Stumbling
Spell Continuous

Stumbling

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Any monster that is Normal Summoned, Flip Summoned or Special Summoned is changed to Defense Position.




 
 
AI Power Analysis
Floodgate/ControlConfidence: MediumEvaluated Oct 8, 2026
57± 6/ 100
Power Score
Intrinsic 57
Deck 57

Stumbling — Power Evaluation

Final Score: 57 ± 6 · Confidence: Medium

  • Intrinsic: 57 · Deck: 57 · Meta: provisional
  • Primary role: Floodgate/Control · Secondary: Negation/Interaction

Why it scores here

Stumbling is a one-copy Continuous Spell that turns every summoned monster into Defense Position, so it converts a summon-heavy board into a stalled one rather than building anything itself. The score rests on its interaction value and its low deck cost: it sits in 35 of the 35 sampled decks across 12 archetypes at about 1.4 copies each, and it is not a garnet. High stats are irrelevant here, and the card earns nothing from being a monster or from its popularity; the 0 combo appearances mean its conversion is inferred from text alone.

Axis scores

Axis Score Evidence
Accessibility 50 Runs in all 35 sampled decks and is drawn by generic draw such as Maxx "C" and Pot of Extravagance, but no searcher route is evidenced and it is not a Top Card (observed).
Combo & Conversion 25 Zero recorded combo boards; the card builds nothing by itself and only restricts what the opponent can do with summons (inferred from text).
Resource Economy 30 A single spell that spends one card for one lock with no refuel or recursion in the evidence (inferred from text).
Effect & Interaction 60 Forces every Normal, Flip, or Special Summoned monster into Defense, blunting attack-based pressure across both boards, with partners like Skill Drain and Raigeki suggesting its use alongside other control (verified from text, observed from partners).
Material Utility 5 Spell card with no material role; it cannot be a body or a material (verified from frame type).
Resilience & Flexibility 50 A Continuous Spell that stays on the field across turns but can be removed by generic spell removal, and it has no redundancy beyond its copies (inferred).
Deck-Building Efficiency 75 Near free-roll with one copy typical and no garnet or lock on the rest of the deck, although it is a slot that is dead against spell-light boards (observed copies distribution, inferred restriction).

Calculation

Weight profile: Floodgate/Control primary weights only; secondary role not blended because the combo evidence is absent.. Intrinsic ≈ 57, Deck ≈ 57, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Broad deck homes: 12 distinct archetypes with 35 of 35 sampled decks running it
  • Cheap to run: one copy typical, no garnet, easily splashed
  • Strong effect profile against summon-based attack pressure

Weaknesses

  • No recorded combo boards, so conversion is text-only inference
  • No searcher or recursion, so accessibility depends on generic draw
  • Dead or weak when the opponent plays few summons or spells are answered easily

Counters / choke points

  • Generic Continuous Spell removal (inferred from card type; no specific counter appears in the evidence)

Best use

Floodgate/Control tech against summon-heavy boards. Decks: Exodia, Enneacraft, Runick (Mysterune), Subterror, Greed, Royal. Suggested copies: 1.

Evidence & gaps

  • Verified: Continuous Spell that changes any monster summoned by either player to Defense Position (card text); Runs in 35 of 35 sampled decks across 12 archetypes, average 1.4 copies (deck stat); Legal in TCG, OCG and MasterDuel
  • Observed: Top partners include Maxx "C" (48.6%) and Skill Drain (42.9%) (deck stat); Gameplay split is 77.1% gameplay type 7 and 22.9% type 4 (deck stat); Royal usage inclusion 100% at 2 copies (usage statistic, single archetype)
  • Inferred: Floodgate/Control role based on its text, since the combo data does not confirm it; Low resource economy: a one-card cost for a lock with no refuel; Removable by generic spell removal
  • Data gaps: no combos supplied: combo conversion is text-only inference no guides supplied no banlist token: assumed 3 copies (unlimited) no per-archetype usage data beyond Royal











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