Zombies Deck #738465 — Yu-Gi-Oh! Master Duel

Created by: YGO Mod (20517634)

Created On: 08/02/2026

Need 43 UR

Card rarity
Army of the Haunted1 copy
UR rarity
Doomking Balerdroch1 copy
Card rarity
Great Mammoth of the Netherworld1 copy
UR rarity
Limited to 1 copy
Maxx "C"1 copy
Card rarity
Pumpking the King of Grave Ghosts3 copies
Card rarity
Stare of the Snake Hair3 copies
UR rarity
Albion the Branded Dragon1 copy
UR rarity
Linkuriboh1 copy
UR rarity
S:P Little Knight1 copy
UR rarity
Baronne de Fleur1 copy
Card rarity
Ecclesia and the Dark Dragon1 copy
UR rarity
Limited to 1 copy
PSY-Framelord Omega1 copy
UR rarity
Ash Blossom & Joyous Spring3 copies
UR rarity
Ghost Belle & Haunted Mansion2 copies
UR rarity
Ghost Ogre & Snow Rabbit1 copy
UR rarity
Uni-Zombie2 copies
UR rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 copy
UR rarity
Evolzar Lars1 copy
Card rarity
Pumpking the Great Ghost King2 copies
UR rarity
Super Starslayer TY-PHON - Sky Crisis1 copy
Card rarity
The Undying Legion1 copy
Card rarity
Call of the Forgotten1 copy
UR rarity
Limited to 1 copy
Called by the Grave1 copy
Card rarity
Ectoplasmic Fortification3 copies
UR rarity
Limited to 1 copy
Foolish Burial1 copy
Card rarity
The Fallen & The Virtuous3 copies
Card rarity
Vortex of Time1 copy
UR rarity
Infinite Impermanence3 copies

Main: 40 Extra: 15

Card rarity
1 copyArmy of the Haunted
Card rarity
1 copyArmy of the Haunted
Card rarity
Army of the Haunted
DARK 6
Army of the Haunted
  • ATK:

  • 2400

  • DEF:

  • 0


If you control "Call of the Haunted" and this card is in your hand or GY: You can Special Summon this card. If this card is sent to the GY: You can target 1 "Call of the Haunted" in your GY; Set it. You can only use each effect of "Army of the Haunted" once per turn.


SR rarity
1 copyChangshi the Spiridao
SR rarity
1 copyChangshi the Spiridao
SR rarity
Changshi the Spiridao
DARK 6
Changshi the Spiridao
  • ATK:

  • 2000

  • DEF:

  • 0


During your Main Phase: You can send 1 Zombie monster from your hand or Deck to the GY. If this card is banished: You can banish 1 Zombie monster in your GY; Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of "Changshi the Spiridao" once per turn.


UR rarity
1 copyDoomking Balerdroch
UR rarity
1 copyDoomking Balerdroch
UR rarity
Doomking Balerdroch
DARK 8
Doomking Balerdroch
  • ATK:

  • 2800

  • DEF:

  • 2000


During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn). ● Negate that effect. ● Banish 1 monster from the field or GY.


Card rarity
1 copyGreat Mammoth of the Netherworld
Card rarity
1 copyGreat Mammoth of the Netherworld
Card rarity
Great Mammoth of the Netherworld
DARK 6
Great Mammoth of the Netherworld
  • ATK:

  • 2200

  • DEF:

  • 1800


If this card is Special Summoned and you control "Call of the Haunted" or a Zombie monster, except "Great Mammoth of the Netherworld": You can target 1 card on the field; destroy it. You can only use this effect of "Great Mammoth of the Netherworld" once per turn. A Zombie Xyz Monster that has this card as material gains this effect. ● Gains 1000 ATK.


UR rarity
Limited to 1 copy
1 copyMaxx "C"
UR rarity
Limited to 1 copy
1 copyMaxx "C"
UR rarity
Limited to 1 copy
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


SR rarity
1 copyMezuki
SR rarity
1 copyMezuki
SR rarity
Mezuki
EARTH 4
Mezuki
  • ATK:

  • 1700

  • DEF:

  • 800


You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


Card rarity
3 copiesPumpking the King of Grave Ghosts
Card rarity
3 copiesPumpking the King of Grave Ghosts
Card rarity
Pumpking the King of Grave Ghosts
DARK 6
Pumpking the King of Grave Ghosts
  • ATK:

  • 1950

  • DEF:

  • 2600


You can reveal this card in your hand; Set 1 "Call of the Haunted" from your Deck or GY, and if you do, discard 1 card. That Set card can be activated this turn. If this card is Special Summoned: You can Special Summon 1 Level 6 Zombie monster from your Deck, except with 1950 ATK, also you cannot Special Summon from the hand or GY for the rest of this turn, except Zombie monsters. You can only use each effect of "Pumpking the King of Grave Ghosts" once per turn.


