0 against size rules; Card text and stats for listed cards; Usage stats: core Solemn/Kozmo cards absent from this list
  • Observed: No recorded combo boards for this deck
  • Inferred: Starter probability and brick estimates from hypergeometric draw odds; Toolbox/Control strategy read from card mix; Dimension scores D1–D14 from text and composition
  • Provisional: Meta Power (null) and D13 matchup fit, with no dated metagame sample
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More TCG Info

Solemn

Solemn Breakdown

 
 

 

 

 

 

 

 
 

 

 
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