Greed Deck #730993 — Yu-Gi-Oh! Master Duel
40 Main, incl. Cardcar D x3, Jester Confit x3, Jester Lord x3. Created Jul 12, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 07/12/2026
Main Deck (40)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 12/100 (±4 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 13 |
| Going First | 15 |
| Going Second | 12 |
| Meta Power | provisional |
| Tournament Reliability | 10 |
- Primary strategy: Stun
- Secondary strategies: Control
- Format: master-duel
Legality
Main 40 / Extra 0 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Burn via Wave-Motion Cannon and beatdown with Jester Lord boosted by Spell/Trap cards; Lock opponent spells with Secret Village (illegal) and protect traps with Imperial Custom
- Turn 1 (going first): Set traps, activate field spell lock (illegal), shield with Imperial Custom, slowly build Wave-Motion Cannon
- Turn 2 (going second): Use Raigeki/Torrential Tribute to clear board then push Jester Lord with Mage Power
- Recovery: Waking the Dragon summons from deck if trap removed; Cardcar D draws
- After siding: None – no side deck provided
Why it scores here
This deck is Illegal in Master Duel because it runs three copies of Forbidden Secret Village of the Spellcasters and three copies of Limited Pot of Extravagance, so the evaluation is theoretical/structural-only. The system attempts a Stun/Control plan using Imperial Custom to protect traps, Wave-Motion Cannon burn, and Jester Lord beatdown, but it has no Extra Deck, no consistent starter core, and no parsed combo data. Popularity or archetype meta-share were not used to award points, and the score is not an average of individual card power but a reading of the fragile connected system. The low score reflects both the banlist violation and the weak engine cohesion, floor, and ceiling.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 20 | P(≥1 of many 3-copy spells/traps in 5) ≈0.34 each; no true starter core (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 15 | 40-card list with 11 dead/garnet-ish traps and no extra deck; brick risk high (Inferred) |
| D3 | Combo Conversion & Ceiling | 10 | No parsed combos; ceiling theoretically Wave-Motion Cannon burn + Jester Lord but fragile (Inferred) |
| D4 | Combo Floor & Median Output | 10 | Median output likely setting a few traps and passing; no combo evidence (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 10 | Few independent lines; relies on single trap protections and Waking the Dragon (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 15 | Cardcar D draws 2 but ends turn; Pot of Extravagance illegal; weak recovery (Inferred) |
| D7 | End-Board & Interaction Quality | 15 | Interaction via Raigeki/Torrential/Compulsory but no layered negate; Imperial Custom shields traps (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 10 | Going-second uses Raigeki/Torrential but no extra deck breakers; low conversion (Inferred) |
| D9 | Offensive Pressure & Closing Power | 15 | Wave-Motion Cannon burn and Mage Power boosted Jester Lord provide some pressure (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 20 | Compact 40 main but 0 extra, 0 side; inefficient spell/trap heavy ratio (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 0 | Extra Deck empty; cannot utilize summon mechanics (Verified) |
| D12 | Side Deck Adaptability | 0 | No side deck provided; adaptability impossible (Verified) |
| D13 | Matchup Coverage & Format Fit | 10 | No dated metagame sample; format fit provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 20 | Simple trap-setting play but illegal list hinders repeatability (Inferred) |
How the score was computed
Strategy profile: Stun. Structural ≈ 13, Going First ≈ 15, Going Second ≈ 12, Meta = provisional, Tournament Reliability ≈ 10. Modifiers: Illegal list (-10). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ 0.25 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Imperial Custom protects traps
- Some board wipes (Raigeki, Torrential)
Weaknesses
- Illegal card copies
- No Extra Deck
- No consistent engine
- Vulnerable to spell negation
Critical choke points
- Secret Village forbidden
- Pot of Extravagance limited
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Secret Village of the Spellcasters | Pot of Desires (if legal) | Remove forbidden card to make deck legal |
| 2 | Pot of Extravagance (excess copies) | Limit to 1 | Comply with Limited status |
Evidence & confidence
- Verified: Legality status Illegal; Extra deck count 0; Card text for all listed cards
- Inferred: Consistency probabilities from hypergeometric; Strategy classification from card text; Brick and resilience estimates
- Provisional: Meta Power (no dated metagame sample)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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