N rarity
1 copySamurai Skull
N rarity
1 copySamurai Skull
N rarity
Samurai Skull
DARK 4
Samurai Skull
  • ATK:

  • 1700

  • DEF:

  • 0


When this card is Normal Summoned: You can send 1 Zombie monster from your Deck to the GY. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 4 or lower Zombie monster from your Deck, except "Samurai Skull".


Card rarity
3 copiesStare of the Snake Hair
Card rarity
3 copiesStare of the Snake Hair
Card rarity
Stare of the Snake Hair
DARK 6
Stare of the Snake Hair
  • ATK:

  • 1500

  • DEF:

  • 1200


You can discard this card; add 1 "Call of the Haunted" or 1 Spell/Trap that mentions it from your Deck to your hand. If this card is Special Summoned: You can target 1 Attack Position monster your opponent controls; that face-up monster cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. You can only use each effect of "Stare of the Snake Hair" once per turn.


N rarity
1 copyPSY-Frame Driver
N rarity
1 copyPSY-Frame Driver
N rarity
PSY-Frame Driver
LIGHT 6
PSY-Frame Driver
  • ATK:

  • 2500

  • DEF:

  • 0


A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".


UR rarity
3 copiesAsh Blossom & Joyous Spring
UR rarity
3 copiesAsh Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR rarity
2 copiesGhost Belle & Haunted Mansion
UR rarity
2 copiesGhost Belle & Haunted Mansion
UR rarity
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


UR rarity
1 copyGhost Ogre & Snow Rabbit
UR rarity
1 copyGhost Ogre & Snow Rabbit
UR rarity
Ghost Ogre & Snow Rabbit
LIGHT 3
Ghost Ogre & Snow Rabbit
  • ATK:

  • 0

  • DEF:

  • 1800


When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


SR rarity
1 copyGlow-Up Bloom
SR rarity
1 copyGlow-Up Bloom
SR rarity
Glow-Up Bloom
DARK 1
Glow-Up Bloom
  • ATK:

  • 0

  • DEF:

  • 0


If this card is sent to the GY: You can banish this card from your GY; add 1 Level 5 or higher Zombie monster from your Deck to your hand, or, if "Zombie World" is in a Field Zone, you can Special Summon it from your Deck instead, also, in either case, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Glow-Up Bloom" once per turn.


SR rarity
Limited to 1 copy
1 copyPSY-Framegear Gamma
SR rarity
Limited to 1 copy
1 copyPSY-Framegear Gamma
SR rarity
Limited to 1 copy
PSY-Framegear Gamma
LIGHT 2
PSY-Framegear Gamma
  • ATK:

  • 1000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.


UR rarity
2 copiesUni-Zombie
UR rarity
2 copiesUni-Zombie
UR rarity
Uni-Zombie
DARK 3
Uni-Zombie
  • ATK:

  • 1300

  • DEF:

  • 0


You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.


Card rarity
1 copyCall of the Forgotten
Card rarity
1 copyCall of the Forgotten
Card rarity
Call of the Forgotten
Spell Field
Call of the Forgotten

    When this card is activated: You can Set up to 3 "Call of the Haunted" from your Deck and/or GY, and if you do, until the end of your opponent's turn, you cannot Special Summon, except Zombie monsters, or monsters from the GY. Once per turn, if you activate "Call of the Haunted": You can target 1 monster your opponent controls; send it to the GY. You can only activate 1 "Call of the Forgotten" per turn.


    UR rarity
    Limited to 1 copy
    1 copyCalled by the Grave
    UR rarity
    Limited to 1 copy
    1 copyCalled by the Grave
    UR rarity
    Limited to 1 copy
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




      Tag(s):

      Card rarity
      3 copiesEctoplasmic Fortification
      Card rarity
      3 copiesEctoplasmic Fortification
      Card rarity
      Ectoplasmic Fortification
      Spell Normal
      Ectoplasmic Fortification

        Activate 1 of these effects; ● If you control no monsters: Add 1 Level 6 Zombie monster or 1 "Call of the Forgotten" from your Deck to your hand. ● Zombie monsters you control gain 400 ATK, then you can draw cards equal to the number of "Call of the Haunted" you control. You can only activate 1 "Ectoplasmic Fortification" per turn.


        UR rarity
        Limited to 1 copy
        1 copyFoolish Burial
        UR rarity
        Limited to 1 copy
        1 copyFoolish Burial
        UR rarity
        Limited to 1 copy
        Foolish Burial
        Spell Normal
        Foolish Burial

          Send 1 monster from your Deck to the GY.




          Tag(s):

          Card rarity
          3 copiesThe Fallen & The Virtuous
          Card rarity
          3 copiesThe Fallen & The Virtuous
          Card rarity
          The Fallen & The Virtuous
          Spell Quick
          The Fallen & The Virtuous

            (This card is always treated as a "Branded" and "Dogmatika" card.) Activate 1 of these effects; ● Send 1 monster that mentions "Fallen of Albaz" from your Extra Deck to the GY, then target 1 face-up card on the field; destroy it. ● If you have an "Ecclesia" monster in your field or GY: Target 1 monster in either GY; Special Summon it to your field. You can only activate 1 "The Fallen & The Virtuous" per turn.


            Card rarity
            1 copyVortex of Time
            Card rarity
            1 copyVortex of Time
            Card rarity
            Vortex of Time
            Spell Quick
            Vortex of Time

              When your opponent activates a Normal or Quick-Play Spell Card or effect, or a monster effect, while you control a Zombie monster and "Call of the Haunted" (except during the Damage Step): Your opponent tosses a coin and their activated effect becomes the following effect. ● Heads: "Your opponent must banish 1 monster they control". ● Tails: "You must banish all monsters you control". You can only activate 1 "Vortex of Time" per turn.


              SR rarity
              3 copiesCall of the Haunted
              SR rarity
              3 copiesCall of the Haunted
              SR rarity
              Call of the Haunted
              Trap Continuous
              Call of the Haunted

                Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                UR rarity
                3 copiesInfinite Impermanence
                UR rarity
                3 copiesInfinite Impermanence
                UR rarity
                Infinite Impermanence
                Trap Normal
                Infinite Impermanence

                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                  UR rarity
                  1 copyAlbion the Branded Dragon
                  UR rarity
                  1 copyAlbion the Branded Dragon
                  UR rarity
                  Albion the Branded Dragon
                  DARK 8
                  Albion the Branded Dragon
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  "Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.


                  SR rarity
                  1 copyFlying Mary, the Wandering Ghost Ship
                  SR rarity
                  1 copyFlying Mary, the Wandering Ghost Ship
                  SR rarity
                  Flying Mary, the Wandering Ghost Ship
                  WATER
                  Flying Mary, the Wandering Ghost Ship
                  • ATK:

                  • 0

                  • LINK-2

                  Link Arrow:

                  Left

                  Right


                  2 Zombie monsters You can target 1 of your Level 5 or higher Zombie monsters that is banished or in your GY; place this card in your Spell & Trap Zone as a face-up Continuous Spell, and if you do, Special Summon that monster. While this card is a Continuous Spell: You can target 1 Level 5 or higher Zombie monster you control; destroy 1 monster your opponent controls with ATK less than or equal to that monster. You can only use each effect of "Flying Mary, the Wandering Ghost Ship" once per turn.


                  UR rarity
                  1 copyLinkuriboh
                  UR rarity
                  1 copyLinkuriboh
                  UR rarity
                  Linkuriboh
                  DARK
                  Linkuriboh
                  • ATK:

                  • 300

                  • LINK-1

                  Link Arrow:

                  Bottom


                  1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                  UR rarity
                  1 copyS:P Little Knight
                  UR rarity
                  1 copyS:P Little Knight
                  UR rarity
                  S:P Little Knight
                  DARK
                  S:P Little Knight
                  • ATK:

                  • 1600

                  • LINK-2

                  Link Arrow:

                  Left

                  Right


                  2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                  SR rarity
                  1 copyVampire Sucker
                  SR rarity
                  1 copyVampire Sucker
                  SR rarity
                  Vampire Sucker
                  DARK
                  Vampire Sucker
                  • ATK:

                  • 1600

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.


                  UR rarity
                  1 copyBaronne de Fleur
                  UR rarity
                  1 copyBaronne de Fleur
                  UR rarity
                  Baronne de Fleur
                  WIND 10
                  Baronne de Fleur
                  • ATK:

                  • 3000

                  • DEF:

                  • 2400


                  1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                  Card rarity
                  1 copyEcclesia and the Dark Dragon
                  Card rarity
                  1 copyEcclesia and the Dark Dragon
                  Card rarity
                  Ecclesia and the Dark Dragon
                  LIGHT 8
                  Ecclesia and the Dark Dragon
                  • ATK:

                  • 2500

                  • DEF:

                  • 2500


                  1 Tuner + 1+ non-Tuners During the Main Phase (Quick Effect): You can banish this card (until the End Phase), and if you do, Special Summon 1 "Fallen of Albaz" or 1 Level 4 or lower monster that mentions it from your Deck or GY. If this card is in your GY: You can target 1 Level 8 Fusion Monster in your GY or banishment and 1 card on the field; shuffle both of those cards and this card into the Deck. You can only use each effect of "Ecclesia and the Dark Dragon" once per turn.


                  UR rarity
                  Limited to 1 copy
                  1 copyPSY-Framelord Omega
                  UR rarity
                  Limited to 1 copy
                  1 copyPSY-Framelord Omega
                  UR rarity
                  Limited to 1 copy
                  PSY-Framelord Omega
                  LIGHT 8
                  PSY-Framelord Omega
                  • ATK:

                  • 2800

                  • DEF:

                  • 2200


                  1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.


                  UR rarity
                  1 copyDivine Arsenal AA-ZEUS - Sky Thunder
                  UR rarity
                  1 copyDivine Arsenal AA-ZEUS - Sky Thunder
                  UR rarity
                  Divine Arsenal AA-ZEUS - Sky Thunder
                  LIGHT
                  Divine Arsenal AA-ZEUS - Sky Thunder
                  • ATK:

                  • 3000

                  • DEF:

                  • 3000


                  2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                  Tag(s):

                  UR rarity
                  1 copyEvolzar Lars
                  UR rarity
                  1 copyEvolzar Lars
                  UR rarity
                  Evolzar Lars
                  FIRE
                  Evolzar Lars
                  • ATK:

                  • 2500

                  • DEF:

                  • 1500


                  2 Level 6 monsters While this card has material, your opponent cannot target it with monster effects. When your opponent activates a card or effect (Quick Effect): You can detach 2 materials from this card, or just 1 material if all this card's materials are Reptile and/or Dinosaur, then target 1 face-up card your opponent controls; negate its effects until the end of this turn.


                  Card rarity
                  2 copiesPumpking the Great Ghost King
                  Card rarity
                  2 copiesPumpking the Great Ghost King
                  Card rarity
                  Pumpking the Great Ghost King
                  DARK
                  Pumpking the Great Ghost King
                  • ATK:

                  • 2400

                  • DEF:

                  • 2600


                  2 Level 6 Zombie monsters While you control "Call of the Haunted", your opponent cannot target Zombie monsters you control with monster effects. You can only use each of the following effects of "Pumpking the Great Ghost King" once per turn. If this card is Special Summoned: You can add 1 "Call of the Haunted" or 1 card that mentions it from your Deck to your hand. You can detach 1 material from this card, then target up to 2 cards on the field; return them to the hand.


                  UR rarity
                  1 copySuper Starslayer TY-PHON - Sky Crisis
                  UR rarity
                  1 copySuper Starslayer TY-PHON - Sky Crisis
                  UR rarity
                  Super Starslayer TY-PHON - Sky Crisis
                  DARK
                  Super Starslayer TY-PHON - Sky Crisis
                  • ATK:

                  • 2900

                  • DEF:

                  • 2900


                  2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                  Card rarity
                  1 copyThe Undying Legion
                  Card rarity
                  1 copyThe Undying Legion
                  Card rarity
                  The Undying Legion
                  DARK
                  The Undying Legion
                  • ATK:

                  • 2700

                  • DEF:

                  • 0


                  2 Level 7 monsters Once per turn, you can also Xyz Summon "The Undying Legion" by using 1 Rank 6 Zombie Xyz Monster you control (transfer its materials). During your opponent's Main Phase (Quick Effect): You can detach 2 materials from this card (or just 1 material if all this card's materials are Xyz Monsters), then target 1 Attack Position monster your opponent controls or 1 monster in their GY; attach it to this card. You can only use this effect of "The Undying Legion" once per turn.


                  SR rarity
                  1 copyWollow, Founder of the Drudge Dragons
                  SR rarity
                  1 copyWollow, Founder of the Drudge Dragons
                  SR rarity
                  Wollow, Founder of the Drudge Dragons
                  DARK
                  Wollow, Founder of the Drudge Dragons
                  • ATK:

                  • 2400

                  • DEF:

                  • 1300


                  2+ Level 6 monsters Monsters you control gain 100 ATK/DEF for each card in your opponent's GY. (Quick Effect): You can target 1 card in your opponent's GY and detach 1 or 2 materials from this card, then activate the appropriate effect; ● 1: Return it to the Deck. ● 2: If the target is a monster, Special Summon it face-up, or in face-down Defense Position, to your field. If it is not, Set it on your field. You can only use this effect of "Wollow, Founder of the Drudge Dragons" once per turn.




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